Editing Captain Toad: Treasure Tracker
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</gallery> | </gallery> | ||
=== | ===Supporting=== | ||
{| | {|style="text-align:center"class="wikitable" | ||
!Character | |||
! | |||
!Description | !Description | ||
|- | |- | ||
|[[File: | |[[File:Brigade toads CTTT.png|200px]]<br>[[Toad Brigade]] | ||
|The extended Toad Brigade return from ''[[Super Mario Galaxy 2]]'', here they consist of [[Hint Toad|a blue Toad with glasses]], [[Yellow Toad (Toad Brigade)|a sleepy yellow Toad]] and [[Banktoad]]. They make cameo in certain levels, and interact with Captain Toad or Toadette when either get near them | |align=left|The extended Toad Brigade return from ''[[Super Mario Galaxy 2]]'', here they consist of [[Hint Toad|a blue Toad with glasses]], [[Yellow Toad (Toad Brigade)|a sleepy yellow Toad]] and [[Banktoad]]. They make cameo in certain levels, and interact with Captain Toad or Toadette when either get near them. | ||
|} | |} | ||
===Other=== | |||
*[[Mario]] | |||
*[[Luigi]] | |||
*[[Princess Peach]] | |||
*[[Toad]] | |||
*[[Bowser]] | |||
*[[Sprixie Princesses|Green Sprixie Princess]] | |||
*[[Mole (Captain Toad: Treasure Tracker)|Mole]] | |||
==Enemies and obstacles== | ==Enemies and obstacles== | ||
=== | ===New=== | ||
{| | {|style="text-align:center"class="wikitable sortable" | ||
!Enemy | |||
! | !Description | ||
! | !First appearance | ||
! | !Last appearance | ||
! | |||
|- | |- | ||
|data-sort-value= | |data-sort-value=F|[[File:Flaptor.png|100px]]<br>[[Flaptor]] | ||
| | |align=left|Owl enemies that slam down whenever the player is under them. They can also be lured to slam down on other enemies, thus defeating them instead. | ||
|[[ | |[[Mushroom Mesa]] | ||
|[[ | |[[Toad Brigade to Bullet Bill Base!]] | ||
|- | |||
|data-sort-value=Mud|[[File:Mud Trooper.png|100px]]<br>[[Mud Trooper]] | |||
|align=left|Zombie-like enemies that slowly chase the player when they notice them. They can be defeated by landing on top of them, throwing a [[turnip]] at them, or using a [[Super Pickax]]. They can also be temporarily disabled using [[Captain Toad]]'s headlamp. | |||
|[[Sinister Street Signs]] | |||
|[[Fright Train Flight]] | |||
|- | |- | ||
|data-sort-value= | |data-sort-value=Mum|[[File:Mummy-Me.png|100px]]<br>[[Mummy-Me]] | ||
| | |align=left|A type of enemy that resembles mummified [[Toad (species)|Toad]]s. They act like [[Cosmic Clone]]s from ''[[Super Mario Galaxy]]'', mimicking the player's movements. | ||
|[[ | |[[Mummy-Me on Flip Panel Footpath]] | ||
|[[Mummy-Me Maze Forever]] | |[[Mummy-Me Maze Forever]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=P|[[File:CTTT Piranha Sprout.png|100px]]<br>[[Piranha Sprout (Captain Toad: Treasure Tracker)|Piranha Sprout]] | ||
|[[ | |align=left|Small, orange, [[Mole (Captain Toad: Treasure Tracker)|Mole]]-like [[Piranha Plant]]s that can sprout out of the ground to spit [[bomb]]s at the player. After that, they bury back into the ground. They can be defeated by plucking them while they are buried. | ||
|[[ | |[[Piranha Creeper Cove]] | ||
|[[ | |[[Mummy-Me Maze Forever]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=S|[[File:Stumper.jpg|100px]]<br>[[Stumper]] | ||
| | |align=left|Brown, stump-like enemies with a wooden spike on three sides and a smiling face on the front. They are immune to all attacks, but the player can walk on the top of their stumps to pass by them. | ||
|[[ | |[[Stumper Sneakaround]] | ||
|[[Toad Brigade to | |[[Toad Brigade to Magikoopa Keep!]] | ||
|{ | |} | ||
===Returning=== | |||
{|style="text-align:center"class="wikitable sortable" | |||
!Enemy | |||
!Description | |||
!First appearance | |||
!Last appearance | |||
|- | |- | ||
|data-sort-value= | |data-sort-value=A|[[File:Ant Trooper Artwork - Super Mario 3D World.png|x70px]]<br>[[Ant Trooper]] | ||
| | |align=left|Purple ant-like enemies that attack by marching in groups. | ||
|[[ | |[[Stumpy Springs Sanctuary]] | ||
|[[ | |[[Razzle-Dazzle Slider]] | ||
|- | |- | ||
|data-sort-value=Bid|[[File:Biddybud SM3DW Prima.jpg| | |data-sort-value=Bid|[[File:Biddybud SM3DW Prima.jpg|x70px]]<br>[[Biddybud]] | ||
|Ladybug enemies that walk in a specific pattern. | |align=left|Ladybug enemies that walk in a specific pattern. | ||
|[[Blizzard on the Star Express]] | |[[Blizzard on the Star Express]] | ||
|[[Biddybud Snow Stroll]] | |[[Biddybud Snow Stroll]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=Bil|[[File:CTTT 1-9 Picture.png|x70px]]<br>[[Bill Blaster]] | ||
