Editing Carrot
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{{about|the item that turns Mario into | {{about|the item that turns Mario into Rabbit Mario|the item that Bowser pulled out in [[Mario & Luigi: Bowser's Inside Story]]|[[Giga-carrot]]}} | ||
{{distinguish|Rabbit Ear}} | {{distinguish|Rabbit Ear}} | ||
{{item infobox | {{item infobox | ||
|image=[[File:SML2 Artwork Carrot.png|250px]]<br>Artwork from ''Super Mario Land 2: 6 Golden Coins'' | |image=[[File:SML2 Artwork Carrot.png|250px]]<br>Artwork from ''Super Mario Land 2: 6 Golden Coins'' | ||
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]]) | |first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]]) | ||
|latest_appearance=''[[Mario | |latest_appearance=''[[The Super Mario Bros. Movie]]'' ([[2023]]) | ||
|effect=Turns user into [[Bunny Mario]] | |effect=Turns user into [[Bunny Mario]] | ||
}} | }} | ||
[[File:Carrot.png|frame|left]] | |||
A '''Carrot'''<ref>{{cite|date=December 1992|title=''Nintendo Power'' Volume 43|publisher=Nintendo of America|language=en-us|page=44 and 48}}</ref><ref>{{cite|title=''Super Mario Land 2: 6 Golden Coins'' North American Virtual Console manual|page=11}}</ref> (alternatively lowercase),<ref>{{cite|language=en-us|date=1992|publisher=Nintendo of America|title=''Super Mario Land 2: 6 Golden Coins'' instruction booklet|page=11}}</ref> also referred to as a '''Magic Carrot''',<ref>{{cite|date=January 1993|title=''Nintendo Power'' Volume 44, SPC 6|quote=This time, a Magic Carrot turns Mario into a high-flying hare.|publisher=Nintendo of America|language=en-us | A '''Carrot'''<ref>{{cite|date=December 1992|title=''Nintendo Power'' Volume 43|publisher=Nintendo of America|language=en-us|page=44 and 48}}</ref><ref>{{cite|title=''Super Mario Land 2: 6 Golden Coins'' North American Virtual Console manual|page=11}}</ref> (alternatively lowercase),<ref>{{cite|language=en-us|date=1992|publisher=Nintendo of America|author=Nintendo|title=''Super Mario Land 2: 6 Golden Coins'' instruction booklet|page=11}}</ref> also referred to as a '''Magic Carrot''',<ref>{{cite|date=January 1993|title=''Nintendo Power'' Volume 44, SPC 6|quote=This time, a Magic Carrot turns Mario into a high-flying hare.|publisher=Nintendo of America|language=en-us}}</ref> is an item that appears in ''[[Super Mario Land 2: 6 Golden Coins]]''. It transforms [[Mario]] into [[Bunny Mario]], but [[Wario]] also uses it to transform into Bunny Wario.<ref>{{cite|date=Janaury 1997|title=''Nintendo Power'' Volume 92|page=87|quote='''Whack Wario!''' Wario has studied your moves throughout the game and he's ready to give you a taste of your own mushroom powers. Jump on Wario's head as he springs around the screen. After you hit him three times he'll run away and transform into a Bunny Wario. Hit him three more times and he'll change into his final form–Fiery Wario.|publisher=Nintendo of America|language=en-us}}</ref> | ||
A sentient Carrot appears in ''[[Super Mario-kun]]'', first appearing in the last chapter of [[Super Mario-kun Volume 6|Volume 6]], where she helps Mario defeat a [[Ragumo]] and [[Bopping Toady]]. When the ''Super Mario Land 2'' arc properly starts in the [[Super Mario-kun Volume 7|next volume]], Carrot, turned into a proper character, joins Mario on his adventure, giving him the Bunny Mario powers whenever he touches her. In personality, she resembles [[Luigi]] from the previous story arc, in that she is more reasonable and smarter than Mario, always getting angry at him whenever he does something foolish. During the final battle, Carrot gets hypnotized by Wario and turns evil, granting him the Bunny powers, but is later freed. More carrots appear in later chapters and volumes, but they are just normal, non-anthropomorphic carrots | {{multiframe|[[File:Carrot SuperMarioKun 6.jpg|200px]][[File:Carrot SMKun.png|75px]]|size=275|align=left|Carrot's designs in ''[[Super Mario-kun]]''. In the anticipation and the first chapter of the ''Super Mario Land 2'' arc, it has no limbs, which it gains in the following chapters alongside bigger eyes and a different "hairstyle."}} | ||
