Editing Cape Mario

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 14: Line 14:
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
[[File:Twin Bridges.png|thumb|left|200px|The result of using a Cape Feather]]
[[File:Twin Bridges.png|thumb|left|200px|The result of using a Cape Feather]]
In ''Super Mario World'', the Caped form's abilities are much like those of [[Raccoon Mario]] before it, which in fact was [[List of Super Mario World pre-release and unused content|originally]] going to be in the game. The Caped form can be obtained by getting a [[Cape Feather]]. The '''Cape''' (or '''Magic Cape''')<ref>''[[Prima Games|Playing With Super Power: Nintendo Super NES Classics eGuide]]'', ''Super Mario World'' Characters Tab.</ref> allows Mario (or Luigi) to [[fly]] indefinitely through levels and attack enemies by spinning it around (when the player presses {{button|snes|X}} or {{button|snes|Y}}).
In ''Super Mario World'', the cape form's abilities are much like [[Raccoon Mario]] before it, which in fact was [[List of Super Mario World pre-release and unused content|originally]] going to be in the game. The cape form can be obtained by getting a [[Cape Feather]]. The '''Cape''' (or '''Magic Cape''')<ref>''[[Prima Games|Playing With Super Power: Nintendo Super NES Classics eGuide]]'', ''Super Mario World'' Characters Tab.</ref> allows Mario (or Luigi) to [[fly]] indefinitely through levels and attack enemies by spinning it around (using {{button|snes|X}} or {{button|snes|Y}}).


If the player holds down either {{button|snes|A}} or {{button|snes|B}} while falling with Caped Mario, the player can float down slowly. Also, if Mario [[dash|run]]s at maximum speed and then the player presses and holds {{button|snes|A}} to [[Spin Jump|cape-spin]], Mario [[jump]]s very high, as if he were flying.
If the player holds down either {{button|snes|A}} or {{button|snes|B}} while falling with Caped Mario, the player can float down slowly. Also, if Mario [[dash|run]]s at maximum speed and then the player presses and holds {{button|snes|A}} to [[Spin Jump|cape-spin]], Mario [[jump]]s very high, as if he were flying.


Flight is done by running until Mario spreads out his arms, then jumping while holding {{button|snes|Y}}; the initial height depends on how long {{button|snes|B}} was held. Pressing forward on {{button|snes|Pad}} mid-flight makes Mario descend and speed up, while pressing backward on {{button|snes|Pad}} makes him ascend; greater descents generally lead to higher ascents. Mario can also bounce off stomp-able enemies mid-flight. If the player does a '''fast dive'''<ref name=manual>{{cite|language=en-us|publisher=Nintendo of America|title=''Super Mario World'' instruction booklet|page=16|date=1991}}</ref> during flight and slams the ground, it causes a ground shake that instantly defeats all onscreen enemies. If Caped Mario glides more gently towards the ground, he can perform a '''Body Press'''<ref name=manual/> (also called the '''Sliding Cape Attack''').<ref>{{cite|language=en-us|date=August 1991|title=Nintendo ''[[Mario Mania]]'' Player's Guide|page=52|publisher=Nintendo of America}}</ref> If Caped Mario touches an enemy while flying, he automatically cape-spins in midair and falls, instead of taking damage. When the player releases {{button|snes|Y}} and holds {{button|snes|B}}, Mario can stop flying and glide down slowly. After the Cape has attached to Mario's shoes and inflated, he can turn around by spinning mid-flight when the player presses {{button|snes|X}} if {{button|snes|Y}} is being used to fly, or vice versa. If Mario climbs a climbable object while flying, he retains the properties of flight.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20201105122601/https://www.suppermariobroth.com/post/633609656174067712|publisher=Supper Mario Broth|date=November 1, 2020|title=In Super Mario World, properties of flight are conserved while climbing. If Mario clings to a climbable surface while flying, he will resume flying as soon as he lets go. In addition, he retains the extra hit that flight normally grants, as seen near the end of the footage where he is hit by a Koopa Troopa but does not lose his Cape Mario form. Thus, it is advisable to always start flying before clinging to ropes and fences if possible.|accessdate=June 5, 2024}}</ref>
Flight is done by running until Mario spreads out his arms, then jumping while holding {{button|snes|Y}}; the initial height depends on how long {{button|snes|B}} was held. Pressing forward on {{button|snes|Pad}} mid-flight makes Mario descend and speed up, while pressing backward makes him ascend; greater descents generally lead to higher ascents. Mario can also bounce off stomp-able enemies mid-flight. If the player does a '''fast dive'''<ref name=manual>{{cite|language=en-us|publisher=Nintendo of America|title=''Super Mario World'' instruction booklet|page=16|date=1991}}</ref> during flight and slams the ground, it causes a ground shake that instantly defeats all onscreen enemies. If Caped Mario glides more gently towards the ground, he can perform a '''Body Press'''<ref name=manual/> (also called the '''Sliding Cape Attack''').<ref>{{cite|language=en-us|date=August 1991|title=Nintendo ''[[Mario Mania]]'' Player's Guide|page=52|publisher=Nintendo of America}}</ref> If Caped Mario touches an enemy while flying, he automatically cape-spins in midair and falls, instead of taking damage. By releasing {{button|snes|Y}} and holding {{button|snes|B}}, Mario can stop flying and glide down slowly. After the Cape has attached to Mario's shoes and inflated, he can turn around by spinning mid-flight when the player presses {{button|snes|X}} if {{button|snes|Y}} is being used to fly, or vice versa. If Mario climbs a climbable object while flying, he retains the properties of flight.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20201105122601/https://www.suppermariobroth.com/post/633609656174067712|publisher=Supper Mario Broth|date=November 1, 2020|title=In Super Mario World, properties of flight are conserved while climbing. If Mario clings to a climbable surface while flying, he will resume flying as soon as he lets go. In addition, he retains the extra hit that flight normally grants, as seen near the end of the footage where he is hit by a Koopa Troopa but does not lose his Cape Mario form. Thus, it is advisable to always start flying before clinging to ropes and fences if possible.|accessdate=June 5, 2024}}</ref>
   
   
In the [[Super Mario World: Super Mario Advance 2|GBA version]], Mario can no longer turn around mid-flight, as there is only one run button. Also, Luigi flies higher and more slowly than Mario.
In the [[Super Mario World: Super Mario Advance 2|GBA version]], Mario can no longer turn around mid-flight, as there is only one run button. Also, Luigi flies higher and more slowly than Mario.
Line 39: Line 39:


===''Super Mario Adventures''===
===''Super Mario Adventures''===
In the ''[[Super Mario Adventures]]'' comic, when [[Princess Peach|Princess Toadstool]] is kidnapped and taken to the Koopaling's Castle, she escapes and finds a cape in [[Wendy|Wendy O. Koopa]]'s bedroom. Toadstool falls out the window, still holding the cape, and accidentally uses it. She flies across the moat when Mario flies right past her on a [[Bullet Bill]], making Toadstool lose control and crash in the forest. [[Toad]] later uses the cape to fly through the pipe he, Mario, Luigi, and Toadstool originally came from and assemble a rescue team.
In the ''[[Super Mario Adventures]]'' comic, when [[Princess Peach|Princess Toadstool]] is kidnapped and taken to the Koopaling's Castle, she escapes and finds a cape in [[Wendy O. Koopa]]'s bedroom. Toadstool falls out the window, still holding the cape, and accidentally uses it. She flies across the moat when Mario flies right past her on a [[Bullet Bill]], making Toadstool lose control and crash in the forest. [[Toad]] later uses the cape to fly through the pipe he, Mario, Luigi, and Toadstool originally came from and assemble a rescue team.


===''Super Mario-kun''===
===''Super Mario-kun''===
Line 97: Line 97:
|Dut=Cape-Mario
|Dut=Cape-Mario
|DutM=Cape Mario
|DutM=Cape Mario
|Fre=Mario cape<ref>''[[Super Mario-kun|Super Mario: Manga Adventures]]''. Volume 9, page 16</ref><br>Mario-cape
|Fre=Mario cape<br>Mario-cape <small>(''Super Mario Maker'')</small>
|FreN=''Super Mario Maker''
|FreM=Cape Mario
|FreM=Cape Mario
|Ger=Cape-Mario
|Ger=Cape-Mario
Line 106: Line 105:
|PorA=Mario com Capa<ref>{{cite|deadlink=y|archive=web.archive.org/web/20210719091730/https://datassette.nyc3.cdn.digitaloceanspaces.com/manuais/super_mario_world_br.pdf|title=''Super Mario World'' Brazilian instruction booklet|format=PDF|page=11}}</ref>
|PorA=Mario com Capa<ref>{{cite|deadlink=y|archive=web.archive.org/web/20210719091730/https://datassette.nyc3.cdn.digitaloceanspaces.com/manuais/super_mario_world_br.pdf|title=''Super Mario World'' Brazilian instruction booklet|format=PDF|page=11}}</ref>
|PorAM=Mario with Cape
|PorAM=Mario with Cape
|PorA2=Mario Capa <ref>{{cite|quote=Quando você pega uma dessas plumas, o Mario se transforma em Mario Capa, com uma charmosa capa amarela.|url=archive.org/details/supermariobrosofilmeguia/page/n9/mode/2up|title=Guia do filme do Mario|format=PDF|language=pt-br}}</ref>
|PorA2=Mario Capa <ref>{{cite|quote=Quando você pega uma dessas plumas, o Mario se transforma em Mario Capa, com uma charmosa capa amarela.|url=archive.org/details/supermariobrosofilmeguia/page/n9/mode/2up|title=Guia do filme do Mario|format=PDF|language=pt-br}}</ref> <small>(''The Super Mario Bros. Movie'' guidebook)</small>
|PorA2N=''The Super Mario Bros. Movie'' guidebook
|PorA2M=Cape Mario
|PorA2M=Cape Mario
|PorE=Mario Capa
|PorE=Mario Capa

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: