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| {{distinguish|Donkey Kong Circus}} | | {{conjecture}} |
| {{species infobox
| | [[Image:TossKong_MvsDK2.jpg|thumb|A '''Toss Kong''' manhandling a [[Mini Mario]].]] |
| |image=[[File:CircusKong_MvsDK2.png|200px]]
| | '''Toss Kongs''' are giant [[Mini Donkey Kong]] toys that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. If a [[Mini-Mario]] touches one, the Toss Kong will throw it up in the air. |
| |first_appearance=''[[Mario vs. Donkey Kong 2: March of the Minis]]'' ([[List of games by date#2006|2006]]) | |
| |latest_appearance=''[[Mini Mario & Friends: amiibo Challenge]]'' ([[List of games by date#2016|2016]])
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| |latest_portrayal=[[Takashi Nagasako]] (2006-present)
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| |variant_of=[[Donkey Kong's robot]]
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| |relatives=[[Catapult Kong]]
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| }}
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| '''Circus Kongs'''<ref>''Mario vs. Donkey Kong: Mini-Land Mayhem!'' in-game [[Media:MVDKMLM Circus Kong Help.png|Help Menu]].</ref><ref>''Mario vs. Donkey Kong 2: March of the Minis'' official WFC level.</ref> are [[Donkey Kong's robot]]s that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' and every subsequent game in the series, apart from ''[[Mario and Donkey Kong: Minis on the Move]]'', where they are replaced by [[Catapult Kong]]s. If any [[Mini]]s touch one, the Circus Kong will throw them up in the air and juggle them back and forth, causing the Minis to remain suspended in the air. Specifically in ''Mario vs. Donkey Kong 2: March of the Minis'' and ''[[Mario vs. Donkey Kong: Minis March Again!]]'', a Circus Kong can only carry up to two Minis at a time, and any additional Minis will be thrown aside and briefly stunned if they touch the Circus Kong. | |
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| Circus Kongs can stop juggling the Minis if another Mini uses [[Hammer]]s or a [[Fire Flower]] against one, which causes it to flip over and flail around for a short time, rendering it temporarily unable to affect Minis and allowing them to move past the Circus Kong. An exclamation mark appears over a stunned Circus Kong shortly before it flips back upright. Minis can also escape a Circus Kong if a line of [[Pink Block]]s is formed under the Minis while they are in the air, or if they happen to land on a red [[girder]]. Circus Kongs are non-lethal enemies, and can only hurt Minis if they are thrown into something harmful.
| | Sometimes Toss Kongs will throw Minis up onto a one-way platform, thus providing a boost for them. Other times, Minis will be thrown back and forth (up to two at a time) until help arrives, usually with a [[hammer]]. Other times, [[Color Block]]s can be realized when the Minis are at their highest point to escape his wrath. Toss Kongs cannot damage Minis. |
| | | [[Category:Enemies]] |
| ==Names in other languages==
| | [[Category:Donkey Kong Species]] |
| {{foreign names
| | [[Category:Species]] |
| |Jap=サーカスコング<ref>[[Media:MvDK2 Shogakukan Book.jpg|''Mario vs. Donkey Kong 2'' Shogakukan book]]</ref>
| | [[Category:Robots]] |
| |JapR=Sākasu Kongu
| | [[Category:Minis]] |
| |JapM=Circus Kong
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| |SpaA=Circo Kong
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| |SpaAM=Circus Kong
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| |SpaE=Circus Kong
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| |FreA=Cirque Kong<ref>[https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_vs_DK_Mayhem.pdf ''Mario vs. Donkey Kong: Mini-Land Mayhem!'' instruction booklet] Page 58</ref>
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| |FreE=Circus Kong
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| |Ita=Circo Kong
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| |ItaM=Circus Kong
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| }}
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| ==References==
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| <references/>
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| {{Kongs}}
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| {{MVDKMOTM}}
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| {{MVDKMMA}}
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| {{MVDKMLM}}
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| {{MVDKTS}}
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| {{MM&FaC}}
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| [[Category:Donkey Kong's robots]] | |
| [[Category:Mario vs. Donkey Kong 2: March of the Minis enemies]] | |
| [[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! enemies]] | |
| [[Category:Mario vs. Donkey Kong: Minis March Again! enemies]] | |
| [[Category:Mario vs. Donkey Kong: Tipping Stars enemies]]
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| [[Category:Mini Mario & Friends: amiibo Challenge enemies]]
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| [[it:Circo Kong]]
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