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|image=[[File:Cannonball SMR.png]]<br>Artwork from ''[[Super Mario Run]]''
|image=[[File:Cannonball SMR.png]]<br>Artwork from ''[[Super Mario Run]]''
|first_appearance=''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' ([[List of games by date#1986|1986]])
|first_appearance=''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' ([[List of games by date#1986|1986]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|variants=[[Blast-O-Cannon]]<br>[[Bob-omb Cannon]]<br>[[Diagonal cannon]]<br>[[Freeze Cannon]]<br>[[Giant cannon]]<br>[[Mushroom Cannon]]<br>[[Pot cannon]]<br>[[Quartet-cannon]]<br>[[Sky Cannon]]
|variants=[[Blast-O-Cannon]]<br>[[Bob-omb Cannon]]<br>[[Diagonal cannon]]<br>[[Giant cannon]]<br>[[Mushroom Cannon]]<br>[[Pot cannon]]<br>[[Quartet-cannon]]<br>[[Sky Cannon]]
|relatives=[[Cannonball]]<br>[[Water bomb (object)|Water bomb]]
|relatives=[[Cannonball]]<br>[[Water bomb (object)|Water bomb]]
|derived_subjects=[[Bill Blaster]]<br>[[Kaboomba]]
|derived_subjects=[[Bill Blaster]]<br>[[Kaboomba]]
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}}
}}
{{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}}
{{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}}
'''Cannons''' appear in the ''[[Super Mario (franchise)|Super Mario]]'' franchise as objects that launch [[cannonball]]s, though some of them shoot objects, other projectiles, and sometimes even [[List of characters|characters]]. Cannons are usually indestructible components of the environment. They have a more basic appearance and use than [[Bill Blaster]]s, which specifically shoot out [[Bullet Bill]]s.
'''Cannons''' in the ''[[Super Mario (franchise)|Super Mario]]'' franchise are used to launch projectiles and sometimes even other characters. Cannons are usually part of the environment and cannot be destroyed. They have a more generic appearance and use than [[Bill Blaster]]s, which specifically shoot out [[Bullet Bill]]s.
==History==
==History==
===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
A cannon appears in ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' atop one of the towers of the castle, when [[Mario]], [[Luigi]], and [[Haru-ōji|Kibidango]] are approaching it via the floating ship. A [[Koopa Troopa]] is seen manning it, but the ship crumbles atop it before it can be used, toppling it down.
In the animated film ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', one cannon is seen atop one of the towers of the castle, when [[Mario]], [[Luigi]], and [[Haru-ōji|Kibidango]] are approaching it via the floating ship. A [[Koopa Troopa]] is seen manning it, but the ship crumbles atop it before it can be used, toppling it down.


===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
[[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both original and ''[[Super Mario All-Stars]]'').]]
[[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both NES and ''[[Super Mario All-Stars]]'').]]
Cannons appear in ''[[Super Mario Bros. 3]]'' as obstacles. They continue firing [[cannonball]]s when touched and appear on floors oftentimes. Some are fixed on ceilings. As seen in several [[airship]]s, grounded cannons are aimed diagonally upwards while ceiling cannons are aimed diagonally downward. These levels may also include four-barreled [[quartet-cannon]]s and two-barreled [[diagonal cannon]]s. In the [[tank]] and [[battleship|boat]] levels, other variations are introduced. Some take the form of turrets resembling [[small pipe]]s that fire straight ahead like [[Bill Blaster|Turtle Cannon]]s, some regular-looking cannons act as mortars that eject [[Bob-omb]]s at short distances, and some are [[giant cannon]]s that fire [[giant cannonball]]s.
Cannons make their first game appearance in ''[[Super Mario Bros. 3]]''. They continue firing [[cannonball]]s when touched and are commonly found on floors, although some are fixed on ceilings. As seen in several [[airship]]s, grounded cannons are aimed diagonally upwards while ceiling cannons are aimed diagonally downward. These levels may also include four-barreled [[quartet-cannon]]s and two-barreled [[diagonal cannon]]s. In the [[tank]] and [[battleship|boat]] levels, other variations are introduced. Some take the form of turrets resembling [[small pipe]]s that fire straight ahead like [[Bill Blaster|Turtle Cannon]]s, some regular-looking cannons act as mortars that eject [[Bob-omb]]s at short distances, and some are [[giant cannon]]s that fire [[giant cannonball]]s.
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====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
[[File:SMS Pinna Park Cannon.png|thumb|[[Mario]] running towards a cannon in [[Pinna Park]] with a [[Sunflower Kid]] in ''Super Mario Sunshine''.]]
[[File:SMS Pinna Park Cannon.png|thumb|[[Mario]] running towards a cannon in [[Pinna Park]] with a [[Sunflower Kid]] in ''Super Mario Sunshine''.]]
In ''[[Super Mario Sunshine]]'', there are very few Cannons,<ref>{{cite|author=Hodgson, David S J; Stratton, Bryan; Stratton, Stephen|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|page=13|publisher=[[Prima Games]]|date=September 3, 2002|isbn=0-7615-3961-1}}</ref> most of which are operated by [[Monty Mole]]s. These cannons are completely red in color, have a large dome shape, and have three openings from which multiple [[Bullet Bill]]s, Purple Bullet Bills, and [[Gold Bullet Bill|Golden Bullet Bill]]s can be shot. They effectively take the place of [[Bill Blaster]]s in this regard. When Mario approaches the cannons, the Monty Moles cease firing Bullet Bills at him, and instead begin pelting Mario with multiple [[Bob-omb]]s, which Mario must defuse (by spraying them) and then throw back at the mole to defeat it.  
In ''[[Super Mario Sunshine]]'', there are very few Cannons,<ref>{{cite|author=Hodgson, David S J; Stratton, Bryan; Stratton, Stephen|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|page=13|publisher=[[Prima Games]]|date=September 3, 2002|isbn=0-7615-3961-1}}</ref> most of which are operated by [[Monty Mole]]s. These cannons are completely red in color, have a large dome shape, and have three openings from which multiple [[Bullet Bill]]s, Purple Bullet Bills, and [[Gold Bullet Bill|Golden Bullet Bill]]s can be shot. They effectively take the place of [[Bill Blaster]]s in this regard. When Mario approaches the cannons, the Monty Moles cease firing Bullet Bills at him, and instead begin pelting Mario with multiple [[Bob-omb]]s, which Mario must diffuse (by spraying them) and then throw back at the mole to defeat it.  


The first cannon that is encountered in this game is found on the upper west side of [[Delfino Plaza]]. When [[Mario]] first comes across it, a [[Cannon Pianta|Pianta mechanic]] working inside it tells Mario that it is unfortunately out of order, and therefore unable to be used at the moment. However, after [[Shadow Mario]] has kidnapped [[Princess Peach]] and taken her to [[Pinna Park|Pinna Island]], the cannon becomes accessible, and Mario is able to use it to shoot himself to Pinna Island to pursue Shadow Mario. From this point on, the cannon continues to act as Mario's only means of transport to [[Pinna Park]], which he must return to every time he wishes to travel there. When Mario enters this cannon, he is automatically shot to the island, without needing to aim first.  
The first cannon that is encountered in this game is found on the upper west side of [[Delfino Plaza]]. When [[Mario]] first comes across it, a [[Cannon Pianta|Pianta mechanic]] working inside it tells Mario that it is unfortunately out of order, and therefore unable to be used at the moment. However, after [[Shadow Mario]] has kidnapped [[Princess Peach]] and taken her to [[Pinna Park|Pinna Island]], the cannon becomes accessible, and Mario is able to use it to shoot himself to Pinna Island to pursue Shadow Mario. From this point on, the cannon continues to act as Mario's only means of transport to [[Pinna Park]], which he must return to every time he wishes to travel there. When Mario enters this cannon, he is automatically shot to the island, without needing to aim first.  
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====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
[[File:SM3DLAirshipCannon.png|right|thumb|180px|[[Tanooki Mario]] jumping into a cannon provided by [[Toad]] to reach the airship level in ''Super Mario 3D Land''.]]
[[File:SM3DLAirshipCannon.png|right|thumb|180px|[[Tanooki Mario]] jumping into a cannon provided by [[Toad]] to reach the airship level in ''Super Mario 3D Land''.]]
Cannons in ''[[Super Mario 3D Land]]'' function similarly as in ''Super Mario 64'' and ''Super Mario Galaxy''. They appear in several courses, and can now be controlled by moving the [[Nintendo 3DS]] around, just like the [[binoculars]]. Cannons are also provided by [[Toad]] for either Mario or Luigi, and are often found in the level after his Toad House stage. These cannons are used by the heroes to gain access to the [[airship]] levels where either [[Boom Boom]] or [[Pom Pom]] appear to challenge them.  
Cannons in ''[[Super Mario 3D Land]]'' function similarly as in ''Super Mario 64'' and ''Super Mario Galaxy''. They appear in several course, and can now be controlled by moving the [[Nintendo 3DS]] around, just like the [[binoculars]]. Cannons are also provided by [[Toad]] for either Mario or Luigi, and are often found in the level after his Toad House stage. These cannons are used by the heroes to gain access to the [[airship]] levels where either [[Boom Boom]] or [[Pom Pom]] appear to challenge them.  


The cannons in this game share the same color scheme of that with a black body and blue outlines.
The cannons in this game share the same color scheme of that with a black body and blue outlines.
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[[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional [[coin]]s to collect which also act as a guide to getting through the level. Collecting a row of coins causes an audience to clap. Completing these stages allows Mario to gain access to other worlds.
[[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional [[coin]]s to collect which also act as a guide to getting through the level. Collecting a row of coins causes an audience to clap. Completing these stages allows Mario to gain access to other worlds.


[[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars called [[Bob-omb Cannon]]s appear in [[World 2-B (New Super Mario Bros. 2)|World 2-B]] that launch them as [[Parabomb|Para-bomb]]s. They are the only enemy artillery in the game.
[[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars that fire Bob-ombs also reappear, though they launch them as [[Parabomb|Para-bomb]]s in this game, which fly farther. Some of these objects rotate left and right between Para-bomb shots.
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====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U''====
In ''[[New Super Mario Bros. U]]'', '''boss cannons'''<ref>{{cite|author=Stratton, Steve|title=''New Super Mario Bros. U'' PRIMA Official Game Guide|date=November 18, 2012|page=52|publisher=[[Prima Games]]|language=American English|quote=Enter the ominous boss cannon you discover at the top of these lengthy stairs, and you’ll be shot over to Lemmy’s airship. It’s time for a boss battle!|isbn=978-0-307-89690-2}}</ref> take an important role in [[castle]]s. After [[Mario]], [[Luigi]], [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]], and [[Blue Toad (character)|Blue Toad]] finish the castle, they run up a flight of stairs and jump inside the cannon and blast into one of the [[Koopalings]]' [[airship]]s and start the Koopaling battle. [[Pipe Cannon]]s also appear in levels and in the world map, the latter of which is used to travel to other worlds. The normal cannons and [[giant cannon]]s from ''Super Mario Bros. 3'' also appear and act in the same way; they appear in [[The Mighty Cannonship]] as well as in the [[Bowser's Airship Sneak]] and [[Airship 1-Up Rally]] [[Challenge Mode (New Super Mario Bros. U)|challenge]]s.
In ''[[New Super Mario Bros. U]]'', '''boss cannons'''<ref>{{cite|author=Stratton, Steve|title=''New Super Mario Bros. U'' PRIMA Official Game Guide|date=November 18, 2012|page=52|publisher=[[Prima Games]]|language=American English|quote=Enter the ominous boss cannon you discover at the top of these lengthy stairs, and you’ll be shot over to Lemmy’s airship. It’s time for a boss battle!|isbn=978-0-307-89690-2}}</ref> take an important role in [[castle]]s. After [[Mario]], [[Luigi]], [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]], and [[Blue Toad (character)|Blue Toad]] finish the castle, they run up a flight of stairs and jump inside the cannon and blast into one of the [[Koopalings]]' [[airship]]s and start the Koopaling battle. [[Pipe Cannon]]s also appear in levels and in the world map, the latter of which is used to travel to other worlds. The normal cannons and [[giant cannon]]s from ''Super Mario Bros. 3'' also appear and act in the same way; they appear in [[The Mighty Cannonship]] as well as in the [[Bowser's Airship Sneak]] and [[Airship 1-Up Rally]] [[Challenge Mode (New Super Mario Bros. U)|challenge]]s.
[[Bob-omb Cannon]]s appear exclusively in ''[[New Super Luigi U]]'', in which the normal enemy cannons are absent.


====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
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====''Super Mario Run''====
====''Super Mario Run''====
[[File:KingdomBuilderItem146.png|thumb|A Fireworks Cannon in ''Super Mario Run'']]
Cannons in ''[[Super Mario Run]]'' are timed to fire [[cannonball]]s at specific moments during their on-screen duration. This careful timing can be used to gain height from the air when playing [[Airship]] levels (2-4, 4-4, 6-3). They spawn in single sets, but also double and triples, giving players more space to bounce off of when facing a barrage of cannonballs.
Cannons in ''[[Super Mario Run]]'' appear in [[Airship Cannons...Fire!]] and [[Airship Armada]]. They are timed to fire [[cannonball]]s at specific moments during their on-screen duration. Cannonballs are explicitly meant to be bounced from, with trails of coins in arcs lining up with the position of a cannonball. Cannons sometimes appear in sets of two or three, firing cannonballs aligned with each other such that bouncing from at least one of them is easier.
 
A different type of cannon, a larger blue one with screw in the middle and a yellow rim, appear in certain courses starting from [[Slope to Success]]. When walked on, the player enters these as though they are a Warp Pipe. Afterward, the cannon turns to reach a starting angle, then rotate back and forth, reversing direction at specified angles. The player can tap the screen to fire back out, comparable to a [[Barrel Cannon]] in nature. The player starts off flying in a straight line, and revert to normal movement after a short time. However, taking damage cuts the flight short.
 
Some cannons will have a different way of moving. Instead or rotating, they slide up and down on a [[track]]. Some cannons found in Secret Courses do not do either, instead being static once the player is ready to launch. Cannons lose their collision while a character is inside them. Certain cannons are linked to [[Blue Coin]]s. Entering the cannon makes the coins appear, and the coins will disappear after a short time. If the player reenters a cannon of this kind, the Blue Coins the player already collected do not appear again.
 
Larger cannons with a similarity to the Warp Cannon from ''New Super Mario Bros. 2'' are [[List of Kingdom Builder items in Super Mario Run|building]]s in Kingdom Builder Mode. All of them take up a 2x2 space, and each points directly upward. The '''Fireworks Cannon''' is mostly similar to the Warp Cannon though the base has a yellow square lower layer, an grey circle top layer, and orange pieces on the edge of the grey section. When a Fireworks Cannon is tapped, it shoots pink fireworks in a [[Super Mushroom]] pattern. The '''Silver Fireworks Cannon''' changes the colors, being mostly silver but with blue accents on the base. When tapped, it shoots a pink firework, a blue firework, and then a pink and yellow [[Fire Flower]] firework. The '''Gold Fireworks Cannon''' is larger than the prior two, and is mostly gold with red portions on the base. When tapped, it shoots four fireworks: one pink, one blue, one yellow, then one pink. It ends on a [[Super Star]] firework incorporating all three colors. An event added the '''1st Anniversary Fireworks Cannon'''. It is based on the Gold Fireworks Cannon but has silver parts on the base and a "1" printed on the cannon in the same silver color. The same arrangement of fireworks from the Gold Fireworks Cannon occurs with the 1st Anniversary Fireworks Cannon, except that the final firework is of Mario's head. Sometimes a [[Toad (species)|Toad]] can be seen examining a Fireworks Cannon or variation, occasionally lightly knocking against it. They can also balance on the rim of any Fireworks Cannon. A Toad can sleep on the side of a Gold Fireworks Cannon or 1st Anniversary Fireworks Cannon.


====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
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|image3=DKGB Cannon3.png
|image3=DKGB Cannon3.png
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Cannons in the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' appear in a variety of forms. In the [[Desert]], the cannons have a dated look taken from the Middle Ages (the image on the left); on the [[Airplane]], cannons are made out of steel and look more contemporary (middle image). Both types of cannons retain the same basic function and fire out bullets that look like [[Bullet Biff]]s, acting similar to the seed-spitting [[Dōryī]] except they sometimes fire two shots at a time. In later Airplane levels, different cannons charge up energy balls and routinely change their angle of fire, shooting diagonally and upwards as well (the image on the right). If Mario gets hit by any of their projectiles, he loses a life.
Cannons in the [[Game Boy]] game ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' appear in a variety of forms. In the [[Desert]], the cannons have a dated look taken from the Middle Ages (the image on the left); on the [[Airplane]], cannons are made out of steel and look more contemporary (middle image). Both types of cannons retain the same basic function and fire out bullets that look like [[Bullet Biff]]s, acting similar to the seed-spitting [[Dōryī]] except they sometimes fire two shots at a time. In later Airplane levels, different cannons charge up energy balls and routinely change their angle of fire, shooting diagonally and upwards as well (the image on the right). If Mario gets hit by any of their projectiles, he loses a life.


