Editing Chocolate Fortress

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|before=[[Chocolate Island 3|<<]]
|before=[[Chocolate Island 3|<<]]
|after=[[Chocolate Island 4|>>]]
|after=[[Chocolate Island 4|>>]]
|track=[[Castle (theme)|Castle]]
|sample=[[File:Sub Castle Theme Super Mario World.oga]]
}}
}}
'''Chocolate Fortress''' is a [[level]] of [[Chocolate Island]] in ''[[Super Mario World]]''. In this level, the player faces enemies such as [[Dry Bones]], [[Thwimp]]s, and [[Thwomp]]s. At the end of level, the player fights the [[Reznor]]s. It can be accessed through the completion of the level [[Chocolate Island 3]]. By completing this level, the player gains access to [[Chocolate Island 4]].
'''Chocolate Fortress''' is a [[level]] of [[Chocolate Island]] in ''[[Super Mario World]]''. In this level, the player faces enemies such as [[Dry Bones]], [[Thwimp]]s, and [[Thwomp]]s. At the end of level, the player fights the [[Reznor]]s. It can be accessed through the completion of the level [[Chocolate Island 3]]. By completing this level, the player gains access to [[Chocolate Island 4]].


==Layout==
==Layout==
[[File:Chocolate-fortress.png|200px|thumb|left|Map of the level]]
In the beginning, the player starts off with encountering the wooden [[Spike (Super Mario World)|Spike]]s and one [[Dry Bones]] that throws a bone at Mario. After that, the player finds more pencil pillars that go up and down, as well as [[Bowser Statue]] flames. There is also a [[? Block]] with a [[Cape Feather]]. The player must avoid hitting the edge of the pencil pillars, as well as the Bowser Statue flames. At the end of the first room, there is a midpoint section as well as a door that leads to the next. This is the only fortress in the original version to have a midway gate.
In the beginning, the player starts off with encountering the wooden [[Spike (Super Mario World)|Spike]]s and one [[Dry Bones]] that throws a bone at Mario. After that, the player finds more pencil pillars that go up and down, as well as [[Bowser Statue]] flames. There is also a [[? Block]] with a [[Cape Feather]]. The player must avoid hitting the edge of the pencil pillars, as well as the Bowser Statue flames. At the end of the first room, there is a midpoint section as well as a door that leads to the next. This is the only fortress in the original version to have a midway gate.


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==Enemies and obstacles==
==Enemies and obstacles==
{|class=wikitable style="text-align: center"
{{number of enemies
!Sprite
|image1=[[File:SMWDB.png]]
!Name
|name1=[[Dry Bones]]  
!Count
|count1=3
|-
|image2=[[File:Thwimp.png]]
|[[File:SMWDB.png]]
|name2=[[Thwimp]]  
|[[Dry Bones]]  
|count2=8
|3
|image3=[[File:Pointy Pillars.png]]
|-
|name3=[[Spike (Super Mario World)|Spike]]
|[[File:Thwimp.png]]
|count3=19
|[[Thwimp]]  
|image4=[[File:ThwompAngry.png]]
|8
|name4=[[Thwomp]]
|-
|count4=12
|[[File:Pointy Pillars.png]]
|image5=[[File:Reznor SMW sprite.png]]
|[[Spike (Super Mario World)|Spike]]
|name5=[[Reznor]]
|19
|count5=4 (boss)
|-
}}
|[[File:ThwompAngry.png]]
|[[Thwomp]]
|12
|-
|[[File:Reznor SMW sprite.png]]
|[[Reznor]]
|4 (boss)
|}
 
==Map==
{{wide image|Chocolate-fortress.png|1200}}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=チョコレーとうのとりで
|Jap=チョコレーとうのとりで
|JpnR=Chokorē-tō no Toride
|JapR=Chokorē-tō no Toride
|JpnM=Chocolate Island's Fort
|JapM=Chocolate Island's Fort
|Fre=Forteresse Chocolat
|Fre=Forteresse Chocolat
|FreM=Chocolate Fortress
|FreM=Chocolate Fortress
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}}
}}


==Notes==
==Trivia==
[[File:BossDoorBrown-SMW.png|frame]]
[[File:BossDoorBrown-SMW.png|frame]]
*The lava and boss door in this fortress are recolored to match the "chocolate" theme of the world. However, the boss door is still colored red in the [[Game Boy Advance]] version.
*The lava and boss door in this fortress are recolored to match the "chocolate" theme of the world. However, the boss door is still colored red in the [[Game Boy Advance]] version.

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