Editing Catch Card
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Catch Cards are also valued based on their rarity. Normal enemy cards are bronze and have one star on the Card Collection screen. Most boss and character cards are considered Super Cards; these are silver and have two stars. Exceedingly rare cards, such as the [[Amazy Dayzee]] and the [[Pixl]]s, are referred to as Special Cards; their design is gold and they boast three stars on the Card Collection screen. Typically the rarer the card, the more coins it is worth. | Catch Cards are also valued based on their rarity. Normal enemy cards are bronze and have one star on the Card Collection screen. Most boss and character cards are considered Super Cards; these are silver and have two stars. Exceedingly rare cards, such as the [[Amazy Dayzee]] and the [[Pixl]]s, are referred to as Special Cards; their design is gold and they boast three stars on the Card Collection screen. Typically the rarer the card, the more coins it is worth. | ||
If the player desires, they can sell cards back to the shops, with each shop paying the same amount. Selling a card does not remove its entry | If the player desires, they can sell cards back to the shops, with each shop paying the same amount. Selling a card does not remove its entry, and the player always has the option of buying the card back, especially if the card was a rare card that had only one instance throughout the entire game; the price is twice the amount of coins they had received for selling the card in the first place. | ||
A few Catch Cards, most notably the eight obtained through defeating [[Shadoo]], cannot be bought at all and can only be obtained once. Four of them, each corresponding to the four heroes, are regarded as the most powerful of the Catch Cards due to the fact that they increase the damage dealt to all enemies rather than one or none. | A few Catch Cards, most notably the eight obtained through defeating [[Shadoo]], cannot be bought at all and can only be obtained once. Four of them, each corresponding to the four heroes, are regarded as the most powerful of the Catch Cards due to the fact that they increase the damage dealt to all enemies rather than one or none. |