Editing Chocolate Fortress
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Latest revision | Your text | ||
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|before=[[Chocolate Island 3|<<]] | |before=[[Chocolate Island 3|<<]] | ||
|after=[[Chocolate Island 4|>>]] | |after=[[Chocolate Island 4|>>]] | ||
}} | }} | ||
'''Chocolate Fortress''' is a [[level]] of [[Chocolate Island]] in ''[[Super Mario World]]''. In this level, the player faces enemies such as [[Dry Bones]], [[Thwimp]]s, and [[Thwomp]]s. At the end of level, the player fights the [[Reznor]]s. It can be accessed through the completion of the level [[Chocolate Island 3]]. By completing this level, the player gains access to [[Chocolate Island 4]]. | '''Chocolate Fortress''' is a [[level]] of [[Chocolate Island]] in ''[[Super Mario World]]''. In this level, the player faces enemies such as [[Dry Bones]], [[Thwimp]]s, and [[Thwomp]]s. At the end of level, the player fights the [[Reznor]]s. It can be accessed through the completion of the level [[Chocolate Island 3]]. By completing this level, the player gains access to [[Chocolate Island 4]]. | ||
==Layout== | ==Layout== | ||
[[File:Chocolate-fortress.png|200px|thumb|left|Map of the level]] | |||
In the beginning, the player starts off with encountering the wooden [[Spike (Super Mario World)|Spike]]s and one [[Dry Bones]] that throws a bone at Mario. After that, the player finds more pencil pillars that go up and down, as well as [[Bowser Statue]] flames. There is also a [[? Block]] with a [[Cape Feather]]. The player must avoid hitting the edge of the pencil pillars, as well as the Bowser Statue flames. At the end of the first room, there is a midpoint section as well as a door that leads to the next. This is the only fortress in the original version to have a midway gate. | In the beginning, the player starts off with encountering the wooden [[Spike (Super Mario World)|Spike]]s and one [[Dry Bones]] that throws a bone at Mario. After that, the player finds more pencil pillars that go up and down, as well as [[Bowser Statue]] flames. There is also a [[? Block]] with a [[Cape Feather]]. The player must avoid hitting the edge of the pencil pillars, as well as the Bowser Statue flames. At the end of the first room, there is a midpoint section as well as a door that leads to the next. This is the only fortress in the original version to have a midway gate. | ||
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==Enemies and obstacles== | ==Enemies and obstacles== | ||
{| | {{number of enemies | ||
|image1=[[File:SMWDB.png]] | |||
|name1=[[Dry Bones]] | |||
|count1=3 | |||
|image2=[[File:Thwimp.png]] | |||
|name2=[[Thwimp]] | |||
|[[Dry Bones]] | |count2=8 | ||
|3 | |image3=[[File:Pointy Pillars.png]] | ||
| | |name3=[[Spike (Super Mario World)|Spike]] | ||
|count3=19 | |||
|[[Thwimp]] | |image4=[[File:ThwompAngry.png]] | ||
|8 | |name4=[[Thwomp]] | ||
| | |count4=12 | ||
|image5=[[File:Reznor SMW sprite.png]] | |||
|[[Spike (Super Mario World)|Spike]] | |name5=[[Reznor]] | ||
|19 | |count5=4 (boss) | ||
| | }} | ||
|[[Thwomp]] | |||
|12 | |||
| | |||
|[[Reznor]] | |||
|4 (boss) | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=チョコレーとうのとりで | ||
| | |JapR=Chokorē-tō no Toride | ||
| | |JapM=Chocolate Island's Fort | ||
|Fre=Forteresse Chocolat | |Fre=Forteresse Chocolat | ||
|FreM=Chocolate Fortress | |FreM=Chocolate Fortress | ||
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}} | }} | ||
== | ==Trivia== | ||
[[File:BossDoorBrown-SMW.png|frame]] | [[File:BossDoorBrown-SMW.png|frame]] | ||
*The lava and boss door in this fortress are recolored to match the "chocolate" theme of the world. However, the boss door is still colored red in the [[Game Boy Advance]] version. | *The lava and boss door in this fortress are recolored to match the "chocolate" theme of the world. However, the boss door is still colored red in the [[Game Boy Advance]] version. |