Editing Canopy Chaos
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==Overview== | ==Overview== | ||
[[File:Canopy Chaos2.jpg|220px|thumb|left|DK and [[Cranky Kong]] approaching an [[Archy]]]] | [[File:Canopy Chaos2.jpg|220px|thumb|left|DK and [[Cranky Kong]] approaching an [[Archy]]]] | ||
The level starts out in a rainforest similar to the one seen at the end of [[Shipwreck Shore]]. DK and [[Dixie Kong]] will go through it until finding another barrel, this one with the ability to bring in [[Cranky Kong]] (who switches out with Dixie). [[Professor Chops]] will then inform the player that they can bounce on surfaces by double-tapping the A button, which can sometimes break or hammer down objects. After defeating an [[Archy]] who shoots flying | The level starts out in a rainforest similar to the one seen at the end of [[Shipwreck Shore]]. DK and [[Dixie Kong]] will go through it until finding another barrel, this one with the ability to bring in [[Cranky Kong]] (who switches out with Dixie). [[Professor Chops]] will then inform the player that they can bounce on surfaces by double-tapping the A button, which can sometimes break or hammer down objects. After defeating an [[Archy]] who shoots flying fishes, the Kongs will bounce up a series of treetops leading up and containing enemies such as [[Monocle Monica]]s, [[Wild Wendell]]s, and [[Archy|Archie]]s, followed by some [[Barrel Cannon]]s that blast them to a new area, this one similar to the forest below, except with several spike platforms that can be avoided by using the bounce move. At a waterwheel-powered sliding platform, like the one where the letter "K" was found, Professor Chops will remind the player that they can avoid and go under objects by doing a roll. After avoiding a row of spinning fans using the move, DK and Cranky use more Barrel Cannons to get to a higher area with a checkpoint and more treetops, as well as several [[Thug Slug]]s and the last letter. Following another series of cannons (where the shot must be timed correctly to avoid hitting a spinning gear), the Kongs will go to a platform with the [[Slot Machine Barrel]], ending the level. | ||
{{br|left}} | {{br|left}} | ||
===Secret exit=== | ===Secret exit=== | ||
[[File:Cranky's pick up.png|thumb|Cranky Kong near his phonograph]] | [[File:Cranky's pick up.png|thumb|Cranky Kong near his phonograph]] | ||
[[Cranky Kong|Cranky]] or [[Dixie Kong]] are required for this | [[Cranky Kong|Cranky]] or [[Dixie Kong]] are required for this secret exit. At the end of the level, Cranky or Dixie will need to utilise the crate on the right and high jump to the platforms above the [[Slot Machine Barrel]]. A hidden area with a portal will reveal itself once high enough. Through the portal is a small room containing the secret Slot Machine Barrel. | ||
Of note is that [[Cranky Kong]]'s phonograph from the original ''[[Donkey Kong Country]]'' makes a reappearance in this hidden area. When a [[Ground Pound|ground pound]] is done near the phonograph, it starts playing the main theme of the arcade ''[[Donkey Kong (game)|Donkey Kong]]''. This is a nod to the opening sequence of ''Donkey Kong Country''. | Of note is that [[Cranky Kong]]'s phonograph from the original ''[[Donkey Kong Country]]'' makes a reappearance in this hidden area. When a [[Ground Pound|ground pound]] is done near the phonograph, it starts playing the main theme of the arcade ''[[Donkey Kong (game)|Donkey Kong]]''. This is a nod to the opening sequence of ''Donkey Kong Country''. | ||
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*K: On a watermill to the right of a Monocle Monica. | *K: On a watermill to the right of a Monocle Monica. | ||
*O: On a small treetop, guarded by an enemy Archy. | *O: On a small treetop, guarded by an enemy Archy. | ||
*N: To the right of two Monocle Monicas, in between two | *N: To the right of two Monocle Monicas, in between two vines. | ||
*G: To the right of a vine after the second bonus room. | *G: To the right of a vine after the second bonus room. | ||