Editing Captain Wario (Wario: Master of Disguise)
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[[File:WMOD_CaptainWario.jpg|thumb|250px|Captain Wario in his submarine]] | |||
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'''Captain Wario''' is one of [[Wario]]'s many forms in ''[[Wario: Master of Disguise]]''. This form can be used after Wario gets the Captain Guise Gem from the [[Smithsnorian Museum]]. To use Captain Wario, the player must draw a backwards "C" to the right of Wario. In this form, Wario can row through water in an inner tube, or even go completely underwater in a submarine and shoot torpedoes. However, for Wario to go in the submarine, he must first learn the move separately. | '''Captain Wario''' is one of [[Wario]]'s many forms in ''[[Wario: Master of Disguise]]''. This form can be used after Wario gets the Captain Guise Gem from the [[Smithsnorian Museum]]. To use Captain Wario, the player must draw a backwards "C" to the right of Wario. In this form, Wario can row through water in an inner tube, or even go completely underwater in a submarine and shoot torpedoes. However, for Wario to go in the submarine, he must first learn the move separately. | ||
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==Powers and Abilities== | ==Powers and Abilities== | ||
Captain Wario is able to navigate through water and is able to breath underwater as well. He is also able to navigate through molten lava but is required to have an item called the [[Sweatmore Hotpants]] in order to avoid taking damage. Once the mastery gem for this disguise is | Captain Wario is able to navigate through water and is able to breath underwater as well. He is also able to navigate through molten lava but is required to have an item called the [[Sweatmore Hotpants]] in order to avoid taking damage. Once the mastery gem for this disguise is aquired, Captain Wario will be able to shoot missiles allowing him to damage enemies and destroy certain objects. | ||
Like with [[Genius Wario]] and [[Sparky Wario]], Captain Wario's main weakness is lacking an offensive move until Wario gets the mastery gem later in the game. Navigating Captain Wario through the waters can be tricky due to the d-pad nature of the DS. | Like with [[Genius Wario]] and [[Sparky Wario]], Captain Wario's main weakness is lacking an offensive move until Wario gets the mastery gem later in the game. Navigating Captain Wario through the waters can be tricky due to the d-pad nature of the DS. | ||
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|JapR=Kyaputen Wario | |JapR=Kyaputen Wario | ||
|JapM=Captain Wario | |JapM=Captain Wario | ||
| | |Fra=Wario Matelot | ||
| | |FraM=Seaman Wario | ||
|Dut=Kapitein Wario | |Dut=Kapitein Wario | ||
|DutM=Captain Wario | |DutM=Captain Wario | ||
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==Trivia== | ==Trivia== | ||
*In ''[[Wario Land: Shake It!]]'', Wario can once again ride in a submarine and shoot torpedoes, but the [[Subwarine]] bears no resemblance to Captain Wario's submarine. Also, Wario does not assume a pirate persona. | *In ''[[Wario Land: Shake It!]]'', Wario can once again ride in a submarine and shoot torpedoes, but the [[Subwarine]] bears no resemblance to Captain Wario's submarine. Also, Wario does not assume a pirate persona. | ||
{{WMOD}} | {{WMOD}} | ||
[[Category:Captains]] | [[Category:Captains]] | ||
[[Category:Wario forms]] | [[Category:Wario forms]] | ||
[[Category:Wario: Master of Disguise | [[Category:Wario: Master of Disguise Forms]] |