Editing Checkpoint Flag
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{item infobox | {{item infobox | ||
|image=[[File: | |image=[[File:CheckpointSM3DL.png|115px]]<br>Artwork of a Checkpoint Flag from ''[[Super Mario 3D Land]]'' | ||
|first_appearance=''[[New Super Mario Bros.]]'' ([[List of games by date#2006|2006]]) | |first_appearance=''[[New Super Mario Bros.]]'' ([[List of games by date#2006|2006]]) | ||
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | |latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | ||
|effect=Lets the player continue from the checkpoint after they lose a life | |effect=Lets the player continue from the checkpoint after they lose a life | ||
}} | }} | ||
A '''Checkpoint Flag''' (also known as a '''midway point''',<ref>{{cite|title=''New Super Mario Bros.'' instruction booklet|page=15|date=2006|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|title=''New Super Mario Bros. Wii'' instruction booklet|page=15|date=2009|publisher=Nintendo of America|language=en-us}}</ref> '''midway flag''',<ref>{{cite|author=Knight, Michael|title=''Nintendo DS'' Pocket Guide|page=28|isbn=978-0-307-46760-7|language=en-us|publisher=[[Prima Games]]|date=March 16, 2010}}</ref> or '''Warp Flag'''<ref>{{cite|author=Walsh, Doug, and Epstein, Joe|date=October 27, 2017|title=''Super Mario Odyssey: Prima Collector's Edition Guide''|publisher=[[Prima Games]]|isbn=978-0-744-01887-5}}</ref>) is a recurring object that signifies a [[checkpoint]] in the platforming games of the ''[[Super Mario (franchise)|Super Mario]]'' franchise. Checkpoint Flags are similar to the [[Midway Gate]]s from ''[[Super Mario World]]''. If [[Mario]] (or any other player character) loses a life after touching a Checkpoint Flag, he restarts where the Checkpoint Flag is. If Mario is in his [[Small Mario| | A '''Checkpoint Flag''' (also known as a '''midway point''',<ref>{{cite|title=''New Super Mario Bros.'' instruction booklet|page=15|date=2006|author=Nintendo|publisher=Nintendo of America|language=en-us}}</ref><ref>{{cite|title=''New Super Mario Bros. Wii'' instruction booklet|page=15|date=2009|author=Nintendo|publisher=Nintendo of America|language=en-us}}</ref> '''midway flag''',<ref>{{cite|author=Knight, Michael|title=''Nintendo DS'' Pocket Guide|page=28|isbn=978-0-307-46760-7|language=en-us|publisher=[[Prima Games]]|date=March 16, 2010}}</ref> or '''Warp Flag'''<ref>{{cite|author=Walsh, Doug, and Epstein, Joe|date=October 27, 2017|title=''Super Mario Odyssey: Prima Collector's Edition Guide''|publisher=[[Prima Games]]|isbn=978-0-744-01887-5}}</ref>) is a recurring object that signifies a [[checkpoint]] in the platforming games of the ''[[Super Mario (franchise)|Super Mario]]'' franchise. Checkpoint Flags are similar to the [[Midway Gate]]s from ''[[Super Mario World]]''. If [[Mario]] (or any other player character) loses a life after touching a Checkpoint Flag, he restarts where the Checkpoint Flag is. If Mario is in his [[Small Mario|small form]], the flag almost always restores him to [[Super Mario (form)|Super Mario]]. When the player touches a Checkpoint Flag, they will be rewarded with 2,000 [[point]]s in some games. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== | ||
[[File:Midway_Point.PNG|frame|left]] | [[File:Midway_Point.PNG|frame|left]] | ||
Midway points first appear in ''[[New Super Mario Bros.]]'' as white flags with a picture of a [[ | Midway points first appear in ''[[New Super Mario Bros.]]'' as white flags with a picture of a [[Mushroom]] on them. They are visible on the touchscreen map only after Mario reaches a checkpoint zone (like in ''[[Super Mario Bros.]]''), although not all courses have checkpoints, such as [[Ghost House]]s. If Mario loses a life, he will restart the course from the checkpoint. However, if the player exits the course, plays another, then returns to said course, or gets a [[Game Over]], they will have to start from the beginning. | ||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
Line 30: | Line 30: | ||
====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
Checkpoint Flags reappear in ''[[Super Mario 3D Land]]'' with a similar appearance as in ''Super Mario Galaxy 2'', acting similar to how they did in ''New Super Mario Bros. Wii'' (as the game lacks a score system), and like before, some stages, like [[World 2-1 (Super Mario 3D Land)|World 2-1]], may not have Checkpoint Flags at all | Checkpoint Flags reappear in ''[[Super Mario 3D Land]]'' with a similar appearance as in ''Super Mario Galaxy 2'', acting similar to how they did in ''New Super Mario Bros. Wii'' (as the game lacks a score system), and like before, some stages, like [[World 2-1 (Super Mario 3D Land)|World 2-1]], may not have Checkpoint Flags at all. | ||
====''New Super Mario Bros. 2''==== | ====''New Super Mario Bros. 2''==== | ||
Checkpoint Flags reappear in ''[[New Super Mario Bros. 2]]'', acting as they do in ''New Super Mario Bros. Wii''. In [[Coin Rush]], touching the flag does not give points, but adds 50 or 100 seconds to the [[Time Limit|time limit]]. They also do not appear in every level of the game, like in [[Rainbow Course|Rainbow]], [[Ghost House]], and [[Warp Cannon]] | Checkpoint Flags reappear in ''[[New Super Mario Bros. 2]]'', acting as they do in ''New Super Mario Bros. Wii''. In [[Coin Rush]], touching the flag does not give points, but adds 50 or 100 seconds to the [[Time Limit|time limit]]. They also do not appear in every level of the game, like in [[World 6-A (New Super Mario Bros. 2)|World 6-A]], [[Rainbow Course|Rainbow]], [[Ghost House]], and [[Warp Cannon]] Courses | ||
====''New Super Mario Bros. U''==== | ====''New Super Mario Bros. U''==== | ||
Line 53: | Line 53: | ||
====''Super Mario Odyssey''==== | ====''Super Mario Odyssey''==== | ||
[[File:SMO Odyssey Checkpoint.jpg|thumb|200px|The Odyssey's Checkpoint Flag in ''Super Mario Odyssey'']] | [[File:SMO Odyssey Checkpoint.jpg|thumb|200px|The Odyssey's Checkpoint Flag in ''Super Mario Odyssey'']] | ||
Checkpoint Flags make a reappearance in ''[[Super Mario Odyssey]]'', providing a fast travel system. Every kingdom has multiple Checkpoint Flags (except the [[Dark Side]] and [[Darker Side]], which have none), and one also appears on the exterior of the [[Odyssey]]. When Mario touches one of them, the area's name is displayed, and Mario is able to travel directly to the location by selecting it on the map. | Checkpoint Flags make a reappearance in ''[[Super Mario Odyssey]]'', providing a fast travel system. Every kingdom has multiple Checkpoint Flags (except the [[Dark Side]] and [[Darker Side]], which have none), and one also appears on the exterior of the [[Odyssey]]. When Mario touches one of them, the area's name is displayed, and Mario is able to travel directly to the location by selecting it on the map. Touching checkpoints also restores Mario's health, along with creating a [[bubble]] if it is underwater. | ||
The color of the Checkpoint Flags' poles vary by kingdom, and correspond with the color of the kingdom's [[Power Moon]]. The Odyssey’s flagpole is always yellow, corresponding to either the [[Cap Kingdom]] or the [[Cascade Kingdom]]. | The color of the Checkpoint Flags' poles vary by kingdom, and correspond with the color of the kingdom's [[Power Moon]]. The Odyssey’s flagpole is always yellow, corresponding to either the [[Cap Kingdom]] or the [[Cascade Kingdom]]. | ||
{|class="wikitable mw-collapsible mw-collapsed"style="text-align:center;width:50%" | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center; width: 50%" | ||
|- | |- | ||
!colspan=3|Checkpoint Flags in ''Super Mario Odyssey'' | ! colspan=3|Checkpoint Flags in ''Super Mario Odyssey'' | ||
|- | |- | ||
!width="1%"|Kingdom | !width="1%"|Kingdom | ||
Line 185: | Line 185: | ||
SMG2 Artwork Checkpoint Flag.png|Artwork from ''[[Super Mario Galaxy 2]]'' | SMG2 Artwork Checkpoint Flag.png|Artwork from ''[[Super Mario Galaxy 2]]'' | ||
SMG2 Asset Sprite Checkpoint Flag.png|Sprite from ''Super Mario Galaxy 2'' | SMG2 Asset Sprite Checkpoint Flag.png|Sprite from ''Super Mario Galaxy 2'' | ||
SM3DW-MidwayFlagStamp.png|Stamp from ''[[Super Mario 3D World]]'' | SM3DW-MidwayFlagStamp.png|Stamp from ''[[Super Mario 3D World]]'' | ||
SMO Artwork Checkpoint Flag.png|Artwork from ''[[Super Mario Odyssey]]'' | |||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap={{ | |Jap={{hover|中間|ちゅうかん}}ポイント<ref>{{cite|url=m1.nintendo.net/docvc/NTR/JPN/A2DJ/A2DJ_J.pdf|title={{ruby|New|ニュー}} スーパーマリオブラザーズ (''Nyū Sūpā Mario Burazāzu'') instruction booklet|page=15|accessdate=August 31, 2022|date=2006|language=ja|publisher=Nintendo|author=Nintendo}}</ref> | ||
|JapR=Chūkan Pointo | |JapR=Chūkan Pointo | ||
|JapM=Middle Point | |JapM=Middle Point | ||
Line 200: | Line 200: | ||
|ChiTR=Zhōngjiān Diǎn | |ChiTR=Zhōngjiān Diǎn | ||
|ChiTM=Middle Point | |ChiTM=Middle Point | ||
|Dut=Checkpointvlag | |Dut=Checkpointvlag <small>(''Super Mario Odyssey'')</small> | ||
|Dut2=Halverwegepunt | |Dut2=Halverwegepunt | ||
|DutM=Checkpoint Flag | |DutM=Checkpoint Flag | ||
Line 216: | Line 215: | ||
|Ger2M=Midway Flag | |Ger2M=Midway Flag | ||
|Ita=Punto intermedio | |Ita=Punto intermedio | ||
|Ita2=Tappa intermedia | |Ita2=Tappa intermedia <small>(''New Super Mario Bros.'')</small> | ||
|ItaM=Intermediate point | |ItaM=Intermediate point | ||
|Ita2M=Intermediate stop | |Ita2M=Intermediate stop |