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{{about|the level in ''[[Super Mario World]]''|the racecourse introduced in ''[[Super Mario Kart]]''|[[SNES Choco Island 2]]|the [[remix course]] in ''[[Mario Kart Tour]]''|[[RMX Choco Island 2]]}}
{{about|the level in ''[[Super Mario World]]''|the racecourse introduced in ''[[Super Mario Kart]]''|[[SNES Choco Island 2]]}}
{{level infobox
{{levelbox
|image=[[File:ChocolateIsland2.png|256px]]<br>Screenshot from ''Super Mario World''
|image=[[File:ChocolateIsland2.png|256px]]
[[Mario]] flying through the level
|code=6-2
|code=6-2
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
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|after=[[Chocolate Island 3|>>]]
|after=[[Chocolate Island 3|>>]]
|secret=[[Chocolate Secret|**]]
|secret=[[Chocolate Secret|**]]
|track=[[Ground Theme (Super Mario World)|Ground Theme]]
|sample=[[File:Overworld Theme Super Mario World.oga]]
}}
}}
'''Chocolate Island 2''' is a [[level]] of [[Chocolate Island]] in ''[[Super Mario World]]''. This level is unique and features four different areas, which are all affected by the amount of [[Time Limit|time]], the number of [[coin]]s, or the number of [[Dragon Coin]]s that the player has. This level can be accessed through the completion of [[Choco-Ghost House]]. By completing this level through the [[Giant Gate]], the player gains access to [[Chocolate Island 3]]. If the player reaches the [[secret exit]] with the [[key]], they can access [[Chocolate Secret]], which is located underneath the [[Valley of Bowser]].
'''Chocolate Island 2''' is a [[level]] of [[Chocolate Island]] in ''[[Super Mario World]]''. This level is unique and features four different areas, which are all affected by the amount of [[Time Limit|time]], the number of [[coin]]s, or the number of [[Dragon Coin]]s that the player has. This level can be accessed through the completion of [[Choco-Ghost House]]. By completing this level through the [[Giant Gate]], the player gains access to [[Chocolate Island 3]]. If the player reaches the secret exit with the [[key]], they can access [[Chocolate Secret]], which is located underneath the [[Valley of Bowser]].


==Layout==
==Overview==
{{Wide image|chocolateisland-2.png|750|All areas of Chocolate Island 2|45%|right}}
===Area 1===
===Area 1===
This area always has a consistent layout. [[Mario]] (or [[Luigi]]) starts out on a bunch of stacked platforms with [[Dino Rhino|Dino-Rhino]]s and [[Dino-Torch]]es walking around. Mario must [[jump]] up the stacked platforms to get to the top of the level and [[dash|run]] forward on the hill to progress through the area. Two [[Dragon Coin]]s can be found on the beginning and end of the hill. There is a [[? Block|Prize Block]] on a pillar in the middle of the hill. Then, Mario finds more stacked platforms, which he must jump down. Mario finds a [[Warp Pipe]] leading to Area 2.
This area is always the same. [[Mario]] (or [[Luigi]]) starts out on a bunch of stacked platforms with [[Dino Rhino|Dino-Rhino]]s and [[Dino-Torch]]es walking around. Mario must [[jump]] up the stacked platforms to get to the top of the level and [[dash|run]] forward on the hill to progress through the area. Two [[Dragon Coin]]s can be found on the beginning and end of the hill. There is a [[? Block|Prize Block]] on a pillar in the middle of the hill. Then, Mario finds more stacked platforms, which he must jump down. Mario finds a [[Warp Pipe]] leading to Area 2.


===Area 2===
===Area 2===
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====Variation C====
====Variation C====
[[File:ChocolateIslandRexes.png|thumb|Mario encountering several Rexes in Variation C of Area 2]]
Mario must have collected 9&ndash;20 coins to access this variation. Mario starts the area on a flat platform. There is a [[? Block|Prize Block]] containing a coin in front of the Warp Pipe. Mario must run up the gentle slope, avoiding the [[Rex]]. He finds a stack of three platforms with Rexes on each of them, which he must avoid. Then, Mario must jump across several bottomless pits, using narrow platforms and [[Trampoline|Jumping Board]]s to cross over them. Mario then finds another stack of three platforms. Mario must get to the top of this stack of platforms and jump across two Warp Pipes, avoiding [[Jumping Piranha Plant]]s. A Dragon Coin can be found above the Piranha Plants. After traversing the next platform, Mario finds yet another stack of three platforms. This time, there is a stack of three Prize Blocks next to these platforms, the block on the top containing a power-up. The Warp Pipe leading to the next area can be found right after the stack of platforms.
Mario must have collected 9&ndash;20 coins to access this variation. Mario starts the area on a flat platform. There is a [[? Block|Prize Block]] containing a coin in front of the Warp Pipe. Mario must run up the gentle slope, avoiding the [[Rex]]. He finds a stack of three platforms with Rexes on each of them, which he must avoid. Then, Mario must jump across several bottomless pits, using narrow platforms and [[Trampoline|Jumping Board]]s to cross over them. Mario then finds another stack of three platforms. Mario must get to the top of this stack of platforms and jump across two Warp Pipes, avoiding [[Jumping Piranha Plant]]s. A Dragon Coin can be found above the Piranha Plants. After traversing the next platform, Mario finds yet another stack of three platforms. This time, there is a stack of three Prize Blocks next to these platforms, the block on the top containing a power-up. The Warp Pipe leading to the next area can be found right after the stack of platforms.


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====Variation A (secret exit)====
====Variation A (secret exit)====
Mario must have 250 seconds or more left on the timer to access this area. This area consists mostly of a long flat platform. There are several [[Chargin' Chuck]]s found throughout the area. There are also piles of blocks on the ground and two yellow Warp Pipes. [[! Block|Exclamation Mark Block]]s of all four colors can be found above the ground. After Mario gets past all of these obstacles, he finds a staircase-like platform with a key and [[keyhole]].
Mario must have 250 seconds or more left on the timer to access this area. This area consists mostly of a long flat platform. There are several [[Chargin' Chuck]]s found throughout the area. There are also piles of blocks on the ground and two yellow Warp Pipes. [[! Block]]s of all four colors can be found above the ground. After Mario gets past all of these obstacles, he finds a staircase-like platform with a key and [[keyhole]].


====Variation B====
====Variation B====
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====Variation B====
====Variation B====
Mario must have at least four Dragon Coins collected throughout the level to access this area. Mario starts out on a grassy platform with two [[Rotating Block]]s. There are rows of coins suspended above a wide bottomless pit. Mario must hit the [[P Switch|Switch Block]] at the end of the grassy platform to turn these coins into [[Empty Block|Brown Block]]s, which Mario must quickly traverse to cross the pit. Alternatively, if Mario has activated all four colors of the [[! Block|Exclamation Mark Block]]s, he can simply use the long row of blocks below the coins to cross the gap. At the end of the path, there is a Dragon Coin and a Giant Gate.
Mario must have at least four Dragon Coins collected throughout the level to access this area. Mario starts out on a grassy platform with two [[Rotating Block]]s. There are rows of coins suspended above a wide bottomless pit. Mario must hit the [[P Switch|Switch Block]] at the end of the grassy platform to turn these coins into [[Empty Block]]s, which Mario must quickly traverse to cross the pit. Alternatively, if Mario has activated all four colors of the [[! Block]]s, he can simply use the long row of blocks below the coins to cross the gap. At the end of the path, there is a Dragon Coin and a Giant Gate.


==Enemies==
==Enemies==
{{number of enemies
*[[Dino Rhino|Dino-Rhino]]s: 8
|image1=[[File:DinoRhino SMW.png]]
*[[Dino-Torch]]es: 9
|name1=[[Dino Rhino|Dino-Rhino]]
*[[Rex]]es: 23
|count1=8
*[[Chargin' Chuck|Confused Chuck]]s: 3
|image2=[[File:Dino-Torch SMW sprite.png]]
*[[Jumping Piranha Plant]]s: 2
|name2=[[Dino-Torch]]
*[[Koopa Paratroopa]]s: 12 (red)
|count2=9
|image3=[[File:SMW Rex.png]]
|name3=[[Rex]]
|count3=23
|image4=[[File:PitchingChuckL.gif]]
|name4=[[Chargin' Chuck|Confused Chuck]]
|count4=3
|image5=[[File:SMWCharginChuck.png]]
|name5=Lookout Chuck
|count5=3 (if stomped)
|image6=[[File:SMWJumpingPiranhaPlant.png]]
|name6=[[Jumping Piranha Plant]]
|count6=2
|image7=[[File:SMW KoopaParatroopa Red.png]]
|name7=[[Koopa Paratroopa]] (red)
|count7=12
}}
 
==Map==
{{Wide image|chocolateisland-2.png|1200}}


==Names in other languages==
==Names in other languages==
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|JapR=Chokorē-tō Kōsu 2
|JapR=Chokorē-tō Kōsu 2
|JapM=Chocolate Island Course 2
|JapM=Chocolate Island Course 2
|Spa=Isla de Chocolate 2
|SpaM=Chocolate Island 2
|Fre=île Chocolat 2
|Fre=île Chocolat 2
|FreM=Chocolate Island 2
|FreM=Chocolate Island 2
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|Ita=Cioccoisola 2
|Ita=Cioccoisola 2
|ItaM=Chocolate Island 2
|ItaM=Chocolate Island 2
|Spa=Isla de Chocolate 2
|SpaM=Chocolate Island 2
}}
}}


{{SMW levels}}
{{SMW Levels}}
[[Category:Mountains]]
[[Category:Dinosaur Land]]
[[Category:Super Mario World levels]]
[[Category:Super Mario World levels]]
[[Category:Levels with a secret exit]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]

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