Editing Capsule

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In ''[[Dr. Mario & Puzzle League]]'', the capsules are known as "vitamins". They appear in the ''Dr. Mario'' segment of the game. They behave the same way as in the first ''Dr. Mario'' game. Similar to ''Dr. Mario 64'', the preview image of the vitamin can toggled, this time with {{button|gba|l}} or {{button|gba|r}}.
In ''[[Dr. Mario & Puzzle League]]'', the capsules are known as "vitamins". They appear in the ''Dr. Mario'' segment of the game. They behave the same way as in the first ''Dr. Mario'' game. Similar to ''Dr. Mario 64'', the preview image of the vitamin can toggled, this time with {{button|gba|l}} or {{button|gba|r}}.


====''Dr. Mario Online Rx''====
====''Dr. Mario: Online Rx''====
In ''[[Dr. Mario Online Rx]]'', capsules behave similarly to previous ''Dr. Mario'' games. Starting from this game, instead of having only one capsule in preview, three capsules are in preview. Also starting from this game, capsules can instantly be dropped if the Quick Drop option is enabled, where pressing up will result in the capsule landing faster than if down is held to drop it. In multiplayer games, the previewed capsules are in a separate container instead of being at the top of the bottle, resulting in new capsules being thrown into the bottle instead of being dropped, thus having a longer cooldown between a capsule landing and a new capsule being introduced, compared to the multiplayer in previous games.
In ''[[Dr. Mario Online Rx]]'', capsules behave similarly to previous ''Dr. Mario'' games. Starting from this game, instead of having only one capsule in preview, three capsules are in preview. Also starting from this game, capsules can instantly be dropped if the Quick Drop option is enabled, where pressing up will result in the capsule landing faster than if down is held to drop it. In multiplayer games, the previewed capsules are in a separate container instead of being at the top of the bottle, resulting in new capsules being thrown into the bottle instead of being dropped, thus having a longer cooldown between a capsule landing and a new capsule being introduced, compared to the multiplayer in previous games.


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====''Dr. Mario Express''====
====''Dr. Mario Express''====
In ''[[Dr. Mario Express]]'', capsules behave similarly to previous ''Dr. Mario'' games, and is controlled similarly to the Dr. Mario mode in its predecessor ''Dr. Mario Online Rx''. In Vs. CPU mode, Dr. Mario is present to throw the capsules into the bottle on the player's side, unlike in the other multiplayer modes in other games. The CPU still has a separate container where new capsule are added from.
In ''[[Dr. Mario Express]]'', capsules behave similarly to previous ''Dr. Mario'' games, and is controlled similarly to the Dr. Mario mode in its predecessor ''Dr. Mario: Online Rx''. In Vs. CPU mode, Dr. Mario is present to throw the capsules into the bottle on the player's side, unlike in the other multiplayer modes in other games. The CPU still has a separate container where new capsule are added from.


====''Dr. Luigi''====
====''Dr. Luigi''====

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