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|image=[[File:Cannonball SMR.png]]<br>Artwork from ''[[Super Mario Run]]'' | |image=[[File:Cannonball SMR.png]]<br>Artwork from ''[[Super Mario Run]]'' | ||
|first_appearance=''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' ([[List of games by date#1986|1986]]) | |first_appearance=''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' ([[List of games by date#1986|1986]]) | ||
|latest_appearance=''[[Mario | |latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | ||
|variants=[[Blast-O-Cannon]]<br>[[Bob-omb Cannon]]<br>[[Diagonal cannon]]<br>[[ | |variants=[[Blast-O-Cannon]]<br>[[Bob-omb Cannon]]<br>[[Diagonal cannon]]<br>[[Giant cannon]]<br>[[Mushroom Cannon]]<br>[[Pot cannon]]<br>[[Quartet-cannon]]<br>[[Sky Cannon]] | ||
|comparable= | |relatives=[[Cannonball]]<br>[[Water bomb (object)|Water bomb]] | ||
|derived_subjects=[[Bill Blaster]]<br>[[Kaboomba]] | |||
|comparable=[[Burner]]<br>[[Dōryī]] | |||
}} | }} | ||
{{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}} | {{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}} | ||
'''Cannons''' appear in the ''[[Super Mario (franchise)|Super Mario]]'' franchise as objects that launch [[cannonball]]s, though some of them shoot objects, other projectiles, and sometimes even [[List of characters|characters]]. Cannons are usually indestructible components of the environment. They have a more basic appearance and use than [[Bill Blaster]]s, which specifically shoot out [[Bullet Bill]]s. | '''Cannons''' appear in the ''[[Super Mario (franchise)|Super Mario]]'' franchise as objects that launch [[cannonball]]s, though some of them shoot objects, other projectiles, and sometimes even [[List of characters|characters]]. Cannons are usually indestructible components of the environment. They have a more basic appearance and use than [[Bill Blaster]]s, which specifically shoot out [[Bullet Bill]]s. | ||
==History== | ==History== | ||
===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''=== | ===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''=== | ||
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====''Super Mario Bros. 3''==== | ====''Super Mario Bros. 3''==== | ||
[[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both original and ''[[Super Mario All-Stars]]'').]] | [[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both original and ''[[Super Mario All-Stars]]'').]] | ||
Cannons appear in ''[[Super Mario Bros. 3]]'' as obstacles. They continue firing [[cannonball]]s when touched and appear on floors oftentimes. | Cannons appear in ''[[Super Mario Bros. 3]]'' as obstacles. They continue firing [[cannonball]]s when touched and appear on floors oftentimes. ome are fixed on ceilings. As seen in several [[airship]]s, grounded cannons are aimed diagonally upwards while ceiling cannons are aimed diagonally downward. These levels may also include four-barreled [[quartet-cannon]]s and two-barreled [[diagonal cannon]]s. In the [[tank]] and [[battleship|boat]] levels, other variations are introduced. Some take the form of turrets resembling [[small pipe]]s that fire straight ahead like [[Bill Blaster|Turtle Cannon]]s, some regular-looking cannons act as mortars that eject [[Bob-omb]]s at short distances, and some are [[giant cannon]]s that fire [[giant cannonball]]s. | ||
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|footer=A cannon in ''Super Mario 64'' (left) and ''Super Mario 64 DS'' (right) | |footer=A cannon in ''Super Mario 64'' (left) and ''Super Mario 64 DS'' (right) | ||
}} | }} | ||
Cannons, this time colored blue, are a vital gameplay element in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. There is at least one cannon found in ten levels in these games, as well as one secret stage. Each of the cannons that can be found throughout the games is under the control of [[Bob-omb Buddy|Bob-omb Buddies]]. The player must successfully locate and talk to the Bob-omb Buddies in each level in order to access the cannon or cannons for that particular level. Until they do, the cannons remain covered by a metal hatch with a picture of a Bob-omb Buddy on it, and are inaccessible. The location of each Bob-omb Buddy becomes increasingly difficult to find as [[Mario]] progresses through the game. | Cannons, this time colored blue, are a vital gameplay element in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. There is at least one cannon found in ten levels in these games, as well as one secret stage. Each of the cannons that can be found throughout the games is under the control of [[Bob-omb Buddy|Bob-omb Buddies]]. The player must successfully locate and talk to the Bob-omb Buddies in each level in order to access the cannon or cannons for that particular level. Until they do, the cannons remain covered by a metal hatch with a picture of a Bob-omb Buddy on it, and are inaccessible. The location of each Bob-omb Buddy becomes increasingly difficult to find as [[Mario]] progresses through the game. | ||
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====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
[[File:NSMBW Bob-omb Cannon Render.png|frame]] | [[File:NSMBW Bob-omb Cannon Render.png|frame]] | ||
In ''[[New Super Mario Bros. Wii]]'', upward-pointed mortars that fire [[Bob-omb]]s reappear in {{world link|4|airship|World 4-Airship (New Super Mario Bros. Wii)}}. The upward and downward-pointed cannons that fire [[cannonball]]s diagonally from ''Super Mario Bros. 3'' appear in {{world link|8|airship|World 8-Airship (New Super Mario Bros. Wii)}}, and now routinely rotate their barrel to the other direction before firing again. In addition, the rotating [[quartet-cannon]]s and horizontal [[giant cannon]]s return in this level. | In ''[[New Super Mario Bros. Wii]]'', upward-pointed mortars that fire [[Bob-omb]]s reappear in {{world-link|4|airship|World 4-Airship (New Super Mario Bros. Wii)}}. The upward and downward-pointed cannons that fire [[cannonball]]s diagonally from ''Super Mario Bros. 3'' appear in {{world-link|8|airship|World 8-Airship (New Super Mario Bros. Wii)}}, and now routinely rotate their barrel to the other direction before firing again. In addition, the rotating [[quartet-cannon]]s and horizontal [[giant cannon]]s return in this level. | ||
[[Warp Cannon]]s and [[Pipe Cannon]]s from ''New Super Mario Bros.'' also appear. | [[Warp Cannon]]s and [[Pipe Cannon]]s from ''New Super Mario Bros.'' also appear. | ||
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====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
[[File:SM3DLAirshipCannon.png|right|thumb|180px|[[Tanooki Mario]] jumping into a cannon provided by [[Toad]] to reach the airship level in ''Super Mario 3D Land''.]] | [[File:SM3DLAirshipCannon.png|right|thumb|180px|[[Tanooki Mario]] jumping into a cannon provided by [[Toad]] to reach the airship level in ''Super Mario 3D Land''.]] | ||
Cannons in ''[[Super Mario 3D Land]]'' function similarly as in ''Super Mario 64'' and ''Super Mario Galaxy''. They appear in several | Cannons in ''[[Super Mario 3D Land]]'' function similarly as in ''Super Mario 64'' and ''Super Mario Galaxy''. They appear in several course, and can now be controlled by moving the [[Nintendo 3DS]] around, just like the [[binoculars]]. Cannons are also provided by [[Toad]] for either Mario or Luigi, and are often found in the level after his Toad House stage. These cannons are used by the heroes to gain access to the [[airship]] levels where either [[Boom Boom]] or [[Pom Pom]] appear to challenge them. | ||
The cannons in this game share the same color scheme of that with a black body and blue outlines. | The cannons in this game share the same color scheme of that with a black body and blue outlines. | ||
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[[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional [[coin]]s to collect which also act as a guide to getting through the level. Collecting a row of coins causes an audience to clap. Completing these stages allows Mario to gain access to other worlds. | [[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional [[coin]]s to collect which also act as a guide to getting through the level. Collecting a row of coins causes an audience to clap. Completing these stages allows Mario to gain access to other worlds. | ||
[[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars | [[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars that fire Bob-ombs also reappear, though they launch them as [[Parabomb|Para-bomb]]s in this game, which fly farther. Some of these objects rotate left and right between Para-bomb shots. | ||
{{br}} | {{br}} | ||
====''New Super Mario Bros. U | ====''New Super Mario Bros. U''==== | ||
In ''[[New Super Mario Bros. U]]'', '''boss cannons'''<ref>{{cite|author=Stratton, Steve|title=''New Super Mario Bros. U'' PRIMA Official Game Guide|date=November 18, 2012|page=52|publisher=[[Prima Games]]|language=American English|quote=Enter the ominous boss cannon you discover at the top of these lengthy stairs, and you’ll be shot over to Lemmy’s airship. It’s time for a boss battle!|isbn=978-0-307-89690-2}}</ref> take an important role in [[castle]]s. After [[Mario]], [[Luigi]], [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]], and [[Blue Toad (character)|Blue Toad]] finish the castle, they run up a flight of stairs and jump inside the cannon and blast into one of the [[Koopalings]]' [[airship]]s and start the Koopaling battle. [[Pipe Cannon]]s also appear in levels and in the world map, the latter of which is used to travel to other worlds. The normal cannons and [[giant cannon]]s from ''Super Mario Bros. 3'' also appear and act in the same way; they appear in [[The Mighty Cannonship]] as well as in the [[Bowser's Airship Sneak]] and [[Airship 1-Up Rally]] [[Challenge Mode (New Super Mario Bros. U)|challenge]]s. | In ''[[New Super Mario Bros. U]]'', '''boss cannons'''<ref>{{cite|author=Stratton, Steve|title=''New Super Mario Bros. U'' PRIMA Official Game Guide|date=November 18, 2012|page=52|publisher=[[Prima Games]]|language=American English|quote=Enter the ominous boss cannon you discover at the top of these lengthy stairs, and you’ll be shot over to Lemmy’s airship. It’s time for a boss battle!|isbn=978-0-307-89690-2}}</ref> take an important role in [[castle]]s. After [[Mario]], [[Luigi]], [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]], and [[Blue Toad (character)|Blue Toad]] finish the castle, they run up a flight of stairs and jump inside the cannon and blast into one of the [[Koopalings]]' [[airship]]s and start the Koopaling battle. [[Pipe Cannon]]s also appear in levels and in the world map, the latter of which is used to travel to other worlds. The normal cannons and [[giant cannon]]s from ''Super Mario Bros. 3'' also appear and act in the same way; they appear in [[The Mighty Cannonship]] as well as in the [[Bowser's Airship Sneak]] and [[Airship 1-Up Rally]] [[Challenge Mode (New Super Mario Bros. U)|challenge]]s. | ||
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ||
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====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
Cannons in ''[[Super Mario Run]]'' are timed to fire [[cannonball]]s at specific moments during their on-screen duration. This careful timing can be used to gain height from the air when playing [[Airship]] levels (2-4, 4-4, 6-3). They spawn in single sets, but also double and triples, giving players more space to bounce off of when facing a barrage of cannonballs. | |||
Cannons in ''[[Super Mario Run]]'' | |||
====''Super Mario Maker 2''==== | ====''Super Mario Maker 2''==== | ||
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In the version 3.0.0 update for ''Super Mario Maker 2'', the Cannon Box appears as a power-up. | In the version 3.0.0 update for ''Super Mario Maker 2'', the Cannon Box appears as a power-up. | ||
====''Super Mario Bros. Wonder''==== | |||
Cannons in ''[[Super Mario Bros. Wonder]]'' first appear in [[Fluff-Puff Peaks Flying Battleship]], firing Bob-ombs for the first time since ''New Super Mario Bros. Wii'', but can also fire [[Bullet Bill]]s as well. They are colored black similar to the ''Super Mario Maker'' games. | |||
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====''Donkey Kong Country 2: Diddy's Kong Quest''==== | ====''Donkey Kong Country 2: Diddy's Kong Quest''==== | ||
[[File:Kannon cannon art.png|thumb|Artwork of a kannon in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'']] | [[File:Kannon cannon art.png|thumb|Artwork of a kannon in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'']] | ||
'''Kannons''',<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|language=en-us|page={{file link|DKC2 Manual 16-17.jpg|17}}|date=1995|publisher=Nintendo of America}}</ref> as they are called, appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' as objects found in show levels with [[cannonball|kannonball]]s lying around. A kannon can be activated from throwing a kannonball into it, and then entering it, launching the characters to a [[Bonus Area]]. Kannons are first seen in [[Mainbrace Mayhem (Donkey Kong Country 2)|Mainbrace Mayhem]], and only appear in levels with kannonballs lying around. There is also a [[Kremling]] enemy named [[Kannon]], whose name is based on the kannon it carries around. | '''Kannons''',<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|language=en-us|page={{file link|DKC2 Manual 16-17.jpg|17}}|date=1995|author=Nintendo|publisher=Nintendo of America}}</ref> as they are called, appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' as objects found in show levels with [[cannonball|kannonball]]s lying around. A kannon can be activated from throwing a kannonball into it, and then entering it, launching the characters to a [[Bonus Area]]. Kannons are first seen in [[Mainbrace Mayhem (Donkey Kong Country 2)|Mainbrace Mayhem]], and only appear in levels with kannonballs lying around. There is also a [[Kremling]] enemy named [[Kannon]], whose name is based on the kannon it carries around. | ||
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''==== | ====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''==== | ||
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|width2=250 | |width2=250 | ||
}} | }} | ||
A cannon also appears in ''[[Mario & Luigi: Superstar Saga]]'' and its remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. After the crash of the [[Koopa Cruiser]], [[Bowser]] gets stuck in it, and tells Mario and Luigi to get him out. They can not, however. [[Tolstar]] then tells them that he will help them get Bowser out if they collect 100 [[Beanbean coin]]s. The Mario Bros. obtain the coins, but Tolstar betrays them. Mario and Luigi then defeat Tolstar in a battle, but [[Starshade Bros.|Sergeant Starshade]] comes out and lights the fuse of the cannon, sending Bowser to crash into [[Hoohoo Mountain]]. The Cannon then disappears, allowing Mario and Luigi to pass | A cannon also appears in ''[[Mario & Luigi: Superstar Saga]]'' and its remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. After the crash of the [[Koopa Cruiser]], [[Bowser]] gets stuck in it, and tells Mario and Luigi to get him out. They can not, however. [[Tolstar]] then tells them that he will help them get Bowser out if they collect 100 [[Beanbean coin]]s. The Mario Bros. obtain the coins, but Tolstar betrays them. Mario and Luigi then defeat Tolstar in a battle, but [[Starshade Bros.|Sergeant Starshade]] comes out and lights the fuse of the cannon, sending Bowser to crash into [[Hoohoo Mountain]]. The Cannon then disappears, allowing Mario and Luigi to pass. | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
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Cannons appear in ''[[Mario & Luigi: Partners in Time]]'' as [[Bros. Item]]s named [[Cannonballer]]s. | Cannons appear in ''[[Mario & Luigi: Partners in Time]]'' as [[Bros. Item]]s named [[Cannonballer]]s. | ||
{{br|left}} | {{br|left}} | ||
===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
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A cannon has appeared in ''[[Mario Party 7]]'' as an orb in [[Pagoda Peak]]. | A cannon has appeared in ''[[Mario Party 7]]'' as an orb in [[Pagoda Peak]]. | ||
In ''[[Mario Party 8]]'', on the board [[DK's Treetop Temple]], characters can use cannons to blast to a space somewhere at the top of the map for five coins. On the board [[Goomba's Booty Boardwalk]], [[Pirate Goomba]]s use cannons to blast any characters who land on the respective [[ | In ''[[Mario Party 8]]'', on the board [[DK's Treetop Temple]], characters can use cannons to blast to a space somewhere at the top of the map for five coins. On the board [[Goomba's Booty Boardwalk]], [[Captain Goomba (Mario Party 8)|Pirate Goomba]]s use cannons to blast any characters who land on the respective [[Happening Space|? Space]] back to the start. | ||
Cannons appear in ''[[Mario Party DS]]''. They appear on the board, [[Bowser's Pinball Machine]], where they are scattered on sides of the board. If the player lands on the [[Space (Mario Party series)|space]] next to the cannon, they hop in it. Then they have to draw a line in the direction they want to land. They then land on a bumper that they bounce off of. After they bounce off the bumper, they land on a space. A Cannon also appears as a [[List of Collectibles from Mario Party DS|collectible]]. It is a board feature from Bowser's Pinball Machine. The figure can be unlocked by being launched by a cannon on Bowser's Pinball Machine three times. | Cannons appear in ''[[Mario Party DS]]''. They appear on the board, [[Bowser's Pinball Machine]], where they are scattered on sides of the board. If the player lands on the [[Space (Mario Party series)|space]] next to the cannon, they hop in it. Then they have to draw a line in the direction they want to land. They then land on a bumper that they bounce off of. After they bounce off the bumper, they land on a space. A Cannon also appears as a [[List of Collectibles from Mario Party DS|collectible]]. It is a board feature from Bowser's Pinball Machine. The figure can be unlocked by being launched by a cannon on Bowser's Pinball Machine three times. | ||
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{{br}} | {{br}} | ||
==Profiles== | ==Profiles and statistics== | ||
===''Donkey Kong Land 2''=== | ===''Donkey Kong Land 2''=== | ||
{{Multilang profile | {{Multilang profile | ||
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===''Mario Party DS''=== | ===''Mario Party DS''=== | ||
{| | {{MPDS collectible table | ||
|figurine1=Cannon | |||
|image1=[[File:CannonFigureMPDS.png|80px]] | |||
|description1=Kamek equipped the pinball table with this cannon at Bowser's command. But he made it too powerful, and it blasted Bowser in the face. Kamek...apologized. | |||
|unlock1=Get launched by the cannon on [[Bowser's Pinball Machine]] three times. | |||
}} | |||
|[[File:CannonFigureMPDS.png|80px]] | |||
|Kamek equipped the pinball table with this cannon at Bowser's command. But he made it too powerful, and it blasted Bowser in the face. Kamek...apologized. | |||
|Get launched by the cannon on [[Bowser's Pinball Machine]] three times. | |||
==Gallery== | ==Gallery== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap={{ruby|大砲|たいほう}}<ref>{{cite|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|author=Nintendo|publisher=Nintendo|date=1995|page=20}}</ref><ref>{{cite|title=''Super Mario 64'' instruction booklet|language=Japanese|page=18|author=Nintendo|publisher=Nintendo|date=1996}}</ref> | ||
| | |JapR=Taihō | ||
| | |JapM=Cannon | ||
| | |Jap2=砲台 | ||
| | |Jap2R=Hōdai | ||
| | |Jap2M=Artillery | ||
| | |Jap3=斜め砲台<ref>{{cite|author=Sakai, Kazuya (Ambit) et al.|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section|page=41|isbn=978-4-09-106569-8}}</ref> <small>(''Super Mario Bros. 3'', diagonal type)</small> | ||
|Jap3R=Naname hōdai | |||
| | |Jap3M=Diagonal artillery | ||
| | |Jap4=ボムへい{{ruby|砲台|ほうだい}} <small>(''Super Mario 64 DS'')</small> | ||
| | |Jap4R=Bomuhei Hōdai | ||
|Jap4M=Bob-omb Artillery | |||
| | |Jap5=ボムへい大砲<ref>{{cite|author=Sakai, Kazuya (Ambit) et al.|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''New Super Mario Bros. 2'' section|page=201|isbn=978-4-09-106569-8}}</ref> <small>(''New Super Mario Bros. 2'')</small> | ||
| | |Jap5R=Bomuhei Taihō | ||
| | |Jap5M=Bob-omb Cannon | ||
| | |||
| | |||
|ChiS=大炮 | |ChiS=大炮 | ||
|ChiSR=Dàpào | |ChiSR=Dàpào | ||
|ChiS2=炮台 | |ChiS2=炮台 <small>(''Super Mario Maker 2'')</small> | ||
|ChiS2R=Pàotái | |ChiS2R=Pàotái | ||
|ChiSM=Cannon | |ChiSM=Cannon | ||
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|ChiT=大砲 | |ChiT=大砲 | ||
|ChiTR=Dàpào | |ChiTR=Dàpào | ||
|ChiT2=炮台 | |ChiT2=炮台 <small>(''Super Mario Maker 2'')</small> | ||
|ChiT2R=Pàotái | |ChiT2R=Pàotái | ||
|ChiTM=Cannon | |ChiTM=Cannon | ||
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|Ger=Kanone | |Ger=Kanone | ||
|GerM=Cannon | |GerM=Cannon | ||
|Ita=Cannone | |Ita=Cannone | ||
|Ita2=Kannone | |Ita2=Kannone <small>(''DKC2'' and ''DKL2'')</small> | ||
|ItaM=Cannon | |ItaM=Cannon | ||
|Ita2M=Kannon | |Ita2M=Kannon | ||
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{{navboxes| | {{navboxes| | ||
{{SMB3}} | {{SMB3}} | ||
{{ | {{DK}} | ||
{{DKC2}} | {{DKC2}} | ||
{{DKL2}} | {{DKL2}} | ||
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{{SMM}} | {{SMM}} | ||
{{SMR}} | {{SMR}} | ||
{{SMM2}}}} | {{SMM2}} | ||
{{SMBW}}}} | |||
[[Category:Hazardous objects]] | [[Category:Hazardous objects]] | ||
[[Category:Captain Toad: Treasure Tracker objects]] | [[Category:Captain Toad: Treasure Tracker objects]] | ||
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[[Category:Super Mario Maker 2 objects]] | [[Category:Super Mario Maker 2 objects]] | ||
[[Category:Super Mario Run objects]] | [[Category:Super Mario Run objects]] | ||
[[Category:Super Mario Bros. Wonder objects]] | |||
[[Category:Super Mario Sunshine objects]] | [[Category:Super Mario Sunshine objects]] | ||
[[Category:Yoshi Topsy-Turvy objects]] | [[Category:Yoshi Topsy-Turvy objects]] | ||
[[de:Kanone]] <!-- this is a disambiguation page --> | [[de:Kanone]] <!-- this is a disambiguation page --> | ||
[[it:Cannone]] | [[it:Cannone]] |