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{{about|the objects from the '' | {{merge from|Kannon (cannon)}} | ||
{{split|Cannon|Red Cannon|Giant cannon}} | |||
{{about|the objects from the ''Mario'' franchise that fire projectiles|the enemies named Cannons in ''[[Super Princess Peach]]''|[[Kaboomba]]|other uses of the term "cannon"|[[Cannon (disambiguation)]]}} | |||
{{species infobox | {{species infobox | ||
|image=[[File:Cannonball SMR.png]]<br>Artwork from '' | |image=[[File:Cannonball SMR.png]]<br>Artwork of a Cannon from ''Super Mario Run''. | ||
|first_appearance=''[[Super Mario Bros. | |first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]]) | ||
|latest_appearance=''[[Mario | |latest_appearance=''[[Mario Golf: Super Rush]]'' ([[List of games by date#2021|2021]]) | ||
| | |relatives=[[Cannonball]] | ||
|comparable=[[Bill Blaster | |comparable=[[Bill Blaster]] | ||
}} | }} | ||
{{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}} | {{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}} | ||
'''Cannons''' | '''Cannons''' are used to fire all kinds of projectiles in the [[Mario (franchise)|''Mario'' franchise]], including other characters. They have a more generic appearance and use than the [[Bill Blaster]]s which specifically shoot out only [[Bullet Bill]]s. Cannons are usually part of the environment and cannot be destroyed. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros. 3''==== | ====''Super Mario Bros. 3''==== | ||
[[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both | [[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both NES and ''[[Super Mario All-Stars]]'').]] | ||
Cannons | [[File:SMB3RotatingCannon-NESandSMAS.png|thumb|left|A rotating cannon on the ceiling in ''Super Mario Bros. 3'' (both NES and All-Stars).]] | ||
Cannons make their first appearance in ''[[Super Mario Bros. 3]]'' in the [[airship]] levels. Unlike [[Bill Blaster]]s, which shoot [[Bullet Bill]]s straight ahead, fixed cannons shoot their [[cannonball]]s diagonally. They are found on floors and ceilings and continue firing when touched. There are also rotating versions of the cannons, which fire in two directions at a time, then rotate at a 45° angle. There are also mortars that eject [[Bob-omb]]s at short distances. | |||
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====''Super Mario 64'' / ''Super Mario 64 DS''==== | ====''Super Mario 64'' / ''Super Mario 64 DS''==== | ||
[[File:SM64 BoB Cannon inside.png|x150px|thumb|left|[[Mario]] aiming with a cannon in ''Super Mario 64'']] | [[File:SM64 BoB Cannon inside.png|x150px|thumb|left|[[Mario]] aiming with a cannon in ''Super Mario 64'']] | ||
[[File:SM64 BoB Cannon.png|x150px|thumb]] | |||
| | |||
Cannons, this time colored blue, are a vital gameplay element in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. There is at least one cannon found in ten levels in these games, as well as one secret stage. Each of the cannons that can be found throughout the games is under the control of [[Bob-omb Buddy|Bob-omb Buddies]]. The player must successfully locate and talk to the Bob-omb Buddies in each level in order to access the cannon or cannons for that particular level. Until they do, the cannons remain covered by a metal hatch with a picture of a Bob-omb Buddy on it, and are inaccessible. The location of each Bob-omb Buddy becomes increasingly difficult to find as [[Mario]] progresses through the game. | Cannons, this time colored blue, are a vital gameplay element in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. There is at least one cannon found in ten levels in these games, as well as one secret stage. Each of the cannons that can be found throughout the games is under the control of [[Bob-omb Buddy|Bob-omb Buddies]]. The player must successfully locate and talk to the Bob-omb Buddies in each level in order to access the cannon or cannons for that particular level. Until they do, the cannons remain covered by a metal hatch with a picture of a Bob-omb Buddy on it, and are inaccessible. The location of each Bob-omb Buddy becomes increasingly difficult to find as [[Mario]] progresses through the game. | ||