A sentient Carrot appears in ''[[Super Mario-kun]]'', first appearing in the last chapter of [[Super Mario-kun Volume 6|Volume 6]], where she helps Mario defeat a [[Ragumo]] and [[Bopping Toady]]. When the ''Super Mario Land 2'' arc properly starts in the [[Super Mario-kun Volume 7|next volume]], Carrot, turned into a proper character, joins Mario on his adventure, giving him the Bunny Mario powers whenever he touches her. In personality, she resembles [[Luigi]] from the previous story arc, in that she is more reasonable and smarter than Mario, always getting angry at him whenever he does something foolish. During the final battle, Carrot gets hypnotized by Wario and turns evil, granting him the Bunny powers, but is later freed. More carrots appear in later chapters and volumes, but they are just normal, non-anthropomorphic carrots. | |||
Carrots appear in ''[[Mario Kirby Meisaku Video]]'' briefly. After Mario crashes his [[kart]] during his pursuit of the mysterious thief [[Wario|W]], who was trying to escape in his plane, the [[Bulldog]], Mario finds a garden full of Carrots, eats one, and transforms into Bunny Mario. | Carrots appear in ''[[Mario Kirby Meisaku Video]]'' briefly. After Mario crashes his [[kart]] during his pursuit of the mysterious thief [[Wario|W]], who was trying to escape in his plane, the [[Bulldog]], Mario finds a garden full of Carrots, eats one, and transforms into Bunny Mario. | ||
Carrots in the Super Mario Mash- | Carrots in the Super Mario Mash-up in ''[[Minecraft]]'' replace the traditional ''Minecraft'' {{iw|minecraftwiki|carrot}}s. | ||
Carrots in ''[[Mario Party: The Top 100]]'' replace the regular carrots seen in the minigame [[Rockin' Raceway]]. | Carrots in ''[[Mario Party: The Top 100]]'' replace the regular carrots seen in the minigame [[Rockin' Raceway]]. | ||
A crate of carrots, retaining their ''Super Mario Land 2: 6 Golden Coins'' design, is toppled over during the evacuation of [[Toad Town]] in ''[[The Super Mario Bros. Movie]]''. | |||
{{br|left}} | {{br|left}} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ニンジン<ref>{{cite|title=''Super Mario Land 2: 6-tsu no Kinka'' instruction booklet|language=ja|date=1992|publisher=Nintendo|author=Nintendo|page=9}}</ref> | ||
|JapR=Ninjin | |||
|JapM=Carrot | |||
|Fre=Carotte | |Fre=Carotte | ||
|FreM=Carrot | |FreM=Carrot | ||
|Spa=Zanahoria | |Spa=Zanahoria | ||
|SpaM=Carrot | |SpaM=Carrot | ||
|Ger= | |Ger=Möhre | ||
|GerM= | |GerM=Carrot | ||
|Ita=Carota | |Ita=Carota | ||
|Ita2=Carota magica<ref>{{cite|title=[[Game Boy - Nintendo Switch Online]]|publisher=Nintendo|language=it|quote=Potrà inoltre scovare una carota magica in grado di tramutarlo in un coniglio volante!}}</ref> | |Ita2=Carota magica<ref>{{cite|title=[[Game Boy - Nintendo Switch Online]]|publisher=Nintendo|language=it|quote=Potrà inoltre scovare una carota magica in grado di tramutarlo in un coniglio volante!}}</ref> | ||
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}} | }} | ||
== | ==Trivia== | ||
*In a preview for ''Super Mario Land 2: 6 Golden Coins'', the gliding power-up was described as a winged "Cap" rather than the Carrot, and the screenshot was blacked out.<ref>{{cite|language=en-au|date=August 1993|title=''Nintendo Magazine System'' (AU) Issue #5|page=54}}</ref> | *In a preview for ''Super Mario Land 2: 6 Golden Coins'', the gliding power-up was described as a winged "Cap" rather than the Carrot, and the screenshot was blacked out.<ref>{{cite|language=en-au|date=August 1993|title=''Nintendo Magazine System'' (AU) Issue #5|page=54}}</ref> | ||
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{{SML2}} | {{SML2}} | ||
[[Category:Animal power-ups]] | [[Category:Animal power-ups]] | ||
[[Category:Root vegetables]] | [[Category:Root vegetables]] | ||
[[Category:Food]] | [[Category:Food]] | ||
[[Category:Super Mario Land 2: 6 Golden Coins items]] | [[Category:Super Mario Land 2: 6 Golden Coins items]] | ||
[[de:Möhre]] | [[de:Möhre]] |