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{{space infobox
{{space-infobox
|image=[[File:MP9 Captain Space.png|100px]]
|image=MP9 Captain Space.png
|width=100px
|purpose=Triggers a Captain Event.
|purpose=Triggers a Captain Event.
|first_appearance=''[[Mario Party 9]]'' ([[List of games by date#2012|2012]])
|first_appearance=''[[Mario Party 9]]'' ([[2012]])
}}
}}
The '''Captain Event Space''' is a [[Space (Mario Party series)|space]] appearing in ''[[Mario Party 9]]''. When landed on, a board-specific Captain Event occurs. These spaces are mandatory spaces, meaning that the Captain always stops on these spaces regardless of how many spaces they have left to move, and leftover moves are ignored. [[Toad Road]], [[Bob-omb Factory]], and [[Boo's Horror Castle]] have one Captain Event Space, [[Magma Mine]] (technically) and [[Blooper Beach]] have multiple Captain Event Spaces with one Captain Event, and [[Bowser Station]] has multiple Captain Event Spaces with different events. During each event, players have the opportunity to collect [[Mini Star]]s, with the captain at the time the space is landed on having some form of control.
The '''Captain Event Space''' is a space appearing in ''[[Mario Party 9]]''. When landed on, a board-specific Captain Event is initiated. These spaces are mandatory spaces, meaning that the Captain always stops on these spaces regardless of how many spaces he or she has left to move. [[Toad Road]], [[Bob-omb Factory]], and [[Boo's Horror Castle]] have one Captain Event Space, [[Magma Mine]] (technically) and [[Blooper Beach]] have multiple Captain Event Spaces with one Captain Event, and [[Bowser Station]] has multiple Captain Event Space with different events. During each event, players have the opportunity to collect [[Mini Star]]s, with the captain at the time the space is landed on having some form of control.
 
The [[Special Event Space]] in ''[[Mario Party: Island Tour]]'' and ''[[Mario Party 10]]'' looks and behaves identically to the Captain Event Space.


==Captain Events==
==Captain Events==
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|[[Bob-omb Factory]]
|[[Bob-omb Factory]]
|[[Bob-omb Factory#Side-by-Side Zone|Side-by-Side Zone]]
|[[Bob-omb Factory#Side-by-Side Zone|Side-by-Side Zone]]
|Players use side by side vehicles to cross this portion of the board. The captain selects who rides in what section of the vehicle. The players then roll dice to determine how far the entire group moves. Scattered along the paths are several Mini Stars. The [[Event Space]]s along the path cause the Mini Stars to move one path to the left. The event ends when players reach the end. A player can earn as much as 18 Mini Stars in this event.
|Players use side by side vehicles to cross this portion of the board. The captain selects who rides in what section of the vehicle. The players then roll dice to determine how far the entire group moves. Scattered along the paths are several Mini Stars. The [[Event Space]]s along the path cause the Mini Stars to move one path to the left. The event ends when players reach the end.
|-
|-
|[[Boo's Horror Castle]]
|[[Boo's Horror Castle]]
|[[Boo's Horror Castle#Scaredy Rat Race|Scaredy Rat Race]]
|[[Boo's Horror Castle#Scaredy Rat Race|Scaredy Rat Race]]
|A [[Scaredy Rat]] steals two, three, or four Mini Stars from each player, based on the number of players. The players then must roll Dice Blocks to catch up to the rat and reclaim the Mini Stars. The captain selects who rolls each turn. Before a player takes a turn, the Scaredy Rat rolls a [[1-2-3 Dice Block]]. Scattered along the path are Dash Spaces. The event ends when either the rat escapes or a player catches up to it. The player that manages to catch the Scaredy Rat claims all the Mini Stars.
|A [[Scaredy Rat]] steals Mini Stars from each player. The players then must roll Dice Blocks to catch up to the rat and reclaim the Mini Stars. The captain selects who rolls each turn. Before a player takes a turn, the Scaredy Rat rolls a [[1-2-3 Dice Block]]. Scattered along the path are Dash Spaces. The event ends when either the rat escapes or a player catches up to it. The player that manages to catch the Scaredy Rat claims all the Mini Stars.
|-
|-
|[[Blooper Beach]]
|[[Blooper Beach]]
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|[[Magma Mine]]
|[[Magma Mine]]
|[[Magma Mine#Dice Block Chicken|Dice Block Chicken]]
|[[Magma Mine#Dice Block Chicken|Dice Block Chicken]]
|Players attempt to earn the Mini Stars along the path by rolling Dice Blocks but without going over the edge on the end of the path. If this occurs, they lose all their Mini Stars procured during the event. The captain may also choose to stop the event before the players roll. The event ends when either this occurs, the captain falls off the ledge, or they have collected all the Mini Stars along their path. The event can also end if the Captain gives up, thinking they will lose the Captain Event.
|Players attempt to earn the Mini Stars along the path by rolling Dice Blocks but without going over the edge on the end of the path. If this occurs, they lose all their Mini Stars procured during the event. The captain may also choose to stop the event before the players roll. The event ends when either this occurs, the captain falls off the ledge, or he or she has collected all the Mini Stars along their path. The event can also end if the Captain gives up, thinking he/she will lose the Captain Event.
|-
|-
|rowspan="3"|[[Bowser Station]]
|rowspan="3"|[[Bowser Station]]
|[[Bowser Station#Heart Star Colony|Heart Star Colony]]
|[[Bowser Station#Heart Star Colony|Heart Star Colony]]
|The three players first roll a dice block with either a red, green, or blue heart on it. The captain then rolls a Dice Block with the same possibilities on it three times. If any player's roll matches the captain's, both the captain and that player earn two Mini Stars. The amount of Mini Stars also raises if multiple player's rolls match the captain's. If there are less than 4 players, [[Mechakoopa]]s will take the empty spots.
|The three players first roll a dice block with either a red, green, or blue heart on it. The captain then rolls a Dice Block with the same possibilities on it three times. If any player's roll matches the captain's, both the captain and that player earn two Mini Stars. The amount of Mini Stars also raises if multiple player's rolls match the captain's.
Sometimes, at the end, [[Bowser Jr.]] will appear, and after all players roll their Dice Blocks again, he rolls his Dice Block, and if Bowser Jr. matches any player's, those players earn two Mini Ztars.
|-
|-
|[[Bowser Station#Bingo Colony|Bingo Colony]]
|[[Bowser Station#Bingo Colony|Bingo Colony]]
|Players roll a 1-10 Dice Block to light up the spaces on the board. The space lit up depends on the player's roll. The player who rolls each time is selected by the captain. Once three spaces in any direction are lit up, the player obtains a bingo, and earns Mini Stars equal to the number of spaces in the bingo(s) times three. If the player rolls a 10 or already lit up number on the Dice Block, their turn will be skipped and the next player will roll the 1-10 Dice Block via. The Captain chooses the order.
|Players roll a 1-10 Dice Block to light up the spaces on the board. The space lit up depends on the player's roll. The player who rolls each time is selected by the captain. Once three spaces in any direction are lit up, the player obtains a bingo, and earns Mini Stars equal to the number of spaces in the bingo(s) times three. If the player rolls a 10 on the 1-10 Dice Block, their turn will be skipped and the next player will roll the 1-10 Dice Block via. The order the Captain choose.
Sometimes, just after one space in one row left to be lit up, Bowser will appear and turn Bingo Colony into Dark Bingo Colony, which means if someone gets the bingo, they lose Mini Stars instead.
|-
|-
|[[Bowser Station#Speed Star Colony|Speed Star Colony]]
|[[Bowser Station#Speed Star Colony|Speed Star Colony]]
|Players travel along paths to attempt to earn the ten Mini Stars at the end. The paths the players take are assigned by the captain, and vary in length. Scattered along all but the shortest path are Dash Spaces and small groups of Mini Stars. The event ends once a player obtains the Mini Stars at the end of the path. If more than 1 player obtains the Mini Stars at the end of the paths at the same time, the players will all get 10 Mini Stars.
|Players travel along paths to attempt to earn the ten Mini Stars at the end. The paths the players take are assigned by the captain, and vary in length. Scattered along all but the shortest path are Dash Spaces and small groups of Mini Stars. The event ends once a player obtains the Mini Stars at the end of the path. If more than 1 player obtains the Mini Stars at the end of the paths at the same time, the players will both get 10 Mini Stars.
Sometimes Bowser appears and replaces a random player's Dice Block with a 1-2-3 Dice Block or a 0-1 Dice Block.
|-
|-
|[[DK's Jungle Ruins]]
|[[DK's Jungle Ruins]]
|[[DK's Jungle Ruins#Barrel Choice|Barrel Choice]]
|[[DK's Jungle Ruins#Barrel Choice|Barrel Choice]]
|Varying amounts of [[Banana]]s are placed inside four barrels, which are then shuffled. The captain then assigns the barrels to each player. Diddy Kong distracts then later, Donkey Kong and Diddy Kong distract and [[Z-Banana]]s are put inside one barrel. The player who gets the most is congratulated.  
|Varying amounts of [[Banana]]s are placed inside four barrels, which are then shuffled. The captain then assigns the barrels to each player.
|-
|-
|}
|}
 
<br clear=all>
==Names in other languages==
{{foreign names
|Spa=Casilla de capitán
|FreA=Case mission du capitaine
|FreAM=Captain's Mission Space
|FreE=Case mission
|FreEM=Mission Space
|Chi=隊長事件格
|ChiR=Duìzhǎng Shìjiàn Gé
|ChiM=Captain Event Space
|Ita=Spazio capogruppo
|ItaM=Captain space
}}
 
{{MP9}}
{{MP9}}
[[Category:Mario Party 9 spaces]]
[[Category:Mario Party 9]]
[[Category:Spaces]]

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