When a cannon has been unlocked, the metal hatch slides away, revealing a square hole in the ground. In order to use the cannon, Mario needs to only drop down into this hole. The cannon then rises out of the hole, and the player can use it to fire Mario to previously unreachable areas. When Mario has entered a cannon, a targeting reticle appears on the screen, allowing the player to aim the cannon where they want Mario to go. Once the cannon is locked on target, the player must press the {{button|n64|A}} button to fire (or {{button|ds|B}} in the remake). The player should aim slightly higher than the area they wish to shoot Mario to, as the height of Mario's trajectory tends to gradually decrease after he is fired from the cannon. Mario will not take falling damage if he is fired from a cannon. If the player collects a [[Wing Cap]] before entering a cannon, the player can fly around as [[Wing Mario]] immediately after being fired from the cannon, without needing to perform a [[Triple Jump]] to take off first. Cannons cannot be unlocked until after the [[Big Bob-omb on the Summit|first mission]] is completed. | When a cannon has been unlocked, the metal hatch slides away, revealing a square hole in the ground. In order to use the cannon, Mario needs to only drop down into this hole. The cannon then rises out of the hole, and the player can use it to fire Mario to previously unreachable areas. When Mario has entered a cannon, a targeting reticle appears on the screen, allowing the player to aim the cannon where they want Mario to go. Once the cannon is locked on target, the player must press the {{button|n64|A}} button to fire (or {{button|ds|B}} in the remake). The player should aim slightly higher than the area they wish to shoot Mario to, as the height of Mario's trajectory tends to gradually decrease after he is fired from the cannon. Mario will not take falling damage if he is fired from a cannon. If the player collects a [[Wing Cap]] before entering a cannon, the player can fly around as [[Wing Mario]] immediately after being fired from the cannon, without needing to perform a [[Triple Jump]] to take off first. Cannons cannot be unlocked until after the [[Big Bob-omb on the Summit|first mission]] is completed. | ||
There is also a cannon outside the [[Peach's Castle|Mushroom Castle]], though it is covered by a small metal grate as opposed to a metal hatch. The cannon can be unlocked and used only after Mario has collected all 120 [[Power Star]]s in the game. When the cannon is used, the player is able to access the roof of the Mushroom Castle, where [[Yoshi]] and a hidden [[Wing Cap]] await. For the DS version, if 150 Power Stars are collected, Luigi can capture the green minigame rabbit from the roof. | There is also a cannon outside the [[Peach's Castle|Mushroom Castle]], though it is covered by a small metal grate as opposed to a metal hatch. The cannon can be unlocked and used only after Mario has collected all 120 [[Power Star]]s in the game. When the cannon is used, the player is able to access the roof of the Mushroom Castle, where [[Yoshi]] and a hidden [[Wing Cap]] await. For the DS version, if 150 Power Stars are collected, Luigi can capture the green minigame rabbit from the roof. | ||
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====''Super Mario Sunshine''==== | ====''Super Mario Sunshine''==== | ||
[[File:SMS Pinna Park Cannon.png|thumb|[[Mario]] running towards a cannon in [[Pinna Park]] with a [[Sunflower Kid]] in ''Super Mario Sunshine''.]] | [[File:SMS Pinna Park Cannon.png|thumb|[[Mario]] running towards a cannon in [[Pinna Park]] with a [[Sunflower Kid]] in ''Super Mario Sunshine''.]] | ||
In ''[[Super Mario Sunshine]]'', there are very few Cannons,<ref> | In ''[[Super Mario Sunshine]]'', there are very few Cannons,<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' [[Prima Games|Prima]] Official Strategy Guide. Page 13.</ref> most of which are operated by [[Monty Mole]]s. These cannons are completely red in color and have three openings from which multiple [[Bullet Bill]]s, [[Bull's-Eye Bill]]s, and [[Gold Bullet Bill]]s can be shot. They effectively take the place of [[Bill Blaster]]s in this regard. When Mario approaches the cannons, the Monty Moles cease firing Bullet Bills at him, and instead begin pelting Mario with multiple [[Bob-omb]]s, which Mario must diffuse (by spraying them) and then throw back at the mole to defeat it. | ||
The first cannon that is encountered in this game is found on the upper west side of [[Delfino Plaza]]. When [[Mario]] first comes across it, a [[Cannon Pianta|Pianta mechanic]] working inside it tells Mario that it is unfortunately out of order, and therefore unable to be used at the moment. However, after [[Shadow Mario]] has kidnapped [[Princess Peach]] and taken her to [[Pinna Park|Pinna Island]], the cannon becomes accessible, and Mario is able to use it to shoot himself to Pinna Island to pursue Shadow Mario. From this point on, the cannon continues to act as Mario's only means of transport to [[Pinna Park]], which he must return to every time he wishes to travel there. When Mario enters this cannon, he is automatically shot to the island, without needing to aim first. | The first cannon that is encountered in this game is found on the upper west side of [[Delfino Plaza]]. When [[Mario]] first comes across it, a [[Cannon Pianta|Pianta mechanic]] working inside it tells Mario that it is unfortunately out of order, and therefore unable to be used at the moment. However, after [[Shadow Mario]] has kidnapped [[Princess Peach]] and taken her to [[Pinna Park|Pinna Island]], the cannon becomes accessible, and Mario is able to use it to shoot himself to Pinna Island to pursue Shadow Mario. From this point on, the cannon continues to act as Mario's only means of transport to [[Pinna Park]], which he must return to every time he wishes to travel there. When Mario enters this cannon, he is automatically shot to the island, without needing to aim first. | ||
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The second cannon in the game can be found near the entrance to [[Pinna Park]], and is manned by a [[Monty Mole]]. In the episode "[[The Beach Cannon's Secret]]", Mario must dodge incoming [[Bullet Bill]]s and make his way to the cannon, where he must throw Bob-ombs at the Monty Mole to defeat it. After it has been defeated, Mario must enter the cannon's opening to complete a [[Super Mario Sunshine#Secret Level|Secret Level]] and return to Delfino Plaza. Mario can also use the Bullet Bills fired from the cannon as an opportunity to collect many [[Blue Coin]]s, which are hidden under baskets that can only be broken open by Bullet Bills. | The second cannon in the game can be found near the entrance to [[Pinna Park]], and is manned by a [[Monty Mole]]. In the episode "[[The Beach Cannon's Secret]]", Mario must dodge incoming [[Bullet Bill]]s and make his way to the cannon, where he must throw Bob-ombs at the Monty Mole to defeat it. After it has been defeated, Mario must enter the cannon's opening to complete a [[Super Mario Sunshine#Secret Level|Secret Level]] and return to Delfino Plaza. Mario can also use the Bullet Bills fired from the cannon as an opportunity to collect many [[Blue Coin]]s, which are hidden under baskets that can only be broken open by Bullet Bills. | ||
The third and final cannon in the game is found in [[Uncork the Waterfall|Episode 1]] of [[Noki Bay]]. In this episode, the cannon is positioned atop an extremely large | The third and final cannon in the game is found in [[Uncork the Waterfall|Episode 1]] of [[Noki Bay]]. In this episode, the cannon is positioned atop an extremely large cork, and continuously shoots out [[Glorpedo]]es which gradually fall down cliff faces and cause widespread pollution in the area. Mario must make his way to the top area of Noki Bay until he reaches the area with the cannon. Again, he must defuse Bob-ombs and then throw them back at the Monty Mole to defeat it. This time, the entire cannon explodes when defeated, and the cork blocking the waterfall is dislodged, releasing the [[Shine Sprite]] for that episode. | ||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== | ||
[[File:NSMBWarp Cannon.PNG|thumb|left|A Warp Cannon from ''New Super Mario Bros.'']] | [[File:NSMBWarp Cannon.PNG|thumb|left|A Warp Cannon from ''New Super Mario Bros.''.]] | ||
A type of | A type of Cannon called a [[Warp Cannon]] appears in ''[[New Super Mario Bros.]]''. These cannons blast [[Mario]] or [[Luigi]] to a different world. They are usually unlocked by finding a secret goal in a level. Another type of cannon called [[Pipe Cannon]]s appear, which, when entered, blast Mario or Luigi to an unreachable place in a level, similar to the slanted pipes from ''[[Super Mario World]]''. | ||
====''Super Mario Galaxy''==== | ====''Super Mario Galaxy''==== | ||
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|direction=horizontal | |direction=horizontal | ||
|image1=SMG Cannon Firing Cannonball.png | |image1=SMG Cannon Firing Cannonball.png | ||
|width1= | |width1=130 | ||
|caption1=A cannon firing | |caption1=A cannon firing Cannonballs | ||
|image2=SMG Toy Time Cannon.png | |image2=SMG Toy Time Cannon.png | ||
|width2= | |width2=250 | ||
|caption2=A cannon hole in [[Toy Time Galaxy]] | |caption2=A cannon hole in [[Toy Time Galaxy]] | ||
}} | }} | ||
Cannons in ''[[Super Mario Galaxy]]'' | Cannons reappear in ''[[Super Mario Galaxy]]''. These cannons appear to be more advanced than the cannons from ''Super Mario 64'' and they largely fulfill the same role as in that game. They also have much more precise aiming, since the player uses the {{button|wii|Wiimote}} to aim. The {{button|wii|A}} button fires the cannon and Mario or Luigi can get to high places and Power Stars. He is not shot in an arc, however. He keeps going in a straight line and can lose a life if shot out of the gameplay area, as he does not fall down unless he hits a surface. | ||
In the ''[[Super Mario 3D All-Stars]]'' | In the ''[[Super Mario 3D All-Stars]]'' version of ''Super Mario Galaxy'', the player can no longer pan the camera while in cannons by holding down {{button|wii|Z}} and moving the controller away from the screen, due to the lack of a Sensor Bar. | ||
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====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
[[File:NSMBW Bob-omb Cannon Render.png|frame]] | [[File:NSMBW Bob-omb Cannon Render.png|frame]] | ||
In ''[[New Super Mario Bros. Wii]]'', | [[File:NSMBW 4-Way Cannon Sprite.png|frame|left]] | ||
In ''[[New Super Mario Bros. Wii]]'', Cannons and mortars from ''Super Mario Bros. 3'' that fire [[Cannonball]]s and [[Bob-omb]]s re-appear. The rotating sets of four cannons also appear (with a slight redesign), and one of them is larger and fires [[giant cannonball]]s. This one is usually found at the end of the airship stages before the battle with [[Bowser Jr.]], with one of their cannons being a [[Warp Pipe]] that does not fire and which characters must enter. [[Warp Cannon]]s and [[Pipe Cannon]]s from ''New Super Mario Bros.'' also appear. | |||
[[Warp Cannon]]s and [[Pipe Cannon]]s from ''New Super Mario Bros.'' also appear. | |||
====''Super Mario Galaxy 2''==== | ====''Super Mario Galaxy 2''==== | ||
[[File:SMG2 Cannon.png|thumb|left|130px|A cannon preparing to aim.]] | [[File:SMG2 Cannon.png|thumb|left|130px|A cannon preparing to aim.]] | ||
[[File:SMG2 Bowser Jr Boom Bunker Aiming The Cannon.png|200px|thumb|Mario aiming at a target with a cannon in ''[[Super Mario Galaxy 2]]''.]] | [[File:SMG2 Bowser Jr Boom Bunker Aiming The Cannon.png|200px|thumb|Mario aiming at a target with a cannon in ''[[Super Mario Galaxy 2]]''.]] | ||
Cannons in ''[[Super Mario Galaxy 2]]'' appear | Cannons once again appear in ''[[Super Mario Galaxy 2]]''. However, they only appear in [[Bowser Jr.'s Boom Bunker]], where they are mostly used in place of [[Launch Star]]s. In the [[Throwback Galaxy]], the cannon from [[Whomp's Fortress]] is replaced by a [[Sling Star]]. Cannons in these games are mostly the same as the original, but there is a target to land on. If the hero manages to hit the center, he gets an [[extra life]]. | ||
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====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
[[File:SM3DLAirshipCannon.png| | [[File:SM3DLAirshipCannon.png|left|thumb|180px|[[Tanooki Mario]] jumping into a cannon provided by [[Toad]] to reach the airship level in ''Super Mario 3D Land''.]] | ||
Cannons in ''[[Super Mario 3D Land]]'' function | Cannons appear in ''[[Super Mario 3D Land]]'' in several levels, with a similar function to ''Super Mario 64'' and ''Super Mario Galaxy''. However, it can now controlled by moving the [[Nintendo 3DS]] around, just like the [[binoculars]]. Cannons are also provided by [[Toad]] for either Mario or Luigi, and are often found in the level after his Toad House stage. These cannons are used by the heroes to gain access to the [[airship]] levels where either [[Boom Boom]] or [[Pom Pom]] appear to challenge them. | ||
The cannons in this game share the same color scheme of that with a black body and blue outlines. | The cannons in this game share the same color scheme of that with a black body and blue outlines. | ||
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====''New Super Mario Bros. 2''==== | ====''New Super Mario Bros. 2''==== | ||
[[File:Nsmb2 blue cannon shooting.png|thumb|180px|Mario being shot out of World 1-Cannon in ''New Super Mario Bros. 2''.]] | [[File:Nsmb2 blue cannon shooting.png|right|thumb|180px|Mario being shot out of World 1-Cannon in ''New Super Mario Bros. 2''.]] | ||
[[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional | [[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional Coins to collect which also act as a guide to getting through the level. Collecting a row of coins causes a audience to clap. Completing these stages allows Mario to gain access to other worlds. | ||
[[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars | [[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars that fire Bob-ombs also reappear, though they launch them as [[Parabomb]]s in this game. | ||
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====''New Super Mario Bros. U | ====''New Super Mario Bros. U''==== | ||
In ''[[New Super Mario Bros. U]]'', | In ''[[New Super Mario Bros. U]]'', Cannons take an important role in [[Castle]]s. After [[Mario]], [[Luigi]], [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]], and [[Blue Toad (character)|Blue Toad]] finish the Castle, they run up a flight of stairs and jump inside the cannon and blast into one of the [[Koopalings]]' [[airship]]s and start the Koopaling battle. [[Pipe Cannon]]s also appear in levels and in the World Map, the latter of which is used to travel to other worlds. The Cannons from ''Super Mario Bros. 3'' also appear and act in the same way; they appear in [[The Mighty Cannonship]] from [[Soda Jungle]] as well as in some challenges of [[Challenge Mode (New Super Mario Bros. U)|Challenge Mode]]. | ||
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ||
Cannons also appear in ''[[Super Mario 3D World]]'' and | Cannons also appear in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'' in the [[Tank]] levels during cutscenes. They are used at the beginning of the levels near Sprixies to transport the player to the stage. They also appear as enemies. They most prominently appear in World Star-9 ([[Cosmic Cannon Cluster]]), and attack like in previous games. If a [[Brick Block]] is destroyed under a Cannon, it changes into a [[Cannon Box]], which can be used to attack enemies and destroy cracked walls. | ||
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''==== | ====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''==== | ||
{{multiple image | {{multiple image | ||
|align=left | |align=left | ||
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|caption2=A red cannon in the ''New Super Mario Bros. U'' style | |caption2=A red cannon in the ''New Super Mario Bros. U'' style | ||
}} | }} | ||
[[File:SMM-SMB-Cannon2.png|thumb|64px|A cannon in the ''Super Mario Bros.'' style]] | [[File:SMM-SMB-Cannon2.png|thumb|64px|A cannon in the ''Super Mario Bros.'' style]]Cannons reappear in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]'' in all styles except the ''Super Mario 3D World'' style. They fire [[Cannonball]]s once more. The game introduces a red variation that fires red Cannonballs which travel faster. Adding a [[Super Mushroom]] makes it larger in size and shoot [[giant cannonball]]s. Unlike [[Bill Blaster]]s, items and enemies cannot be placed inside a cannon, therefore it can only shoot cannonballs. They can be defeated by big [[Goomba's Shoe]]s. | ||
Cannons in ''[[Super Mario Maker]]'' | |||
In all styles except the ''New Super Mario Bros. U'' style, while the editor icons depict a unique sprite of a cannon aimed diagonally, the level sprite for such a cannon is actually the horizontal or vertical cannon sprite rotated 45 degrees, as shown in the image on the right. | In all styles except the ''New Super Mario Bros. U'' style, while the editor icons depict a unique sprite of a cannon aimed diagonally, the level sprite for such a cannon is actually the horizontal or vertical cannon sprite rotated 45 degrees, as shown in the image on the right. | ||
In the version 3.0.0 update for ''Super Mario Maker 2'', the Cannon Box appears as a power-up. | |||
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====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
In ''[[Super Mario Run]]'', cannons are timed to fire [[cannonball]]s at specific moments during their on-screen duration. This careful timing can be used to gain height from the air when playing [[Airship]] levels (2-4, 4-4, 6-3). They spawn in single sets, but also double and triples, giving players more space to bounce off of when facing a barrage of cannonballs. | |||
===''Donkey Kong'' (Game Boy)=== | ===''Donkey Kong'' (Game Boy)=== | ||
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|image3=DKGB Cannon3.png | |image3=DKGB Cannon3.png | ||
}} | }} | ||
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], cannons appear in a variety of forms. In the [[Desert]], the cannons have a dated look taken from the Middle Ages (the image on the left); on the [[Airplane]], cannons are made out of steel and look more contemporary (middle image). Both types of cannons retain the same basic function and fire out bullets that look like [[Bullet Biff]]s, acting similar to the seed-spitting [[Dōryī]] except they sometimes fire two shots at a time. In later Airplane levels, different cannons charge up energy balls and routinely change their angle of fire, shooting diagonally and upwards as well (the image on the right). If Mario gets hit by any of their projectiles, he loses a life. | |||
===''Mario vs. Donkey Kong'' series=== | ===''Mario vs. Donkey Kong'' series=== | ||
====''Mario vs. Donkey Kong 2: March of the Minis'' / ''Mario vs. Donkey Kong: Minis March Again!''==== | ====''Mario vs. Donkey Kong 2: March of the Minis'' / ''Mario vs. Donkey Kong: Minis March Again!''==== | ||
[[File:MvDK2 Room 2-DK.png|thumb|120px|A cannon in ''Mario vs. Donkey Kong 2: March of the Minis'']] | [[File:MvDK2 Room 2-DK.png|thumb|right|120px|A cannon in ''Mario vs. Donkey Kong 2: March of the Minis'']] | ||
Cannons in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' and ''[[Mario vs. Donkey Kong: Minis March Again!]]'' | Cannons later appear in boss fights against [[Donkey Kong]] in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' and its sequel ''[[Mario vs. Donkey Kong: Minis March Again!]]''. To use them, the player must use the stylus to move the handle to aim. To fire, the player must tap the "Shoot" button. | ||
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===''Super Mario RPG: Legend of the Seven Stars''=== | ===''Super Mario RPG: Legend of the Seven Stars''=== | ||
Although no regular, harmful cannons appear in the game, [[pot cannon]]s make an appearance as the first helpful cannons of the '' | Although no regular, harmful cannons appear in the game, [[pot cannon]]s make an appearance as the first helpful cannons of the ''Mario'' series in ''[[Super Mario RPG: Legend of the Seven Stars]]''. They appear in [[Land's End]] and help Mario to reach higher places. | ||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
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}} | }} | ||
A cannon also appears in ''[[Mario & Luigi: Superstar Saga]]'' and its remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. After the crash of the [[Koopa Cruiser]], [[Bowser]] gets stuck in it, and tells Mario and Luigi to get him out. They can not, however. [[Tolstar]] then tells them that he will help them get Bowser out if they collect 100 [[Beanbean coin]]s. The Mario Bros. obtain the coins, but Tolstar betrays them. Mario and Luigi then defeat Tolstar in a battle, but [[Starshade Bros.|Sergeant Starshade]] comes out and lights the fuse of the cannon, sending Bowser to crash into [[Hoohoo Mountain]]. The Cannon then disappears, allowing Mario and Luigi to pass | A cannon also appears in ''[[Mario & Luigi: Superstar Saga]]'' and its remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. After the crash of the [[Koopa Cruiser]], [[Bowser]] gets stuck in it, and tells Mario and Luigi to get him out. They can not, however. [[Tolstar]] then tells them that he will help them get Bowser out if they collect 100 [[Beanbean coin]]s. The Mario Bros. obtain the coins, but Tolstar betrays them. Mario and Luigi then defeat Tolstar in a battle, but [[Starshade Bros.|Sergeant Starshade]] comes out and lights the fuse of the cannon, sending Bowser to crash into [[Hoohoo Mountain]]. The Cannon then disappears, allowing Mario and Luigi to pass. | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
[[File:Canonballer.png|frame|left]] | [[File:Canonballer.png|frame|left]] | ||
Cannon items appear in ''[[Mario & Luigi: Partners in Time]]''. They are named [[Cannonballer]]s, and are one of the many [[Bros. Item]]s in the game. | |||
===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
A cannon called [[ | A cannon called [[big bomb cannon]] appears in ''[[Paper Mario: The Thousand-Year Door]]'', in the [[Fahr Outpost]] area. This cannon is vital for Mario in the game. He has to use it in order to shoot himself up to the [[Moon]]. The cannon itself is big enough that it can fit more than 100 [[Bob-omb]]s inside of it. The Bob-ombs are needed to fire the cannon off. | ||
====''Paper Mario: Color Splash''==== | ====''Paper Mario: Color Splash''==== | ||
Cannons in ''[[Paper Mario: Color Splash]]'' | Cannons appear in ''[[Paper Mario: Color Splash]]'' on the [[Violet Passage captain]]'s ship. Mario must use the cannons to fire Cannonballs in order to get through the [[Violet Passage]]. | ||
===''Yoshi Topsy-Turvy''=== | ===''Yoshi Topsy-Turvy''=== | ||
Cannons in ''[[Yoshi Topsy-Turvy]]'' | Cannons appear in ''[[Yoshi Topsy-Turvy]]''. [[Yoshi]] can go inside one by [[jump]]ing at its top, and by tilting the [[Game Boy Advance]] to the left or the right, the cannon tilts to the respective direction. | ||
===''Mario Pinball Land''=== | ===''Mario Pinball Land''=== | ||
[[File:MPL Cannon.png|frame]] | [[File:MPL Cannon.png|frame]] | ||
In ''[[Mario Pinball Land]]'', '''Sky Cannons''' blast Mario to other areas. To access the Sky Cannon in [[the Fun Fair]], Mario must hit and then roll into it to choose a location the player wishes to go to. | |||
===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
[[File:Wario Hide and Go Boom.png|thumb|Cannons as seen in ''Mario Party 4 | [[File:Wario Hide and Go Boom.png|thumb|right|Cannons as seen in ''Mario Party 4''.]] | ||
