Editing Checkpoint
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'''Checkpoints''' are objects within a [[level]] which mark the point where the player can continue from after losing a [[extra life|life]]. | |||
'''Checkpoints''' | |||
In ''[[Super Mario Bros.]]'', ''[[Super Mario Bros.: The Lost Levels]]'', ''[[Super Mario Land]]'', and ''[[Super Mario Galaxy]]'', checkpoints are unmarked, with the player simply resuming from a place in the level they had passed | In ''[[Super Mario Bros.]]'', ''[[Super Mario Bros.: The Lost Levels]]'', ''[[Super Mario Land]]'', and ''[[Super Mario Galaxy]]'', checkpoints are unmarked, with the player simply resuming from a place in the level they had passed; while in ''[[Super Mario Bros. 2]]'', every [[Warp Door]] serves as a checkpoint, as do the [[Mini Rocket|rocket]]s from [[World 4-2 (Super Mario Bros. 2)|Worlds 4-2]] and [[World 7-1 (Super Mario Bros. 2)|7-1]]; ''[[Super Mario Bros. 3]]'' has no checkpoints due to having shorter levels, while ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]'' typically lack them due to most levels having a sandbox structure; however, when warping to a "secret" area in the latter, an unmarked checkpoint is used instead of returning the player to [[Delfino Plaza]], as would normally happen upon death. | ||
''[[Super Mario | The first ''[[Super Mario (series)|Super Mario]]'' game to feature an object that acted solely as a checkpoint is ''[[Super Mario World]]'' with its [[Midway Gate]]. Subsequently, other variations were used, including the [[Bell (Super Mario Land 2: 6 Golden Coins)|Bell]] of ''[[Super Mario Land 2: 6 Golden Coins]]'' and the [[Middle Ring]] of ''[[Super Mario World 2: Yoshi's Island]]''. Since the release of ''[[New Super Mario Bros.]]'' for the [[Nintendo DS]], however, ''Super Mario'' games have largely standardized on the usage of [[Checkpoint Flag]]s. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SMB2 Doors | SMB2 Doors.PNG|[[Warp Door]]s from ''[[Super Mario Bros. 2]]'' | ||
MidwayGate.png| | MidwayGate.png|Unactivated (left) and activated (right) [[Midway Gate]]s from ''[[Super Mario World]]'' | ||
Super Mario Land 2 Tutorial Level.png| | Super Mario Land 2 Tutorial Level.png|[[Bell (Super Mario Land 2: 6 Golden Coins)|Bell]] from ''[[Super Mario Land 2: 6 Golden Coins]]'' | ||
MidwayFlag.png|Unactivated [[Checkpoint Flag]] from ''[[New Super Mario Bros. Wii]]''. | |||
CheckpointSM3DL.png|Activated Checkpoint Flag from ''[[Super Mario 3D Land]]'' | |||
CheckpointSM3DL.png| | Checkpoint DKL.PNG|Unactivated (top) and activated (lower) [[Continue Point]]s from ''[[Donkey Kong Land]]'' | ||
StarBarrel DKC.png|A [[Star Barrel]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | StarBarrel DKC.png|A [[Star Barrel]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | ||
ProfChops.jpg| | ProfChops.jpg|Figurine of a [[Professor Chops]] checkpoint from ''[[Donkey Kong Country: Tropical Freeze]]'' | ||
Checkpoint Block.PNG|A [[Checkpoint Block]] from ''[[Wario Land: Shake It!]]'' | |||
Checkpoint Block. | MiddleRing SMA3.png|A [[Middle Ring]] from ''[[Super Mario Advance 3: Yoshi's Island]]'' | ||
MiddleRing SMA3.png|A [[ | YTT-Checkpoint Sprite.png|A [[checkpoint warp]] from ''[[Yoshi's Topsy-Turvy]]'' | ||
YTT-Checkpoint Sprite.png|A [[ | |||
</gallery> | </gallery> | ||
{{Checkpoints}} | {{Checkpoints}} | ||
[[Category:Checkpoints|* | [[Category:Checkpoints| *]] | ||