Latest revision |
Your text |
Line 1: |
Line 1: |
| {{level infobox | | {{image}} |
| |image=[[File:SMW Chocolatefortress.png|200px]]<br>Screenshot from ''Super Mario World''
| | {{rewrite-expand}} |
| |code=6-Fortress
| | '''Chocolate Fortress''' is a level in ''[[Super Mario World]]''. Out of the other levels in [[Chocolate Island]], this one looks the most like it's made of chocolate. The player faces enemies such as [[Thwimp]]s and [[Thwomp]]s. At the end of it there are 4 bosses which resemble Triceratops. |
| |game=''[[Super Mario World]]''
| | {{stub}} |
| |world=[[Chocolate Island]]
| |
| |limit=300 seconds
| |
| |boss=[[Reznor]]
| |
| |before=[[Chocolate Island 3|<<]]
| |
| |after=[[Chocolate Island 4|>>]]
| |
| |track=[[Castle (theme)|Castle]]
| |
| |sample=[[File:Sub Castle Theme Super Mario World.oga]]
| |
| }} | |
| '''Chocolate Fortress''' is a [[level]] of [[Chocolate Island]] in ''[[Super Mario World]]''. In this level, the player faces enemies such as [[Dry Bones]], [[Thwimp]]s, and [[Thwomp]]s. At the end of level, the player fights the [[Reznor]]s. It can be accessed through the completion of the level [[Chocolate Island 3]]. By completing this level, the player gains access to [[Chocolate Island 4]]. | |
|
| |
|
| ==Layout==
| | [[Category:Levels]] |
| In the beginning, the player starts off with encountering the wooden [[Spike (Super Mario World)|Spike]]s and one [[Dry Bones]] that throws a bone at Mario. After that, the player finds more pencil pillars that go up and down, as well as [[Bowser Statue]] flames. There is also a [[? Block]] with a [[Cape Feather]]. The player must avoid hitting the edge of the pencil pillars, as well as the Bowser Statue flames. At the end of the first room, there is a midpoint section as well as a door that leads to the next. This is the only fortress in the original version to have a midway gate.
| | [[Category:Castles and Fortresses]] |
| | | [[Category:Dinosaur Land]] |
| The next door leads to a place with four [[Thwimp]]s, and two [[Thwomp]]s. There is a short fall that leads to more Thwomps, as well as more power-ups. The player must then continue heading to the right, where they find more Thwimps and Thwomps. A few of them can be avoided by activating the Red and Blue Switches. At the end of the second room, there is a boss door and a green [[! Block]]. The player must enter the boss door to fight the four [[Reznor]]s.
| | {{SMW Levels}} |
| | |
| ==Enemies and obstacles==
| |
| {|class=wikitable style="text-align: center"
| |
| !Sprite
| |
| !Name
| |
| !Count
| |
| |-
| |
| |[[File:SMWDB.png]]
| |
| |[[Dry Bones]]
| |
| |3
| |
| |-
| |
| |[[File:Thwimp.png]]
| |
| |[[Thwimp]]
| |
| |8
| |
| |-
| |
| |[[File:Pointy Pillars.png]]
| |
| |[[Spike (Super Mario World)|Spike]]
| |
| |19
| |
| |-
| |
| |[[File:ThwompAngry.png]]
| |
| |[[Thwomp]]
| |
| |12
| |
| |-
| |
| |[[File:Reznor SMW sprite.png]]
| |
| |[[Reznor]]
| |
| |4 (boss)
| |
| |}
| |
| | |
| ==Map==
| |
| {{wide image|Chocolate-fortress.png|1200}}
| |
| | |
| ==Names in other languages==
| |
| {{foreign names
| |
| |Jpn=チョコレーとうのとりで
| |
| |JpnR=Chokorē-tō no Toride
| |
| |JpnM=Chocolate Island's Fort
| |
| |Fre=Forteresse Chocolat
| |
| |FreM=Chocolate Fortress
| |
| |Ger=Schoko-Festung
| |
| |GerM=Choco Fortress
| |
| |Ita=Fortezza della Cioccoisola
| |
| |ItaM=Chocolate Island Fortress
| |
| |Spa=Fuerte Chocolate
| |
| |SpaM=Chocolate Fort
| |
| }}
| |
| | |
| ==Notes==
| |
| [[File:BossDoorBrown-SMW.png|frame]]
| |
| *The lava and boss door in this fortress are recolored to match the "chocolate" theme of the world. However, the boss door is still colored red in the [[Game Boy Advance]] version.
| |
| *This is the only [[Reznor]] fight that is required to beat the game (if it is played linearly).
| |
| | |
| {{SMW levels}} | |
| [[Category:Fortresses]]
| |
| [[Category:Super Mario World levels]]
| |