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|image=[[File:BulletBillMK8.png|200px]]<br>A Bullet Bill from ''[[Mario Kart 8]]''
|image=[[File:BulletBillMK8.png|200px]]<br>A Bullet Bill from ''[[Mario Kart 8]]''
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]])
|variants=[[Big Bullet Bill]]<br>[[Blazer]]<br>[[Bomber Bill]]<br>[[Bombshell Bill]]<br>[[Bouncing Bullet Bill]]<br>[[Bull's-Eye Bill]]<br>[[Bullet Biff]]<br>[[Bullet Bill Patch]]<br>[[Cat Bullet Bill]]<br>[[Gold Bullet Bill]]<br>[[King Bill]]<br>[[Mad Bullet Bill]]<br>[[Missile Meg]]<br> [[Seeker Bullet Bill]]<br>[[Sniper Bill]]<br>[[Tail Bullet Bill]]<br>[[Torpedo Ted]]<br>[[Woollet Bill]]
|variants=[[Big Bullet Bill]]<br>[[Blazer]]<br>[[Bomber Bill]]<br>[[Bombshell Bill]]<br>[[Bouncing Bullet Bill]]<br>[[Bull's-Eye Bill]]<br>[[Bullet Biff]]<br>[[Bullet Bill Patch]]<br>[[Cat Bullet Bill]]<br>[[Gold Bullet Bill]]<br>[[King Bill]]<br>[[Mad Bullet Bill]]<br>[[Missile Meg]]<br> [[Seeker Bullet Bill]]<br>[[Sniper Bill]]<br>[[Tail Bullet Bill]]<br>[[Torpedo Ted]]<br>[[Woollet Bill]]
|relatives=[[Bill Blaster]]
|relatives=[[Bill Blaster]]
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Bullet Bills are enemies in ''Super Mario Bros.'', ''[[Super Mario Bros.: The Lost Levels]]'', and their remakes within ''[[Super Mario All-Stars]]'' and ''[[Super Mario Bros. Deluxe]]''. Bullet Bills are usually shot from a [[Bill Blaster|Turtle Cannon]], though are sometimes shot from off-screen, and fly in a straight line. A Bullet Bill can be defeated if [[stomp]]ed or from the effects of a [[Super Star|Starman]]. A [[Koopa Shell]] or [[Buzzy Shell]] can defeat Bullet Bills instantly if they originate from off-screen, but not if they are shot from Turtle Cannons. Because Bullet Bills travel continuously, if Mario touches the [[Goal Pole|flagpole]], any Bullet Bills in his presence disappear instantly. Stomping on a Bullet Bill is always worth 200 points, and it is not possible to earn additional points by stomping them in succession. Bullet Bills and [[Piranha Plant]]s are the only two enemies with death animations that never depict them with their sprites flipped upside-down, the former remaining right side-up and the latter simply disappearing.
Bullet Bills are enemies in ''Super Mario Bros.'', ''[[Super Mario Bros.: The Lost Levels]]'', and their remakes within ''[[Super Mario All-Stars]]'' and ''[[Super Mario Bros. Deluxe]]''. Bullet Bills are usually shot from a [[Bill Blaster|Turtle Cannon]], though are sometimes shot from off-screen, and fly in a straight line. A Bullet Bill can be defeated if [[stomp]]ed or from the effects of a [[Super Star|Starman]]. A [[Koopa Shell]] or [[Buzzy Shell]] can defeat Bullet Bills instantly if they originate from off-screen, but not if they are shot from Turtle Cannons. Because Bullet Bills travel continuously, if Mario touches the [[Goal Pole|flagpole]], any Bullet Bills in his presence disappear instantly. Stomping on a Bullet Bill is always worth 200 points, and it is not possible to earn additional points by stomping them in succession. Bullet Bills and [[Piranha Plant]]s are the only two enemies with death animations that never depict them with their sprites flipped upside-down, the former remaining right side-up and the latter simply disappearing.


Bullet Bills are first encountered in [[World 5-1 (Super Mario Bros.)|World 5-1]] in ''Super Mario Bros.'' A Bullet Bill takes on the disguise of the [[Impostor Bowser|fake Bowser]] in [[World C-4]]. Since Bullet Bills share the same color palette as Goombas, they appear gray in World 6-3 of ''Super Mario Bros.'' and blue in World A-2 from ''Super Mario Bros.: The Lost Levels''. Bullet Bills are not launched from the Turtle Cannons in [[World 9-1 (Super Mario Bros.: The Lost Levels)|World 9-1]] of ''Super Mario Bros.: The Lost Levels''.
Bullet Bills are first encountered in [[World 5-1 (Super Mario Bros.)|World 5-1]] in ''Super Mario Bros.'' A Bullet Bill takes on the disguise of the [[fake Bowser]] in [[World C-4]]. Since Bullet Bills share the same color palette as Goombas, they appear gray in World 6-3 of ''Super Mario Bros.'' and blue in World A-2 from ''Super Mario Bros.: The Lost Levels''. Bullet Bills are not launched from the Turtle Cannons in [[World 9-1 (Super Mario Bros.: The Lost Levels)|World 9-1]] of ''Super Mario Bros.: The Lost Levels''.


====''Super Mario Bros. 3 / Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Bros. 3 / Super Mario Advance 4: Super Mario Bros. 3''====
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====''Super Mario Party Jamboree''====
====''Super Mario Party Jamboree''====
{{new subject|section=y}}
Bullet Bills reappear in ''[[Super Mario Party Jamboree]]'' in the returning Jump the Gun minigame from ''Mario Party 6'', but are fired from Bill Blasters instead of generic cannons.
Bullet Bills reappear in ''[[Super Mario Party Jamboree]]'' in the returning Jump the Gun minigame from ''Mario Party 6'', but are fired from Bill Blasters instead of generic cannons.


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A Bullet Bill appears in the background of a {{file link|The Super Mario Bros. Movie Rainbow Road poster.jpg|poster}} for ''[[The Super Mario Bros. Movie]]'' showcasing [[Princess Peach]] and numerous [[Kong]]s driving on [[Rainbow Road]]. In the movie itself, [[Koopa Troopa]]s fire them out of the cannons of their karts at the same location. One Bullet Bill is fired from its Bill Blaster at Mario and Donkey Kong's [[Rocket Barrel]] upon their return from the [[Maw-Ray]], while several of them alongside some [[Koopa Paratroopa]]s are flying in [[Brooklyn]], being easily taken down by Invincible Mario and Luigi.
A Bullet Bill appears in the background of a {{file link|The Super Mario Bros. Movie Rainbow Road poster.jpg|poster}} for ''[[The Super Mario Bros. Movie]]'' showcasing [[Princess Peach]] and numerous [[Kong]]s driving on [[Rainbow Road]]. In the movie itself, [[Koopa Troopa]]s fire them out of the cannons of their karts at the same location. One Bullet Bill is fired from its Bill Blaster at Mario and Donkey Kong's [[Rocket Barrel]] upon their return from the [[Maw-Ray]], while several of them alongside some [[Koopa Paratroopa]]s are flying in [[Brooklyn]], being easily taken down by Invincible Mario and Luigi.


[[Princess Peach]]'s [[Training Course]] also features Bullet Bills alongside [[Bomber Bill]]s. However, these do not explode. Mario is knocked out by a Bullet Bill in one of his failed attempts to complete the course.
[[Princess Peach]]'s [[Training Course]] also features Bullet Bills alongside [[Bomber Bill|Banzai Bill]]s. However, these do not explode. Mario is knocked out by a Bullet Bill in one of his failed attempts to complete the course.


===Unused appearances===
===Unused appearances===
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===Other appearances===
===Other appearances===
In a sketch by the producers of ''{{wp|Robot Chicken}}'' from Nintendo's {{wp|E3}} 2014 YouTube video, a Bullet Bill helps [[Wario]] and [[List of fighters debuting in Super Smash Bros. Melee#Ganondorf|Ganondorf]] ambush [[Reggie Fils-Aimé]]'s presentation; however, it is defeated by Reggie and [[Mario]].
====''The Legend of Zelda'' series====
====''The Legend of Zelda'' series====
In ''{{iw|zeldawiki|The Legend of Zelda: Twilight Princess}}'', a Bullet Bill can be seen on the shirt of {{iw|zeldawiki|Fyer}}, a {{iw|zeldawiki|Hylian}} who operates the cannon at {{iw|zeldawiki|Lake Hylia}}.
In ''{{iw|zeldawiki|The Legend of Zelda: Twilight Princess}}'', a Bullet Bill can be seen on the shirt of {{iw|zeldawiki|Fyer}}, a {{iw|zeldawiki|Hylian}} who operates the cannon at {{iw|zeldawiki|Lake Hylia}}.
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==General information==
==General information==
===Physical appearance and traits===
===Physical appearance and traits===
Bullet Bills are black anthropomorphic {{wp|missile}}-like creatures. They have eyes with black pupils/irises and engines at their backsides, thus allowing them to travel in the air. In most games, they can be defeated by simply [[jump]]ing on them, though other games make them more resilient. Like other enemies, Bullet Bills have had varying appearances. In the earlier ''Super Mario'' games, Bullet Bills had a slightly brown hue, though this was due to color limitations. Bullet Bills were inspired by shark mouth {{wp|nose art}} on fighter planes<ref>{{cite|language=ja|url=www.ndw.jp/mario-220913-2|title=宮本茂さんに聞く“マリオたちの名前の由来”|publisher=''[[Nintendo DREAM]]'' WEB|date=September 13, 2022|accessdate=June 28, 2024}}</ref> and older artwork shows them with both arms and mouths, which are depicted variously in early sprites and models. To date, they appear with both arms and a visible mouth in the Game & Watch ''Super Mario Bros.'', the DIC Entertainment cartoons, ''Super Mario Bros. Print World'', the PC release of ''Mario's Time Machine'', ''Yoshi's Safari'', ''Super Mario RPG: Legend of the Seven Stars'', and ''Mario & Luigi: Superstar Saga''. In ''Super Mario Kart'', ''Super Mario 64'', and ''Yoshi's Story'', they lack arms but have an open mouth with sharp teeth and an angry expression, resembling [[Bomber Bill]]s. In ''Super Mario Land 2: 6 Golden Coins'', ''Super Mario World 2: Yoshi's Island'', and ''Yoshi's Island DS'', Bullet Bills display a grin instead, as well as a green color scheme in the second of these. In ''Super Mario Sunshine'', they have a slimmer shape in the vein of [[Torpedo Ted]]s, in addition to having a smile, fuller eyes, and rocket-like fins in the back. In the ''Nintendo Comics System'' and ''Mario Party Advance'', Bullet Bills are shown to be sentient and possess the ability to speak.
Bullet Bills are black anthropomorphic {{wp|missile}}-like creatures. They have eyes with black pupils/irises and engines at their backsides, thus allowing them to travel in the air. In most games, they can be defeated by simply [[jump]]ing on them, though other games make them more resilient. Like other enemies, Bullet Bills have had varying appearances. In the earlier ''Super Mario'' games, Bullet Bills had a slightly brown hue, though this was due to color limitations. Bullet Bills were inspired by shark mouth {{wp|nose art}} on fighter planes<ref>{{cite|language=ja|url=www.ndw.jp/mario-220913-2|title=宮本茂さんに聞く“マリオたちの名前の由来”|publisher=''[[Nintendo DREAM]]'' WEB|date=September 13, 2022|accessdate=June 28, 2024}}</ref> and older artwork shows them with both arms and mouths, which are depicted variously in early sprites and models. To date, they appear with both arms and a visible mouth in the Game & Watch ''Super Mario Bros.'', the DIC Entertainment cartoons, ''Super Mario Bros. Print World'', the PC release of ''Mario's Time Machine'', ''Yoshi's Safari'', ''Super Mario RPG: Legend of the Seven Stars'', and ''Mario & Luigi: Superstar Saga''. In ''Super Mario Kart'', ''Super Mario 64'', and ''Yoshi's Story'', they lack arms but have an open mouth with sharp teeth and an angry expression, resembling [[Bomber Bill|Banzai Bill]]s. In ''Super Mario Land 2: 6 Golden Coins'', ''Super Mario World 2: Yoshi's Island'', and ''Yoshi's Island DS'', Bullet Bills display a grin instead, as well as a green color scheme in the second of these. In ''Super Mario Sunshine'', they have a slimmer shape in the vein of [[Torpedo Ted]]s, in addition to having a smile, fuller eyes, and rocket-like fins in the back. In the ''Nintendo Comics System'' and ''Mario Party Advance'', Bullet Bills are shown to be sentient and possess the ability to speak.


In most games, Bullet Bills simply fly around without targeting a victim, usually being launched from [[Bill Blaster]]s. However, the ''Super Mario Galaxy'' games give Bullet Bills the ability to home in on their opponents, while their eyes turn red. In the ''Super Smash Bros.'' games, Bullet Bills can also home in on their opponents, though only a few of them do this. In some cases, they can spin while flying. In ''Super Mario Odyssey'', Bullet Bills appear as [[Capture|capturable]] enemies; this game reveals that, Bullet Bills can fly at three different speeds, and can self-destruct after a certain period of time. In the ''Paper Mario'' games, Bullet Bills use a kamikaze attack, thus resulting in explosions. In ''Puzzles and Dragons: Super Mario Bros. Edition'', Bullet Bills are associated with the Dark attribute, boast higher ATK, and attack on every turn. The ''Mario & Sonic'' games depict Bullet Bill (and more specifically, [[Big Bullet Bill]]), as a Speed rival. This is supported by the ''Mario Kart'' series, which makes Bullet Bill a high-speed item with automatic turning capabilities. A billboard advertisement in ''Mario Kart Wii''{{'}}s [[Moonview Highway]] course addresses Bullet Bill as the "King of Speed".
In most games, Bullet Bills simply fly around without targeting a victim, usually being launched from [[Bill Blaster]]s. However, the ''Super Mario Galaxy'' games give Bullet Bills the ability to home in on their opponents, while their eyes turn red. In the ''Super Smash Bros.'' games, Bullet Bills can also home in on their opponents, though only a few of them do this. In some cases, they can spin while flying. In ''Super Mario Odyssey'', Bullet Bills appear as [[Capture|capturable]] enemies; this game reveals that, Bullet Bills can fly at three different speeds, and can self-destruct after a certain period of time. In the ''Paper Mario'' games, Bullet Bills use a kamikaze attack, thus resulting in explosions. In ''Puzzles and Dragons: Super Mario Bros. Edition'', Bullet Bills are associated with the Dark attribute, boast higher ATK, and attack on every turn. The ''Mario & Sonic'' games depict Bullet Bill (and more specifically, [[Big Bullet Bill]]), as a Speed rival. This is supported by the ''Mario Kart'' series, which makes Bullet Bill a high-speed item with automatic turning capabilities. A billboard advertisement in ''Mario Kart Wii''{{'}}s [[Moonview Highway]] course addresses Bullet Bill as the "King of Speed".
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|Enemy
|Enemy
|1986
|1986
|{{wp|PC-8800 series|NEC PC-88}}, X1
|[[NEC PC-88|PC-88]], X1
|-
|-
|''[[All Night Nippon: Super Mario Bros.]]''
|''[[All Night Nippon: Super Mario Bros.]]''

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