Editing Choco-Ghost House

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{{level infobox
{{level infobox
|image=[[File:Choco Ghost House.png|256px]]<br>Screenshot from ''Super Mario World''
|image=[[File:Choco Ghost House.png|256px]]<br>[[Mario]] grabbing a [[Super Mushroom]]
|code=6-GH
|code=6-GH
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
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==Layout==
==Layout==
From the start, Haunted Holes are encountered. Here, the player finds [[Eerie]]s near the bottom of the platform near the beginning. Later, the Fishin' Boo appears. The blue light of the Fishin' Boo can hit all the way down to the ground level. In the middle of the level, the player finds a [[? Block|Prize Block]] (two in the [[Super Mario World: Super Mario Advance 2|remake]]) with power-ups, both of which give either a [[Super Mushroom]] or a [[Cape Feather]], depending on [[Mario]] or [[Luigi]]'s status. At the end of the first room, the player finds another Haunted Hole with a door nearby that takes the player to the next room. In the remake, there is a [[Midway Gate]] nearby as well.
From the start, Haunted Holes are encountered. Here, the player finds [[Eerie]]s near the bottom of the platform near the beginning. Later, the Fishin' Boo appears. The blue light of the Fishin' Boo can hit all the way down to the ground level. In the middle of the level, the player finds a [[? Block|Prize Block]] (two in the [[Super Mario World: Super Mario Advance 2|Game Boy Advance reissue]]) with power-ups, both of which give either a [[Super Mushroom]] or a [[Cape Feather]], depending on [[Mario]] or [[Luigi]]'s status. At the end of the first room, the player finds another Haunted Hole with a door nearby that takes the player to the next room. In the Game Boy Advance reissue, there is a [[Midway Gate]] nearby as well.


In the next room, there are Boo Buddy Blocks. On top of the [[Gray Block]]s is a power-up, which gives a Super Mushroom or a [[Fire Flower]]. The player encounters a few [[Boo Buddy Snake]]s. To get to the exit, the player can perform [[Spin Jump]]s on the Boo Buddies or [[fly]] their way up with a cape to the door platform in the middle of the room. The Spin Jump is possible only on the first of every line of Boo Buddies. Alternatively, the player can lure the Boo Buddy Blocks towards the edge of the platform where the exit is and use them as platforms to [[jump]] up to the door platform. This door leads to the exit, and the player gains access to [[Chocolate Island 2]]. If the player continues to the end of the room, they will find a dead end and a [[Rotating Block]] with a [[1-Up Mushroom]].
In the next room, there are Boo Buddy Blocks. On top of the [[Gray Block]]s is a power-up, which gives a Super Mushroom or a [[Fire Flower]]. The player encounters a few [[Boo Buddy Snake]]s. To get to the exit, the player can perform [[Spin Jump]]s on the Boo Buddies or [[fly]] their way up with a cape to the door platform in the middle of the room. The Spin Jump is possible only on the first of every line of Boo Buddies. Alternatively, the player can lure the Boo Buddy Blocks towards the edge of the platform where the exit is and use them as platforms to [[jump]] up to the door platform. This door leads to the exit, and the player gains access to [[Chocolate Island 2]]. If the player continues to the end of the room, they will find a dead end and a [[Rotating Block]] with a [[1-Up Mushroom]].

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