Editing Burn

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====''Mario & Luigi: Brothership''====
====''Mario & Luigi: Brothership''====
This effect returns in ''[[Mario & Luigi: Brothership]]''. Provided the player applies the appropriate Battle Plug, Mario and Luigi can burn enemies by scoring an "EXCELLENT" rating with a [[Jump]] or [[Hammer]] attack.<ref>https://www.nintendo.com/jp/switch/a8e6a/battle/index.html</ref> Some enemies can also inflict Mario and Luigi with this status effect. Contrary to its iteration in previous games in the series, Burn will only deal damage over time but will not prevent attacking and dodging, which makes it functionally identical to [[Poison (status effect)|Poison]].
This effect returns in ''[[Mario & Luigi: Brothership]]''. Provided the player applies the appropriate Battle Plug, Mario and Luigi can burn enemies by scoring an "EXCELLENT" rating with a [[Jump]] or [[Hammer]] attack.<ref>https://www.nintendo.com/jp/switch/a8e6a/battle/index.html</ref> Some enemies can also inflict Mario and Luigi with this status effect. Contrary to its iteration in previous games in the series, burn will only deal damage over time but will not prevent attacking and dodging.


===''Paper Mario: The Thousand-Year Door''===
===''Paper Mario: The Thousand-Year Door''===
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|Jap2M=Burn
|Jap2M=Burn
|Jap3M=Fire
|Jap3M=Fire
|Dut=Brandend
|DutM=Burning
|Ger=Verbrennung
|Ger=Verbrennung
|GerM=Burn
|GerM=Burn

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