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{{about|the objects from the ''Super Mario'' franchise that fire projectiles|the enemies named Cannons in ''[[Super Princess Peach]]''|[[Kaboomba]]|other uses of the term "cannon"|[[Cannon (disambiguation)]]}} | {{about|the objects from the ''Super Mario'' franchise that fire projectiles|the enemies named Cannons in ''[[Super Princess Peach]]''|[[Kaboomba]]|other uses of the term "cannon"|[[Cannon (disambiguation)]]}} | ||
{{ | {{species infobox | ||
|image=[[File:Cannonball SMR.png]]<br>Artwork from ''[[Super Mario Run]]'' | |image=[[File:Cannonball SMR.png]]<br>Artwork from ''[[Super Mario Run]]'' | ||
|first_appearance=''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' ([[List of games by date#1986|1986]]) | |first_appearance=''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' ([[List of games by date#1986|1986]]) | ||
|latest_appearance=''[[Mario | |latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | ||
|variants=[[Blast-O-Cannon]]<br>[[Bob-omb Cannon]]<br>[[Diagonal cannon]]<br>[[ | |variants=[[Blast-O-Cannon]]<br>[[Bob-omb Cannon]]<br>[[Diagonal cannon]]<br>[[Giant cannon]]<br>[[Mushroom Cannon]]<br>[[Pot cannon]]<br>[[Quartet-cannon]]<br>[[Sky Cannon]] | ||
| | |relatives=[[Cannonball]]<br>[[Water bomb (object)|Water bomb]] | ||
|derived_subjects=[[Bill Blaster]]<br>[[Kaboomba]] | |||
|comparable=[[Burner]]<br>[[Dōryī]] | |||
}} | }} | ||
{{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}} | {{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}} | ||
'''Cannons''' | '''Cannons''' are used to fire all kinds of projectiles in the ''[[Super Mario (franchise)|Super Mario]]'' franchise, including other characters. They have a more generic appearance and use than [[Bill Blaster]]s, which specifically shoot out [[Bullet Bill]]s. Cannons are usually part of the environment and cannot be destroyed. | ||
==History== | ==History== | ||
===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''=== | ===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''=== | ||
In the animated film ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', one cannon is seen atop one of the towers of the castle, when [[Mario]], [[Luigi]], and [[Haru-ōji|Kibidango]] are approaching it via the floating ship. A [[Koopa Troopa]] is seen manning it, but the ship crumbles atop it before it can be used, topples it down. | |||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros. 3''==== | ====''Super Mario Bros. 3''==== | ||
[[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both | [[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both NES and ''[[Super Mario All-Stars]]'').]] | ||
Cannons | Cannons make their first game appearance in ''[[Super Mario Bros. 3]]''. They continue firing [[cannonball]]s when touched and are commonly found on floors, although some are fixed on ceilings. As seen in several [[airship]]s, grounded cannons are aimed diagonally upwards while ceiling cannons are aimed diagonally downward. These levels may also include four-barreled [[quartet-cannon]]s and two-barreled [[diagonal cannon]]s. In the [[tank]] and [[battleship|boat]] levels, other variations are introduced. Some take the form of turrets resembling [[small pipe]]s that fire straight ahead like [[Bill Blaster|Turtle Cannon]]s, some regular-looking cannons act as mortars that eject [[Bob-omb]]s at short distances, and some are [[giant cannon]]s that fire [[giant cannonball]]s. | ||
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====''Super Mario Sunshine''==== | ====''Super Mario Sunshine''==== | ||
[[File:SMS Pinna Park Cannon.png|thumb|[[Mario]] running towards a cannon in [[Pinna Park]] with a [[Sunflower Kid]] in ''Super Mario Sunshine''.]] | [[File:SMS Pinna Park Cannon.png|thumb|[[Mario]] running towards a cannon in [[Pinna Park]] with a [[Sunflower Kid]] in ''Super Mario Sunshine''.]] | ||
In ''[[Super Mario Sunshine]]'', there are very few Cannons,<ref> | In ''[[Super Mario Sunshine]]'', there are very few Cannons,<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 13.</ref> most of which are operated by [[Monty Mole]]s. These cannons are completely red in color, have a large dome shape, and have three openings from which multiple [[Bullet Bill]]s, Purple Bullet Bills, and [[Gold Bullet Bill|Golden Bullet Bill]]s can be shot. They effectively take the place of [[Bill Blaster]]s in this regard. When Mario approaches the cannons, the Monty Moles cease firing Bullet Bills at him, and instead begin pelting Mario with multiple [[Bob-omb]]s, which Mario must diffuse (by spraying them) and then throw back at the mole to defeat it. | ||
The first cannon that is encountered in this game is found on the upper west side of [[Delfino Plaza]]. When [[Mario]] first comes across it, a [[Cannon Pianta|Pianta mechanic]] working inside it tells Mario that it is unfortunately out of order, and therefore unable to be used at the moment. However, after [[Shadow Mario]] has kidnapped [[Princess Peach]] and taken her to [[Pinna Park|Pinna Island]], the cannon becomes accessible, and Mario is able to use it to shoot himself to Pinna Island to pursue Shadow Mario. From this point on, the cannon continues to act as Mario's only means of transport to [[Pinna Park]], which he must return to every time he wishes to travel there. When Mario enters this cannon, he is automatically shot to the island, without needing to aim first. | The first cannon that is encountered in this game is found on the upper west side of [[Delfino Plaza]]. When [[Mario]] first comes across it, a [[Cannon Pianta|Pianta mechanic]] working inside it tells Mario that it is unfortunately out of order, and therefore unable to be used at the moment. However, after [[Shadow Mario]] has kidnapped [[Princess Peach]] and taken her to [[Pinna Park|Pinna Island]], the cannon becomes accessible, and Mario is able to use it to shoot himself to Pinna Island to pursue Shadow Mario. From this point on, the cannon continues to act as Mario's only means of transport to [[Pinna Park]], which he must return to every time he wishes to travel there. When Mario enters this cannon, he is automatically shot to the island, without needing to aim first. | ||
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|caption2=A cannon hole in [[Toy Time Galaxy]] | |caption2=A cannon hole in [[Toy Time Galaxy]] | ||
}} | }} | ||
Cannons in ''[[Super Mario Galaxy]]'' | Cannons reappear in ''[[Super Mario Galaxy]]''. These cannons appear to be more advanced than the cannons from ''Super Mario 64'' and they largely fulfill the same role as in that game. They also have much more precise aiming, since the player uses the {{button|wii|Wiimote}} to aim. The {{button|wii|A}} button fires the cannon and Mario or Luigi can get to high places and Power Stars. He is not shot in an arc, however. He keeps going in a straight line and can lose a life if shot out of the gameplay area, as he does not fall down unless he hits a surface. | ||
In the ''[[Super Mario 3D All-Stars]]'' | In the ''[[Super Mario 3D All-Stars]]'' version of ''Super Mario Galaxy'', the player can no longer pan the camera while in cannons by holding down {{button|wii|Z}} and moving the controller away from the screen, due to the lack of a Sensor Bar. | ||
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[[File:SMG2 Cannon.png|thumb|left|130px|A cannon preparing to aim.]] | [[File:SMG2 Cannon.png|thumb|left|130px|A cannon preparing to aim.]] | ||
[[File:SMG2 Bowser Jr Boom Bunker Aiming The Cannon.png|200px|thumb|Mario aiming at a target with a cannon in ''[[Super Mario Galaxy 2]]''.]] | [[File:SMG2 Bowser Jr Boom Bunker Aiming The Cannon.png|200px|thumb|Mario aiming at a target with a cannon in ''[[Super Mario Galaxy 2]]''.]] | ||
Cannons in ''[[Super Mario Galaxy 2]]'' appear | Cannons once again appear in ''[[Super Mario Galaxy 2]]''. However, they only appear in [[Bowser Jr.'s Boom Bunker]], where they are mostly used in place of [[Launch Star]]s. In the [[Throwback Galaxy]], the cannon from [[Whomp's Fortress]] is replaced by a [[Sling Star]]. Cannons in these games are mostly the same as the original, but there is a target to land on. If the hero manages to hit the center, he gets an [[extra life]]. | ||
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====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
[[File:SM3DLAirshipCannon.png| | [[File:SM3DLAirshipCannon.png|left|thumb|180px|[[Tanooki Mario]] jumping into a cannon provided by [[Toad]] to reach the airship level in ''Super Mario 3D Land''.]] | ||
Cannons in ''[[Super Mario 3D Land]]'' function | Cannons appear in ''[[Super Mario 3D Land]]'' in several levels, with a similar function to ''Super Mario 64'' and ''Super Mario Galaxy''. However, it can now controlled by moving the [[Nintendo 3DS]] around, just like the [[binoculars]]. Cannons are also provided by [[Toad]] for either Mario or Luigi, and are often found in the level after his Toad House stage. These cannons are used by the heroes to gain access to the [[airship]] levels where either [[Boom Boom]] or [[Pom Pom]] appear to challenge them. | ||
The cannons in this game share the same color scheme of that with a black body and blue outlines. | The cannons in this game share the same color scheme of that with a black body and blue outlines. | ||
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====''New Super Mario Bros. 2''==== | ====''New Super Mario Bros. 2''==== | ||
[[File:Nsmb2 blue cannon shooting.png|thumb|180px|Mario being shot out of World 1-Cannon in ''New Super Mario Bros. 2''.]] | [[File:Nsmb2 blue cannon shooting.png|thumb|180px|Mario being shot out of World 1-Cannon in ''New Super Mario Bros. 2''.]] | ||
[[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional [[coin]]s to collect which also act as a guide to getting through the level. Collecting a row of coins causes | [[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional [[coin]]s to collect which also act as a guide to getting through the level. Collecting a row of coins causes a audience to clap. Completing these stages allows Mario to gain access to other worlds. | ||
[[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars | [[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars that fire Bob-ombs also reappear, though they launch them as [[Parabomb|Para-bomb]]s in this game, which fly farther. Some of these objects rotate left and right between Para-bomb shots. | ||
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====''New Super Mario Bros. U | ====''New Super Mario Bros. U''==== | ||
In ''[[New Super Mario Bros. U]]'', '''boss cannons'''<ref> | In ''[[New Super Mario Bros. U]]'', '''boss cannons'''<ref>Stratton, Steve. ''New Super Mario Bros. U'' PRIMA Official Game Guide. Page 52. "''Enter the ominous boss cannon you discover at the top of these lengthy stairs, and you’ll be shot over to Lemmy’s airship. It’s time for a boss battle!''"</ref> take an important role in [[castle]]s. After [[Mario]], [[Luigi]], [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]], and [[Blue Toad (character)|Blue Toad]] finish the castle, they run up a flight of stairs and jump inside the cannon and blast into one of the [[Koopalings]]' [[airship]]s and start the Koopaling battle. [[Pipe Cannon]]s also appear in levels and in the world map, the latter of which is used to travel to other worlds. The normal cannons and [[giant cannon]]s from ''Super Mario Bros. 3'' also appear and act in the same way; they appear in [[The Mighty Cannonship]] as well as in the [[Bowser's Airship Sneak]] and [[Airship 1-Up Rally]] [[Challenge Mode (New Super Mario Bros. U)|challenge]]s. | ||
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ||
Cannons also appear in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'' in the [[Tank]] | Cannons also appear in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'' in the [[Tank]] levels during cutscenes at the beginning of the levels near Sprixies to transport the player to the stage and as enemies, most prominently appearing in World Star-9 ([[Cosmic Cannon Cluster]]), and attack like in previous games. If a [[Brick Block]] is destroyed under a cannon, it changes into a [[Cannon Box]], which can be used to attack enemies and destroy cracked walls. | ||
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''==== | ====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''==== | ||
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[[File:SMM-SMB-Cannon2.png|thumb|64px|A cannon in the ''Super Mario Bros.'' style]] | [[File:SMM-SMB-Cannon2.png|thumb|64px|A cannon in the ''Super Mario Bros.'' style]] | ||
Cannons in ''[[Super Mario Maker]]'' and [[Super Mario Maker for Nintendo 3DS | Cannons reappear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]'' in all styles. They fire [[cannonball]]s once more, and can be set in one of eight directions. The game introduces a red variation that fires red cannonballs which travel faster. Adding a [[Super Mushroom]] makes it [[giant cannon|larger]]. Unlike [[Bill Blaster]]s, items and enemies cannot be placed inside a cannon; therefore, it can only shoot cannonballs. They can be defeated by big [[Goomba's Shoe|Stiletto]]s. | ||
In all styles except the ''New Super Mario Bros. U'' style, while the editor icons depict a unique sprite of a cannon aimed diagonally, the level sprite for such a cannon is actually the horizontal or vertical cannon sprite rotated 45 degrees, as shown in the image on the right. | In all styles except the ''New Super Mario Bros. U'' style, while the editor icons depict a unique sprite of a cannon aimed diagonally, the level sprite for such a cannon is actually the horizontal or vertical cannon sprite rotated 45 degrees, as shown in the image on the right. | ||
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====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
In ''[[Super Mario Run]]'', cannons are timed to fire [[cannonball]]s at specific moments during their on-screen duration. This careful timing can be used to gain height from the air when playing [[Airship]] levels (2-4, 4-4, 6-3). They spawn in single sets, but also double and triples, giving players more space to bounce off of when facing a barrage of cannonballs. | |||
====''Super Mario Maker 2''==== | ====''Super Mario Maker 2''==== | ||
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====''Super Mario Bros. Wonder''==== | ====''Super Mario Bros. Wonder''==== | ||
Cannons in ''[[Super Mario Bros. Wonder]]'' first | Cannons reappear in ''[[Super Mario Bros. Wonder]]'', first appearing in [[Fluff-Puff Peaks Flying Battleship]], firing Bob-ombs for the first time since ''New Super Mario Bros. Wii'', but can also fire [[Bullet Bill]]s as well. They are colored black similar to the ''Super Mario Maker'' games. | ||
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|image3=DKGB Cannon3.png | |image3=DKGB Cannon3.png | ||
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In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], cannons appear in a variety of forms. In the [[Desert]], the cannons have a dated look taken from the Middle Ages (the image on the left); on the [[Airplane]], cannons are made out of steel and look more contemporary (middle image). Both types of cannons retain the same basic function and fire out bullets that look like [[Bullet Biff]]s, acting similar to the seed-spitting [[Dōryī]] except they sometimes fire two shots at a time. In later Airplane levels, different cannons charge up energy balls and routinely change their angle of fire, shooting diagonally and upwards as well (the image on the right). If Mario gets hit by any of their projectiles, he loses a life. | |||
===''Donkey Kong Country'' | ===''Donkey Kong Country 2: Diddy's Kong Quest'' / ''Donkey Kong Land 2''=== | ||
[[File:Kannon cannon art.png|thumb|Artwork of a kannon in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'']] | [[File:Kannon cannon art.png|thumb|Artwork of a kannon in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'']] | ||
''' | In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'', cannons,<ref>''Donkey Kong Land 2'' [[Nintendo 3DS]] [[Virtual Console]] electronic manual, tab 9: "Progressing Through Stages"</ref> primarily spelled as '''kannons''',<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, [[Media:DKC2 Manual 16-17.jpg|page 17]].</ref> show up in certain levels with dormant [[cannonball|kannonball]]s. To activate a kannon, [[Diddy Kong|Diddy]] and [[Dixie Kong]] must throw a kannonball into it, and then enter it; it launches the Kongs to a [[Bonus Area]]. They first appear in [[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|Mainbrace Mayhem]], and only appear in levels with kannonballs (not being shot). There is also a [[Kremling]] enemy named [[Kannon]], whose name is based on the kannon it carries around. | ||
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''=== | |||
[[File:DKC3 cannon.png|frame|left]] | [[File:DKC3 cannon.png|frame|left]] | ||
A cannon | A cannon makes a brief appearance in the [[Super Nintendo Entertainment System]] version of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. After the Kongs defeat [[Belcha]], a cannon pops up on top of [[Belcha's Barn]] and blasts the Kongs back to the start of [[Lake Orangatanga]]. It does not appear in the [[Game Boy Advance]] [[Donkey Kong Country 3 (Game Boy Advance)|version]] as that version immediately returns the player back to the main overworld after defeating a boss. | ||
===''Donkey Kong 64''=== | ===''Donkey Kong 64''=== | ||
A single cannon appears in ''[[Donkey Kong 64]]'' in the [[Gloomy Galleon]] stage. To use it, [[Chunky Kong]] must put a cannonball into it. He must use the cannon to fire cannonballs at moving targets on the wall. By hitting enough targets, Chunky is awarded with a [[Golden Banana]]. | A single cannon appears in ''[[Donkey Kong 64]]'' in the [[Gloomy Galleon]] stage. To use it, [[Chunky Kong]] must put a cannonball into it. He must use the cannon to fire cannonballs at moving targets on the wall. By hitting enough targets, Chunky is awarded with a [[Golden Banana]]. | ||
===''Donkey Kong Country'' (Game Boy Color)=== | |||
In ''[[Donkey Kong Country (Game Boy Color)|Donkey Kong Country]]'' for the [[Game Boy Color]], the cannons of the [[Gangplank Galleon|Gang-Plank Galleon]] appear as targets in the final stage of [[Crosshair Cranky]], where they must be destroyed before they fire on the player. | |||
===''Mario vs. Donkey Kong'' series=== | ===''Mario vs. Donkey Kong'' series=== | ||
====''Mario vs. Donkey Kong''==== | ====''Mario vs. Donkey Kong''==== | ||
In ''[[Mario vs. Donkey Kong]]'' and [[Mario vs. Donkey Kong (Nintendo Switch)|its remake]], two types of cannons appear. In [[Mystic Forest]] and [[Mystic Forest Plus]], there are cannons mounted on walls that shoot cannonballs, tilting up and down. Touching these cannonballs will defeat Mario. In those worlds in addition to [[Twilight City]] and [[Twilight City Plus]], slightly bigger, stationary, upward-facing cannons also show up as generators for [[Bob-omb]]s. | |||
====''Mario vs. Donkey Kong 2: March of the Minis'' / ''Mario vs. Donkey Kong: Minis March Again!''==== | ====''Mario vs. Donkey Kong 2: March of the Minis'' / ''Mario vs. Donkey Kong: Minis March Again!''==== | ||
[[File:MvDK2 Room 2-DK.png|thumb|120px|A cannon in ''Mario vs. Donkey Kong 2: March of the Minis'']] | [[File:MvDK2 Room 2-DK.png|thumb|120px|A cannon in ''Mario vs. Donkey Kong 2: March of the Minis'']] | ||
Cannons in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' and ''[[Mario vs. Donkey Kong: Minis March Again!]]'' | Cannons later appear in boss fights against [[Donkey Kong]] in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' and its sequel ''[[Mario vs. Donkey Kong: Minis March Again!]]''. To use them, the player must use the stylus to move the handle to aim. To fire, the player must tap the "Shoot" button. | ||
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A cannon also appears in ''[[Mario & Luigi: Superstar Saga]]'' and its remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. After the crash of the [[Koopa Cruiser]], [[Bowser]] gets stuck in it, and tells Mario and Luigi to get him out. They can not, however. [[Tolstar]] then tells them that he will help them get Bowser out if they collect 100 [[Beanbean coin]]s. The Mario Bros. obtain the coins, but Tolstar betrays them. Mario and Luigi then defeat Tolstar in a battle, but [[Starshade Bros.|Sergeant Starshade]] comes out and lights the fuse of the cannon, sending Bowser to crash into [[Hoohoo Mountain]]. The Cannon then disappears, allowing Mario and Luigi to pass | A cannon also appears in ''[[Mario & Luigi: Superstar Saga]]'' and its remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. After the crash of the [[Koopa Cruiser]], [[Bowser]] gets stuck in it, and tells Mario and Luigi to get him out. They can not, however. [[Tolstar]] then tells them that he will help them get Bowser out if they collect 100 [[Beanbean coin]]s. The Mario Bros. obtain the coins, but Tolstar betrays them. Mario and Luigi then defeat Tolstar in a battle, but [[Starshade Bros.|Sergeant Starshade]] comes out and lights the fuse of the cannon, sending Bowser to crash into [[Hoohoo Mountain]]. The Cannon then disappears, allowing Mario and Luigi to pass. | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
[[File:Canonballer.png|frame|left]] | [[File:Canonballer.png|frame|left]] | ||
Cannon items appear in ''[[Mario & Luigi: Partners in Time]]''. They are named [[Cannonballer]]s, and are one of the many [[Bros. Item]]s in the game. | |||
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===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
A cannon called [[ | A cannon called [[big bomb cannon]] appears in ''[[Paper Mario: The Thousand-Year Door]]'', in the [[Fahr Outpost]] area. This cannon is vital for Mario in the game. He has to use it in order to shoot himself up to the [[Moon]]. The cannon itself is big enough that it can fit more than 100 [[Bob-omb]]s inside of it. The Bob-ombs are needed to fire the cannon off. | ||
====''Paper Mario: Color Splash''==== | ====''Paper Mario: Color Splash''==== | ||
Cannons in ''[[Paper Mario: Color Splash]]'' | Cannons appear in ''[[Paper Mario: Color Splash]]'' on the [[Violet Passage captain]]'s ship. Mario must use the cannons to fire Cannonballs in order to get through the [[Violet Passage]]. | ||
===''Yoshi Topsy-Turvy''=== | ===''Yoshi Topsy-Turvy''=== | ||
Cannons in ''[[Yoshi Topsy-Turvy]]'' | Cannons appear in ''[[Yoshi Topsy-Turvy]]''. [[Yoshi]] can go inside one by [[jump]]ing at its top, and by tilting the [[Game Boy Advance]] to the left or the right, the cannon tilts to the respective direction. | ||
===''Mario Pinball Land''=== | ===''Mario Pinball Land''=== | ||
[[File:MPL Cannon.png|frame]] | [[File:MPL Cannon.png|frame]] | ||
In ''[[Mario Pinball Land]]'', a cannon appears behind every [[trapdoor (Mario Pinball Land)|trapdoor]] in the sunken ship of the [[Frosty Frontier Stage]] and in [[Porcupuffer (boss)|Porcupuffer]]'s rematch room in the [[Fiery Stage]]. Hitting a trapdoor causes its cannon to shoot a [[Bob-omb|cannonball bomb]] into the area. Two cannons also appear in the Bob-omb minigame from [[Toad's tent]] in [[the Fun Fair]], shooting Bob-ombs onto the playfield when the [[! Switch|Blue Switch]] is activated. In addition, a type of cannon called a [[Sky Cannon]] appears in this game. | |||
===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
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A cannon has appeared in ''[[Mario Party 7]]'' as an orb in [[Pagoda Peak]]. | A cannon has appeared in ''[[Mario Party 7]]'' as an orb in [[Pagoda Peak]]. | ||
In ''[[Mario Party 8]]'', on the board [[DK's Treetop Temple]], characters can use cannons to blast to a space somewhere at the top of the map for five coins. On the board [[Goomba's Booty Boardwalk]], [[Pirate Goomba]]s use cannons to blast any characters who land on the respective [[ | In ''[[Mario Party 8]]'', on the board [[DK's Treetop Temple]], characters can use cannons to blast to a space somewhere at the top of the map for five coins. On the board [[Goomba's Booty Boardwalk]], [[Captain Goomba (Mario Party 8)|Pirate Goomba]]s use cannons to blast any characters who land on the respective [[Happening Space|? Space]] back to the start. | ||
Cannons appear in ''[[Mario Party DS]]''. They appear on the board, [[Bowser's Pinball Machine]], where they are scattered on sides of the board. If the player lands on the [[Space (Mario Party series)|space]] next to the cannon, they hop in it. Then they have to draw a line in the direction they want to land. They then land on a bumper that they bounce off of. After they bounce off the bumper, they land on a space. A Cannon also appears as a [[List of Collectibles from Mario Party DS|collectible]]. It is a board feature from Bowser's Pinball Machine. The figure can be unlocked by being launched by a cannon on Bowser's Pinball Machine three times. | Cannons appear in ''[[Mario Party DS]]''. They appear on the board, [[Bowser's Pinball Machine]], where they are scattered on sides of the board. If the player lands on the [[Space (Mario Party series)|space]] next to the cannon, they hop in it. Then they have to draw a line in the direction they want to land. They then land on a bumper that they bounce off of. After they bounce off the bumper, they land on a space. A Cannon also appears as a [[List of Collectibles from Mario Party DS|collectible]]. It is a board feature from Bowser's Pinball Machine. The figure can be unlocked by being launched by a cannon on Bowser's Pinball Machine three times. | ||
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===''Mario Hoops 3-on-3''=== | ===''Mario Hoops 3-on-3''=== | ||
Smaller cannons that shot exploding cannonballs appeared in ''[[Mario Hoops 3-on-3]]''<nowiki>'</nowiki>s [[Pirate Ship]] court. | |||
===''Wario: Master of Disguise''=== | ===''Wario: Master of Disguise''=== | ||
In ''[[Wario: Master of Disguise]]'' a golden cannon known as [[Blamses]] was a popular attraction. Another cannon in Master of Disguise is the [[Sphinx Jr.]], and another cannon known by [[K9 Cannon]]. | |||
===''Mario & Sonic at the Olympic Winter Games''=== | ===''Mario & Sonic at the Olympic Winter Games''=== | ||
[[File:Cannon.png|thumb|A cannon in ''Mario & Sonic at the Olympic Winter Games''.]] | |||
During the Adventure Tour of the DS version in ''[[Mario & Sonic at the Olympic Winter Games]]'', cannons are used to launch Mario or [[Sonic]] to a different island after they saved a [[snow spirits|snow spirit]]. | |||
===''Mario Sports Mix''=== | ===''Mario Sports Mix''=== | ||
Cannons in ''[[Mario Sports Mix]]'' | [[File:MSM Mini-3.png|thumb|left|Cannons as seen in the ''Mario Sports Mix'' party game Bob-omb Dodge.]] | ||
Cannons make an appearance in the ''[[Mario Sports Mix]]'' party game [[Bob-omb Dodge]] where players get to dodge the [[Bob-omb]]s that are shot out for two minutes. Also in the game, players can use Warp Cannons in the [[Flower Cup]] Tournament to unlock alternate routes. | |||
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===''Captain Toad: Treasure Tracker''=== | ===''Captain Toad: Treasure Tracker''=== | ||
Cannons in ''[[Captain Toad: Treasure Tracker]]'' and its Nintendo Switch and Nintendo 3DS [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|ports]] | Cannons appear in ''[[Captain Toad: Treasure Tracker]]'' and its Nintendo Switch and Nintendo 3DS [[Captain Toad: Treasure Tracker (Nintendo Switch / Nintendo 3DS)|ports]], uses for [[Captain Toad]] and [[Toadette]] to reach areas in various levels. A new type of cannon called [[Turnip Cannon]], is introduced in the game. | ||
===''Mario + Rabbids Kingdom Battle''=== | ===''Mario + Rabbids Kingdom Battle''=== | ||
Cannons in ''[[Mario + Rabbids Kingdom Battle]]'' | Cannons make their return in ''[[Mario + Rabbids Kingdom Battle]]'', albeit redesigned to resemble [[Rabbid]]s. They launch Mario and company to another part of the map, where they may find a path forward or a secret. Blue cannons launch Mario and company to a bonus area where all [[Blue Coin]]s must be collected to gain a new weapon. Large cannons send Mario and company to their respective worlds. | ||
===''Mario Golf: Super Rush''=== | ===''Mario Golf: Super Rush''=== | ||
In ''[[Mario Golf: Super Rush]]'', [[King Bob-omb]] shoots himself from a cannon to impart a force to his golf ball during his [[ | In ''[[Mario Golf: Super Rush]]'', [[King Bob-omb]] shoots himself from a cannon to impart a force to his golf ball during his [[Special Shot]] animation. This cannon has the same design as the black cannons from the ''[[New Super Mario Bros. U]]'' game style of ''[[Super Mario Maker]]''. | ||
===''The Super Mario Bros. Movie''=== | ===''The Super Mario Bros. Movie''=== | ||
In the {{ | In the {{media link|The Super Mario Bros Movie teaser poster.jpg|teaser poster}} for ''[[The Super Mario Bros. Movie]]'', a cannon resembling the ones from ''Super Mario 64'' can be seen on the highest floating island. It can also be seen in the film itself when [[Mario]], [[Princess Peach|Peach]], and [[Toad]] visit Bob-omb Battlefield.<ref>LuccaDoesStuff (February 19, 2023). [https://youtu.be/gHR-C_WIPXU The Super Mario Bros. Movie - All NBA Adverts (High Quality)]. ''YouTube''. Retrieved February 19, 2023.</ref> | ||
===Unused appearances=== | ===Unused appearances=== | ||
====''Super Mario Bros.''==== | ====''Super Mario Bros.''==== | ||
[[File:Super Mario Bros. enemy concepts.png|thumb|Cannon-operating turtle (top) in ''Super Mario Bros.'' concept]] | [[File:Super Mario Bros. enemy concepts.png|thumb|Cannon-operating turtle (top) in ''Super Mario Bros.'' concept]] | ||
An idea for a cannon is seen in a piece of concept art for the original ''[[Super Mario Bros.]]'' It would have been manned by a turtle resembling a [[Hammer Bro]]ther.<ref> | An idea for a cannon is seen in a piece of concept art for the original ''[[Super Mario Bros.]]'' It would have been manned by a turtle resembling a [[Hammer Bro]]ther.<ref>Nintendo (September 13, 2015). [https://www.youtube.com/watch?v=DLoRd6_a1CI&t=84s Super Mario Bros. 30th Anniversary Special Interview ft. Shigeru Miyamoto & Takashi Tezuka]. ''YouTube''. Retrieved October 18, 2021.</ref> | ||
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==Profiles and statistics== | ==Profiles and statistics== | ||
===''Donkey Kong Land 2''=== | ===''Donkey Kong Land 2''=== | ||
*'''[[Virtual Console]] manual bio:''' "''Stuff a cannonball into a cannon and you may be able to open up a path to a bonus level.''" | |||
===''Mario Party DS''=== | ===''Mario Party DS''=== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap={{ruby|大砲|たいほう}}<ref> | |Jap={{ruby|大砲|たいほう}}<ref>''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet, page 20.</ref><ref>''Super Mario 64'' Japanese instruction booklet, page 18.</ref> | ||
|JapR=Taihō | |JapR=Taihō | ||
|JapM=Cannon | |JapM=Cannon | ||
Line 324: | Line 295: | ||
|Jap2R=Hōdai | |Jap2R=Hōdai | ||
|Jap2M=Artillery | |Jap2M=Artillery | ||
|Jap3=斜め砲台<ref> | |Jap3=斜め砲台<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section, page 41.</ref> <small>(''Super Mario Bros. 3'', diagonal type)</small> | ||
|Jap3R=Naname hōdai | |Jap3R=Naname hōdai | ||
|Jap3M=Diagonal artillery | |Jap3M=Diagonal artillery | ||
|Jap4=ボムへい{{ruby|砲台|ほうだい}} | |Jap4=ボムへい{{ruby|砲台|ほうだい}} <small>(''Super Mario 64 DS'')</small> | ||
|Jap4R=Bomuhei Hōdai | |Jap4R=Bomuhei Hōdai | ||
|Jap4M=Bob-omb Artillery | |Jap4M=Bob-omb Artillery | ||
|Jap5=ボムへい大砲<ref> | |Jap5=ボムへい大砲<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''New Super Mario Bros. 2'' section, page 201.</ref> <small>(''New Super Mario Bros. 2'')</small> | ||
|Jap5R=Bomuhei Taihō | |Jap5R=Bomuhei Taihō | ||
|Jap5M=Bob-omb Cannon | |Jap5M=Bob-omb Cannon | ||
|ChiS=大炮 | |ChiS=大炮<br>''Dàpào''<br>炮台 <small>(''Super Mario Maker 2'')</small><br>''Pàotái'' | ||
|ChiSM=Cannon | |ChiSM=Cannon | ||
|ChiT=大砲<br>''Dàpào''<br>炮台 <small>(''Super Mario Maker 2'')</small><br>''Pàotái'' | |||
|ChiT=大砲 | |||
|ChiTM=Cannon | |ChiTM=Cannon | ||
|Dut=Kanon | |Dut=Kanon | ||
|DutM=Cannon | |DutM=Cannon | ||
|Fre=Canon<ref> | |Fre=Canon<ref>https://supermario3dallstars.nintendo.com/fr/super-mario-64/</ref> | ||
|FreM=Cannon | |FreM=Cannon | ||
|Ger=Kanone | |Ger=Kanone | ||
|GerM=Cannon | |GerM=Cannon | ||
|Ita=Cannone | |Ita=Cannone<br>Kannone <small>(''DKC2'' and ''DKL2'')</small> | ||
|ItaM=Cannon<br>Kannon | |||
|ItaM=Cannon | |||
|Kor=대포 | |Kor=대포 | ||
|KorR=Daepo | |KorR=Daepo | ||
|KorM=Cannon | |KorM=Cannon | ||
|Por=Canhão | |Por=Canhão | ||
|PorM=Cannon | |PorM=Cannon | ||
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|SpaM=Cannon | |SpaM=Cannon | ||
}} | }} | ||
==Trivia== | |||
*In the game ''[[Mario is Missing!]]'', [[Luigi]] had to return the [[Cannonball from the Emperor's Cannon]] to the [[Kremlin]]. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
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{{SMB3}} | {{SMB3}} | ||
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{{DKL2}} | {{DKL2}} |