===''Donkey Kong Country'' series===
===''Donkey Kong Country'' series===
====''Donkey Kong Country 2: Diddy's Kong Quest''====
====''Donkey Kong Country 2: Diddy's Kong Quest''====
[[File:Kannon cannon art.png|thumb|Artwork of a kannon in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'']]
[[File:Kannon cannon art.png|thumb|Artwork of a kannon in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'']]
'''Kannons''',<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|language=en-us|page={{file link|DKC2 Manual 16-17.jpg|17}}|date=1995|publisher=Nintendo of America}}</ref> as they are called, appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' as objects found in show levels with [[cannonball|kannonball]]s lying around. A kannon can be activated from throwing a kannonball into it, and then entering it, launching the characters to a [[Bonus Area]]. Kannons are first seen in [[Mainbrace Mayhem (Donkey Kong Country 2)|Mainbrace Mayhem]], and only appear in levels with kannonballs lying around. There is also a [[Kremling]] enemy named [[Kannon]], whose name is based on the kannon it carries around.
In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', '''kannons'''<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|language=American English|page=[[Media:DKC2 Manual 16-17.jpg|17]]|date=1995|author=Nintendo|publisher=Nintendo of America}}</ref> show up in certain levels with dormant [[cannonball|kannonball]]s. To activate a kannon, [[Diddy Kong|Diddy]] and [[Dixie Kong]] must throw a kannonball into it, and then enter it; it launches the Kongs to a [[Bonus Area]]. They first appear in [[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|Mainbrace Mayhem]], and only appear in levels with kannonballs (not being shot). There is also a [[Kremling]] enemy named [[Kannon]], whose name is based on the kannon it carries around.


====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''====
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===''Mario is Missing!''===
===''Mario is Missing!''===
[[Luigi]] had to return the [[Cannonball from the Emperor's Cannon]] to the [[Kremlin]] in ''[[Mario is Missing! (Super Nintendo Entertainment System)|Mario is Missing!]]''
[[Luigi]] had to return the [[Cannonball from the Emperor's Cannon]] to the [[Kremlin]] in ''[[Mario is Missing!]]''


===''Donkey Kong Land 2''===
===''Donkey Kong Land 2''===
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===''Mario vs. Donkey Kong'' series===
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong''====
====''Mario vs. Donkey Kong''====
Two types of cannons appear in ''[[Mario vs. Donkey Kong]]'' and [[Mario vs. Donkey Kong (Nintendo Switch)|its Nintendo Switch remake]]. In [[Merry Mini-Land]], [[Mystic Forest]], and [[Mystic Forest Plus]], there are cannons mounted on walls that shoot cannonballs, tilting up and down. Touching these cannonballs will defeat Mario. In the latter two worlds in addition to [[Twilight City]], [[Merry Mini-Land Plus]] and [[Twilight City Plus]], slightly bigger, stationary, upward-facing cannons also show up as generators for [[Bob-omb]]s.
Two types of cannons appear in ''[[Mario vs. Donkey Kong]]'' and [[Mario vs. Donkey Kong (Nintendo Switch)|its Nintendo Switch remake]]. In [[Mystic Forest]] and [[Mystic Forest Plus]], there are cannons mounted on walls that shoot cannonballs, tilting up and down. Touching these cannonballs will defeat Mario. In those worlds in addition to [[Twilight City]] and [[Twilight City Plus]], slightly bigger, stationary, upward-facing cannons also show up as generators for [[Bob-omb]]s.


====''Mario vs. Donkey Kong 2: March of the Minis'' / ''Mario vs. Donkey Kong: Minis March Again!''====
====''Mario vs. Donkey Kong 2: March of the Minis'' / ''Mario vs. Donkey Kong: Minis March Again!''====
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====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
[[File:Canonballer.png|frame|left]]
[[File:Canonballer.png|frame|left]]
Cannons appear in ''[[Mario & Luigi: Partners in Time]]'' as [[Bros. Item]]s named [[Cannonballer]]s.
Cannons in ''[[Mario & Luigi: Partners in Time]]'' appear as [[Bros. Item]]s named [[Cannonballer]]s.
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====''Mario & Luigi: Dream Team''====
One [[Bros. Attack]] in [[Mario & Luigi: Dream Team]] is [[Bye-Bye Cannon]], where a cannon is used to launch multiple copies of the Bros. into the distance. They loop around, then drop from the foreground to stomp on a target.
In [[Dreamy Neo Bowser Castle]], a cannon shoots Mario and Luigi up into the final room where they meet Bowser. It is entered as though it is a pipe. After the battle, the cannon cannot be used again, making the final two rooms [[Unrevisitable area]]s.


