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|image=[[File:MKT Artwork CharginChuck.png|250px]]<br>Artwork of Chargin' Chuck from ''[[Mario Kart Tour]]'' | |image=[[File:MKT Artwork CharginChuck.png|250px]]<br>Artwork of Chargin' Chuck from ''[[Mario Kart Tour]]'' | ||
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | |first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Mario Kart Tour]]'' ([[Los Angeles Tour (2022)|Los Angeles Tour]]) (2022) | ||
|latest_portrayal=[[Yuki Tsuji]] ([[List of games by date#2013|2013]]-present) | |||
|variant_of=[[Koopa (species)|Koopa]] | |variant_of=[[Koopa (species)|Koopa]] | ||
}} | }} | ||
{{quote|Hm? Did [[Wendy|you]] say something?|Chargin' Chuck|Mario & Luigi: Superstar Saga + Bowser's Minions}} | {{quote|Hm? Did [[Wendy|you]] say something?|Chargin' Chuck|Mario & Luigi: Superstar Saga + Bowser's Minions}} | ||
'''Chargin' Chucks''' are large, burly [[Koopa (species)|Koopas]] that wear {{wp| | '''Chargin' Chucks''' are large, burly [[Koopa (species)|Koopas]] that wear {{wp|American football}} gear, debuting in ''[[Super Mario World]]''. They wear white helmets with a blue and orange stripe, blue shoulder pads, red spiked cleats, and black shells, and have chubby, infant-like faces and small, squinting black eyes. In ''[[Super Mario 3D World]]'', when their helmets are off, it is revealed that they have two spiky tufts of blue hair. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
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}} | }} | ||
Chargin' Chucks first appeared in ''[[Super Mario World]]'' as common enemies who are quite durable against damage. Chargin' Chucks can attack in a variety of ways, including throwing | Chargin' Chucks first appeared in ''[[Super Mario World]]'' as common enemies who are quite durable against damage. Chargin' Chucks can attack in a variety of ways, including throwing baseballs, kicking footballs and flinging rocks with a shovel. They can also break through [[Rotating Block]]s and [[Grab Block]]s. Chargin' Chucks also act more aggressively when [[Mario]] is with [[Yoshi]]. Yoshi cannot eat this enemy, however. Other types have less direct attack patterns, such as splitting into three and charging forward and summoning or alerting other nearby enemies, such as [[Super Koopa (enemy)|Super Koopas]] and [[Rip Van Fish]], using a whistle; one type of Chargin' Chuck also has the habit of jumping in place and clapping. Aside from the whistling Chargin' Chucks, all Chargin' Chucks, once jumped on, revert to simply trying to tackle the player. They are often found at the end of a [[level]] defending the [[Giant Gate]]. It takes three jumps on a Chargin' Chuck's head to defeat it for 800 [[point]]s. [[Fire Mario]] can defeat a Chargin' Chuck with five [[fireball]]s for 1000 points (or 2000 points and three coins in the [[Game Boy Advance]] [[Super Mario World: Super Mario Advance 2|remake]]), as can Yoshi by spitting fireballs produced from eating a [[Red Shell]] at him. [[Cape Mario|Caped Mario]] can defeat them with one swing for 100 points. Chargin' Chucks can also be defeated in one stomp if first hit by at least two fireballs by Fire Mario. | ||
{{br|left}} | {{br|left}} | ||
[[File:Chargin' Chuck Mario Mania.png|thumb|Descriptions of a variety of Chargin' Chucks]] | [[File:Chargin' Chuck Mario Mania.png|thumb|Descriptions of a variety of Chargin' Chucks]] | ||
In the Nintendo ''[[Mario Mania]]'' Player's Guide, the different types of Chargin' Chucks (except the bouncing and the whistling Chargin' Chucks) are each given | In the Nintendo ''[[Mario Mania]]'' Player's Guide, the different types of Chargin' Chucks (except the bouncing and the whistling Chargin' Chucks) are each given individual names: | ||
*'''Lookout Chuck''': The basic variant that always charges and tackles. Found in [[Yoshi's Island 2]], [[Vanilla Dome 2]], [[Forest of Illusion 4]], [[Chocolate Secret]], and [[Valley of Bowser 1]]. | *'''Lookout Chuck''': The basic variant that always charges and tackles. Found in [[Yoshi's Island 2]], [[Vanilla Dome 2]], [[Forest of Illusion 4]], [[Chocolate Secret]], and [[Valley of Bowser 1]]. | ||
*'''Confused Chuck:''' Rapidly throws baseballs in a straight line towards the player, and jumps if the player does. Found in [[Donut Plains 1]], [[Chocolate Island 2]], [[Tubular]], [[Groovy]], and [[Funky (level)|Funky]]. | *'''Confused Chuck:''' Rapidly throws baseballs in a straight line towards the player, and jumps if the player does. Found in [[Donut Plains 1]], [[Chocolate Island 2]], [[Tubular]], [[Groovy]], and [[Funky (level)|Funky]]. | ||
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====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ||
Chargin' Chucks return in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] [[Super Mario 3D World + Bowser's Fury|port]], which marks their first appearance in a 3D ''Mario'' game. Like in ''Super Mario World'', Chargin' Chucks cannot normally be defeated with a single stomp, and jumping on them once causes their helmets to fly off their heads. After the first hit, they will become faster and after several seconds, put their helmets back on. Unlike in ''Super Mario World'', it takes two normal hits to defeat a Chargin' Chuck, but a single [[Ground Pound]] will instantly defeat it. Likewise, certain items can take out a Chargin' Chuck with one blow, such as a [[Bob-omb]]. | |||
Chargin' Chucks return in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] [[Super Mario 3D World + Bowser's Fury|port]], which marks their first appearance in a 3D '' | |||
They | They make the same sounds when they run and when defeated they use the same hit sound like in ''[[Super Mario World]]''. | ||
====''Super Mario Odyssey''==== | ====''Super Mario Odyssey''==== | ||
[[File:Chargin' Chuck Icon SMO.png|100px | [[File:Chargin' Chuck Icon SMO.png|100px|thumb]] | ||
Chargin' Chucks return in ''[[Super Mario Odyssey]]'' as enemies in the Underground Moon Caverns of the [[Moon Kingdom]] and a secret area in the [[Ruined Kingdom]] that can be reached using a [[Moon Pipe]]. As they wear a helmet, Mario must first remove it from their heads before [[Capture| | Chargin' Chucks return in ''[[Super Mario Odyssey]]'' as enemies in the Underground Moon Caverns of the [[Moon Kingdom]] and a secret area in the [[Ruined Kingdom]] that can be reached using a [[Moon Pipe]]. As they wear a helmet, Mario must first remove it from their heads before [[Capture|Capturing]] them, either with a jump or a hat throw attack. In Chargin' Chuck form, Mario can charge through [[boulder]]s and enemies at a high speed, but he is unable to jump at all while capturing them. | ||
===''Super Mario-kun''=== | ===''Super Mario-kun''=== | ||
[[File:Chargin'Chuck SuperMarioKun.jpg|thumb| | [[File:Chargin'Chuck SuperMarioKun.jpg|thumb|left]] | ||
Chargin' Chucks appear in | Chargin' Chucks appear in ''[[Super Mario-kun]]''{{'}}s first 6 volumes, in the ''Super Mario World'' arc. In the very first chapter, the last enemy Mario, [[Luigi]], and Yoshi face is a Chuck that almost succeeds in killing Mario by shoving him off a cliff. Yoshi jumps off to save Mario and, by eating a blue Koopa Troopa, they emerge in time and burn him with their fire power. | ||
A Chuck is later met in the 13th chapter, where a duplicating Chuck is, once again, the last enemy. He faces the Mario at the end of the "Infernal Athletic Level", one step from the [[Giant Gate]]. Mario manages to locate the real Chuck with the false promise of a [[Super Nintendo Entertainment System|SNES]]. Enraged, the Chuck tosses to them a spiny football and Mario is tossed into a ? Block which contains a Super Star but, unable to reach it, Mario tosses his cape. The cape comes to life and beats the Chuck. | A Chuck is later met in the 13th chapter, where a duplicating Chuck is, once again, the last enemy. He faces the Mario at the end of the "Infernal Athletic Level", one step from the [[Giant Gate]]. Mario manages to locate the real Chuck with the false promise of a [[Super Nintendo Entertainment System|SNES]]. Enraged, the Chuck tosses to them a spiny football ball and Mario is tossed into a ? Block which contains a Super Star but, unable to reach it, Mario tosses his cape. The cape comes to life and beats the Chuck. | ||
In the first chapter of volume 2, a Chuck is (once again) the last enemy of the chapter. Kamek (who disguised himself as Yoshi), unable to convince the Mario Bros. he is the real deal, is used as a club to defeat the last Chuck remaining, breaking Kamek's disguise spell. | In the first chapter of volume 2, a Chuck is (once again) the last enemy of the chapter. Kamek (who disguised himself as Yoshi), unable to convince the Mario Bros. he is the real deal, is used as a club to defeat the last Chuck remaining, breaking Kamek's disguise spell. | ||
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===''Super Mario World'' television series=== | ===''Super Mario World'' television series=== | ||
[[File:KoopaFootballPlayer.jpg|thumb|left|A Koopa Football Player | [[File:KoopaFootballPlayer.jpg|thumb|left|A Koopa Football Player from the ''Super Mario World'' television series]] | ||
{{quote|Koopa football players grabbed the princess | {{quote|Koopa football players grabbed the princess!|Luigi|Mama Luigi}} | ||
Chargin' Chucks also appear in the ''[[Super Mario World (television series)|Super Mario World]]'' animated series, where they are referred to as '''Koopa football players'''. Due to the fact that they appear throughout several episodes of the series, they appear to have replaced [[Goomba]]s and [[Koopa Troopa]]s, who make relatively few appearances on the show, as [[Bowser]]'s main shock troops. Much like their in-game sprite, they are green with orange sleeves, but their helmet, shell, arms, and legs are green, while the stripe on their helmet is red, the star on their helmet is white, and the rim of their helmet are orange. | Chargin' Chucks also appear in the ''[[Super Mario World (television series)|Super Mario World]]'' animated series, where they are referred to as '''Koopa football players'''. Due to the fact that they appear throughout several episodes of the series, they appear to have replaced [[Goomba]]s and [[Koopa Troopa]]s, who make relatively few appearances on the show, as [[Bowser]]'s main shock troops. Much like their in-game sprite, they are green with orange sleeves, but their helmet, shell, arms, and legs are green, while the stripe on their helmet is red, the star on their helmet is white, and the rim of their helmet are orange. | ||
===''Nintendo Adventure Books''=== | ===''Nintendo Adventure Books''=== | ||
In ''[[Dinosaur Dilemma]]'', a group of Chargin' Chucks ambushes Mario and Yoshi while they are traveling through a forest, but they can be beaten if Mario grabs the [[Green Shell]] they are using as a ball, leads them to a clearing, and jumps out of the way when they charge at him, causing them all to collide and knock themselves out. In ''[[Brain Drain]]'', some Chargin' Chucks are spotted milling about the WMUSH radio station after [[ | In ''[[Dinosaur Dilemma]]'', a group of Chargin' Chucks ambushes Mario and Yoshi while they are traveling through a forest, but they can be beaten if Mario grabs the [[Green Shell]] they are using as a ball, leads them to a clearing, and jumps out of the way when they charge at him, causing them all to collide and knock themselves out. In ''[[Brain Drain]]'', some Chargin' Chucks are spotted milling about the WMUSH radio station after [[Iggy Koopa]] takes it over, and chase Luigi out of the building if he steals some Fungus Up cola from the [[Synapse Switcher]]. | ||
===''Super Mario Adventures''=== | ===''Super Mario Adventures''=== | ||
[[File:ComicChucks.JPG|thumb|200px|Several Chargin' Chucks from ''Super Mario Adventures'']] | [[File:ComicChucks.JPG|thumb|right|200px|Several Chargin' Chucks from ''Super Mario Adventures'']] | ||
In the ''[[Super Mario Adventures]]'' comic, several Chargin' Chucks, along with several [[Thwomp]]s, are summoned by [[ | In the ''[[Super Mario Adventures]]'' comic, several Chargin' Chucks, along with several [[Thwomp]]s, are summoned by [[Wendy O. Koopa]] to attack Mario, Luigi, [[Princess Peach|Princess Toadstool]], [[Toad]] and [[Friendly Floyd]] during the battle in the Koopaling's Tower. | ||
===''Yoshi's Safari''=== | ===''Yoshi's Safari''=== | ||
A Chargin' Chuck appears | [[File:Safari Chuck.png|thumb|left|A Chargin' Chuck as it appears in ''Yoshi's Safari''.]] | ||
In ''[[Yoshi's Safari]]'', a Chargin' Chuck, who attacks Mario and Yoshi by throwing [[Bomb (object)|bombs]] while jumping from side-to-side, appears as the boss of [[Float Castle II]]. | |||
{{br}} | |||
===''Captain Toad: Treasure Tracker''=== | ===''Captain Toad: Treasure Tracker''=== | ||
Chargin' Chucks reappear as enemies in ''[[Captain Toad: Treasure Tracker]]'' and its Nintendo Switch and [[Nintendo 3DS]] [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|ports]]. They behave the same as in ''Super Mario 3D World''. Chargin' Chucks can be quite devastating, due to needing to be hit twice and constantly putting back on the helmet while Captain Toad | Chargin' Chucks reappear as enemies in ''[[Captain Toad: Treasure Tracker]]'' and its Nintendo Switch and [[Nintendo 3DS]] [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|ports]]. They behave the same as in ''Super Mario 3D World''. Chargin' Chucks can be quite devastating, due to needing to be hit twice and constantly putting back on the helmet while Captain Toad is unable to jump on them (although he can fall from a higher ledge onto the Chargin' Chuck). They are more often used to be lured to break [[Rock Block]]s or topple [[Mud Trooper]]s at a high risk. Tapping Chargin' Chucks on the [[Wii U#Wii U GamePad|GamePad]] makes their helmets temporarily fall off. | ||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
{{quote|Hey! Those are the goons who dragged us off to prison!|Starlow|Mario & Luigi: Paper Jam}} | {{quote|Hey! Those are the goons who dragged us off to prison!|Starlow|Mario & Luigi: Paper Jam}} | ||
Chargin' Chucks debut in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series in ''[[Mario & Luigi: Paper Jam]].'' A group of them, known as the | Chargin' Chucks debut in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series in ''[[Mario & Luigi: Paper Jam]].'' A group of them, known as the Chargin' Chuck Corps, are treated as a boss in a large mass, like the [[Dream World]] enemies in ''[[Mario & Luigi: Dream Team]]''. | ||
They are first seen after Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] first cross [[Doop Doop Dunes]], where the Chargin' Chuck Corps take them away to the [[Twinsy Tropics Dungeon]] under [[Roy]]'s orders. Later, they are seen again when the trio are traversing Doop Doop Dunes for the second time, where they chase them down before proceeding to battle the group. | They are first seen after Mario, Luigi, and [[Paper Mario (character)|Paper Mario]] first cross [[Doop Doop Dunes]], where the Chargin' Chuck Corps take them away to the [[Twinsy Tropics Dungeon]] under [[Roy Koopa|Roy]]'s orders. Later, they are seen again when the trio are traversing Doop Doop Dunes for the second time, where they chase them down before proceeding to battle the group. | ||
In battle, they attack by charging into a brother from the front and behind, which must be avoided using a [[Jump]]. Nine of them may also line up three in a row, one in each row will hold | In battle, they attack by charging into a brother from the front and behind, which must be avoided using a [[Jump]]. Nine of them may also line up three in a row, one in each row will hold an American football briefly, then they will all shuffle at which point the player must keep track of the ones who held the football. They will then throw their footballs at a bro, who must counter them with the hammer. Where the Chargin’ Chuck who held the football was in each row will determine which bro the football will be thrown at: The top Chuck will throw it at Mario, the middle one will throw it at Paper Mario, and the bottom one will throw it at Luigi. When some Chargin' Chucks are defeated, the remaining ones will call for backup; causing more Chucks to appear. They also have a chase sequence, with five of them throwing American footballs at Mario and Luigi who must hold onto Paper Mario in his airplane form to avoid them. The Chargin' Chucks may also throw their American footballs directly at Paper Mario, who must evade them. After a while, the Chargin' Chucks will fall over, allowing Paper Mario to stomp on them all at once. When enough Chargin' Chucks are defeated, they will become enraged and immediately do one last call of reinforcements, maxing out at 16 total. Once defeated, the trio continue back to the Twinsy Tropics Dungeon. The Chargin' Chucks can all be defeated by using the [[Trio Whirligig]] [[Trio Attack]]. | ||
====''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ====''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ||
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===''Super Mario Party''=== | ===''Super Mario Party''=== | ||
Chargin' Chucks make their ''[[Mario Party (series)|Mario Party]]'' series debut in ''[[Super Mario Party]]'' as non-playable characters. Several Chargin' Chucks appear in the minigame [[Rattle and Hmmm]], where they appear along with a [[Grrrol]] and a [[Wiggler]], and [[Gridiron Gauntlet]], where the players must dodge them as they charge through certain areas. Two Chargin' Chucks also appear running on treadmills in the background of the beginning and end cutscenes in the minigame [[Looking for Love]]. Four Chargin' Chucks appear in the background of the minigame [[Pep Rally]]. | Chargin' Chucks make their ''[[Mario Party (series)|Mario Party]]'' series debut in ''[[Super Mario Party]]'' as non-playable characters. Several Chargin' Chucks appear in the minigame [[Rattle and Hmmm]], where they appear along with a [[Grrrol]] and a [[Wiggler]], and [[Gridiron Gauntlet]], where the players must dodge them as they charge through certain areas. Two Chargin' Chucks also appear running on treadmills in the background of the beginning and end cutscenes in the minigame [[Looking for Love]]. Four Chargin' Chucks appear in the background of the minigame [[Pep Rally]]. | ||
===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate''=== | ||
A Chargin' Chuck appears in ''[[Super Smash Bros. Ultimate]]'' as a Novice-class Attack-type | A Chargin' Chuck appears in ''[[Super Smash Bros. Ultimate]]'' as a Novice-class Attack-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]] with one support slot. The spirit simply raises the power of its user without granting them any special effects during battle. In [[Super Smash Bros. Ultimate#Adventure Mode: World of Light|World of Light]], the spirit is found south-west on the Light Realm map, on the giant yellow mushroom in the mushroom gorge area. The corresponding spirit battle involves a team of four [[Wario]]s fought on the Battlefield form of the [[Super Mario Maker (stage)|Super Mario Maker]] stage, set in ''Super Mario World'' style. | ||
===''Paper Mario: The Origami King''=== | ===''Paper Mario: The Origami King''=== | ||
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===''Mario Golf: Super Rush''=== | ===''Mario Golf: Super Rush''=== | ||
A Chargin' Chuck appears as a playable character in ''[[Mario Golf: Super Rush]]''. He is a Power character with the lowest Spin of any character, tied with [[King Bob-omb]]. His Special Shot is Scrimmage Stinger, and his Special Dash is known as End-Zone Dash. | A Chargin' Chuck appears as a playable character in ''[[Mario Golf: Super Rush]]'', marking his first appearance in the ''[[Mario Golf (series)|Mario Golf]]'' series and his first stand-alone playable appearance overall. He is a Power character with the lowest Spin of any character, tied with [[King Bob-omb]]. His Special Shot is Scrimmage Stinger, and his Special Dash is known as End-Zone Dash. | ||
Chargin' Chuck also appears in Golf Adventure mode. He is first seen at the player's house, then he goes to the clubhouse to speak to the Head Coach. He is the first to be called. He is then seen at the [[Bonny Greens]] practice area practicing swings. He also appears as a rival along with [[Boo]] during Speed Golf in Balmy Dunes. | Chargin' Chuck also appears in Golf Adventure mode. He is first seen at the player's house, then he goes to the clubhouse to speak to the Head Coach. He is the first to be called. He is then seen at the [[Bonny Greens]] practice area practicing swings. He also appears as a rival along with [[Boo]] during Speed Golf in Balmy Dunes. | ||
===''Mario Kart Tour''=== | ===''Mario Kart Tour''=== | ||
Chargin' Chuck makes his playable debut in the ''[[Mario Kart (series)|Mario Kart]]'' series in ''[[Mario Kart Tour]]'', starting from the [[Los Angeles Tour (2022)|2022 Los Angeles Tour]]. He is classified as a High-End driver, and his [[Special skill (Mario Kart Tour)|special skill]] is the [[Lucky Seven]]. Starting from the [[ | Chargin' Chuck makes his playable debut in the ''[[Mario Kart (series)|Mario Kart]]'' series in ''[[Mario Kart Tour]]'', starting from the [[Los Angeles Tour (2022)|2022 Los Angeles Tour]]. He is classified as a High-End driver, and his [[Special skill (Mario Kart Tour)|special skill]] is the [[Lucky Seven]]. Starting from the [[Peach vs. Bowser Tour]], Chargin' Chuck is available in regular tour pipes, including the All-Clear Pipe. The [[Bowser Tour]] introduced a gold variant of Chargin' Chuck with a golden helmet with a silver stripe, named '''Chargin' Chuck (Gold)''', which is also classified as a High-End, but utilizes the [[Coin Box]] as his special item. | ||
==Profiles and statistics== | ==Profiles and statistics== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario World''==== | ====''Super Mario World''==== | ||
*'''''Super Mario World'' | *'''''Super Mario World'' Instruction Booklet:''' ''These All-Stars always seem to bar Mario's way just when he's within sight of the goal. They use a variety of bull-headed attacks, so you'll really have a tough time checking Chargin' Chuck.''<ref>''Super Mario World'' instruction booklet. Page 26.</ref> | ||
*'''''[[Mario Mania]]'':''' ''Helmeted and heavily padded, Chargin' Chuck is well protected. It takes three hits to sideline him. Watch out for his blitz—don't get sacked!''<ref> | *'''''[[Mario Mania]]'':''' ''Helmeted and heavily padded, Chargin' Chuck is well protected. It takes three hits to sideline him. Watch out for his blitz—don't get sacked!''<ref>Nintendo ''Mario Mania'' Player's Guide, pg. 50</ref> | ||
====''Super Mario World: Super Mario Advance 2''==== | ====''Super Mario World: Super Mario Advance 2''==== | ||
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===''[[Perfect Ban Mario Character Daijiten]]''=== | ===''[[Perfect Ban Mario Character Daijiten]]''=== | ||
'''<big>ブル</big><br> | |||
'''{{hover|種族|しゅぞく}}''' カメ族<br> | |||
'''{{hover|性格|せいかく}}''' 猪突猛進型<br> | |||
'''{{hover|登場|とうじょう}}ゲーム''' ワールド<br> | |||
'''<big>多彩な攻撃パターンのブル</big><br> | |||
アメフトスタイルのたくましいカメ。攻撃パターンが豊富で、突進してきたり、ボールを投げてきたりとその数なんと8種類。3回踏みつければ倒せるが、マントなら1発だ。<ref name=Daijiten>Shogakukan. 1994.「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/cywm43f.jpeg page 195].</ref> | |||
'''''<big>Chargin' Chuck</big>'''''<br> | |||
''Tribe: Turtle clan''<br> | |||
''Disposition: Headstrong and hot-tempered''<br> | |||
''Game appearances: World''<br> | |||
'''''<big>Chargin' Chuck with a variety of attack patterns</big><br> | |||
''A tough, football-style turtle. It has eight different attack patterns, including rushing and throwing balls, and can be defeated by stomping on it three times, but only one shot is needed if you use a Cape.'' | ''A tough, football-style turtle. It has eight different attack patterns, including rushing and throwing balls, and can be defeated by stomping on it three times, but only one shot is needed if you use a Cape.'' | ||
===''Mario Kart Tour''=== | ===''Mario Kart Tour''=== | ||
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|I1.1=3DS Wario Shipyard R|R1.1=[[3DS Wario Shipyard|3DS Wario Shipyard R]] | |I1.1=3DS Wario Shipyard R|R1.1=[[3DS Wario Shipyard|3DS Wario Shipyard R]] | ||
|I1.2=Los Angeles Laps 2T|R1.2=[[Los Angeles Laps|Los Angeles Laps 2T]] | |I1.2=Los Angeles Laps 2T|R1.2=[[Los Angeles Laps|Los Angeles Laps 2T]] | ||
|I1.3=Los Angeles Laps 2|R1.3=[[Los Angeles Laps|Los Angeles Laps | |I1.3=Los Angeles Laps 2|R1.3=[[Los Angeles Laps|Los Angeles Laps]] | ||
|I1.4=Wii DK Summit R|R1.4=[[Wii DK Summit|Wii DK Summit R]] | |I1.4=Wii DK Summit R|R1.4=[[Wii DK Summit|Wii DK Summit R]] | ||
|I1.5=3DS Wario Shipyard|R1.5=[[3DS Wario Shipyard]] | |I1.5=3DS Wario Shipyard|R1.5=[[3DS Wario Shipyard]] | ||
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|I1.15=SNES Donut Plains 2|R1.15=[[SNES Donut Plains 2]] | |I1.15=SNES Donut Plains 2|R1.15=[[SNES Donut Plains 2]] | ||
|I1.16=SNES Choco Island 1|R1.16=[[SNES Choco Island 1]] | |I1.16=SNES Choco Island 1|R1.16=[[SNES Choco Island 1]] | ||
|I1.17=Amsterdam Drift T|R1.17=[[ | |I1.17=Amsterdam Drift T|R1.17=[[Amsterdam Drift|Amsterdam Drift T]] | ||
|I1.18=GBA Bowser's Castle 1R|R1.18=[[GBA Bowser's Castle 1|GBA Bowser's Castle 1R]] | |I1.18=GBA Bowser's Castle 1R|R1.18=[[GBA Bowser's Castle 1|GBA Bowser's Castle 1R]] | ||
|I1.19=SNES Donut Plains 1|R1.19=[[SNES Donut Plains 1]] | |I1.19=SNES Donut Plains 1|R1.19=[[SNES Donut Plains 1]] | ||
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|I1.28=New York Minute B|R1.28=[[Tour New York Minute|New York Minute B]] | |I1.28=New York Minute B|R1.28=[[Tour New York Minute|New York Minute B]] | ||
|I1.29=DS Waluigi Pinball RT|R1.29=[[DS Waluigi Pinball|DS Waluigi Pinball R/T]] | |I1.29=DS Waluigi Pinball RT|R1.29=[[DS Waluigi Pinball|DS Waluigi Pinball R/T]] | ||
|I2.1=GBA Cheep-Cheep Island|R2.1=[[GBA Cheep-Cheep Island]]* | |I2.1=GBA Cheep-Cheep Island|R2.1=[[GBA Cheep-Cheep Island]]* | ||
|I2.2=Wii DK Summit T|R2.2=[[Wii DK Summit|Wii DK Summit T]]* | |I2.2=Wii DK Summit T|R2.2=[[Wii DK Summit|Wii DK Summit T]]* | ||
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|I2.15=Berlin Byways T|R2.15=[[Tour Berlin Byways|Berlin Byways T]] | |I2.15=Berlin Byways T|R2.15=[[Tour Berlin Byways|Berlin Byways T]] | ||
|I2.16=N64 Kalimari Desert T|R2.16=[[N64 Kalimari Desert|N64 Kalimari Desert T]] | |I2.16=N64 Kalimari Desert T|R2.16=[[N64 Kalimari Desert|N64 Kalimari Desert T]] | ||
|I2.17=Singapore Speedway 2T|R2.17=[[ | |I2.17=Singapore Speedway 2T|R2.17=[[Singapore Speedway|Singapore Speedway 2T]] | ||
|I2.18=GCN Daisy Cruiser R|R2.18=[[GCN Daisy Cruiser|GCN Daisy Cruiser R]] | |I2.18=GCN Daisy Cruiser R|R2.18=[[GCN Daisy Cruiser|GCN Daisy Cruiser R]] | ||
|I2.19=SNES Choco Island 2RT|R2.19=[[SNES Choco Island 2|SNES Choco Island 2R/T]] | |I2.19=SNES Choco Island 2RT|R2.19=[[SNES Choco Island 2|SNES Choco Island 2R/T]] | ||
|I2.20=SNES Ghost Valley 2T|R2.20=[[SNES Ghost Valley 2|SNES Ghost Valley 2T]] | |I2.20=SNES Ghost Valley 2T|R2.20=[[SNES Ghost Valley 2|SNES Ghost Valley 2T]] | ||
|I2.21=Los Angeles Laps 3RT|R2.21=[[Los Angeles Laps|Los Angeles Laps 3R/T]] | |I2.21=Los Angeles Laps 3RT|R2.21=[[Los Angeles Laps|Los Angeles Laps 3R/T]] | ||
|I2.22=Singapore Speedway 2RT|R2.22=[[ | |I2.22=Singapore Speedway 2RT|R2.22=[[Singapore Speedway|Singapore Speedway 2R/T]] | ||
|I2.23=GBA Battle Course 1|R2.23=[[GBA Battle Course 1]] | |I2.23=GBA Battle Course 1|R2.23=[[GBA Battle Course 1]] | ||
}} | }} | ||
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|I1.19=GCN DK Mountain R|R1.19=[[GCN DK Mountain|GCN DK Mountain R]] | |I1.19=GCN DK Mountain R|R1.19=[[GCN DK Mountain|GCN DK Mountain R]] | ||
|I1.20=3DS Bowser's Castle T|R1.20=[[3DS Bowser's Castle|3DS Bowser's Castle T]] | |I1.20=3DS Bowser's Castle T|R1.20=[[3DS Bowser's Castle|3DS Bowser's Castle T]] | ||
|I1.21=Amsterdam Drift 3R|R1.21=[[ | |I1.21=Amsterdam Drift 3R|R1.21=[[Amsterdam Drift|Amsterdam Drift 3R]] | ||
|I1.22=GBA Snow Land RT|R1.22=[[GBA Snow Land|GBA Snow Land R/T]] | |I1.22=GBA Snow Land RT|R1.22=[[GBA Snow Land|GBA Snow Land R/T]] | ||
|I1.23=Merry Mountain|R1.23=[[Merry Mountain]] | |I1.23=Merry Mountain|R1.23=[[Merry Mountain]] | ||
Line 233: | Line 229: | ||
|I1.25=3DS Rainbow Road RT|R1.25=[[3DS Rainbow Road|3DS Rainbow Road R/T]] | |I1.25=3DS Rainbow Road RT|R1.25=[[3DS Rainbow Road|3DS Rainbow Road R/T]] | ||
|I1.26=Wii Rainbow Road|R1.26=[[Wii Rainbow Road]] | |I1.26=Wii Rainbow Road|R1.26=[[Wii Rainbow Road]] | ||
|I2.1=3DS Neo Bowser City|R2.1=[[3DS Neo Bowser City]]* | |I2.1=3DS Neo Bowser City|R2.1=[[3DS Neo Bowser City]]* | ||
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|I2.17=3DS Rock Rock Mountain R|R2.17=[[3DS Rock Rock Mountain|3DS Rock Rock Mountain R]] | |I2.17=3DS Rock Rock Mountain R|R2.17=[[3DS Rock Rock Mountain|3DS Rock Rock Mountain R]] | ||
|I2.18=3DS Bowser's Castle|R2.18=[[3DS Bowser's Castle]] | |I2.18=3DS Bowser's Castle|R2.18=[[3DS Bowser's Castle]] | ||
|I2.19=Amsterdam Drift 3|R2.19=[[ | |I2.19=Amsterdam Drift 3|R2.19=[[Amsterdam Drift|Amsterdam Drift 3]] | ||
|I2.20=GBA Snow Land T|R2.20=[[GBA Snow Land|GBA Snow Land T]] | |I2.20=GBA Snow Land T|R2.20=[[GBA Snow Land|GBA Snow Land T]] | ||
|I2.21=Merry Mountain R|R2.21=[[Merry Mountain|Merry Mountain R]] | |I2.21=Merry Mountain R|R2.21=[[Merry Mountain|Merry Mountain R]] | ||
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|I2.24=Wii Rainbow Road T|R2.24=[[Wii Rainbow Road|Wii Rainbow Road T]] | |I2.24=Wii Rainbow Road T|R2.24=[[Wii Rainbow Road|Wii Rainbow Road T]] | ||
|I2.25=Wii Rainbow Road R|R2.25=[[Wii Rainbow Road|Wii Rainbow Road R]] | |I2.25=Wii Rainbow Road R|R2.25=[[Wii Rainbow Road|Wii Rainbow Road R]] | ||
}} | }} | ||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Chargin' Chuck Corps | {{:Mario & Luigi: Paper Jam bestiary|transcludesection=Chargin' Chuck Corps|align=horizontal}} | ||
{{:Mario & Luigi: Paper Jam bestiary|transcludesection=Chargin' Chuck Corps (Boss Battle Ring) | {{:Mario & Luigi: Paper Jam bestiary|transcludesection=Chargin' Chuck Corps (Boss Battle Ring)|align=horizontal}} | ||
====''Mario & Luigi: Superstar Saga + Bowser's Minions'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ====''Mario & Luigi: Superstar Saga + Bowser's Minions'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ||
*'''''Minion Quest: The Search for Bowser'' / ''Bowser Jr.'s Journey'' profile:''' ''That padding makes for high POW and DEF. They tend to go overboard with their brawn and are weak against <font color=blue>Mechakoopas</font>.'' | *'''''Minion Quest: The Search for Bowser'' / ''Bowser Jr.'s Journey'' profile:''' ''That padding makes for high POW and DEF. They tend to go overboard with their brawn and are weak against <font color=blue>Mechakoopas</font>.'' | ||
===''Super Smash Bros. Ultimate''=== | ===''Super Smash Bros. Ultimate'' spirit=== | ||
{ | {| align=center width=100% cellspacing=0 border=1 cellpadding=3 style="text-align:center; border-collapse:collapse; font-family:Arial; font-size:85%;" | ||
| | |||
|- | |- | ||
| | !rowspan=2 width=3%|# | ||
!rowspan=2 width=8%|Name | |||
!rowspan=2 class=unsortable width=10%|Image | |||
!rowspan=2 width=8%|Series / game | |||
!rowspan=2 width=5%|Type | |||
!rowspan=2 width=5%|Class | |||
!rowspan=2 width=8%|Strength / effect(s) | |||
!rowspan=2 width=13%|How to obtain | |||
!colspan=4 width=40%|Spirit battle | |||
|- | |- | ||
| | !width=7%|Opponent(s) | ||
!class=unsortable width=19%|Battle conditions | |||
!width=7%|Stage | |||
!width=7%|Song | |||
|- | |- | ||
|' | |59 | ||
!Chargin' Chuck | |||
| | |[[File:SSBU Chargin' Chuck Spirit.png|100px]] | ||
|''[[Super Mario (series)|Super Mario]]'' Series | |||
|''[[Super Mario | |Primary (1) | ||
| | |Novice | ||
|' | |'''{{color|Attack|red}}''' | ||
|World of Light (Light Realm); Spirit Board | |||
|[[Wario]] ×4 | |||
| | | | ||
*The enemy favors dash attacks | |||
| | |[[Super Mario Maker (stage)|Super Mario Maker]] (Battlefield, ''[[Super Mario World]]'' style) | ||
|Ground Theme - Super Mario World | |||
| | |||
|- | |||
|} | |} | ||
===''Paper Mario: The Origami King''=== | |||
{{:Paper Mario: The Origami King bestiary|transcludesection=Chargin' Chuck|align=horizontal}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SMW Art - Chargin Chucks.png|''[[Super Mario World]] '' | SMW Art - Chargin Chucks.png|''[[Super Mario World]]'' | ||
File:Pepsi NSS cards Chargin Chuck.jpg|[[Nintendo Super Secrets cards]] | |||
SMWM&YALEnemyGroup.png|''[[Super Mario World: Mario to Yoshi no Bōken Land]]'' | |||
SMWMAYAL Question 2.png|''Super Mario World: Mario to Yoshi no Bōken Land'' | |||
SMMPB4 Maze2.jpg|''[[Super Mario Maze Picture Book 4]]: Princess Peach Disappeared'' | |||
SMGPB2 CharginChucks.png|''Super Mario Game Picture Book 2: Mario and Luigi'' | |||
Mario Puzzle Artwork.png|Artwork used for a ''Mario'' puzzle | |||
Mario Christmas Puzzle Artwork 2.jpg|Artwork used for a ''Mario'' Christmas-themed puzzle | |||
Chargin' Chuck Artwork - Super Mario 3D World.png|''[[Super Mario 3D World]]'' | Chargin' Chuck Artwork - Super Mario 3D World.png|''[[Super Mario 3D World]]'' | ||
SM3DW-Chargin'ChuckStamp.png|''Super Mario 3D World'' (stamp) | |||
Facebook Nintendo Draft Day Chargin' Chucks.jpg|Image macro of two Chargin' Chucks from [[Nintendo]]'s official {{wp|Facebook}} page | |||
Super Mario Party - Gridiron Gauntlet.png|''[[Super Mario Party]]'' | |||
MLBISBJJCharginChuck.png|''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' | MLBISBJJCharginChuck.png|''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' | ||
PMTOK Folded Soldiers Alt Artwork.png|''[[Paper Mario: The Origami King]]'' | |||
PMTOK Musee Champignon art 128.png|''Paper Mario: The Origami King'' | |||
SM3DW BF Chargin'ChuckStamp.png|''[[Super Mario 3D World + Bowser's Fury]]'' (stamp) | |||
MGSR Character Personalities - Chargin' Chuck.png|''[[Mario Golf: Super Rush]]'' | MGSR Character Personalities - Chargin' Chuck.png|''[[Mario Golf: Super Rush]]'' | ||
Miigolf.png|''Mario Golf: Super Rush'' | |||
MGSR UK Adventure 1.jpg|''Mario Golf: Super Rush'' | |||
MGSR Chargin Chuck Emblem.png|''Mario Golf: Super Rush'' | |||
MGSR Chargin Chuck Flag.png|''Mario Golf: Super Rush'' (flag) | |||
MKT Artwork CharginChuckGold.png|''[[Mario Kart Tour]]'' (Gold) | MKT Artwork CharginChuckGold.png|''[[Mario Kart Tour]]'' (Gold) | ||
MKT Icon CharginChuck.png|''Mario Kart Tour'' | |||
MKT Icon CharginChuckGold.png|''Mario Kart Tour'' (Gold) | |||
MKT Map CharginChuck.png|''Mario Kart Tour'' | |||
MKT Map CharginChuckGold.png|''Mario Kart Tour'' (Gold) | |||
MKT Icon Chargin' Chuck Emblem.png|''Mario Kart Tour'' | |||
MKT 341CB.png|''Mario Kart Tour'' (badge) | |||
MKT 073-10TB.png|''Mario Kart Tour'' (badge) | |||
MKT 073-100TB.png|''Mario Kart Tour'' (badge) | |||
MKT 073-1000TB.png|''Mario Kart Tour'' (badge) | |||
MKT Chargin' Chuck.jpg|''Mario Kart Tour'' | |||
MKT Ocean Manta Pipe.jpg|''Mario Kart Tour'' | |||
MKT Bowser Tour Gold Pipe.jpg|''Mario Kart Tour'' (Gold) | |||
MKT Bowser Tour Week 2 Drivers.jpg|''Mario Kart Tour'' | |||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ブル | |Jap=ブル | ||
|JapR=Buru | |JapR=Buru | ||
|JapM=Bull; romanized as "Bul" in ''Super Mario World'', and as "Bull" in ''Super Mario 3D World'' | |JapM=Bull; romanized as "Bul" in ''Super Mario World'', and as "Bull" in the ''Super Mario 3D World'' and ''Paper Mario: The Origami King'' game files | ||
|ChiS=头盔布鲁 | |ChiS=头盔布鲁<ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref><br>''Tóukuī Bùlǔ''<br>布鲁 <small>(since ''Super Mario Party'')</small><br>''Bùlǔ'' | ||
|ChiSM=Helmeted Bull<br><br>Transliteration of the Japanese name<br><br> | |||
| | |||
|ChiT=布魯 | |ChiT=布魯 | ||
|ChiTR=Bùlǔ | |ChiTR=Bùlǔ | ||
|ChiTM= | |ChiTM=Transliteration of the Japanese name | ||
|Dut=Chargin' Chuck | |Dut=Chargin' Chuck | ||
| | |DutM=- | ||
| | |FraA=Fred Lafonce<br>Charlie le Chargeur <small>(''Super Mario World'' manual)</small> | ||
|FraAM=Possibly from "the force"<br>Charlie the Charger | |||
|FraE=Bill Dozer | |||
| | |FraEM=Play on "Bill" and "bulldozer" | ||
| | |||
| | |||
|Ger=Football-Chuck | |Ger=Football-Chuck | ||
| | |GerM=Football Chuck | ||
|Ita=Plakkoopa<br>Giocatore di Football di Attila <small>(''Super Mario World'' television series)</small> | |||
|ItaM=Pun on | |ItaM=Pun on "placcare" (to tackle) and "Koopa"<br>Koopa's Football Player | ||
|Kor=불 | |Kor=불 | ||
|KorR=Bul | |KorR=Bul | ||
|KorM=Transliteration of the Japanese name | |KorM=Transliteration of the Japanese name | ||
|PorA=Toni Trombada | |PorA=Toni Trombada | ||
|PorAM=From "Toni" (common | |PorAM=From "Toni" (a common nickname) and "trombar" (to bump into something) | ||
|PorE=Demolikoopa | |PorE=Demolikoopa | ||
|PorEM= | |PorEM=From "demolir" (demolish) and "Koopa" | ||
|Rom=Jucător de fotbal Koopa | |Rom=Jucător de fotbal Koopa <small>(''Super Mario World'' television series)</small> | ||
|RomM=Koopa Football Player | |RomM=Koopa Football Player | ||
| | |Rus=Нападающий Чак<br>''Napadauchiy Chak''<br>Купы-футболисты <small>(''Super Mario World'' television series)</small> | ||
|RusR=Kupy-futbolisty | |||
|RusM=Striker Chuck<br><br>Koopa Football Players | |||
| | |||
| | |||
|Spa=Placapum | |Spa=Placapum | ||
|SpaM=From | |SpaM=From "placaje" (tackle) and "pum" (onomatopoeia for crashing) | ||
}} | }} | ||
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<references/> | <references/> | ||
{{ | {{nav templates| | ||
{{ | {{Koopas}} | ||
{{SMW}} | {{SMW}} | ||
{{Yoshi's Safari}} | {{Yoshi's Safari}} | ||
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{{PMTOK}} | {{PMTOK}} | ||
{{MGSR}} | {{MGSR}} | ||
{{MKT | {{MKT}}}} | ||
[[Category:Koopas]] | [[Category:Koopas]] | ||
[[Category:Bosses]] | [[Category:Bosses]] | ||
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[[Category:Super Mario Advance 4: Super Mario Bros. 3 enemies]] | [[Category:Super Mario Advance 4: Super Mario Bros. 3 enemies]] | ||
[[Category:Super Mario Odyssey enemies]] | [[Category:Super Mario Odyssey enemies]] | ||
[[Category:Super Mario World enemies]] | [[Category:Super Mario World enemies]] | ||
[[Category:Super Mario World (television series)]] | [[Category:Super Mario World (television series)]] |