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{{level infobox
{{levelbox
|image=[[File:SMW Chocolatefortress.png|200px]]<br>Screenshot from ''Super Mario World''
|image=[[File:SMW Chocolatefortress.png|SMW Chocolatefortress.png]]
Mario avoiding fireballs
|code=6-Fortress
|code=6-Fortress
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|world=[[Chocolate Island]]
|limit=300 seconds
|limit=300 seconds
|boss=[[Reznor]]
|boss=[[Reznor]]
|before=[[Chocolate Island 3|<<]]
|before=[[Chocolate Island 3|<<]]
|after=[[Chocolate Island 4|>>]]
|after=[[Chocolate Island 4|>>]]
|track=[[Castle (theme)|Castle]]
|sample=[[File:Sub Castle Theme Super Mario World.oga]]
}}
}}
'''Chocolate Fortress''' is a [[level]] of [[Chocolate Island]] in ''[[Super Mario World]]''. In this level, the player faces enemies such as [[Dry Bones]], [[Thwimp]]s, and [[Thwomp]]s. At the end of level, the player fights the [[Reznor]]s. It can be accessed through the completion of the level [[Chocolate Island 3]]. By completing this level, the player gains access to [[Chocolate Island 4]].
'''Chocolate Fortress''' is a level in ''[[Super Mario World]]'' located in [[Chocolate Island]]. In this level, the player faces enemies such as [[Dry Bones]], [[Thwimp]]s, and [[Thwomp]]s. At the end of level, the player fights the [[Reznor]]s. It can be accessed through the completion of the level [[Chocolate Island 3]]. By completing this level, the player gains access to [[Chocolate Island 4]].


==Layout==
==Overview==
In the beginning, the player starts off with encountering the wooden [[Spike (Super Mario World)|Spike]]s and one [[Dry Bones]] that throws a bone at Mario. After that, the player finds more pencil pillars that go up and down, as well as [[Bowser Statue]] flames. There is also a [[? Block]] with a [[Cape Feather]]. The player must avoid hitting the edge of the pencil pillars, as well as the Bowser Statue flames. At the end of the first room, there is a midpoint section as well as a door that leads to the next. This is the only fortress in the original version to have a midway gate.
[[File:Chocolate-fortress.png|200px|thumb|left|Map of the level]]
In the beginning, the player starts off with encountering the wooden [[Spike (Super Mario World)|Spike]]s and one [[Dry Bones]] that throws a bone at Mario. After that, the player finds more pencil pillars that go up and down, as well as [[Bowser Statue]] flames. There is also a [[? Block]] with a [[Cape Feather]]. The player must avoid hitting the edge of the pencil pillars, as well as the Bowser Statue flames. At the end of the first room, there is a midpoint section as well as a door that leads to the next.


The next door leads to a place with four [[Thwimp]]s, and two [[Thwomp]]s. There is a short fall that leads to more Thwomps, as well as more power-ups. The player must then continue heading to the right, where they find more Thwimps and Thwomps. A few of them can be avoided by activating the Red and Blue Switches. At the end of the second room, there is a boss door and a green [[! Block]]. The player must enter the boss door to fight the four [[Reznor]]s.
The next door leads to a place with four [[Thwimp]]s, and two [[Thwomp]]s. There is a short fall that leads to more Thwomps, as well as more power-ups. The player must then continue heading to the right, where they find more Thwimps and Thwomps. A few of them can be avoided by activating the Red and Blue Switches. At the end of the second room, there is a boss door and a green [[! Block]]. The player must enter the boss door to fight the four [[Reznor]]s.


==Enemies and obstacles==
==Enemies and obstacles==
{{number of enemies
*[[Dry Bones]] (3)
|image1=[[File:SMWDB.png]]
*[[Thwimp]]s (8)
|name1=[[Dry Bones]]  
*[[Spike (Super Mario World)|Spike]]s
|count1=3
*[[Thwomp]]s (12)
|image2=[[File:Thwimp.png]]
*[[Reznor]] (boss)
|name2=[[Thwimp]]
|count2=8
|image3=[[File:Pointy Pillars.png]]
|name3=[[Spike (Super Mario World)|Spike]]
|count3=19
|image4=[[File:ThwompAngry.png]]
|name4=[[Thwomp]]
|count4=12
|image5=[[File:Reznor SMW sprite.png]]
|name5=[[Reznor]]
|count5=4 (boss)
}}
 
==Map==
{{wide image|Chocolate-fortress.png|1200}}


==Names in other languages==
==Names in other languages==
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|JapR=Chokorē-tō no Toride
|JapR=Chokorē-tō no Toride
|JapM=Chocolate Island's Fort
|JapM=Chocolate Island's Fort
|Spa=Fuerte Chocolate
|SpaM=Chocolate Fort
|Fre=Forteresse Chocolat
|Fre=Forteresse Chocolat
|FreM=Chocolate Fortress
|FreM=Chocolate Fortress
|Ger=Schoko-Festung
|Ger=Schoko-Festung
|GerM=Choco Fortress
|GerM=Choco Fortress
|Ita=Fortezza della Cioccoisola
|ItaM=Chocolate Island Fortress
|Spa=Fuerte Chocolate
|SpaM=Chocolate Fort
}}
}}


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*The lava and boss door in this fortress are recolored to match the "chocolate" theme of the world. However, the boss door is still colored red in the [[Game Boy Advance]] version.
*The lava and boss door in this fortress are recolored to match the "chocolate" theme of the world. However, the boss door is still colored red in the [[Game Boy Advance]] version.
*This is the only [[Reznor]] fight that is required to beat the game (if it is played linearly).
*This is the only [[Reznor]] fight that is required to beat the game (if it is played linearly).
 
*This is the only [[Fortress]] in the [[Super Nintendo Entertainment System|SNES]] version that has a midway gate.
{{SMW levels}}
**This is also the only Fortress that can be accessed without a secret stage.
{{SMW Levels}}
[[Category:Fortresses]]
[[Category:Fortresses]]
[[Category:Super Mario World levels]]
[[Category:Dinosaur Land]]
[[Category:Super Mario World Levels]]

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