===''Paper Mario'' series===
===''Paper Mario'' series===
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===''Mario Pinball Land''===
===''Mario Pinball Land''===
[[File:MPL Cannon.png|frame]]
[[File:MPL Cannon.png|frame]]
Cannons appear in ''[[Mario Pinball Land]]'' as objects located behind every [[trapdoor (Mario Pinball Land)|trapdoor]] in the sunken ship of the [[Frosty Frontier Stage]] and in [[Porcupuffer (boss)|Porcupuffer]]'s rematch room in the [[Fiery Stage]]. Hitting a trapdoor causes its cannon to shoot a [[Bob-omb|cannonball bomb]] into the area. Two cannons also appear in the Bob-omb minigame from [[Toad's tent]] in [[the Fun Fair]], shooting Bob-ombs onto the playfield when the [[! Switch|Blue Switch]] is activated. In addition, a type of cannon called a [[Sky Cannon]] appears in this game.
In ''[[Mario Pinball Land]]'', a cannon appears behind every [[trapdoor (Mario Pinball Land)|trapdoor]] in the sunken ship of the [[Frosty Frontier Stage]] and in [[Porcupuffer (boss)|Porcupuffer]]'s rematch room in the [[Fiery Stage]]. Hitting a trapdoor causes its cannon to shoot a [[Bob-omb|cannonball bomb]] into the area. Two cannons also appear in the Bob-omb minigame from [[Toad's tent]] in [[the Fun Fair]], shooting Bob-ombs onto the playfield when the [[! Switch|Blue Switch]] is activated. In addition, a type of cannon called a [[Sky Cannon]] appears in this game.


===''Mario Party'' series===
===''Mario Party'' series===
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A cannon has appeared in ''[[Mario Party 7]]'' as an orb in [[Pagoda Peak]].
A cannon has appeared in ''[[Mario Party 7]]'' as an orb in [[Pagoda Peak]].


In ''[[Mario Party 8]]'', on the board [[DK's Treetop Temple]], characters can use cannons to blast to a space somewhere at the top of the map for five coins. On the board [[Goomba's Booty Boardwalk]], [[Pirate Goomba]]s use cannons to blast any characters who land on the respective [[Event Space|Green Space]] back to the start. The same happens in Star Battle Arena if a character reaches [[Captain Goomba (Mario Party 8)|Captain Goomba]] with less than 50 coins, althuogh they will get to roll a [[Coin Block Area|Coin Block]] to get extra coins first.
In ''[[Mario Party 8]]'', on the board [[DK's Treetop Temple]], characters can use cannons to blast to a space somewhere at the top of the map for five coins. On the board [[Goomba's Booty Boardwalk]], [[Captain Goomba (Mario Party 8)|Pirate Goomba]]s use cannons to blast any characters who land on the respective [[Happening Space|? Space]] back to the start.


Cannons appear in ''[[Mario Party DS]]''. They appear on the board, [[Bowser's Pinball Machine]], where they are scattered on sides of the board. If the player lands on the [[Space (Mario Party series)|space]] next to the cannon, they hop in it. Then they have to draw a line in the direction they want to land. They then land on a bumper that they bounce off of. After they bounce off the bumper, they land on a space. A Cannon also appears as a [[List of Collectibles from Mario Party DS|collectible]]. It is a board feature from Bowser's Pinball Machine. The figure can be unlocked by being launched by a cannon on Bowser's Pinball Machine three times.
Cannons appear in ''[[Mario Party DS]]''. They appear on the board, [[Bowser's Pinball Machine]], where they are scattered on sides of the board. If the player lands on the [[Space (Mario Party series)|space]] next to the cannon, they hop in it. Then they have to draw a line in the direction they want to land. They then land on a bumper that they bounce off of. After they bounce off the bumper, they land on a space. A Cannon also appears as a [[List of Collectibles from Mario Party DS|collectible]]. It is a board feature from Bowser's Pinball Machine. The figure can be unlocked by being launched by a cannon on Bowser's Pinball Machine three times.
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===''Mario & Sonic at the Olympic Winter Games''===
===''Mario & Sonic at the Olympic Winter Games''===
Cannons in the Adventure Tours mode of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'' can launch Mario or [[Sonic]] to a different island after they saved a [[snow spirits|snow spirit]].
[[File:Cannon.png|thumb|A cannon in ''Mario & Sonic at the Olympic Winter Games''.]]
Cannons in the Adventure Tours of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'' can launch Mario or [[Sonic]] to a different island after they saved a [[snow spirits|snow spirit]].


===''Mario Sports Mix''===
===''Mario Sports Mix''===
[[File:MSM Mini-3.png|thumb|left|Cannons in the Bob-omb Dodge party game of ''Mario Sports Mix'']]
Cannons in ''[[Mario Sports Mix]]'' are obstacles in the party game, [[Bob-omb Dodge]] where players get to dodge the [[Bob-omb]]s that are shot out for two minutes. Also in the game, players can use Warp Cannons in the [[Flower Cup]] Tournament to unlock alternate routes.
Cannons in ''[[Mario Sports Mix]]'' are obstacles in the party game, [[Bob-omb Dodge]] where players get to dodge the [[Bob-omb]]s that are shot out for two minutes. Also in the game, players can use Warp Cannons in the [[Flower Cup]] Tournament to unlock alternate routes.
{{br}}
{{br}}
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===''Mario Golf: Super Rush''===
===''Mario Golf: Super Rush''===
In ''[[Mario Golf: Super Rush]]'', [[King Bob-omb]] shoots himself from a cannon to impart a force to his golf ball during his [[Special Shot (Mario Golf: Super Rush)|Special Shot]] animation. This cannon has the same design as the black cannons from the ''[[New Super Mario Bros. U]]'' game style of ''[[Super Mario Maker]]''.
In ''[[Mario Golf: Super Rush]]'', [[King Bob-omb]] shoots himself from a cannon to impart a force to his golf ball during his [[Special Shot]] animation. This cannon has the same design as the black cannons from the ''[[New Super Mario Bros. U]]'' game style of ''[[Super Mario Maker]]''.


===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
In the {{file link|The Super Mario Bros Movie teaser poster.jpg|teaser poster}} for ''[[The Super Mario Bros. Movie]]'', a cannon resembling the ones from ''Super Mario 64'' can be seen on the highest floating island. It can also be seen in the film itself when [[Mario]], [[Princess Peach|Peach]], and [[Toad]] visit Bob-omb Battlefield.<ref>{{cite|author=LuccaDoesStuff|date=February 19, 2023|url=youtu.be/gHR-C_WIPXU|title=The Super Mario Bros. Movie - All NBA Adverts (High Quality)|publisher=YouTube|accessdate=February 19, 2023}}</ref>
In the {{media link|The Super Mario Bros Movie teaser poster.jpg|teaser poster}} for ''[[The Super Mario Bros. Movie]]'', a cannon resembling the ones from ''Super Mario 64'' can be seen on the highest floating island. It can also be seen in the film itself when [[Mario]], [[Princess Peach|Peach]], and [[Toad]] visit Bob-omb Battlefield.<ref>{{cite|author=LuccaDoesStuff|date=February 19, 2023|url=youtu.be/gHR-C_WIPXU|title=The Super Mario Bros. Movie - All NBA Adverts (High Quality)|publisher=YouTube|accessdate=February 19, 2023}}</ref>


===Unused appearances===
===Unused appearances===
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==Profiles and statistics==
==Profiles and statistics==
===''Donkey Kong Land 2''===
===''Donkey Kong Land 2''===
{{Multilang profile
*'''[[Virtual Console]] manual bio:''' "''Stuff a cannonball into a cannon and you may be able to open up a path to a bonus level.''"
|type=vc_3ds
|Eng=Stuff a cannonball into a cannon and you may be able to open up a path to a bonus level.{{page needed}}}}


===''Mario Party DS''===
===''Mario Party DS''===
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap={{ruby|大砲|たいほう}}<ref>{{cite|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|publisher=Nintendo|date=1995|page=20}}</ref><ref>{{cite|title=''Super Mario 64'' instruction booklet|language=Japanese|page=18|publisher=Nintendo|date=1996}}</ref>
|Jap={{ruby|大砲|たいほう}}<ref>{{cite|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|author=Nintendo|publisher=Nintendo|date=1995|page=20}}</ref><ref>{{cite|title=''Super Mario 64'' instruction booklet|language=Japanese|page=18|author=Nintendo|publisher=Nintendo|date=1996}}</ref>
|JapR=Taihō
|JapR=Taihō
|JapM=Cannon
|JapM=Cannon
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|Jap2R=Hōdai
|Jap2R=Hōdai
|Jap2M=Artillery
|Jap2M=Artillery
|Jap3=斜め砲台<ref>{{cite|author=Sakai, Kazuya (Ambit) et al.|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section|page=41|isbn=978-4-09-106569-8}}</ref>
|Jap3=斜め砲台<ref>{{cite|publisher=Shogakukan|date=2015|language=Japanese|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section|page=41}}</ref> <small>(''Super Mario Bros. 3'', diagonal type)</small>
|Jap3N=''Super Mario Bros. 3'', diagonal type
|Jap3R=Naname hōdai
|Jap3R=Naname hōdai
|Jap3M=Diagonal artillery
|Jap3M=Diagonal artillery
|Jap4=ボムへい{{ruby|砲台|ほうだい}}
|Jap4=ボムへい{{ruby|砲台|ほうだい}} <small>(''Super Mario 64 DS'')</small>
|Jap4N=''Super Mario 64 DS''
|Jap4R=Bomuhei Hōdai
|Jap4R=Bomuhei Hōdai
|Jap4M=Bob-omb Artillery
|Jap4M=Bob-omb Artillery
|Jap5=ボムへい大砲<ref>{{cite|author=Sakai, Kazuya (Ambit) et al.|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''New Super Mario Bros. 2'' section|page=201|isbn=978-4-09-106569-8}}</ref>
|Jap5=ボムへい大砲<ref>{{cite|publisher=Shogakukan|date=2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''New Super Mario Bros. 2'' section|language=Japanese|page=201}}</ref> <small>(''New Super Mario Bros. 2'')</small>
|Jap5N=''New Super Mario Bros. 2''
|Jap5R=Bomuhei Taihō
|Jap5R=Bomuhei Taihō
|Jap5M=Bob-omb Cannon
|Jap5M=Bob-omb Cannon
|ChiS=大炮
|ChiS=大炮
|ChiSR=Dàpào
|ChiSR=Dàpào
|ChiS2=炮台
|ChiS2=炮台 <small>(''Super Mario Maker 2'')</small>
|ChiS2N=''Super Mario Maker 2''
|ChiS2R=Pàotái
|ChiS2R=Pàotái
|ChiSM=Cannon
|ChiSM=Cannon
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|ChiT=大砲
|ChiT=大砲
|ChiTR=Dàpào
|ChiTR=Dàpào
|ChiT2=炮台
|ChiT2=炮台 <small>(''Super Mario Maker 2'')</small>
|ChiT2N=''Super Mario Maker 2''
|ChiT2R=Pàotái
|ChiT2R=Pàotái
|ChiTM=Cannon
|ChiTM=Cannon
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|Dut=Kanon
|Dut=Kanon
|DutM=Cannon
|DutM=Cannon
|Fre=Canon<ref>{{cite|deadlink=y|archive=web.archive.org/web/20210116202058/https://supermario3dallstars.nintendo.com/fr/super-mario-64|title=Super Mario™ 3D All-Stars pour la console Nintendo Switch™ – Super Mario 64|publisher=Nintendo|language=fr|accessdate=July 3, 2024}}</ref>
|Fre=Canon<ref>https://supermario3dallstars.nintendo.com/fr/super-mario-64/</ref>{{dead link}}
|FreM=Cannon
|FreM=Cannon
|Ger=Kanone
|Ger=Kanone
|GerM=Cannon
|GerM=Cannon
|Ita=Cannone
|Ita=Cannone
|Ita2=Kannone
|Ita2=Kannone <small>(''DKC2'' and ''DKL2'')</small>
|Ita2N=''DKC2'' and ''DKL2''
|ItaM=Cannon
|ItaM=Cannon
|Ita2M=Kannon
|Ita2M=Kannon
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{{navboxes|
{{navboxes|
{{SMB3}}
{{SMB3}}
{{DKGB}}
{{DK}}
{{DKC2}}
{{DKC2}}
{{DKL2}}
{{DKL2}}

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