Editing Character Space
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Roadblock Character Spaces are not permanent. They are more similar to traps set for an opponent, and their owner is shown by a fainter version of the character's symbol, hovering slightly above them in ''Mario Party 6'' and engraved directly in the space that they were placed upon in ''Mario Party 7''. Any rival that passes an opponent's Roadblock Space triggers the trap and has to pay the price. Once a Roadblock is triggered, it disappears. Players or allies that pass their own Roadblocks are unaffected. In a team battle, Roadblocks strike their targeted team's leader, then the follower in order. | Roadblock Character Spaces are not permanent. They are more similar to traps set for an opponent, and their owner is shown by a fainter version of the character's symbol, hovering slightly above them in ''Mario Party 6'' and engraved directly in the space that they were placed upon in ''Mario Party 7''. Any rival that passes an opponent's Roadblock Space triggers the trap and has to pay the price. Once a Roadblock is triggered, it disappears. Players or allies that pass their own Roadblocks are unaffected. In a team battle, Roadblocks strike their targeted team's leader, then the follower in order. | ||
In ''Mario Party 6'', one of the [[Last Five Turns Event]]s added five random Character Spaces for the last place player to the board. In [[E. Gadd's Garage]], one of the [[ | In ''Mario Party 6'', one of the [[Last Five Turns Event]]s added five random Character Spaces for the last place player to the board. In [[E. Gadd's Garage]], one of the [[? Space]]s gave players or team the option of adding up to five random Character Spaces to the board for a price. | ||
Character Spaces return in ''[[Mario Party DS]]''. When a [[Hex]] is set, the space where it is set changes into the Character Space of the one who set it. | Character Spaces return in ''[[Mario Party DS]]''. When a [[Hex]] is set, the space where it is set changes into the Character Space of the one who set it. |