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|image=[[File:Cannonball SMR.png]]<br>Artwork from ''[[Super Mario Run]]'' | |image=[[File:Cannonball SMR.png]]<br>Artwork from ''[[Super Mario Run]]'' | ||
|first_appearance=''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' ([[List of games by date#1986|1986]]) | |first_appearance=''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' ([[List of games by date#1986|1986]]) | ||
|latest_appearance=''[[Mario | |latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | ||
|variants=[[Blast-O-Cannon]]<br>[[Bob-omb Cannon]]<br>[[Diagonal cannon | |variants=[[Blast-O-Cannon]]<br>[[Bob-omb Cannon]]<br>[[Diagonal cannon]]<br>[[Giant cannon]]<br>[[Mushroom Cannon]]<br>[[Pot cannon]]<br>[[Quartet-cannon]]<br>[[Sky Cannon]] | ||
|relatives=[[Cannonball]]<br>[[Water bomb (object)|Water bomb]] | |relatives=[[Cannonball]]<br>[[Water bomb (object)|Water bomb]] | ||
|derived_subjects=[[Bill Blaster]]<br>[[Kaboomba]] | |derived_subjects=[[Bill Blaster]]<br>[[Kaboomba]] | ||
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}} | }} | ||
{{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}} | {{quote|Hey! [[Mario]]!!! Great timing! I could use a hand here! I'm kind of...stuck.|Bowser|Mario & Luigi: Superstar Saga}} | ||
'''Cannons''' | '''Cannons''' in the ''[[Super Mario (franchise)|Super Mario]]'' franchise are used to launch projectiles and sometimes even other characters. Cannons are usually part of the environment and cannot be destroyed. They have a more generic appearance and use than [[Bill Blaster]]s, which specifically shoot out [[Bullet Bill]]s. | ||
==History== | ==History== | ||
===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''=== | ===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''=== | ||
In the animated film ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', one cannon is seen atop one of the towers of the castle, when [[Mario]], [[Luigi]], and [[Haru-ōji|Kibidango]] are approaching it via the floating ship. A [[Koopa Troopa]] is seen manning it, but the ship crumbles atop it before it can be used, toppling it down. | |||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros. 3''==== | ====''Super Mario Bros. 3''==== | ||
[[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both | [[File:SMB3cannon-NESandSMAS.png|thumb|Cannons on the ground in ''Super Mario Bros. 3'' (both NES and ''[[Super Mario All-Stars]]'').]] | ||
Cannons | Cannons make their first game appearance in ''[[Super Mario Bros. 3]]''. They continue firing [[cannonball]]s when touched and are commonly found on floors, although some are fixed on ceilings. As seen in several [[airship]]s, grounded cannons are aimed diagonally upwards while ceiling cannons are aimed diagonally downward. These levels may also include four-barreled [[quartet-cannon]]s and two-barreled [[diagonal cannon]]s. In the [[tank]] and [[battleship|boat]] levels, other variations are introduced. Some take the form of turrets resembling [[small pipe]]s that fire straight ahead like [[Bill Blaster|Turtle Cannon]]s, some regular-looking cannons act as mortars that eject [[Bob-omb]]s at short distances, and some are [[giant cannon]]s that fire [[giant cannonball]]s. | ||
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====''Super Mario Sunshine''==== | ====''Super Mario Sunshine''==== | ||
[[File:SMS Pinna Park Cannon.png|thumb|[[Mario]] running towards a cannon in [[Pinna Park]] with a [[Sunflower Kid]] in ''Super Mario Sunshine''.]] | [[File:SMS Pinna Park Cannon.png|thumb|[[Mario]] running towards a cannon in [[Pinna Park]] with a [[Sunflower Kid]] in ''Super Mario Sunshine''.]] | ||
In ''[[Super Mario Sunshine]]'', there are very few Cannons,<ref>{{cite|author=Hodgson, David S J; Stratton, Bryan; Stratton, Stephen|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|page=13|publisher=[[Prima Games]]|date=September 3, 2002|isbn=0-7615-3961-1}}</ref> most of which are operated by [[Monty Mole]]s. These cannons are completely red in color, have a large dome shape, and have three openings from which multiple [[Bullet Bill]]s, Purple Bullet Bills, and [[Gold Bullet Bill|Golden Bullet Bill]]s can be shot. They effectively take the place of [[Bill Blaster]]s in this regard. When Mario approaches the cannons, the Monty Moles cease firing Bullet Bills at him, and instead begin pelting Mario with multiple [[Bob-omb]]s, which Mario must | In ''[[Super Mario Sunshine]]'', there are very few Cannons,<ref>{{cite|author=Hodgson, David S J; Stratton, Bryan; Stratton, Stephen|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|page=13|publisher=[[Prima Games]]|date=September 3, 2002|isbn=0-7615-3961-1}}</ref> most of which are operated by [[Monty Mole]]s. These cannons are completely red in color, have a large dome shape, and have three openings from which multiple [[Bullet Bill]]s, Purple Bullet Bills, and [[Gold Bullet Bill|Golden Bullet Bill]]s can be shot. They effectively take the place of [[Bill Blaster]]s in this regard. When Mario approaches the cannons, the Monty Moles cease firing Bullet Bills at him, and instead begin pelting Mario with multiple [[Bob-omb]]s, which Mario must diffuse (by spraying them) and then throw back at the mole to defeat it. | ||
The first cannon that is encountered in this game is found on the upper west side of [[Delfino Plaza]]. When [[Mario]] first comes across it, a [[Cannon Pianta|Pianta mechanic]] working inside it tells Mario that it is unfortunately out of order, and therefore unable to be used at the moment. However, after [[Shadow Mario]] has kidnapped [[Princess Peach]] and taken her to [[Pinna Park|Pinna Island]], the cannon becomes accessible, and Mario is able to use it to shoot himself to Pinna Island to pursue Shadow Mario. From this point on, the cannon continues to act as Mario's only means of transport to [[Pinna Park]], which he must return to every time he wishes to travel there. When Mario enters this cannon, he is automatically shot to the island, without needing to aim first. | The first cannon that is encountered in this game is found on the upper west side of [[Delfino Plaza]]. When [[Mario]] first comes across it, a [[Cannon Pianta|Pianta mechanic]] working inside it tells Mario that it is unfortunately out of order, and therefore unable to be used at the moment. However, after [[Shadow Mario]] has kidnapped [[Princess Peach]] and taken her to [[Pinna Park|Pinna Island]], the cannon becomes accessible, and Mario is able to use it to shoot himself to Pinna Island to pursue Shadow Mario. From this point on, the cannon continues to act as Mario's only means of transport to [[Pinna Park]], which he must return to every time he wishes to travel there. When Mario enters this cannon, he is automatically shot to the island, without needing to aim first. | ||
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====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
[[File:SM3DLAirshipCannon.png|right|thumb|180px|[[Tanooki Mario]] jumping into a cannon provided by [[Toad]] to reach the airship level in ''Super Mario 3D Land''.]] | [[File:SM3DLAirshipCannon.png|right|thumb|180px|[[Tanooki Mario]] jumping into a cannon provided by [[Toad]] to reach the airship level in ''Super Mario 3D Land''.]] | ||
Cannons in ''[[Super Mario 3D Land]]'' function similarly as in ''Super Mario 64'' and ''Super Mario Galaxy''. They appear in several | Cannons in ''[[Super Mario 3D Land]]'' function similarly as in ''Super Mario 64'' and ''Super Mario Galaxy''. They appear in several course, and can now be controlled by moving the [[Nintendo 3DS]] around, just like the [[binoculars]]. Cannons are also provided by [[Toad]] for either Mario or Luigi, and are often found in the level after his Toad House stage. These cannons are used by the heroes to gain access to the [[airship]] levels where either [[Boom Boom]] or [[Pom Pom]] appear to challenge them. | ||
The cannons in this game share the same color scheme of that with a black body and blue outlines. | The cannons in this game share the same color scheme of that with a black body and blue outlines. | ||
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[[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional [[coin]]s to collect which also act as a guide to getting through the level. Collecting a row of coins causes an audience to clap. Completing these stages allows Mario to gain access to other worlds. | [[Warp Cannon]]s return in ''[[New Super Mario Bros. 2]]'', though they act much different than before. In addition to a dark blue color scheme instead of a black color scheme, they gain access to 'Dash Mario' stages, which have Mario or Luigi continuously running through a short [[Subspace]]-esque setting dodging enemies and timing jumps to get through the level, with optional [[coin]]s to collect which also act as a guide to getting through the level. Collecting a row of coins causes an audience to clap. Completing these stages allows Mario to gain access to other worlds. | ||
[[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars | [[Pipe Cannon]]s also return from the previous games, acting much in the same way. These pipes first appear in World 1-A. Mortars that fire Bob-ombs also reappear, though they launch them as [[Parabomb|Para-bomb]]s in this game, which fly farther. Some of these objects rotate left and right between Para-bomb shots. | ||
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====''New Super Mario Bros. U | ====''New Super Mario Bros. U''==== | ||
In ''[[New Super Mario Bros. U]]'', '''boss cannons'''<ref>{{cite|author=Stratton, Steve|title=''New Super Mario Bros. U'' PRIMA Official Game Guide|date=November 18, 2012|page=52|publisher=[[Prima Games]]|language=American English|quote=Enter the ominous boss cannon you discover at the top of these lengthy stairs, and you’ll be shot over to Lemmy’s airship. It’s time for a boss battle!|isbn=978-0-307-89690-2}}</ref> take an important role in [[castle]]s. After [[Mario]], [[Luigi]], [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]], and [[Blue Toad (character)|Blue Toad]] finish the castle, they run up a flight of stairs and jump inside the cannon and blast into one of the [[Koopalings]]' [[airship]]s and start the Koopaling battle. [[Pipe Cannon]]s also appear in levels and in the world map, the latter of which is used to travel to other worlds. The normal cannons and [[giant cannon]]s from ''Super Mario Bros. 3'' also appear and act in the same way; they appear in [[The Mighty Cannonship]] as well as in the [[Bowser's Airship Sneak]] and [[Airship 1-Up Rally]] [[Challenge Mode (New Super Mario Bros. U)|challenge]]s. | In ''[[New Super Mario Bros. U]]'', '''boss cannons'''<ref>{{cite|author=Stratton, Steve|title=''New Super Mario Bros. U'' PRIMA Official Game Guide|date=November 18, 2012|page=52|publisher=[[Prima Games]]|language=American English|quote=Enter the ominous boss cannon you discover at the top of these lengthy stairs, and you’ll be shot over to Lemmy’s airship. It’s time for a boss battle!|isbn=978-0-307-89690-2}}</ref> take an important role in [[castle]]s. After [[Mario]], [[Luigi]], [[Yellow Toad (New Super Mario Bros. series)|Yellow Toad]], and [[Blue Toad (character)|Blue Toad]] finish the castle, they run up a flight of stairs and jump inside the cannon and blast into one of the [[Koopalings]]' [[airship]]s and start the Koopaling battle. [[Pipe Cannon]]s also appear in levels and in the world map, the latter of which is used to travel to other worlds. The normal cannons and [[giant cannon]]s from ''Super Mario Bros. 3'' also appear and act in the same way; they appear in [[The Mighty Cannonship]] as well as in the [[Bowser's Airship Sneak]] and [[Airship 1-Up Rally]] [[Challenge Mode (New Super Mario Bros. U)|challenge]]s. | ||
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ||
Cannons also appear in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'' in the [[Tank]] | Cannons also appear in ''[[Super Mario 3D World]]'' and its [[Nintendo Switch]] port ''[[Super Mario 3D World + Bowser's Fury]]'' in the [[Tank]] levels during cutscenes at the beginning of the levels near Sprixies to transport the player to the stage and as enemies, most prominently appearing in World Star-9 ([[Cosmic Cannon Cluster]]), and attack like in previous games. If a [[Brick Block]] is destroyed under a cannon, it changes into a [[Cannon Box]], which can be used to attack enemies and destroy cracked walls. | ||
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''==== | ====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''==== | ||
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====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
Cannons in ''[[Super Mario Run]]'' are timed to fire [[cannonball]]s at specific moments during their on-screen duration. This careful timing can be used to gain height from the air when playing [[Airship]] levels (2-4, 4-4, 6-3). They spawn in single sets, but also double and triples, giving players more space to bounce off of when facing a barrage of cannonballs. | |||
Cannons in ''[[Super Mario Run]]'' | |||
====''Super Mario Maker 2''==== | ====''Super Mario Maker 2''==== | ||
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|image3=DKGB Cannon3.png | |image3=DKGB Cannon3.png | ||
}} | }} | ||
Cannons in the [[Game Boy]] | Cannons in the [[Game Boy]] game ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' appear in a variety of forms. In the [[Desert]], the cannons have a dated look taken from the Middle Ages (the image on the left); on the [[Airplane]], cannons are made out of steel and look more contemporary (middle image). Both types of cannons retain the same basic function and fire out bullets that look like [[Bullet Biff]]s, acting similar to the seed-spitting [[Dōryī]] except they sometimes fire two shots at a time. In later Airplane levels, different cannons charge up energy balls and routinely change their angle of fire, shooting diagonally and upwards as well (the image on the right). If Mario gets hit by any of their projectiles, he loses a life. | ||
===''Donkey Kong Country'' series=== | ===''Donkey Kong Country'' series=== | ||
====''Donkey Kong Country 2: Diddy's Kong Quest''==== | ====''Donkey Kong Country 2: Diddy's Kong Quest''==== | ||
[[File:Kannon cannon art.png|thumb|Artwork of a kannon in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'']] | [[File:Kannon cannon art.png|thumb|Artwork of a kannon in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'']] | ||
''' | In ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', '''kannons'''<ref>{{cite|title=''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet|language=American English|page=[[Media:DKC2 Manual 16-17.jpg|17]]|date=1995|author=Nintendo|publisher=Nintendo of America}}</ref> show up in certain levels with dormant [[cannonball|kannonball]]s. To activate a kannon, [[Diddy Kong|Diddy]] and [[Dixie Kong]] must throw a kannonball into it, and then enter it; it launches the Kongs to a [[Bonus Area]]. They first appear in [[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|Mainbrace Mayhem]], and only appear in levels with kannonballs (not being shot). There is also a [[Kremling]] enemy named [[Kannon]], whose name is based on the kannon it carries around. | ||
====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''==== | ====''Donkey Kong Country 3: Dixie Kong's Double Trouble!''==== | ||
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===''Mario is Missing!''=== | ===''Mario is Missing!''=== | ||
[[Luigi]] had to return the [[Cannonball from the Emperor's Cannon]] to the [[Kremlin]] in ''[[ | [[Luigi]] had to return the [[Cannonball from the Emperor's Cannon]] to the [[Kremlin]] in ''[[Mario is Missing!]]'' | ||
===''Donkey Kong Land 2''=== | ===''Donkey Kong Land 2''=== | ||
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===''Mario vs. Donkey Kong'' series=== | ===''Mario vs. Donkey Kong'' series=== | ||
====''Mario vs. Donkey Kong''==== | ====''Mario vs. Donkey Kong''==== | ||
Two types of cannons appear in ''[[Mario vs. Donkey Kong]]'' and [[Mario vs. Donkey Kong (Nintendo Switch)|its Nintendo Switch remake]]. In | Two types of cannons appear in ''[[Mario vs. Donkey Kong]]'' and [[Mario vs. Donkey Kong (Nintendo Switch)|its Nintendo Switch remake]]. In [[Mystic Forest]] and [[Mystic Forest Plus]], there are cannons mounted on walls that shoot cannonballs, tilting up and down. Touching these cannonballs will defeat Mario. In those worlds in addition to [[Twilight City]] and [[Twilight City Plus]], slightly bigger, stationary, upward-facing cannons also show up as generators for [[Bob-omb]]s. | ||
====''Mario vs. Donkey Kong 2: March of the Minis'' / ''Mario vs. Donkey Kong: Minis March Again!''==== | ====''Mario vs. Donkey Kong 2: March of the Minis'' / ''Mario vs. Donkey Kong: Minis March Again!''==== | ||
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====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
[[File:Canonballer.png|frame|left]] | [[File:Canonballer.png|frame|left]] | ||
Cannons | Cannons in ''[[Mario & Luigi: Partners in Time]]'' appear as [[Bros. Item]]s named [[Cannonballer]]s. | ||
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===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
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===''Mario Pinball Land''=== | ===''Mario Pinball Land''=== | ||
[[File:MPL Cannon.png|frame]] | [[File:MPL Cannon.png|frame]] | ||
In ''[[Mario Pinball Land]]'', a cannon appears behind every [[trapdoor (Mario Pinball Land)|trapdoor]] in the sunken ship of the [[Frosty Frontier Stage]] and in [[Porcupuffer (boss)|Porcupuffer]]'s rematch room in the [[Fiery Stage]]. Hitting a trapdoor causes its cannon to shoot a [[Bob-omb|cannonball bomb]] into the area. Two cannons also appear in the Bob-omb minigame from [[Toad's tent]] in [[the Fun Fair]], shooting Bob-ombs onto the playfield when the [[! Switch|Blue Switch]] is activated. In addition, a type of cannon called a [[Sky Cannon]] appears in this game. | |||
===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
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A cannon has appeared in ''[[Mario Party 7]]'' as an orb in [[Pagoda Peak]]. | A cannon has appeared in ''[[Mario Party 7]]'' as an orb in [[Pagoda Peak]]. | ||
In ''[[Mario Party 8]]'', on the board [[DK's Treetop Temple]], characters can use cannons to blast to a space somewhere at the top of the map for five coins. On the board [[Goomba's Booty Boardwalk]], [[Pirate Goomba]]s use cannons to blast any characters who land on the respective [[ | In ''[[Mario Party 8]]'', on the board [[DK's Treetop Temple]], characters can use cannons to blast to a space somewhere at the top of the map for five coins. On the board [[Goomba's Booty Boardwalk]], [[Captain Goomba (Mario Party 8)|Pirate Goomba]]s use cannons to blast any characters who land on the respective [[Happening Space|? Space]] back to the start. | ||
Cannons appear in ''[[Mario Party DS]]''. They appear on the board, [[Bowser's Pinball Machine]], where they are scattered on sides of the board. If the player lands on the [[Space (Mario Party series)|space]] next to the cannon, they hop in it. Then they have to draw a line in the direction they want to land. They then land on a bumper that they bounce off of. After they bounce off the bumper, they land on a space. A Cannon also appears as a [[List of Collectibles from Mario Party DS|collectible]]. It is a board feature from Bowser's Pinball Machine. The figure can be unlocked by being launched by a cannon on Bowser's Pinball Machine three times. | Cannons appear in ''[[Mario Party DS]]''. They appear on the board, [[Bowser's Pinball Machine]], where they are scattered on sides of the board. If the player lands on the [[Space (Mario Party series)|space]] next to the cannon, they hop in it. Then they have to draw a line in the direction they want to land. They then land on a bumper that they bounce off of. After they bounce off the bumper, they land on a space. A Cannon also appears as a [[List of Collectibles from Mario Party DS|collectible]]. It is a board feature from Bowser's Pinball Machine. The figure can be unlocked by being launched by a cannon on Bowser's Pinball Machine three times. | ||
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===''Mario & Sonic at the Olympic Winter Games''=== | ===''Mario & Sonic at the Olympic Winter Games''=== | ||
Cannons in the Adventure Tours | [[File:Cannon.png|thumb|A cannon in ''Mario & Sonic at the Olympic Winter Games''.]] | ||
Cannons in the Adventure Tours of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'' can launch Mario or [[Sonic]] to a different island after they saved a [[snow spirits|snow spirit]]. | |||
===''Mario Sports Mix''=== | ===''Mario Sports Mix''=== | ||
[[File:MSM Mini-3.png|thumb|left|Cannons in the Bob-omb Dodge party game of ''Mario Sports Mix'']] | |||
Cannons in ''[[Mario Sports Mix]]'' are obstacles in the party game, [[Bob-omb Dodge]] where players get to dodge the [[Bob-omb]]s that are shot out for two minutes. Also in the game, players can use Warp Cannons in the [[Flower Cup]] Tournament to unlock alternate routes. | Cannons in ''[[Mario Sports Mix]]'' are obstacles in the party game, [[Bob-omb Dodge]] where players get to dodge the [[Bob-omb]]s that are shot out for two minutes. Also in the game, players can use Warp Cannons in the [[Flower Cup]] Tournament to unlock alternate routes. | ||
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===''Mario Golf: Super Rush''=== | ===''Mario Golf: Super Rush''=== | ||
In ''[[Mario Golf: Super Rush]]'', [[King Bob-omb]] shoots himself from a cannon to impart a force to his golf ball during his [[ | In ''[[Mario Golf: Super Rush]]'', [[King Bob-omb]] shoots himself from a cannon to impart a force to his golf ball during his [[Special Shot]] animation. This cannon has the same design as the black cannons from the ''[[New Super Mario Bros. U]]'' game style of ''[[Super Mario Maker]]''. | ||
===''The Super Mario Bros. Movie''=== | ===''The Super Mario Bros. Movie''=== | ||
In the {{ | In the {{media link|The Super Mario Bros Movie teaser poster.jpg|teaser poster}} for ''[[The Super Mario Bros. Movie]]'', a cannon resembling the ones from ''Super Mario 64'' can be seen on the highest floating island. It can also be seen in the film itself when [[Mario]], [[Princess Peach|Peach]], and [[Toad]] visit Bob-omb Battlefield.<ref>{{cite|author=LuccaDoesStuff|date=February 19, 2023|url=youtu.be/gHR-C_WIPXU|title=The Super Mario Bros. Movie - All NBA Adverts (High Quality)|publisher=YouTube|accessdate=February 19, 2023}}</ref> | ||
===Unused appearances=== | ===Unused appearances=== | ||
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==Profiles and statistics== | ==Profiles and statistics== | ||
===''Donkey Kong Land 2''=== | ===''Donkey Kong Land 2''=== | ||
*'''[[Virtual Console]] manual bio:''' "''Stuff a cannonball into a cannon and you may be able to open up a path to a bonus level.''" | |||
===''Mario Party DS''=== | ===''Mario Party DS''=== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap={{ruby|大砲|たいほう}}<ref>{{cite|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|publisher=Nintendo|date=1995|page=20}}</ref><ref>{{cite|title=''Super Mario 64'' instruction booklet|language=Japanese|page=18|publisher=Nintendo|date=1996}}</ref> | |Jap={{ruby|大砲|たいほう}}<ref>{{cite|title=''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet|author=Nintendo|publisher=Nintendo|date=1995|page=20}}</ref><ref>{{cite|title=''Super Mario 64'' instruction booklet|language=Japanese|page=18|author=Nintendo|publisher=Nintendo|date=1996}}</ref> | ||
|JapR=Taihō | |JapR=Taihō | ||
|JapM=Cannon | |JapM=Cannon | ||
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|Jap2R=Hōdai | |Jap2R=Hōdai | ||
|Jap2M=Artillery | |Jap2M=Artillery | ||
|Jap3=斜め砲台<ref>{{cite | |Jap3=斜め砲台<ref>{{cite|publisher=Shogakukan|date=2015|language=Japanese|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Bros. 3'' section|page=41}}</ref> <small>(''Super Mario Bros. 3'', diagonal type)</small> | ||
|Jap3R=Naname hōdai | |Jap3R=Naname hōdai | ||
|Jap3M=Diagonal artillery | |Jap3M=Diagonal artillery | ||
|Jap4=ボムへい{{ruby|砲台|ほうだい}} | |Jap4=ボムへい{{ruby|砲台|ほうだい}} <small>(''Super Mario 64 DS'')</small> | ||
|Jap4R=Bomuhei Hōdai | |Jap4R=Bomuhei Hōdai | ||
|Jap4M=Bob-omb Artillery | |Jap4M=Bob-omb Artillery | ||
|Jap5=ボムへい大砲<ref>{{cite | |Jap5=ボムへい大砲<ref>{{cite|publisher=Shogakukan|date=2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''New Super Mario Bros. 2'' section|language=Japanese|page=201}}</ref> <small>(''New Super Mario Bros. 2'')</small> | ||
|Jap5R=Bomuhei Taihō | |Jap5R=Bomuhei Taihō | ||
|Jap5M=Bob-omb Cannon | |Jap5M=Bob-omb Cannon | ||
|ChiS=大炮 | |ChiS=大炮 | ||
|ChiSR=Dàpào | |ChiSR=Dàpào | ||
|ChiS2=炮台 | |ChiS2=炮台 <small>(''Super Mario Maker 2'')</small> | ||
|ChiS2R=Pàotái | |ChiS2R=Pàotái | ||
|ChiSM=Cannon | |ChiSM=Cannon | ||
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|ChiT=大砲 | |ChiT=大砲 | ||
|ChiTR=Dàpào | |ChiTR=Dàpào | ||
|ChiT2=炮台 | |ChiT2=炮台 <small>(''Super Mario Maker 2'')</small> | ||
|ChiT2R=Pàotái | |ChiT2R=Pàotái | ||
|ChiTM=Cannon | |ChiTM=Cannon | ||
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|Dut=Kanon | |Dut=Kanon | ||
|DutM=Cannon | |DutM=Cannon | ||
|Fre=Canon<ref> | |Fre=Canon<ref>https://supermario3dallstars.nintendo.com/fr/super-mario-64/</ref>{{dead link}} | ||
|FreM=Cannon | |FreM=Cannon | ||
|Ger=Kanone | |Ger=Kanone | ||
|GerM=Cannon | |GerM=Cannon | ||
|Ita=Cannone | |Ita=Cannone | ||
|Ita2=Kannone | |Ita2=Kannone <small>(''DKC2'' and ''DKL2'')</small> | ||
|ItaM=Cannon | |ItaM=Cannon | ||
|Ita2M=Kannon | |Ita2M=Kannon | ||
Line 373: | Line 353: | ||
{{navboxes| | {{navboxes| | ||
{{SMB3}} | {{SMB3}} | ||
{{ | {{DK}} | ||
{{DKC2}} | {{DKC2}} | ||
{{DKL2}} | {{DKL2}} |