Editing Car (obstacle)

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===''Mario Kart Tour''===
===''Mario Kart Tour''===
{{image|more=yes|section=y|In-game models}}
{{image|more=yes|section=y|In-game models}}
[[File:MKT White Cars.png|thumb|left|150px]]
[[File:MKT White Cars.png|thumb|left|100px]]
Moving cars also appear in ''[[Mario Kart Tour]]'' on [[GCN Mushroom Bridge]] and its R variant, [[DS Shroom Ridge]] and its R variant, [[Wii Moonview Highway]] and all its variants, and [[Tour Berlin Byways]] and its R and R/T variants. The courses generally feature red, green, blue, and white cars; the former two have new designs while the latter two are similar to the design used in ''Mario Kart 8'' and ''Mario Kart 8 Deluxe''. The new design of the red and green cars resembles a real-world subcompact car from the 1980s, specifically the fourth generation {{wp|Toyota Starlet}}. In this game, instead of making racers flip over, moving cars simply slow them down as a wall would; they are otherwise similar to those of previous ''Mario Kart'' games. When taken out by a player, they give "Car" bonus points. [[Bob-omb Car]]s also return on the normal and T variants of Moonview Highway and Mushroom Bridge.
Moving cars also appear in ''[[Mario Kart Tour]]'' on [[GCN Mushroom Bridge]] and its R variant, [[DS Shroom Ridge]] and its R variant, [[Wii Moonview Highway]] and all its variants, and [[Tour Berlin Byways]] and its R and R/T variants. The courses generally feature red, green, blue, and white cars; the former two have new designs while the latter two are similar to the design used in ''Mario Kart 8'' and ''Mario Kart 8 Deluxe''. The new design of the red and green cars resembles a real-world subcompact car from the 1980s, specifically the fourth generation {{wp|Toyota Starlet}}. In this game, instead of making racers flip over, moving cars simply slow them down as a wall would; they are otherwise similar to those of previous ''Mario Kart'' games. When taken out by a player, they give "Car" bonus points. [[Bob-omb Car]]s also return on the normal and T variants of Moonview Highway and Mushroom Bridge.


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Red convertibles appear again on [[Wii Coconut Mall]], which are occupied by Shy Guys like in the course's ''Mario Kart 8 Deluxe'' rendition; in the regular variant, they move back and forth across the track like in ''Mario Kart Wii'' and ''Mario Kart 7'', while in the R variant, they are bigger and completely stationary, similarly to version 2.0.0 of ''8 Deluxe'', though they now lie parallel to the course's borders rather than diagonally, and invisible boundaries redirect drivers away from them when approached.
Red convertibles appear again on [[Wii Coconut Mall]], which are occupied by Shy Guys like in the course's ''Mario Kart 8 Deluxe'' rendition; in the regular variant, they move back and forth across the track like in ''Mario Kart Wii'' and ''Mario Kart 7'', while in the R variant, they are bigger and completely stationary, similarly to version 2.0.0 of ''8 Deluxe'', though they now lie parallel to the course's borders rather than diagonally, and invisible boundaries redirect drivers away from them when approached.


[[File:MKT Mushroom car.png|thumb|150px]]
[[File:MKT Mushroom car.png|thumb|80px]]
The Mushroom-shaped cars from ''Mario Kart: Double Dash!!'' also return on [[GCN Mushroom Bridge|Mushroom Bridge]] and its R and T variants, as well as [[Wii Moonview Highway|Moonview Highway R and R/T]]. They act much like in their debut game, releasing a Mushroom when bumped into or hit with an item such as a [[Banana]], [[Green Shell]], [[Bob-omb]], etc. They can additionally be launched into the air by hitting them with a Spiny Shell, Super Horn, or Super Bell, or by driving into them while under the effects of a Frenzy, Mega Mushroom, Bullet Bill, or a Super Star. Interacting with a Mushroom-shaped car in any way grants the player bonus points, with the action being displayed as "Car".
The Mushroom-shaped cars from ''Mario Kart: Double Dash!!'' also return on [[GCN Mushroom Bridge|Mushroom Bridge]] and its R and T variants, as well as [[Wii Moonview Highway|Moonview Highway R and R/T]]. They act much like in their debut game, releasing a Mushroom when bumped into or hit with an item such as a [[Banana]], [[Green Shell]], [[Bob-omb]], etc. They can additionally be launched into the air by hitting them with a Spiny Shell, Super Horn, or Super Bell, or by driving into them while under the effects of a Frenzy, Mega Mushroom, Bullet Bill, or a Super Star. Interacting with a Mushroom-shaped car in any way grants the player bonus points, with the action being displayed as "Car".


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