Editing Cartwheel Attack

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
|align=right
|align=right
|direction=horizontal
|direction=horizontal
|footer=Artwork of Diddy performing a cartwheel in ''Donkey Kong Country'' and ''Donkey Kong Country 2''
|footer=Artwork of Diddy performing a cartwheel in ''Donkey Kong Country'' and ''Donkey Kong Country 2''.
|width=100
|width=100
|image1=Diddy Kong Cartwheel DKC.png
|image1=Diddy Kong Cartwheel DKC.png
|image2=Diddy Cartwheel DKC2.png
|image2=Diddy Cartwheel DKC2.png
}}
}}
A '''Cartwheel Attack'''<ref>{{cite|language=en-us|date=1994|publisher=Nintendo of America|title=''Donkey Kong Country'' instruction booklet|page=14}}</ref><ref>{{cite|date=2010|publisher=Nintendo of America|language=en-us|title=''Donkey Kong Country Returns'' instruction booklet|page=15}}</ref> (or '''{{wp|Cartwheel (gymnastics)|cartwheel}}''')<ref>{{cite|language=en-us|date=1995|publisher=Nintendo of America|title=''Donkey Kong Land'' instruction booklet|page=6}}</ref><ref>{{cite|language=en-us|date=1995|publisher=Nintendo of America|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|page=10}}</ref> is [[Diddy Kong]]'s standard means of attack in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], serving as his equivalent to [[Donkey Kong]]'s [[Roll Attack]]. The maneuver is first utilized in ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Land]]''. Diddy can defeat most enemies by cartwheeling into them. If Diddy uses it on a row of enemies, the attack may take out the entire row. A cartwheel is ineffective against bulky enemies (such as [[Krusha]]s), spiked enemies (such as [[Zinger]]s), or bosses. If Diddy cartwheels off a ledge, he can perform an extended jump in midair. The cartwheel jump must usually be performed to reach areas, such as moving between treetops of [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]].
A '''Cartwheel Attack'''<ref>''Donkey Kong Country'' instruction booklet, page 14.</ref><ref>''Donkey Kong Country Returns'' instruction booklet, page 15.</ref> (or '''{{wp|Cartwheel (gymnastics)|cartwheel}}'''<ref>''Donkey Kong Land'' instruction booklet, page 6.</ref><ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, page 10.</ref>) is [[Diddy Kong]]'s standard means of attack in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]].


Diddy's Cartwheel Attack returns in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', with an unchanged role from its previous appearances. In ''[[Donkey Kong 64]]'', the cartwheel returns as one of Diddy's basic moves.
The maneuver is first utilized in ''[[Donkey Kong Country]]'' and ''[[Donkey Kong Land]]''. Diddy can defeat most enemies by cartwheeling into them. If Diddy uses it on a row of enemies, the attack may take out the entire row. A cartwheel is ineffective against bulky enemies (such as [[Krusha]]s), spiked enemies (such as [[Zinger]]s), or bosses. If Diddy cartwheels off a ledge, he can perform an extended jump in midair. The cartwheel jump must usually be performed to reach areas, such as moving between treetops of [[Jungle Hijinxs (Donkey Kong Country)|Jungle Hijinxs]].


Diddy can also perform his Cartwheel Attack in ''[[Donkey Kong Country Returns]]'' (as well as [[Donkey Kong Country Returns 3D|its Nintendo 3DS version]]) and ''[[Donkey Kong Country: Tropical Freeze]]'' (as well as [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|its Nintendo Switch port]]). A Cartwheel Attack can be performed by shaking the [[Wii#Wii Remote|Wii Remote]] when Diddy is used independently, which is doable only in multiplayer or on [[Hard Mode]].
Diddy's cartwheel attack returns in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', with an unchanged role from their previous appearances.


In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], since debuting as a fighter in ''[[Super Smash Bros. Brawl]]'', Diddy performs a Cartwheel Attack as his dash and neutral aerial attacks.
In ''[[Donkey Kong 64]]'', the cartwheel returns as one of Diddy's basic moves.


==Names in other languages==
Once again, Diddy Kong is able to perform his signature Cartwheel Attack in ''[[Donkey Kong Country Returns]]'', ''[[Donkey Kong Country Returns 3D]]'', and ''[[Donkey Kong Country: Tropical Freeze]]''. The move can be done by shaking the [[Wii#Wii Remote|Wii Remote]] when using Diddy independently, which is possible only during multiplayer or [[Hard Mode]].
{{foreign names
 
|Ita=Attacco "caprioleggiante" <small>(''Donkey Kong Country'')</small><ref>{{cite|language=it|title=''[[Donkey Kong Country]]'' Italian manual|page=14}}</ref>
In the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], Diddy performs this move as his dash and neutral aerial attacks.
|Ita2=Ruota<ref>{{cite|title=''[[Donkey Kong Land]]'' Italian manual|page=6}}</ref><ref>{{cite|title=''[[Donkey Kong Land 2]]'' Italian manual|page=10}}</ref><ref>{{cite|date=2000|publisher=Nintendo of Europe|language=it|title=''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' European manual|page=108}}</ref><ref>{{cite|date=2003|language=it|publisher=Nintendo of Europe|title=''[[Donkey Kong Country (Game Boy Advance)|Donkey Kong Country]]'' European manual|page=104}}</ref><ref>{{cite|language=it|date=2004|publisher=Nintendo of Europe|title=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' European manual|page=110}}</ref><ref>{{cite|title=''[[Donkey Kong Country Returns]]'' Italian manual|page=20}}</ref>
|ItaM="Somersault-y" attack
|Ita2M=Cartwheel
}}


==References==
==References==
<references/>
<references/>
{{DKC}}
{{DKC}}
{{DKL}}
{{DKL}}
Line 33: Line 28:
{{DKCR}}
{{DKCR}}
{{DKCTF}}
{{DKCTF}}
[[Category:Donkey Kong moves]]
[[Category:Donkey Kong Moves]]
[[Category:Donkey Kong 64 moves]]
[[Category:Donkey Kong 64 Moves]]
[[Category:Donkey Kong Country]]
[[Category:Donkey Kong Country]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest]]
[[Category:Donkey Kong Country Returns]]
[[Category:Donkey Kong Country Returns]]
[[Category:Donkey Kong Country: Tropical Freeze]]
[[Category:Donkey Kong Country: Tropical Freeze]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)