| | |align=left|Cannons that shoot [[Bullet Bill]]s or [[Bull's-Eye Bill]]s. They cannot be destroyed. | ||
|[[Spinwheel Bullet Bill Base]] | |[[Spinwheel Bullet Bill Base]] | ||
|[[Toad Brigade to Bullet Bill Base!]] | |[[Toad Brigade to Bullet Bill Base!]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=BigP|[[File:Big Piranha Plant SM3DW Prima.jpg|x70px]]<br>[[Big Piranha Plant]] | ||
| | |align=left|Big Piranha Plants are a larger variant of [[Piranha Plant]]. | ||
|[[ | |colspan="2"|[[Shadow-Play Alley]] | ||
|[[ | |||
|- | |- | ||
|data-sort-value= | |data-sort-value=Bl|[[File:Blurker SM3DW Prima.jpg|x70px]]<br>[[Blurker]] | ||
| | |align=left|Pink block-like enemies that are found in groups blocking areas. | ||
| | |colspan="2"|[[Shadow-Play Alley]] | ||
|[[ | |||
|- | |- | ||
|data-sort-value= | |data-sort-value=Bo|[[File:Boo SM3DW Prima.jpg|x70px]]<br>[[Boo]] | ||
| | |align=left|Ghost enemies that attack by floating toward the player. When looked at, they stop moving. | ||
|[[ | |[[Bizarre Doors of Boo Mansion]] | ||
|[[Mummy-Me Maze Forever]] | |[[Mummy-Me Maze Forever]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=BigB|[[File:Big Boo SM3DW Prima.jpg|x70px]]<br>[[Big Boo]] | ||
| | |align=left|A larger variant of [[Boo]]. | ||
|[[ | |[[Bizarre Doors of Boo Mansion]] | ||
|[[ | |[[Ghost Gallery Gambit]] | ||
| | |- | ||
|data-sort-value=Bulle|[[File:Bullet Bill SM3DW Prima.jpg|x70px]]<br>[[Bullet Bill]] | |||
|align=left|Bullets that shoot out of [[Bill Blaster]]s in a straight line. | |||
|[[Spinwheel Bullet Bill Base]] | |||
|[[Toad Brigade to Bullet Bill Base!]] | |||
|- | |||
|data-sort-value=Bull's|[[File:Bull's-Eye Bill CTTT.png|x70px]]<br>[[Bull's-Eye Bill]] | |||
|align=left|Bullet Bills that follow the player. | |||
|[[Drift-Along Canyon]] | |||
|[[Rock Block Badlands]] | |||
|- | |||
|data-sort-value=Ca|[[File:Cat Goomba Artwork - Super Mario 3D World.png|x70px]]<br>[[Cat Goomba]] | |||
|align=left|[[Goomba]]s with a cat appearance. | |||
|colspan="2"|[[Super Bell Hill]] | |||
|- | |- | ||
|data-sort-value= | |data-sort-value=Charg|[[File:Chargin' Chuck Artwork - Super Mario 3D World.png|x70px]]<br>[[Chargin' Chuck]] | ||
| | |align=left|Large Koopas with football gear. They attack by charging at the player and ramming into them. | ||
|[[Chute Scoot Slopes]] | |||
| | |[[Fright Train Flight]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=Charv|[[File:Charvaargh SM3DW Prima.jpg|x70px]]<br>[[Charvaargh]] | ||
|A | |align=left|A dragon-like enemy that attacks the player by leaping out of the lava. | ||
|[[ | |[[Rolling Inferno]] | ||
|[[ | ||[[Magma Road Marathon]] | ||
|- | |- | ||
|data-sort-value=Che|[[File:Cheep Cheep SM3DW Prima.jpg| | |data-sort-value=Che|[[File:Cheep Cheep SM3DW Prima.jpg|x70px]]<br>[[Cheep Cheep]] | ||
|Fish enemies that attack by swimming at the player. | |align=left|Fish enemies that attack by swimming at the player. | ||
|[[Briny Bowl Swimming Hole]] | |[[Briny Bowl Swimming Hole]] | ||
|[[Floaty Fun Water Park]] | |[[Floaty Fun Water Park]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=Co|[[File:Conkdor Artwork - Super Mario 3D World.png|x70px]]<br>[[Conkdor]] | ||
| | |align=left|Bird enemies that stay in place and slam down their beaks to attack once they spot the player. | ||
|[[ | |[[Cagey Conkdor Caper]] | ||
|[[ | |[[Conkdor Canyon]] | ||
| | |- | ||
|data-sort-value=FireB|[[File:Fire Bro SM3DW Prima.jpg|x70px]]<br>[[Fire Bro]] | |||
|align=left|Koopa enemies that attack by throwing fireballs. | |||
|[[Battle Tower Blitz]] | |||
|[[Beep Block Sky Plaza]] | |||
|- | |- | ||
|data-sort-value= | |data-sort-value=FireP|[[File:Fire Piranha Plant SM3DW Prima.jpg|x70px]]<br>[[Fire Piranha Plant]] | ||
| | |align=left|A variant of [[Piranha Plant]] that can shoot fireballs. | ||
|[[ | |[[Shy Guy Shadow Den]] | ||
|[[Mummy-Me Maze Forever]] | |[[Mummy-Me Maze Forever]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=Fu|[[File:Fuzzy SM3DW Prima.jpg|x70px]]<br>[[Fuzzy]] | ||
| | |align=left|Black, furry creatures that function as obstacles. | ||
|[[Clear Pipe Puzzleplex]] | |||
| | |[[Shadow-Play Alley]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=Goomba|[[File:Goomba Artwork - Super Mario 3D World.png|x70px]]<br>[[Goomba]] | ||
| | |align=left|Basic enemies that resemble brown mushrooms and attack by attempting to run into the player. | ||
|[[Bizarre Doors of Boo Mansion]] | |[[Bizarre Doors of Boo Mansion]] | ||
|[[Mummy-Me Maze Forever]] | |[[Mummy-Me Maze Forever]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=GoombaT|[[File:GoombaTowerSM3DW.jpg|x70px]]<br>[[Goomba Tower]] | ||
| | |align=left|Goomba Towers are stacks of Goombas. | ||
|[[Bizarre Doors of Boo Mansion]] | |[[Bizarre Doors of Boo Mansion]] | ||
|[[ | |[[Mummy-Me Maze Forever]] | ||
|- | |- | ||
|data-sort-value=H|[[File:Hammer Bro SM3DW Prima.jpg|x70px]]<br>[[Hammer Bro]] | |||
|align=left|Koopa enemies that attack by throwing hammers at the player. | |||
|data-sort-value=H|[[File:Hammer Bro SM3DW Prima.jpg| | |||
|Koopa enemies that attack by throwing hammers at the player. | |||
|[[Drift-Along Canyon]] | |[[Drift-Along Canyon]] | ||
|[[Battle Tower Blitz]] | |[[Battle Tower Blitz]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=I|[[File:SM3DW Swim Ring Goomba Artwork.png|x70px]]<br>[[Innertube Goomba]]'' | ||
| | |align=left|Goombas in inflatable rings are first found asleep floating on water until a player is close to them, which causes them to wake up and chase the player. | ||
| | |colspan="2"|[[Floaty Fun Water Park]] | ||
|[[ | |||
|- | |- | ||
|data-sort-value=M|[[File:Mario | |data-sort-value=M|[[File:Magikoopa Artwork - Super Mario 3D World.png|x70px]]<br>[[Magikoopa]] | ||
|Enemies that fire spells to damage the player. | |align=left|Enemies that fire spells to damage the player. | ||
|[[Battle Tower Blitz]] | |[[Battle Tower Blitz]] | ||
|[[Toad Brigade to Magikoopa Keep!]] | |[[Toad Brigade to Magikoopa Keep!]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=Pa|[[File:Para-Biddybuds Artwork - Super Mario 3D World.png|x70px]]<br>[[Para-Biddybud]] | ||
| | |align=left|A variant of Biddybuds that hover above the ground and fly in circles. | ||
|[[ | |[[Mine Cart Tunnel Throwdown]] | ||
|[[ | |[[Mummy-Me on Drop-Road Dash]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=Pe|[[File:Peepa SM3DW Prima.jpg|x70px]]<br>[[Peepa]] | ||
| | |align=left|Boo-like enemies that move in a set pattern, blocking a path. | ||
|[[ | |[[Spooky Specters at Shadow Manor]] | ||
|[[ | |[[Ghost Gallery Gambit]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=PiranhaC|[[File:Piranha Creeper SM3DW Prima.jpg|x70px]]<br>[[Piranha Creeper]] | ||
| | |align=left|[[Piranha Plant]] variants with long stems. They move around in a certain pattern and shorten their stems when attacked. | ||
|[[ | |[[Piranha Creeper Cove]] | ||
|[[ | |[[Stumper Sneakaround]] | ||
|- | |- | ||
|data-sort-value= | |data-sort-value=PiranhaP|[[File:Piranha Plant SM3DW Prima.jpg|x70px]]<br>[[Piranha Plant]] | ||
|align=left|Carnivorous plants that attack by attempting to bite the player. | |||
|[[Mine Cart Sunset Rundown]] | |||
| | |||
| | |||
|[[ | |||
|[[Mummy-Me Maze Forever]] | |[[Mummy-Me Maze Forever]] | ||
|- | |- | ||
|[[File: | |data-sort-value=Sh|[[File:ShyGuyCTTT artwork.png|x70px]]<br>[[Shy Guy]] | ||
| | |align=left|Common enemies that walk around, harming the player if they run into them. | ||
|[[Plucky Pass Beginnings]] (red)<br>[[Shy Guy Heights]] (blue) | |||
|[[Toad Brigade to | |[[Toad Brigade to Mushroom Mesa!]] (red)<br>[[Mummy-Me Maze Forever]] (blue) | ||
|- | |- | ||
| | |data-sort-value=Spike|[[File:Spike Artwork - Super Mario 3D World.png|x70px]]<br>[[Spike]] | ||
|align=left|Koopa enemies that throw spiked rollers. | |||
|[[Windup Stairs]] | |||
|[[Toad Brigade to Trick-Track Hall!]] | |||
|[[File: | |||
|align=left| | |||
|[[ | |||
|[[ | |||
|- | |- | ||
|[[File: | |data-sort-value=SpikeB|[[File:FloatingMinesCaptainToad.jpg|x70px]]<br>[[Spike ball (seed)|Spike ball]] | ||
|Obstacles that are usually seen in clear pipes and block the way of the player. | |align=left|Obstacles that are usually seen in clear pipes and block the way of the player. | ||
|[[Clear Pipe Puzzleplex]] | |[[Clear Pipe Puzzleplex]] | ||
|[[Clear Pipe Cruise]] | |[[Clear Pipe Cruise]] | ||
|- | |- | ||
|[[File:SpikedBall CTTT.png| | |data-sort-value=SpikedB|[[File:SpikedBall CTTT.png|x70px]]<br>[[Spike Ball|Spiked ball]] | ||
|Obstacles that are thrown by Spikes. | |align=left|Obstacles that are thrown by Spikes. | ||
|[[Seesaw Sizzle]] | |[[Seesaw Sizzle]] | ||
|[[Retro Ramp-Up]] | |[[Retro Ramp-Up]] | ||
|- | |- | ||
|[[File:No image.png| | |data-sort-value=SpikedR|[[File:No image.png|x70px]]<br>[[Spiked roller]] | ||
|Obstacles that are thrown by Spikes. | |align=left|Obstacles that are thrown by Spikes. | ||
|[[Windup Stairs]] | |[[Windup Stairs]] | ||
|[[Toad Brigade to Trick-Track Hall!]] | |[[Toad Brigade to Trick-Track Hall!]] | ||
|- | |- | ||
|[[File: | |data-sort-value=St|[[File:Stingby Artwork - Super Mario 3D World.png|x70px]]<br>[[Stingby]] | ||
|align=left| | |align=left|Bee-like enemies that attack by chasing the player and ramming into them. | ||
|[[ | |colspan="2"|[[Conkdor Canyon]] | ||
|[[ | |- | ||
|data-sort-value=W|[[File:Walleye SM3DW Prima.jpg|x70px]]<br>[[Walleye]] | |||
|align=left|[[Wallop]]-like enemies that try to block the player. | |||
|[[Walleye Tumble Temple]] | |||
|[[Razzle-Dazzle Slider]] | |||
|- | |- | ||
|[[File:No image.png| | |data-sort-value=V|[[File:No image.png|x70px]]<br>[[Volcanic debris]] | ||
|Volcanic debris appear as molten lava falling from the sky. | |align=left|Volcanic debris appear as molten lava falling from the sky. | ||
|[[The King of Pyropuff Peak]] | |[[The King of Pyropuff Peak]] | ||
|[[Mummy-Me at Pyropuff Peak]] | |[[Mummy-Me at Pyropuff Peak]] | ||
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===Bosses=== | ===Bosses=== | ||
{| | {|style="text-align:center"class="wikitable sortable" | ||
!Boss | |||
! | !Description | ||
! | |||
|- | |- | ||
|data-sort-value=D|[[File:Draggadon.png| | |data-sort-value=D|[[File:Draggadon.png|100px]]<br>[[Draggadon]] | ||
|align=left|A large dragon that appears as the boss for The King of Pyropuff Peak, [[Draggadon's Revenge]], and Mummy-Me at Pyropuff Peak. In his battles, he | |align=left|A large dragon that appears as the boss for [[The King of Pyropuff Peak|Episode 1-10: The King of Pyropuff Peak]], [[Draggadon's Revenge|Episode 2-9: Draggadon's Revenge]], and [[Mummy-Me at Pyropuff Peak|Bonus Episode-11: Mummy-Me at Pyropuff Peak]]. In his battles, he can release fireballs. After defeating him in Episode 2-9, Toadette can ride him on his head in the intermediate stage. | ||
|- | |- | ||
|data-sort-value=G|[[File:Gold Draggadon.jpg| | |data-sort-value=G|[[File:Gold Draggadon.jpg|100px]]<br>[[Gold Draggadon]] | ||
|align=left|A golden variant of Draggadon that releases faster fireballs. He appears in Secret of the Golden Realm. Like Draggadon, Toadette can ride on him. | |align=left|A golden variant of Draggadon that releases faster fireballs. He appears in [[Secret of the Golden Realm|Episode 3-13: Secret of the Golden Realm]]. Like Draggadon, Toadette can ride on him. | ||
|- | |- | ||
|data-sort-value=W | |data-sort-value=W[[File:Wingo CTTT.png|100px]]<br>[[Wingo]] | ||
|align=left|A gigantic bird that serves as the main antagonist of the game. In the story, he steals [[Captain Toad]] and Toadette's Power Star, and kidnaps Toadette. In Episode 2, he also kidnaps Captain Toad. He can be defeated by throwing giant turnips at him. | |align=left|A gigantic bird that serves as the main antagonist of the game. In the story, he steals [[Captain Toad]] and Toadette's Power Star, and kidnaps Toadette. In Episode 2, he also kidnaps Captain Toad. He can be defeated by throwing giant turnips at him. | ||
|} | |} | ||
== | ===Other obstacles=== | ||
{|style="text-align:center"class="wikitable sortable" | |||
!Obstacle | |||
{| | |||
! | |||
!Description | !Description | ||
!First appearance | |||
!Last appearance | |||
|- | |- | ||
|[[File: | |[[File:CTTT 1-7 Picture.png|100px]]<br>{{conjectural|Darkness}} | ||
| | |align=left|Blocks the player's view. | ||
|[[Spinwheel Library]] | |||
|[[Shy Guy Shadow Den]] | |||
|- | |- | ||
|[[File: | |[[File:CTTT SpinwheelBulletBillBase.png|100px]]<br>[[Lava]] | ||
| | |align=left|Molten rock that can cause the player to instantly lose a life. | ||
|[[Spinwheel Bullet Bill Base]] (orange)<br>[[Bullet Bill's Touchy Trials]] (blue) | |||
|[[Mummy-Me at Pyropuff Peak]] (orange)<br>[[Bullet Bill's Touchy Trials]] (blue) | |||
|- | |- | ||
|[[File: | |[[File:CTTT Draggadon'sRevenge.png|100px]]<br>[[Lava tide]] | ||
| | |align=left|Lava that rises up. | ||
|[[The King of Pyropuff Peak]] | |||
|[[Mummy-Me at Pyropuff Peak]] | |||
|- | |- | ||
|[[File: | |[[File:CTTT DriftAlongCanyon.png|100px]]<br>[[Poison (obstacle)|Poison]] | ||
| | |align=left|A liquid hazard that can cause the player to instantly lose a life. | ||
|[[Drift-Along Canyon]] | |||
|[[Ghost Gallery Gambit]] | |||
|- | |- | ||
|[[File: | |[[File:GhostGalleryGambit.jpg|100px]]<br>[[Poison tide]] | ||
| | |align=left|Poison that rises up. | ||
|colspan="2"|[[Ghost Gallery Gambit]] | |||
|- | |- | ||
|[[File: | |[[File:SpikeTrap CTTT.png|100px]]<br>[[Spike Trap]] | ||
| | |align=left|A retractable pointy obstacle that damages the player. | ||
|[[Trick-Track Hall]] | |||
|[[Toad Brigade to Trick-Track Hall!]] | |||
|} | |||
==Items and objects== | |||
===Power-ups=== | |||
{|style="text-align:center"class="wikitable sortable" | |||
!Item | |||
!Description | |||
|- | |- | ||
|[[File: | |data-sort-value=SuperM|[[File:Super Mushroom Artwork - Super Mario 3D World.png|100px]]<br>[[Super Mushroom]] | ||
| | |align=left|Turns the player into their [[Super Mario (form)|Super form]], and otherwise gives the user 10 coins. | ||
|- | |- | ||
|[[File: | |data-sort-value=D|[[File:Double Cherry Artwork - Super Mario 3D World.png|100px]]<br>[[Double Cherry]] | ||
| | |align=left|Creates a clone of the player that copies their movements. | ||
|- | |- | ||
|[[File: | |data-sort-value=SuperP|[[File:Pickaxe CTTT.png|100px]]<br>[[Super Pickax]] | ||
| | |align=left|Temporarily allows the player to defeat any enemy and break [[Brick Block]]s. | ||
|- | |- | ||
|data-sort-value=I|[[File:Mysterious Mushroom Captain Toad.png|100px]]<br>[[Invincibility Mushroom]] | |||
|align=left|Makes the player invincible for the entirety of a level. | |||
|data-sort-value= | |||
| | |||
|} | |} | ||
=== | ===Support items=== | ||
{|style="text-align:center"class="wikitable sortable" | |||
{| | !Item | ||
!Description | |||
! | |||
! | |||
|- | |- | ||
|data-sort-value=T|[[File:Turnip.png|100px]]<br>[[Turnip]] | |||
|align=left|Vegetables found in pluck patches. It can be used to throw at enemies. | |||
|- | |- | ||
| | |data-sort-value=G|[[File:GiantTurnip CTTT.png|100px]]<br>[[Turnip|Giant Turnip]] | ||
|align=left|Large variants of Turnips. | |||
| | |||
| | |||
|- | |- | ||
| | |data-sort-value=P|[[File:Piranha Plant Artwork - Super Mario 3D World.png|100px]]<br>[[Potted Piranha Plant|Piranha Plant]] | ||
|align=left|A potted variation of Piranha Plant that the player can hold. They eat enemies they come in contact with and collect items. | |||
| | |||
|} | |} | ||
=== | ===Other collectibles=== | ||
{|style="text-align:center"class="wikitable sortable" | |||
{| | !Item | ||
! | |||
!Description | !Description | ||
|- | |- | ||
|data-sort-value=1|[[File:1-Up Mushroom Artwork - Super Mario 3D World.png|x70px]]<br>[[1-Up Mushroom]] | |||
|align=left|When collected, 1-Up Mushrooms grant the player an extra life. | |||
|- | |||
|data-sort-value=Coin|[[File:Coin Artwork - Super Mario 3D World.png|x70px]]<br>[[Coin]] | |||
|align=left|Collecting 100 Coins grants the player an extra life. | |||
|- | |||
|data-sort-value=CoinP|[[File:Coin Stack Artwork - Super Mario 3D World.png|x70px]]<br>[[Coin pile]] | |||
|align=left|Coin piles are stacks of several coins that can be collected. They give the player many coins at once. | |||
|- | |||
|data-sort-value=Go|[[File:GoldMushroom CTTT.png|x70px]]<br>[[Gold Mushroom]] | |||
|align=left|Mushrooms that reward the player coins. | |||
|- | |- | ||
|[[File: | |data-sort-value=Gr|[[File:Green Star Artwork - Super Mario 3D World.png|x70px]]<br>[[Green Star]] | ||
| | |align=left|Green Stars are used to unlock some levels. There are only exclusive to the ''Super Mario 3D World'' levels. | ||
|- | |- | ||
|[[File: | |data-sort-value=K|[[File:Key CTTT.png|x70px]]<br>[[Key]] | ||
| | |align=left|Used to unlock doors. | ||
|- | |- | ||
|[[File: | |data-sort-value=P|[[File:Captain toad powerstar.png|x70px]]<br>[[Power Star]] | ||
| | |align=left|Stars that appear at the end of the level. | ||
|- | |- | ||
|[[File: | |data-sort-value=S|[[File:Super-gem.png|x70px]]<br>[[Super Gem]] | ||
| | |align=left|Super Gems are used to unlock some levels. There are three per level, and all must be collected for 100% game completion. | ||
|} | |||
===Trigger objects=== | |||
{|style="text-align:center"class="wikitable sortable" | |||
!Object | |||
!Description | |||
|- | |- | ||
|[[File: | |data-sort-value=K|[[File:Key Coin SM3DW Prima.jpg|x70px]]<br>[[Key Coin]] | ||
| | |align=left|When five Key Coins are collected, a [[Warp Box (With Key)]] turns into a regular [[Warp Box]]. | ||
|- | |- | ||
|[[File: | |data-sort-value=P P|[[File:PSwitchorange CTTT.png|x70px]]<br>[[P Panel]] | ||
| | |align=left|Orange panels that, when a group of them are all pressed simultaneously, release a Super Gem. | ||
|- | |- | ||
|data-sort-value=P S|[[File:PSwitch CTTT.png|x70px]]<br>[[P Switch]] | |||
|align=left|Switches that alter the layout of the stage, allowing the player to progress. | |||
|- | |- | ||
|[[File: | |data-sort-value=Pl|[[File:PluckPatch.png|x70px]]<br>[[File:PluckPatchAssist CTTT.png|x70px]]<br>[[Pluck Patch]] | ||
| | |align=left|Plants that can be pulled, which releases various items and power-ups. | ||
|- | |- | ||
|[[File: | |data-sort-value=Pu|[[File:PullSwitch.png|x70px]]<br>[[Pull Switch]] | ||
| | |align=left|Small blue levers that will raise a discrete block of the surrounding terrain once activated, enabling Captain Toad and Toadette to reach previously inaccessible heights. | ||
|- | |- | ||
|[[File: | |data-sort-value=S|[[File:WheelPanel CTTT.png|x70px]]<br>[[Spinwheel]] | ||
| | |align=left|A wheel that rotates varies from a small portion of the level to a large section of the level. | ||
|} | |||
===Blocks=== | |||
{|style="text-align:center"class="wikitable sortable" | |||
!Block | |||
!Description | |||
|- | |- | ||
|[[File: | |data-sort-value=?|[[File:Question Block Artwork - Super Mario 3D World.png|x70px]]<br>[[? Block]] | ||
| | |align=left|? Blocks contain power-ups or coins, which are released when the block is hit or ground-pounded. | ||
|- | |- | ||
|[[File: | |data-sort-value=Be|[[File:Beep Block SM3DW Prima.jpg|x70px]]<br>[[Blinking Block|Beep Block]] | ||
| | |align=left|Platforms that appear and disappear at a time interval. The player must jump at the correct time to avoid falling. | ||
|- | |- | ||
|[[File: | |data-sort-value=Br|[[File:Brick Block Artwork - Super Mario 3D World.png|x70px]]<br>[[Brick Block]] | ||
| | |align=left|Blocks that the player can destroy. They are usually empty, but may contain items. | ||
|- | |- | ||
|data-sort-value=D|[[File:Donut Block SM3DW Prima.jpg|x70px]]<br>[[Donut Block]] | |||
|align=left|Platforms that slowly fall when stepped on. | |||
|- | |- | ||
|[[File: | |data-sort-value=P|[[File:POW Block Artwork - Super Mario 3D World.png|x70px]]<br>[[POW Block]] | ||
| | |align=left|Blocks that cause a shockwave that defeats all enemies and breaks all blocks on screen. | ||
|- | |- | ||
|[[File: | |data-sort-value=R|[[File:Rock Block SM3DW Prima.jpg|x70px]]<br>[[Rock Block]] | ||
| | |align=left|Gray Big Blocks that are more difficult to destroy. | ||
|} | |||
===Platforms=== | |||
{|style="text-align:center"class="wikitable sortable" | |||
!Platform | |||
!Description | |||
|- | |- | ||
|[[File: | |data-sort-value=D|[[File:Dash Panel SM3DW Prima.jpg|x70px]]<br>[[Dash Panel]] | ||
| | |align=left|Pads that, when walked on, make the player travel at fast speeds for a short time. | ||
|- | |- | ||
|[[File: | |data-sort-value=F|[[File:Snake Panels SM3DL.png|x70px]]<br>[[Flip Panel (platform)|Flip Panel]] | ||
| | |align=left|Form temporary pathways when activated. | ||
|- | |- | ||
|[[File: | |data-sort-value=L|[[File:Yellowplatform.png|x70px]]<br>[[Lift]] | ||
| | |align=left|Platforms that rise and fall. They are used to reach locations at a higher elevation. | ||
|- | |- | ||
|[[File: | |data-sort-value=M|[[File:SM3DW Multi-Vator.jpg|x70px]]<br>[[Multi-Vator]] | ||
| | |align=left|Lifts that are activated when stood on by a certain number of characters. | ||
|- | |- | ||
|[[File: | |data-sort-value=P|[[File:SM3DW Propeller Platform.jpg|x70px]]<br>[[Propeller Platform]] | ||
| | |align=left|Lifts that, when the player blows into the mic, follow a predetermined path before returning to their starting point. These objects are replaced by Lifts in the [[Super Mario 3D World + Bowser's Fury|Nintendo Switch port]] of the game due to the system's lack of a mic. | ||
|- | |- | ||
|data-sort-value=To|[[File:CTTT TouchstoneTrouble.png|x70px]]<br>[[Touchstone]] | |||
|align=left|Platforms that change position when touched on the [[Wii U#Wii U GamePad|Wii U GamePad]]. | |||
|- | |- | ||
|[[File: | |data-sort-value=Tu|[[File:Rolling Inferno.jpg|x70px]]<br>[[Turning Floor]] | ||
| | |align=left|Continually moving platforms that turn clockwise or counterclockwise, moving anything on them. | ||
|} | |||
===Transportation objects=== | |||
{|style="text-align:center"class="wikitable sortable" | |||
!Object | |||
!Description | |||
|- | |- | ||
|[[File: | |data-sort-value=Ca|[[File:No image.png|x70px]]<br>[[Cannon]] | ||
| | |align=left|Used to reach areas in various levels. | ||
|- | |- | ||
|[[File: | |data-sort-value=Cl|[[File:Clear Pipe Artwork - Super Mario 3D World.png|x70px]]<br>[[Clear Pipe]] | ||
| | |align=left|A type of Warp Pipe that the player can enter one to travel from one place to another. | ||
|- | |- | ||
|[[File:Door CTTT.png| | |data-sort-value=K|[[File:Door CTTT.png|x70px]]<br>[[Key Door]] | ||
|Doors that require a key. | |align=left|Doors that require a key. | ||
|- | |- | ||
|[[File:Minecart CTTT.png| | |data-sort-value=Mi|[[File:Minecart CTTT.png|x70px]]<br>[[Mine Cart]] | ||
|Carts that ride on rails and filled with turnips. | |align=left|Carts that ride on rails and filled with turnips. | ||
|- | |- | ||
|[[File: | |data-sort-value=My|[[File:Mystery Box SM3DW Prima.jpg|x70px]]<br>[[Mystery Box]] | ||
|Warp | |align=left|[[Warp Box]]es that warp the player to a bonus area. | ||
|- | |- | ||
|[[File: | |data-sort-value=WarpB|[[File:Warp Box SM3DW Prima.jpg|x70px]]<br>[[Warp Box]] | ||
|When entered, Warp Boxes teleport the player to another area of a level | |align=left|When entered, Warp Boxes teleport the player to another area of a level. | ||
|- | |- | ||
|[[File: | |data-sort-value=WarpBK|[[File:Warp Box With Key SM3DW.png|x70px]]<br>[[Warp Box (With Key)]] | ||
| | |align=left|Locked Warp Boxes that the player cannot enter. Once all five [[Key Coin]]s of an area are collected, the corresponding Warp Box (With Key) turns into a regular Warp Box. | ||
|- | |- | ||
|data-sort-value=WarpD|[[File:No image.png|x70px]]<br>[[Warp Door]] | |||
|align=left|Doors that take the player to another portion of the level. | |||
|- | |- | ||
|[[File: | |data-sort-value=WarpP|[[File:Warp Pipe Artwork - Super Mario 3D World.png|x70px]]<br>[[Warp Pipe]] | ||
| | |align=left|When entered, Warp Pipes teleport the player to another area of a level. | ||
|} | |||
===Other objects=== | |||
{|style="text-align:center"class="wikitable sortable" | |||
!Object | |||
!Description | |||
|- | |- | ||
|[[File: | |data-sort-value=L|[[File:Captain Toad on ladder CTTT.png|x70px]]<br>[[Ladder]] | ||
| | |align=left|Used to reach high areas. | ||
|- | |- | ||
|[[File:TurnipCannon CTTT.png| | |data-sort-value=T|[[File:TurnipCannon CTTT.png|x70px]]<br>[[Turnip Cannon]] | ||
|Fires turnips once activated. | |align=left|Fires turnips once activated. | ||
|} | |} | ||
==Stages== | ==Stages== | ||
''Captain Toad: Treasure Tracker'' features 79 stages (referred to as "mini-universes").<ref name="CT:TT Direct Trailer">{{cite | ''Captain Toad: Treasure Tracker'' features 79 stages (referred to as "mini-universes").<ref name="CT:TT Direct Trailer">{{cite|date=November 5, 2014|author=GameXplain|url=www.youtube.com/watch?v=t05E3dZmWkE|title=Captain Toad: Treasure Tracker - 70-Levels Trailer (Nintendo Direct)|publisher=YouTube|language=en|accessdate=July 2, 2024}}</ref> The game is divided into various "episodes," with their own plots, as well as containing a number of different stages played as each character. Each stage also features a challenge that can be completed for an extra bonus. | ||
Waiting on the title screen for long enough will allow the player to play one of two stages that is an illusion. The first one has blocks in the shape of a [[Fire Flower]], but when the camera is turned they form a [[Super Star]]. The second one shows an image of [[World 1-1 (Super Mario Bros.)|World 1-1]] that appears to be sunken in, but is actually pointing outwards. These stages can be exited at any time. | Waiting on the title screen for long enough will allow the player to play one of two stages that is an illusion. The first one has blocks in the shape of a [[Fire Flower]], but when the camera is turned they form a [[Super Star]]. The second one shows an image of [[World 1-1 (Super Mario Bros.)|World 1-1]] that appears to be sunken in, but is actually pointing outwards. These stages can be exited at any time. | ||
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==Luigi and Rosalina Sightings== | ==Luigi and Rosalina Sightings== | ||
{{main|List of Luigi and Rosalina sightings in Captain Toad: Treasure Tracker}} | {{main|List of Luigi and Rosalina sightings in Captain Toad: Treasure Tracker}} | ||
Like with ''[[Super Mario 3D World]]'', ''Captain Toad: Treasure Tracker'' features [[8-bit character|Pixel Luigis]] hidden in various parts of the game, despite not being released in the [[Year of Luigi]]. In addition, a select few levels feature [[8-bit character| | Like with ''[[Super Mario 3D World]]'', ''Captain Toad: Treasure Tracker'' features [[8-bit character|Pixel Luigis]] hidden in various parts of the game, despite not being released in the [[Year of Luigi]]. In addition, a select few levels feature [[8-bit character|Pixel Rosalinas]] as well. | ||
==Development== | ==Development== | ||
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Marty Silva of IGN gave the game an 8.2/10, criticizing what he believed to be an over-reliance of the GamePad at times, stating "The problem here is that it's controlled both through the right stick and the GamePad's gyrosensor, and the sensor can't be turned off, so I found the camera spinning out of control whenever I moved my wrists. Also, if you're playing only off the GamePad, messages and touch-screen prompts have a tendency to pop up and really obscure your view at important moments." Otherwise, he was praising of the game, mostly to the charm, visuals, and sense of discovery.<ref>{{cite|language=en|author=Silva, Marty|url=www.ign.com/articles/2014/12/01/captain-toad-treasure-tracker-review|title=Review: ''Captain Toad: Treasure Tracker''|date=December 1, 2014|publisher=IGN|accessdate=May 21, 2018}}</ref> Arthur Gies of Polygon gave the game of 8.5/10, and was similarly critical of camera issues, claiming they "transcended my crankiness and felt like actual problems", but praised the characters' "outrageous cuteness", remarking "Nintendo games explore their root mechanics thoroughly, finding fun through solid execution and exploration of the idea. Using that as a verb, ''Captain Toad'' Nintendos. It Nintendos hard."<ref>{{cite|author=Gies, Arthur|url=www.polygon.com/2014/12/1/7312633/captain-toad-treasure-tracker-review-wii-u|title=Review: ''Captain Toad: Treasure Tracker''|date=December 1, 2014|publisher=Polygon|language=en|accessdate=July 2, 2024}}</ref> Chris Carter of Destructoid gave the game an 8/10, and was also similarly praising of the limited focus on Captain Toad and Toadette, stating "No other Mario characters are jumping out and stealing the spotlight here -- it's just the two aforementioned characters and their thirst for treasure that fuels the game." He was, however, critical of a few levels, and for what he opined as little to offer for players who did not like puzzle platformers.<ref>{{cite|author=Carter, Chris|language=en|url=www.destructoid.com/reviews/review-captain-toad-treasure-tracker|title=Review: ''Captain Toad: Treasure Tracker''|publisher=Destructoid|accessdate=July 2, 2024}}</ref> | Marty Silva of IGN gave the game an 8.2/10, criticizing what he believed to be an over-reliance of the GamePad at times, stating "The problem here is that it's controlled both through the right stick and the GamePad's gyrosensor, and the sensor can't be turned off, so I found the camera spinning out of control whenever I moved my wrists. Also, if you're playing only off the GamePad, messages and touch-screen prompts have a tendency to pop up and really obscure your view at important moments." Otherwise, he was praising of the game, mostly to the charm, visuals, and sense of discovery.<ref>{{cite|language=en|author=Silva, Marty|url=www.ign.com/articles/2014/12/01/captain-toad-treasure-tracker-review|title=Review: ''Captain Toad: Treasure Tracker''|date=December 1, 2014|publisher=IGN|accessdate=May 21, 2018}}</ref> Arthur Gies of Polygon gave the game of 8.5/10, and was similarly critical of camera issues, claiming they "transcended my crankiness and felt like actual problems", but praised the characters' "outrageous cuteness", remarking "Nintendo games explore their root mechanics thoroughly, finding fun through solid execution and exploration of the idea. Using that as a verb, ''Captain Toad'' Nintendos. It Nintendos hard."<ref>{{cite|author=Gies, Arthur|url=www.polygon.com/2014/12/1/7312633/captain-toad-treasure-tracker-review-wii-u|title=Review: ''Captain Toad: Treasure Tracker''|date=December 1, 2014|publisher=Polygon|language=en|accessdate=July 2, 2024}}</ref> Chris Carter of Destructoid gave the game an 8/10, and was also similarly praising of the limited focus on Captain Toad and Toadette, stating "No other Mario characters are jumping out and stealing the spotlight here -- it's just the two aforementioned characters and their thirst for treasure that fuels the game." He was, however, critical of a few levels, and for what he opined as little to offer for players who did not like puzzle platformers.<ref>{{cite|author=Carter, Chris|language=en|url=www.destructoid.com/reviews/review-captain-toad-treasure-tracker|title=Review: ''Captain Toad: Treasure Tracker''|publisher=Destructoid|accessdate=July 2, 2024}}</ref> | ||
{| class="wikitable | {| class="wikitable reviews" | ||
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews | !colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews | ||
|-style="background-color:#E6E6E6;" | |-style="background-color:#E6E6E6;" | ||
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[[Category:Platforming games]] | [[Category:Platforming games]] | ||
[[Category:Puzzle games]] | [[Category:Puzzle games]] | ||