In ''[[Mario Party 4]]'' and ''[[Mario Party: The Top 100]]'', four cannons appear in the 1-vs-3 minigame [[Hide and Go BOOM!]], as the hiding spots of the three players. The fourth player lights the fuse to fire the cannons to send them flying. | In ''[[Mario Party 4]]'' and ''[[Mario Party: The Top 100]]'', four cannons appear in the 1-vs-3 minigame [[Hide and Go BOOM!]], as the hiding spots of the three players. The fourth player lights the fuse to fire the cannons to send them flying. | ||
A cannon has appeared in ''[[Mario Party 7]]'' as an orb in [[Pagoda Peak]]. | A cannon has appeared in ''[[Mario Party 7]]'' as an orb in [[Pagoda Peak]]. | ||
In ''[[Mario Party 8]]'', on the board [[DK's Treetop Temple]], characters can use | In ''[[Mario Party 8]]'', on the board [[DK's Treetop Temple]], characters can use Cannons to blast to a space somewhere at the top of the map for five coins. On the board [[Goomba's Booty Boardwalk]], [[Captain Goomba (Mario Party 8)|Pirate Goomba]]s use Cannons to blast any characters who land on the respective [[Happening Space|? Space]] back to the start. | ||
[[File:CannonFigureMPDS.png|thumb|right|A Cannon figure from ''Mario Party DS''.]] | |||
Cannons appear in ''[[Mario Party DS]]''. They appear on the board, [[Bowser's Pinball Machine]], where they are scattered on sides of the board. If the player lands on the [[Space (Mario Party series)|space]] next to the cannon, they hop in it. Then they have to draw a line in the direction they want to land. They then land on a bumper that they bounce off of. After they bounce off the bumper, they land on a space. A Cannon also appears as a [[List of Collectibles from Mario Party DS|collectible]]. It is a board feature from Bowser's Pinball Machine. The figure can be unlocked by being launched by a cannon on Bowser's Pinball Machine three times. | Cannons appear in ''[[Mario Party DS]]''. They appear on the board, [[Bowser's Pinball Machine]], where they are scattered on sides of the board. If the player lands on the [[Space (Mario Party series)|space]] next to the cannon, they hop in it. Then they have to draw a line in the direction they want to land. They then land on a bumper that they bounce off of. After they bounce off the bumper, they land on a space. A Cannon also appears as a [[List of Collectibles from Mario Party DS|collectible]]. It is a board feature from Bowser's Pinball Machine. The figure can be unlocked by being launched by a cannon on Bowser's Pinball Machine three times. | ||
Cannons also appeared in the ''[[Mario Party: Island Tour]]'' minigame [[ | Cannons also appeared in the ''[[Mario Party: Island Tour]]'' minigame [[Cannonball!]], where players have to travel the farthest by firing themselves out of the cannon. | ||
===''Mario Hoops 3-on-3''=== | ===''Mario Hoops 3-on-3''=== | ||
Cannons in ''[[Mario Hoops 3-on-3]]'' | Smaller Cannons that shot exploding Cannonballs appeared in ''[[Mario Hoops 3-on-3]]''<nowiki>'</nowiki>s [[Pirate Ship]] court. | ||
===''Wario: Master of Disguise''=== | ===''Wario: Master of Disguise''=== | ||
In ''[[Wario: Master of Disguise]]'' a golden cannon known as [[Blamses]] was a popular attraction. Another cannon in Master of Disguise is the [[Sphinx Jr.]], and another cannon known by [[K9 Cannon]]. | |||
===''Mario & Sonic at the Olympic Winter Games''=== | ===''Mario & Sonic at the Olympic Winter Games''=== | ||
[[File:Cannon.png|thumb|A Cannon in ''Mario & Sonic at the Olympic Winter Games''.]] | |||
During the Adventure Tour of the DS version in ''[[Mario & Sonic at the Olympic Winter Games]]'', cannons are used to launch Mario or [[Sonic the Hedgehog|Sonic]] to a different island after they saved a [[snow spirits|snow spirit]]. | |||
===''Mario Sports Mix''=== | ===''Mario Sports Mix''=== | ||
Cannons in ''[[Mario Sports Mix]]'' | [[File:MSM Mini-3.png|thumb|left|Cannons as seen in the ''Mario Sports Mix'' party game Bob-omb Dodge.]] | ||
Cannons make an appearance in the ''[[Mario Sports Mix]]'' party game [[Bob-omb Dodge]] where players get to dodge the [[Bob-omb]]s that are shot out for two minutes. Also in the game, players can use Warp Cannons in the [[Flower Cup]] Tournament to unlock alternate routes. | |||
{{br}} | {{br}} | ||
===''Captain Toad: Treasure Tracker''=== | ===''Captain Toad: Treasure Tracker''=== | ||
Cannons in ''[[Captain Toad: Treasure Tracker]]'' and its Nintendo Switch and Nintendo 3DS [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|ports]] | Cannons appear in ''[[Captain Toad: Treasure Tracker]]'' and its Nintendo Switch and Nintendo 3DS [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|ports]], uses for [[Captain Toad]] and [[Toadette]] to reach areas in various levels. A new type of cannon called [[Turnip Cannon]], is introduced in the game. | ||
===''Mario + Rabbids Kingdom Battle''=== | ===''Mario + Rabbids Kingdom Battle''=== | ||
Cannons in ''[[Mario + Rabbids Kingdom Battle]]'' | Cannons make their return in ''[[Mario + Rabbids Kingdom Battle]]'', albeit redesigned to resemble [[Rabbid]]s. They launch Mario and company to another part of the map, where they may find a path forward or a secret. Blue cannons launch Mario and company to a bonus area where all [[Blue Coin]]s must be collected to gain a new weapon. Large cannons send Mario and company to their respective worlds. | ||
===''Mario Golf: Super Rush''=== | ===''Mario Golf: Super Rush''=== | ||
In ''[[Mario Golf: Super Rush]]'', [[King Bob-omb]] shoots himself from a cannon to impart a force to his golf ball during his [[ | In ''[[Mario Golf: Super Rush]]'', [[King Bob-omb]] shoots himself from a cannon to impart a force to his golf ball during his [[Special Shot]] animation. This cannon has the same design as the black cannons from the ''[[New Super Mario Bros. U]]'' game style of ''[[Super Mario Maker]]''. | ||
===''The Super Mario Bros. Movie''=== | ===''The Super Mario Bros. Movie''=== | ||
In the {{ | {{new subject|section=y|film}} | ||
In the {{media link|The Super Mario Bros Movie teaser poster.jpg|teaser poster}} for ''[[The Super Mario Bros. Movie]]'', a cannon resembling the ones from ''Super Mario 64'' can be seen on the highest floating island. | |||
===Unused appearances=== | ===Unused appearances=== | ||
[[File:Super Mario Bros. enemy concepts.png|thumb|Cannon-operating turtle (top) in ''Super Mario Bros.'' concept]] | [[File:Super Mario Bros. enemy concepts.png|thumb|Cannon-operating turtle (top) in ''Super Mario Bros.'' concept]] | ||
An idea for a cannon is seen in a piece of concept art for the original ''[[Super Mario Bros.]]'' It would have been manned by a turtle resembling a [[Hammer Bro]]ther.<ref> | An idea for a cannon is seen in a piece of concept art for the original ''[[Super Mario Bros.]]'' It would have been manned by a turtle resembling a [[Hammer Bro]]ther.<ref>Nintendo (September 13, 2015). [https://www.youtube.com/watch?v=DLoRd6_a1CI&t=84s Super Mario Bros. 30th Anniversary Special Interview ft. Shigeru Miyamoto & Takashi Tezuka]. ''YouTube''. Retrieved October 18, 2021.</ref> | ||
{{br}} | {{br}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Cannon Castle Grounds MP3.png | |||
Cannon Castle Grounds MP3.png | SMG Cannon in Bowser Jrs Airship Armada.png|A cannon from [[Bowser Jr.'s Airship Armada]] | ||
SMG Cannon in Bowser Jrs Airship Armada.png|' | |||
CannonHelpMode.PNG|Help Mode explaining how to use the multidirectional cannon in ''Mario vs. Donkey Kong: Mini-Land Mayhem!'' | CannonHelpMode.PNG|Help Mode explaining how to use the multidirectional cannon in ''Mario vs. Donkey Kong: Mini-Land Mayhem!'' | ||
LEGO Super Mario Bowsers Airship.jpg|[[LEGO Super Mario|LEGO ''Super Mario'']] | LEGO Super Mario Bowsers Airship.jpg|[[LEGO Super Mario|LEGO ''Super Mario'']] | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap={{hover|大砲|たいほう}}<ref>''Super Mario 64'' Japanese instruction booklet, page 18.</ref><br>''Taihō''<br>砲台 <small>(''Super Mario Maker 2'')</small><br>''Hōdai'' | ||
|JapM=Cannon | |||
|ChiS=大炮<br>''Dàpào''<br>炮台 <small>(''Super Mario Maker 2'')</small><br>''Pàotái'' | |||
| | |||
| | |||
|ChiSM=Cannon | |ChiSM=Cannon | ||
|ChiT=大砲<br>''Dàpào''<br>炮台 <small>(''Super Mario Maker 2'')</small><br>''Pàotái'' | |||
|ChiT=大砲 | |||
|ChiTM=Cannon | |ChiTM=Cannon | ||
|Dut=Kanon | |Dut=Kanon | ||
|DutM=Cannon | |DutM=Cannon | ||
| | |Fra=Canon<ref>https://supermario3dallstars.nintendo.com/fr/super-mario-64/</ref> | ||
| | |FraM=Cannon | ||
|Ger=Kanone | |Ger=Kanone | ||
|GerM=Cannon | |GerM=Cannon | ||
|Ita=Cannone | |||
|Ita=Cannone | |||
|ItaM=Cannon | |ItaM=Cannon | ||
|Kor=대포 | |Kor=대포 | ||
|KorR=Daepo | |KorR=Daepo | ||
|KorM=Cannon | |KorM=Cannon | ||
|Por=Canhão | |Por=Canhão | ||
|PorM=Cannon | |PorM=Cannon | ||
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|SpaM=Cannon | |SpaM=Cannon | ||
}} | }} | ||
==Trivia== | |||
*In the game ''[[Mario is Missing!]]'', [[Luigi]] had to return the [[Cannonball from the Emperor's Cannon]] to the [[Kremlin]]. | |||
*In ''[[Super Princess Peach]]'', [[Kaboomba]]s, which appeared in ''[[Super Mario World 2: Yoshi's Island]]'', were named "Cannons". | |||
==References== | ==References== | ||
<references/> | <references/> | ||
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