Editing Chain Chomp Romp
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==Introduction== | ==Introduction== | ||
The camera shows a view of the players, the tracks, the [[cannon]]s, and [[Chain Chomp]]. The camera then zooms in on Chain Chomp, who romps around slightly, followed by the two | The camera shows a view of the players, the tracks, the [[cannon]]s, and [[Chain Chomp]]. The camera then zooms in on Chain Chomp, who romps around slightly, followed by the two volcanoes in the background erupting, one after another. | ||
==Gameplay== | ==Gameplay== | ||
The players attempt to damage Chain Chomp by selecting one of five minecarts and hoping that they lead to a cannon. Before each round, the players get a brief view of the rails and the alternations between paths. The players must then select their minecarts by pushing one of the buttons displayed. Along the tracks, there are routes that switch the paths the minecarts are taking. There are five paths: Four lead to cannons (occasionally, one leads to a gold cannon; gold cannons spawn once every two rounds), and one leads to Chain Chomp. Players who reach a cannon can blast Chain Chomp. Taking the path leading to Chain Chomp deducts one [[point]] from the player's score (unless that player has no points). Each player who reaches a cannon fires at Chain Chomp in order from left to right. Iron cannons are worth one point, while the gold cannon is worth three points and deals Chain Chomp more damage. After Chain Chomp loses half its health, two of the tracks lead to it instead of cannons. Thus, when four characters play, in every round at least one player ends up reaching Chain Chomp. The player who lands the final attack earns an additional three points, and the player who earns the most points when Chain Chomp is defeated wins. Chain Chomp has 20 hit points total | The players attempt to damage Chain Chomp by selecting one of five minecarts and hoping that they lead to a cannon. Before each round, the players get a brief view of the rails and the alternations between paths. The players must then select their minecarts by pushing one of the buttons displayed. Along the tracks, there are routes that switch the paths the minecarts are taking. There are five paths: Four lead to cannons (occasionally, one leads to a gold cannon; gold cannons spawn once every two rounds), and one leads to Chain Chomp. Players who reach a cannon can blast Chain Chomp. Taking the path leading to Chain Chomp deducts one [[point]] from the player's score (unless that player has no points). Each player who reaches a cannon fires at Chain Chomp in order from left to right. Iron cannons are worth one point, while the gold cannon is worth three points and deals Chain Chomp more damage. After Chain Chomp loses half its [[Health Meter|health]], two of the tracks lead to it instead of cannons. Thus, when four characters play, in every round at least one player ends up reaching Chain Chomp. The player who lands the final attack earns an additional three points, and the player who earns the most points when Chain Chomp is defeated wins. Chain Chomp has 20 hit points total. | ||
==Ending== | ==Ending== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ワンワンのあみだくじバトル | ||
| | |JapR=Wanwan no Amidakuji Batoru | ||
| | |JapM=Chain Chomp's Amidakuji Battle | ||
|SpaE=Las vagonetas de Chomp Cadenas | |SpaE=Las vagonetas de Chomp Cadenas | ||
|SpaEM=Chain Chomp´s Wagons | |SpaEM=Chain Chomp´s Wagons | ||
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|ChiM=Chain Chomp's {{wp|Ghost Leg}} Cart Showdown | |ChiM=Chain Chomp's {{wp|Ghost Leg}} Cart Showdown | ||
}} | }} | ||
{{MP9 minigames}} | {{MP9 minigames}} |