Editing Cap Throw

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 15: Line 15:
The '''Cap Throw''' is a move introduced in ''[[Super Mario Odyssey]]''. The move involves [[Mario]] spinning around and throwing [[Cappy]] forward when the player presses {{button|switch|Y}} or shakes one of {{button|switch|joy-con}} or {{button|switch|pro}}. Cappy spins around as long as he is in the air, then returns to Mario like a boomerang. Mario can throw Cappy to perform several actions. Cappy can hit enemies and [[block]]s and collect [[coin]]s. He can interact with other objects, such as pulling [[Lever Switch]]es and [[stump|post]]s. Some objects allow Cappy to pass through them, while others prompt him to begin returning. Some objects, such as [[cactus|cacti]] and [[Rock (Super Mario series)|rock]]s, bounce away from Cappy. This is extended to certain projectiles, such as [[fireball]]s. The Cap Throw can be considered the ''Odyssey'' equivalent of Mario's basic attack moves from prior 3D games of the [[Super Mario (franchise)|''Super Mario'' franchise]], such as the [[spin]] and [[kick|Jump Kick]].
The '''Cap Throw''' is a move introduced in ''[[Super Mario Odyssey]]''. The move involves [[Mario]] spinning around and throwing [[Cappy]] forward when the player presses {{button|switch|Y}} or shakes one of {{button|switch|joy-con}} or {{button|switch|pro}}. Cappy spins around as long as he is in the air, then returns to Mario like a boomerang. Mario can throw Cappy to perform several actions. Cappy can hit enemies and [[block]]s and collect [[coin]]s. He can interact with other objects, such as pulling [[Lever Switch]]es and [[stump|post]]s. Some objects allow Cappy to pass through them, while others prompt him to begin returning. Some objects, such as [[cactus|cacti]] and [[Rock (Super Mario series)|rock]]s, bounce away from Cappy. This is extended to certain projectiles, such as [[fireball]]s. The Cap Throw can be considered the ''Odyssey'' equivalent of Mario's basic attack moves from prior 3D games of the [[Super Mario (franchise)|''Super Mario'' franchise]], such as the [[spin]] and [[kick|Jump Kick]].


When Mario stands near many kinds of objects and enemies Cappy can interact with, a white arrow with a wide top floats above the object. This arrow resembles a hat. Certain [[Warp Door|door]]s have gold hats on the front, continuing the motif as they are opened with a Cap Throw. The door of the [[Odyssey]] has a white hat design, functioning similarly.
When Mario stands near many kinds of objects and enemies Cappy can interact with, a white arrow with a wide top floats above the object. This arrow resembles a hat. Certain [[door]]s have gold hats on the front, continuing the motif as they are opened with a Cap Throw. The door of the [[Odyssey]] has a white hat design, functioning similarly.


Cappy's path is affected by walls, and a wall can prevent Cappy from leaving Mario's grip. Such a throw can still inflict damage, so it can be used next to blocks. While returning, if Cappy is separated from Mario by a wall, Cappy attempts to move around the wall. If the wall is made of [[Brick Block]]s, he breaks through any number of Brick Blocks in the way without rebounding to return to Mario. If these actions still cannot get Cappy to return, the game eventually silently teleports Cappy directly to Mario.
Cappy's path is affected by walls, and a wall can prevent Cappy from leaving Mario's grip. Such a throw can still inflict damage, so it can be used next to blocks. While returning, if Cappy is separated from Mario by a wall, Cappy attempts to move around the wall. If the wall is made of [[Brick Block]]s, he breaks through any number of Brick Blocks in the way without rebounding to return to Mario. If these actions still cannot get Cappy to return, the game eventually silently teleports Cappy directly to Mario.

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: