Editing Burn

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{quote|Burned! The fire will steadily do damage!|Battle text|[[Paper Mario: The Thousand-Year Door]]}}
{{rename|Burned}}
[[File:Burn.png|frame|Icon in ''The Thousand-Year Door'']]
{{quote2|Burned! The fire will steadily do damage!|Battle text|[[Paper Mario: The Thousand-Year Door]]}}
'''Burn''' is a status ailment in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, ''[[Paper Mario: The Thousand-Year Door]]'' and [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|its Nintendo Switch remake]], and the ''[[Mario + Rabbids (series)|Mario + Rabbids]]'' series. In the case of the latter three, if a [[frozen]] character is burned, both status ailments are negated.
[[File:Burn.png|frame]]
'''Burn''' is a status ailment found in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, ''[[Paper Mario: The Thousand-Year Door]]'', and ''[[Mario + Rabbids Kingdom Battle]]''. In the case of the latter two, if a [[frozen]] character is burned, both status ailments are negated.


==History==
==History==
Line 22: Line 23:
====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
[[File:MLPIT_Burn.gif|thumb|left]]
[[File:MLPIT_Burn.gif|thumb|left]]
The Burn status ailment returns in ''[[Mario & Luigi: Partners in Time]]'' with a change: if a character is burned, that character loses 8 HP every turn and will not be able to attack or dodge, much as a combination of the Poison and [[Dizzy]] status ailment. Burn is indicated with the character visibly on fire. The three ways to cure a burn are using a Refreshing Herb, waiting until it wears off, or ending the battle by defeating the enemies with the unaffected character. The [[Elasto-Piranha]]s, [[Shrooboid Brat]], [[Blazing Shroob]]s, [[Bowser]], [[Baby Bowser]], [[Skellokey]]s, [[Elder Shrooboid]] and [[Shroob Rex]]es are the only enemies to give the Mario Bros. this status effect. [[Fire Flower|Bro Flowers]] and [[Mix Flower]]s can randomly inflict this status ailment on enemies.
The Burn status ailment returns in ''[[Mario & Luigi: Partners in Time]]'' with a change: if a character is burned, that character loses 8 HP every turn and will not be able to attack or dodge, much as a combination of the Poison and [[Dizzy]] status ailment. Burn is indicated with the character visibly on fire. The three ways to cure a burn are using a Refreshing Herb, waiting until it wears off, or ending the battle by defeating the enemies with the unaffected character. The [[Elasto-Piranha]]s, [[Shrooboid Brat]], [[Blazing Shroob]]s, [[Bowser]], [[Baby Bowser]], [[Skellokey]]s, [[Elder Shrooboid]] and [[Shroob Rex]]es are the only enemies/bosses to give the Mario Bros. this status effect. [[Fire Flower|Bro Flowers]] and [[Mix Flower]]s can randomly inflict this status ailment on enemies.
{{br|left}}
{{br|left}}


====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''====
[[File:Bowsers Inside Story Burn.png|frame|left]]
[[File:Bowsers Inside Story Burn.png|frame|left]]
[[File:MLBISDX Burn.png|thumb|Mario burned in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'']]
[[File:MLBISDX Burn.png|thumb|right|Mario burned in ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey'']]
The Burn status returns in ''[[Mario & Luigi: Bowser's Inside Story]]'' with the same effect as in ''Mario & Luigi: Partners in Time''. However, only two enemies can cause the Burn status: [[Calorite]] and [[Bowser]]. Bowser can also cause the Burn status ailment to enemies by using his [[Fire Breath|fiery breath]], and it can be inflicted with the [[Fire Flower]] [[Bros. Attack|Special Attack]]. When any enemies (or bosses) are on fire, their idle animation goes much faster. In ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', the status retains the same function it had in the original game.
The Burn status returns in ''[[Mario & Luigi: Bowser's Inside Story]]'' with the same effect as in ''Mario & Luigi: Partners in Time''. However, only two enemies/bosses can cause the burn status: [[Calorite]] and [[Bowser]]. Bowser can also cause the Burn status ailment to enemies by using his [[Fire Breath|fiery breath]], and it can be inflicted with the [[Fire Flower]] [[Bros. Attack|Special Attack]]. When any enemies (or bosses) are on fire, their idle animation goes much faster. In ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', the status retains the same function it had in the original game.
{{br|left}}
{{br|left}}


====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
[[File:Char DreamTeam.png|frame|left|]]
[[File:Char DreamTeam.png|frame|left|]]
The Burn status returns once again in ''[[Mario & Luigi: Dream Team]]'' with the same effect as in ''Mario & Luigi: Partners in Time''. Some fire-breathing enemies may cause this status to Mario and Luigi, like the [[Magmad]]s and the [[Flaming Antasmaton]]s. There is also a more harmful "burn" status effect called "Char". The victim of "burn" takes 10 damage at a time and the victim of "char" takes 30 damage at a time. There is also a [[hammer]] item called the [[List of clothing in Mario & Luigi: Dream Team#Flame Hammer|Flame Hammer]] that can burn enemies when used.
The Burn status returns once again in ''[[Mario & Luigi: Dream Team]]'' with the same effect as in ''Mario & Luigi: Partners in Time''. Some fire-breathing enemies may cause this status to Mario and Luigi, like the [[Magmad]]s and the [[Flaming Antasmaton]]s. There is also a more harmful "burn" status effect called "Char". The victim of "burn" takes 10 damage at a time and the victim of "char" takes 30 damage at a time. There is also an [[hammer]] item called the [[List of clothing in Mario & Luigi: Dream Team#Flame Hammer|Flame Hammer]] that can burn enemies when used.
{{br|left}}
{{br|left}}


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
The Burn status returns once again in ''[[Mario & Luigi: Paper Jam]]'' from with the same effect in the past three games. However the victim of "burn" will take 10 damage (20 damage on an enemy) and the victim of "char" will take 30 damage, just like in ''Mario & Luigi: Dream Team''.
The Burn status returns once again in ''[[Mario & Luigi: Paper Jam]]'' from with the same effect in the past three games. However the victim of "burn" will take 10 damage (20 damage on an enemy) and the victim of "char" will take 30 damage, just like in ''Mario & Luigi: Dream Team''.
====''Mario & Luigi: Brothership''====
[[File:Burn Brothership.png|thumb|left|120px|]]
This effect returns in ''[[Mario & Luigi: Brothership]]''. Provided the player applies the appropriate Battle Plug, Mario and Luigi can burn enemies by scoring an "EXCELLENT" rating with a [[Jump]] or [[Hammer]] attack. Some enemies can also inflict Mario and Luigi with this status effect. Contrary to its iteration in previous games in the series, Burn will only deal damage over time but will not prevent attacking and dodging, which makes it functionally identical to [[Poison (status effect)|Poison]], except that it isn't capable of reducing the afflicted brother's HP below 1.
{{br|left}}


===''Paper Mario: The Thousand-Year Door''===
===''Paper Mario: The Thousand-Year Door''===
[[File:PutridPiranha-Burn PMTTYD-NS.png|thumb|A Burned [[Putrid Piranha]], as seen in the ''Thousand-Year Door'' remake]]
In ''[[Paper Mario: The Thousand-Year Door]]'', Burns again behave much the same way as Poison, that is, the character or enemy burned will lose one HP every turn for a number of turns. However, a burn usually won't last as long as poison. Burn is indicated by a small flame at the afflicted's back. It can be cured by some random stage effects that involve water or simply after a few turns.
In ''[[Paper Mario: The Thousand-Year Door]]'' and [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|its Nintendo Switch remake]], Burns behave much the same way as [[Poison (status effect)|Poison]], that is, the afflicted character will lose 1 HP every turn for a number of turns. However, Burn usually won't last as long. Burn is indicated by a small flame at the afflicted's back. It can be cured by some random stage effects that involve water, an attack that inflicts the [[Freeze]] ailment, or simply waiting for a few turns. Fiery foes, such as [[Lava Bubbles]], are immune.


[[Vivian]] is capable of inflicting a burn on her enemies using her [[Shade Fist]] and [[Fiery Jinx]] moves, and Mario can do so as well with the [[Fire Drive]] badge. Additionally, it can be caused by the following foes: [[Fire Bro]]s, [[Lava Bubble]]s, [[Ember]]s, [[X-Naut PhD]]s, [[Phantom Ember]]s, and [[Grodus]], and by the flame-throwing nozzles onstage.
[[Vivian]] is capable of inflicting burn on enemies using her [[Shade Fist]] and [[Fiery Jinx]] moves.


===''Mario + Rabbids'' series===
===''Mario + Rabbids'' series===
====''Mario + Rabbids Kingdom Battle''====
====''Mario + Rabbids Kingdom Battle''====
The Burn status returns in ''[[Mario + Rabbids Kingdom Battle]]''. This time, inflicted characters take some immediate damage, followed by running around frantically and eventually stopping at a random space after a few seconds have passed. Characters inflicted with this status also have the possibility of inflicting the status to other characters simply by passing through them. Once the inflicted character stops moving, it is immediately cured. Inflicted characters are also vulnerable to [[Hero Sight|reaction shot]]s.
The Burn status returns in ''[[Mario + Rabbids Kingdom Battle]]''. This time, inflicted characters take some immediate damage, followed by running around frantically and eventually stopping at a random space after a few seconds have passed. Characters inflicted with this status also have the possibility of inflicting the status to other characters simply by passing through them. Once the inflicted character stops moving, it is immediately cured. Inflicted characters are also vulnerable to reaction shots.
 
The following enemies can inflict Burn with their weapons:
*[[Pirabbid Plant]]
*Sherbet [[Supporter]]
*[[Sandy]]
*Lava [[Hopper]]
*Lava [[Valkyrie]]
*[[Mecha Jr.]]
*[[Lava Queen]] (Ground-Pound)
*[[MegaDragonBowser]] (first and second phases)


Burn is one of the three status effects that cause movement, with the other two being [[Push]] and [[Bounce]].
Burn is one of the three status effects that cause movement, with the other two being [[Push]] and [[Bounce]].
Line 69: Line 54:
[[File:Burn icon MRSOH.png|frame]]
[[File:Burn icon MRSOH.png|frame]]
In ''[[Mario + Rabbids Sparks of Hope]]'', Burn works similarly to how it does in ''Mario + Rabbids Kingdom Battle'', although the burned character also continues taking damage as they run around.
In ''[[Mario + Rabbids Sparks of Hope]]'', Burn works similarly to how it does in ''Mario + Rabbids Kingdom Battle'', although the burned character also continues taking damage as they run around.
;List of sources that cause Burn
*[[Pyrostar]]'s [[Burn Attack]]
*[[Pyrogeddon]]'s [[Skyrain Burn]]
*[[Flamin' Stooge]]s' Burn Blast
*Barrels that contain the Burn Super Effect
*[[Bowser]]'s [[Rabbid Mechakoopas]] (after the "Fire Rabbid Mechakoopas" upgrade has been purchased)
*[[Flamin' Golem]]'s Flaming Slam
*[[Giant Flamin' Stooge]]'s Mega Burn Blast
*[[Rayman]]'s Rocket Ride explosion (after the "Rocket Ride Burn Effect" upgrade has been purchased)
*Rockin' [[Phantom (character)|Phantom]]'s High C
The [[Burn Protector]] Spark Bonus provides a Hero resistance to the Burn Super Effect.


;Enemy weaknesses and resistances
;Enemy weaknesses and resistances
Line 103: Line 75:
**[[Darkmess Bowser]]
**[[Darkmess Bowser]]
**[[Darkmess Edge]]
**[[Darkmess Edge]]
**[[Flamin' Golem]]s
**[[Fieldbreaker]]s
**[[Proto Mecha King Bob-omb]]
**[[Mecha King Bob-omb]]
**[[Giant Flamin' Stooge]]
**The [[Phantom (boss)|Phantom]]


==Profiles==
==Profiles==
===''Mario & Luigi'' series===
===''Mario & Luigi: Dream Team''===
====''Mario & Luigi: Dream Team''====
*'''Instruction manual description:''' ''"Makes Mario/Luigi unable to perform any actions, and makes them intermittently take damage."''
*'''Instruction manual description:''' ''Makes Mario/Luigi unable to perform any actions, and makes them intermittently take damage.''
===''Mario & Luigi: Paper Jam''===
====''Mario & Luigi: Paper Jam''====
*'''Instruction manual description:''' ''"The character is unable to move and takes damage at regular intervals."''
*'''Instruction manual description:''' ''The character is unable to move and takes damage at regular intervals.''
===''Mario + Rabbids Sparks of Hope''===
*'''Description:''' [[File:Burn icon MRSOH.png|13px]] ''Burn Super Effect sets targets aflame so they scatter and take damage over time. Flames spread to other targets on contact.''


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ほのお
|Jap=ほのお (''Paper Mario: The Thousand-Year Door'')<br>''Honō''<br>やけど (''Mario & Luigi'' series)<br>''Yakedo''<br>ファイア (''Mario + Rabbids Sparks of Hope'')<br>''Faia''
|JpnN=''Paper Mario: The Thousand-Year Door''
|JapM=Flames<br><br>Burn<br><br>Fire
|JpnR=Honō
|Jpn2=やけど
|Jpn2N=''Mario & Luigi'' series
|Jpn2R=Yakedo
|Jpn3=ファイア
|Jpn3N=''Mario + Rabbids Sparks of Hope''
|Jpn3R=Faia
|JpnM=Flames
|Jpn2M=Burn
|Jpn3M=Fire
|Dut=Brandend
|DutM=Burning
|Ger=Verbrennung
|Ger=Verbrennung
|GerM=Burn
|GerM=Burn
|Ita=Scottatura
|Ita=Scottatura<br>Bruciante (''Mario + Rabbids Sparks of Hope'')
|Ita2=Bruciante
|ItaM=Burn<br>Burning
|Ita2N=''Mario + Rabbids Sparks of Hope''
|Fra=Brulé<ref>''Mario & Luigi: Paper Jam Bros.'' French instruction booklet, [https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/mario___luigi__paper_jam_bros_/ElectronicManual_Nintendo3DS_MarioAndLuigiPaperJamBros_FR.pdf page 47].</ref><br>Brûlure<ref>''Mario & Luigi: Les Frères du temps.'' Instruction booklet, French side [https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_MarioAndLuigiPartnersInTime_FR.pdf page 89].</ref><ref>''Mario & Luigi: Voyage au centre de Bowser.''Instruction booklet, French side [https://www.nintendo.com/consumer/gameslist/manuals/DS_Mario_Luigi_IS_FR.pdf page 69].</ref><br>En feu<ref>''Mario & Luigi: Paper Jam Bros.'' French instruction booklet, [https://fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/mario___luigi__paper_jam_bros_/ElectronicManual_Nintendo3DS_MarioAndLuigiPaperJamBros_FR.pdf page 47].</ref>
|ItaM=Burn
|FraM=Burnt<br>Burn<br>In fire
|Ita2M=Burning
|Spa=Quemadura (''Mario + Rabbids Sparks of Hope'')
|Fre=Brulé<ref>{{cite|language=fr|date=2016|publisher=Nintendo of Europe|title=''Mario & Luigi: Paper Jam Bros.'' French instruction booklet|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/mario___luigi__paper_jam_bros_/ElectronicManual_Nintendo3DS_MarioAndLuigiPaperJamBros_FR.pdf|page=47|format=PDF}}</ref>
|SpaM=Burn
|Fre2=Brûlure<ref>{{cite|title=''Mario & Luigi: Les Frères du temps'' instruction booklet|format=PDF|language=fr|date=2005|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_MarioAndLuigiPartnersInTime_FR.pdf|page=89|publisher=Nintendo of Europe}}</ref><ref>{{cite|language=fr|format=PDF|date=2009|title=''Mario & Luigi: Voyage au centre de Bowser'' instruction booklet|url=www.nintendo.com/consumer/gameslist/manuals/DS_Mario_Luigi_IS_FR.pdf|page=69|publisher=Nintendo of America}}</ref>
|Fre3=En feu<ref>{{cite|title=''Mario & Luigi: Paper Jam Bros.'' French instruction booklet|language=fr|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_3ds_2/mario___luigi__paper_jam_bros_/ElectronicManual_Nintendo3DS_MarioAndLuigiPaperJamBros_FR.pdf|format=PDF|page=47|publisher=Nintendo of Europe|date=2016}}</ref>
|FreM=Burnt
|Fre2M=Burn
|Fre3M=In fire
|SpaA=En llamas <small>(''Paper Mario: The Thousand-Year Door'' remake)</small><ref>{{cite|url=youtu.be/_fNdvduZpEk?si=2u59GQ86px89IPag&t=708|timestamp=11:48|title=Acto 5 I Paper Mario: The Thousand Year Door|author=Efowzeff|language=es-419|date=May 28, 2024|publisher=YouTube|accessdate=July 7, 2024}}</ref>
|SpaAM=On fire
|SpaE=Ardiendo
|SpaEN=''Paper Mario: The Thousand-Year Door''
|SpaE2=En llamas <small>(''Paper Mario: The Thousand-Year Door'' remake)</small><ref>{{cite|url=youtu.be/Xm0Uy67aT0o?si=6WozsNFfpR8a4aAc&t=37808|timestamp=10:30:08|title=Paper Mario: La Puerta Milenaria - Juego Completo | Parte 1 - Español (Switch)|publisher=YouTube|language=es-es|author=Freidan|date=May 23, 2024|accessdate=July 7, 2024}}</ref>
|SpaE3=Quemadura
|SpaE3N=''Mario + Rabbids Sparks of Hope''
|SpaEM=Burning
|SpaE2M=On fire
|SpaE3M=Burn
|Kor=화상
|KorR=Hwasang
|KorM=Burn
|Por=Queimadura
|PorM=Burn
}}
}}


Line 176: Line 107:
{{M+RKB}}
{{M+RKB}}
{{M+RSOH}}
{{M+RSOH}}
{{M&LB}}
[[Category:Mario & Luigi: Bowser's Inside Story status effects]]
[[Category:Mario & Luigi: Bowser's Inside Story status effects]]
[[Category:Mario & Luigi: Brothership status effects]]
[[Category:Mario & Luigi: Dream Team status effects]]
[[Category:Mario & Luigi: Dream Team status effects]]
[[Category:Mario & Luigi: Partners in Time status effects]]
[[Category:Mario & Luigi: Partners in Time status effects]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: