Editing Bullet Bill

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|image=[[File:BulletBillMK8.png|200px]]<br>A Bullet Bill from ''[[Mario Kart 8]]''
|image=[[File:BulletBillMK8.png|200px]]<br>A Bullet Bill from ''[[Mario Kart 8]]''
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]])
|variants=[[Big Bullet Bill]]<br>[[Blazer]]<br>[[Bomber Bill]]<br>[[Bombshell Bill]]<br>[[Bouncing Bullet Bill]]<br>[[Bull's-Eye Bill]]<br>[[Bullet Biff]]<br>[[Bullet Bill Patch]]<br>[[Cat Bullet Bill]]<br>[[Gold Bullet Bill]]<br>[[King Bill]]<br>[[Mad Bullet Bill]]<br>[[Missile Meg]]<br> [[Seeker Bullet Bill]]<br>[[Sniper Bill]]<br>[[Tail Bullet Bill]]<br>[[Torpedo Ted]]<br>[[Woollet Bill]]
|variants=[[Banzai Bill]]<br>[[Blazer]]<br>[[Bombshell Bill]]<br>[[Bouncing Bullet Bill]]<br>[[Bull's-Eye Bill]]<br>[[Bullet Biff]]<br>[[Bullet Bill Patch]]<br>[[Cat Bullet Bill]]<br>[[Gold Bullet Bill]]<br>[[King Bill]]<br>[[Mad Bullet Bill]]<br>[[Missile Meg]]<br> [[Seeker Bullet Bill]]<br>[[Sniper Bill]]<br>[[Tail Bullet Bill]]<br>[[Torpedo Ted]]<br>[[Woollet Bill]]
|relatives=[[Bill Blaster]]
|relatives=[[Bill Blaster]]
|comparable=[[Bloomp]]<br>[[Cannonball]]<br>[[Digga]]
|comparable=[[Bloomp]]<br>[[Cannonball]]<br>[[Digga]]
|notable=[[Big Bullet Bill]]
|collapsed=true
|collapsed=true
}}
}}
{{quote|King of Speed|[[List of sponsors debuting in Mario Kart Wii#Bullet Oil|Bullet Oil]] poster|[[Mario Kart Wii]]}}
{{quote|King of Speed|[[List of sponsors in Mario Kart Wii#Bullet Oil|Bullet Oil]] poster|[[Mario Kart Wii]]}}
 
'''Bullet Bills''' are [[List of enemies|enemies]] introduced in ''[[Super Mario Bros.]]'' These bullet-like projectiles are blasted out of [[Bill Blaster]]s, coupled with a firing sound effect, whether onscreen or offscreen. A Bullet Bill continues traveling horizontally when fired. Bullet Bills are unaffected by [[Fire Flower]]s and their [[fireball]]s, and most games allow Bullet Bills to be defeated from being [[stomp]]ed. In the side-scrolling games, Bullet Bills can pass through walls. Ever since ''[[Super Mario 64]]'', some Bullet Bills have the ability to home in on Mario as a missile, a function that would later go to [[Bull's-Eye Bill]]s mainly. Bullet Bills are portrayed as items in some series, mostly the [[Mario Kart (series)|''Mario Kart'' series]], functioning either as projectiles or having the player take advantage of their speed by either riding on them or transforming into one.
'''Bullet Bills''' are [[List of enemies|enemies]] introduced in ''[[Super Mario Bros.]]'' These bullet-like projectiles are blasted out of [[Bill Blaster]]s, coupled with a firing sound effect, whether onscreen or offscreen. A Bullet Bill continues traveling horizontally when fired. Bullet Bills are unaffected by [[Fire Flower]]s and their [[fireball]]s, and most games allow Bullet Bills to be defeated from being [[stomp]]ed. In the side-scrolling games, Bullet Bills can pass through walls. Ever since ''[[Super Mario 64]]'', some Bullet Bills have the ability to home in on Mario as a missile, a function that would later go to [[Bull's-Eye Bill]]s mainly. Bullet Bills are portrayed as items in some series, mostly the [[Mario Kart (series)|''Mario Kart'' series]], functioning either as projectiles or having the player take advantage of their speed by either riding on them or transforming into one.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
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Bullet Bills are enemies in ''Super Mario Bros.'', ''[[Super Mario Bros.: The Lost Levels]]'', and their remakes within ''[[Super Mario All-Stars]]'' and ''[[Super Mario Bros. Deluxe]]''. Bullet Bills are usually shot from a [[Bill Blaster|Turtle Cannon]], though are sometimes shot from off-screen, and fly in a straight line. A Bullet Bill can be defeated if [[stomp]]ed or from the effects of a [[Super Star|Starman]]. A [[Koopa Shell]] or [[Buzzy Shell]] can defeat Bullet Bills instantly if they originate from off-screen, but not if they are shot from Turtle Cannons. Because Bullet Bills travel continuously, if Mario touches the [[Goal Pole|flagpole]], any Bullet Bills in his presence disappear instantly. Stomping on a Bullet Bill is always worth 200 points, and it is not possible to earn additional points by stomping them in succession. Bullet Bills and [[Piranha Plant]]s are the only two enemies with death animations that never depict them with their sprites flipped upside-down, the former remaining right side-up and the latter simply disappearing.
Bullet Bills are enemies in ''Super Mario Bros.'', ''[[Super Mario Bros.: The Lost Levels]]'', and their remakes within ''[[Super Mario All-Stars]]'' and ''[[Super Mario Bros. Deluxe]]''. Bullet Bills are usually shot from a [[Bill Blaster|Turtle Cannon]], though are sometimes shot from off-screen, and fly in a straight line. A Bullet Bill can be defeated if [[stomp]]ed or from the effects of a [[Super Star|Starman]]. A [[Koopa Shell]] or [[Buzzy Shell]] can defeat Bullet Bills instantly if they originate from off-screen, but not if they are shot from Turtle Cannons. Because Bullet Bills travel continuously, if Mario touches the [[Goal Pole|flagpole]], any Bullet Bills in his presence disappear instantly. Stomping on a Bullet Bill is always worth 200 points, and it is not possible to earn additional points by stomping them in succession. Bullet Bills and [[Piranha Plant]]s are the only two enemies with death animations that never depict them with their sprites flipped upside-down, the former remaining right side-up and the latter simply disappearing.


Bullet Bills are first encountered in [[World 5-1 (Super Mario Bros.)|World 5-1]] in ''Super Mario Bros.'' A Bullet Bill takes on the disguise of the [[Impostor Bowser|fake Bowser]] in [[World C-4]]. Since Bullet Bills share the same color palette as Goombas, they appear gray in World 6-3 of ''Super Mario Bros.'' and blue in World A-2 from ''Super Mario Bros.: The Lost Levels''. Bullet Bills are not launched from the Turtle Cannons in [[World 9-1 (Super Mario Bros.: The Lost Levels)|World 9-1]] of ''Super Mario Bros.: The Lost Levels''.
Bullet Bills are first encountered in [[World 5-1 (Super Mario Bros.)|World 5-1]] in ''Super Mario Bros.'' A Bullet Bill takes on the disguise of the [[fake Bowser]] in [[World C-4]]. Since Bullet Bills share the same color palette as Goombas, they appear gray in World 6-3 of ''Super Mario Bros.'' and blue in World A-2 from ''Super Mario Bros.: The Lost Levels''. Bullet Bills are not launched from the Turtle Cannons in [[World 9-1 (Super Mario Bros.: The Lost Levels)|World 9-1]] of ''Super Mario Bros.: The Lost Levels''.


====''Super Mario Bros. 3 / Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Bros. 3 / Super Mario Advance 4: Super Mario Bros. 3''====
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====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
[[File:BulletBill-SMW.png|frame]]
[[File:BulletBill-SMW.png|frame]]
Bullet Bills are enemies in ''[[Super Mario World]]''. Bullet Bills are first encountered in [[Vanilla Dome 4]] where they are fired off-screen, while Bullet Bills emitted from Turtle Cannons are first encountered in [[Sunken Ghost Ship]]. Bullet Bills in [[Cheese Bridge Area]] are encountered in a zone led from a Warp Pipe. The level [[Outrageous]] includes several Bullet Bills launched from Turtle Cannons. The game introduces Bullet Bills that are fired diagonally from four corners, Bullet Bills shot vertically, and both the [[Torpedo Ted]] and [[Bomber Bill|Banzai Bill]] variants. Additionally, when the [[Special Zone]] is completed, horizontal-moving Bullet Bills turn into '''Pidgit Bills''', which function identically but look like flying [[Pidgit]]s. In ''[[Super Mario World: Super Mario Advance 2]]'', vertically and diagonally-fired Bullet Bills are given this design and are animated to flap their wings.
Bullet Bills are enemies in ''[[Super Mario World]]''. Bullet Bills are first encountered in [[Vanilla Dome 4]] where they are fired off-screen, while Bullet Bills emitted from Turtle Cannons are first encountered in [[Sunken Ghost Ship]]. Bullet Bills in [[Cheese Bridge Area]] are encountered in a zone led from a Warp Pipe. The level [[Outrageous]] includes several Bullet Bills launched from Turtle Cannons. The game introduces Bullet Bills that are fired diagonally from four corners, Bullet Bills shot vertically, and both the [[Torpedo Ted]] and [[Banzai Bill]] variants. Additionally, when the [[Special Zone]] is completed, horizontal-moving Bullet Bills turn into '''Pidgit Bills''', which function identically but look like flying [[Pidgit]]s. In ''[[Super Mario World: Super Mario Advance 2]]'', vertically and diagonally-fired Bullet Bills are given this design and are animated to flap their wings.


====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
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Bullet Bills are enemies in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. They are designed similarly to Banzai Bills. Bullet Bills are encountered in [[Whomp's Fortress]] only, after the [[Whomp King]] has been defeated, and are shot from Blaster at the top of the fortress. Bullet Bills home in on Mario and spin backwards upon contact, but explode after hitting a wall or after reaching a certain distance. Bullet Bills cannot be defeated, and any form of contact with it takes away three wedges of Mario's [[Health Meter|health]]. A Bullet Bill can appear from the blaster forcefully if Mario [[Ground Pound]]s it, though not in the remake.
Bullet Bills are enemies in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. They are designed similarly to Banzai Bills. Bullet Bills are encountered in [[Whomp's Fortress]] only, after the [[Whomp King]] has been defeated, and are shot from Blaster at the top of the fortress. Bullet Bills home in on Mario and spin backwards upon contact, but explode after hitting a wall or after reaching a certain distance. Bullet Bills cannot be defeated, and any form of contact with it takes away three wedges of Mario's [[Health Meter|health]]. A Bullet Bill can appear from the blaster forcefully if Mario [[Ground Pound]]s it, though not in the remake.


In the remake, Bullet Bills can appear at the new base of Whomp's Fortress, directly opposite of the starting point. Bullet Bills were also added in [[Dire, Dire Docks]], at the submarine dock until completing [[Bowser in the Fire Sea]]. It was made possible to defeat a Bullet Bill from a [[kick]] or a [[Super Mushroom|Mushroom]], which sends them spinning backwards to eventually explode. The remake standardized the design of Bullet Bills, depicting them with smaller pupils, though their arms would be recolored from black to white in later appearances, matching their hands.
In the remake, Bullet Bills can appear at the new base of Whomp's Fortress, directly opposite of the starting point. Bullet Bills were also added in [[Dire, Dire Docks]], at the submarine dock until completing [[Bowser in the Fire Sea]]. It was made possible to defeat a Bullet Bill from a [[kick]] or a [[Super Mushroom|Mushroom]], which sends them spinning backwards to eventually explode. The remake standardized the design of Bullet Bills, except their gray arms are white in later appearance.


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
[[File:Bullet Bill SMS.png|thumb|left|Artwork from ''[[Super Mario Sunshine]]'']]
[[File:Bullet Bill SMS.png|thumb|left|Artwork from ''[[Super Mario Sunshine]]'']]
Bullet Bills are enemies in ''[[Super Mario Sunshine]]''. They have been redesigned enitrely, having a metallic exterior, googly eyes, and smile in a manner akin to [[Torpedo Ted]]s. Bullet Bills make a quick radar beeping constantly as they fly. Bullet Bills appear with different colors and behaviors at various points in the game, coming in black, purple, [[Gold Bullet Bill|gold]], and blue. Most types of Bullet Bills release two [[coin]]s when squirted by [[F.L.U.D.D.|FLUDD]], except Golden Bullet Bills, which release eight coins instead. Black Bullet Bills are first shown at [[Pinna Park]] during [[Mecha-Bowser Appears!|Episode 1]], being fired from four cannons in [[Mecha-Bowser]]'s chest and following the tracks of the roller coaster that Mario is riding, either from the front or back, though they can still miss him by a wide margin on certain turns. In [[The Beach Cannon's Secret|Episode 2]], black, purple, and golden Bullet Bills appear fired by [[Monty Mole]], and all of them travel in a long, downward arc, exploding when they hit the ground, with black and gold only differing in rarity and coin reward. '''Purple Bullet Bills''',<ref name=prima>{{cite|author=Hodgson, David S J, Bryan Stratton, and Stephen Stratton|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|publisher=Prima Games|page=19|date=September 3, 2002|language=en-us|isbn=0-7615-3961-1}}</ref> which have blinking red nosecones, follow Mario on a horizontal plane if they approach him, similarly to Bullet Bills in ''[[Super Mario 64]]'', though with a tight-but-lengthy u-turn if they miss; this type can destroy the baskets with [[Blue Coin]]s in the same [[Mission|episode]]. In [[Uncork the Waterfall|Episode 1]] of [[Noki Bay]], a single inactive black Bullet Bill is found laying dormant in the platform connecting the cannon to the giant cork. In the battle against [[Bowser]] and [[Bowser Jr.]] on [[Corona Mountain]], the latter shoots '''special Purple Bullet Bills'''<ref name=prima/> or '''Guided Bullet Bills''',<ref>{{cite|author=Bogenn, Tim, and Doug Walsh|title=''Super Mario Sunshine'' Official Strategy Guide|page=133|publisher=BradyGAMES|language=en-us|isbn=0-7440-0180-3|date=2002}}</ref> which come in black and blue, the former having a blinking nosecone (aside than the first one launched) and the latter being solid-colored. These ones follow Mario more persistently when they get a lock on him, but the large number causes them to have a fairly short and narrow line-of-sight, and they can also change their altitude to get on his level. These Bullet Bills can be defeated by jumped on, with the blue ones giving a [[1-Up Mushroom]] or [[Water Bottle]] if defeated this way, or from Bowser's [[Fire Breath]].
Bullet Bills are enemies in ''[[Super Mario Sunshine]]''. They have been redesigned enitrely, having a metallic exterior, google-eyes, and smile in a manner akin to [[Torpedo Ted]]s. Bullet Bills make a quick radar beeping constantly as they fly. Bullet Bills appear with different colors and behaviors at various points in the game, coming in black, purple, [[Gold Bullet Bill|gold]], and blue. Most types of Bullet Bills release two [[coin]]s when squirted by [[F.L.U.D.D.|FLUDD]], except Golden Bullet Bills, which release eight coins instead. Black Bullet Bills are first shown at [[Pinna Park]] during [[Mecha-Bowser Appears!|Episode 1]], being fired from four cannons in [[Mecha-Bowser]]'s chest and following the tracks of the roller coaster that Mario is riding, either from the front or back, though they can still miss him by a wide margin on certain turns. In [[The Beach Cannon's Secret|Episode 2]], black, purple, and golden Bullet Bills appear fired by [[Monty Mole]], and all of them travel in a long, downward arc, exploding when they hit the ground, with black and gold only differing in rarity and coin reward. '''Purple Bullet Bills''',<ref name=prima>{{cite|author=Hodgson, David S J, Bryan Stratton, and Stephen Stratton|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|publisher=Prima Games|page=19|date=September 3, 2002|language=en-us|isbn=0-7615-3961-1}}</ref> which have blinking red nosecones, follow Mario on a horizontal plane if they approach him, similarly to Bullet Bills in ''[[Super Mario 64]]'', though with a tight-but-lengthy u-turn if they miss; this type can destroy the baskets with [[Blue Coin]]s in the same [[Mission|episode]]. In [[Uncork the Waterfall|Episode 1]] of [[Noki Bay]], a single inactive black Bullet Bill is found laying dormant in the platform connecting the cannon to the giant cork. In the battle against [[Bowser]] and [[Bowser Jr.]] on [[Corona Mountain]], the latter shoots '''special Purple Bullet Bills'''<ref name=prima/> or '''Guided Bullet Bills''',<ref>{{cite|author=Bogenn, Tim, and Doug Walsh|title=''Super Mario Sunshine'' Official Strategy Guide|page=133|publisher=BradyGAMES|language=en-us|isbn=0-7440-0180-3|date=2002}}</ref> which come in black and blue, the former having a blinking nosecone (aside than the first one launched) and the latter being solid-colored. These ones follow Mario more persistently when they get a lock on him, but the large number causes them to have a fairly short and narrow line-of-sight, and they can also change their altitude to get on his level. These Bullet Bills can be defeated by jumped on, with the blue ones giving a [[1-Up Mushroom]] or [[Water Bottle]] if defeated this way, or from Bowser's [[Fire Breath]].


In the demo reel on the title screen, black Bullet Bills have blinking red noses and solid red eyes with white pupils, like Purple Bullet Bills, so the design change occurred most likely very late in development.
In the demo reel on the title screen, black Bullet Bills have blinking red noses and solid red eyes with white pupils, like Purple Bullet Bills, so the design change occurred most likely very late in development.


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
Bullet Bills are enemies in ''[[New Super Mario Bros.]]'' Their role is based on their appearance from ''Super Mario Bros.'', except some of them are launched from [[Bill Blaster Turret]]s, and some can be additionally defeated from using a [[Mega Mushroom]]. [[Bomber Bill|Banzai Bill]]s also return as enemies. Bullet Bills are encountered in {{world-link|2|castlen|World 2-Castle (New Super Mario Bros.)}}; [[World 5-4 (New Super Mario Bros.)|World 5-4]], where some appear from offscreen; [[World 6-1 (New Super Mario Bros.)|World 6-1]]; {{world-link|6|castlen|World 6-Castle (New Super Mario Bros.)}}, during the [[Monty Tank]] fight only, [[World 7-5 (New Super Mario Bros.)|World 7-5]], and [[World 8-1 (New Super Mario Bros.)|World 8-1]]}}.
Bullet Bills are enemies in ''[[New Super Mario Bros.]]'' Their role is based on their appearance from ''Super Mario Bros.'', except some of them are launched from [[Bill Blaster Turret]]s, and some can be additionally defeated from using a [[Mega Mushroom]]. [[Banzai Bill]]s also return as enemies. Bullet Bills are encountered in {{world-link|2|castlen|World 2-Castle (New Super Mario Bros.)}}; [[World 5-4 (New Super Mario Bros.)|World 5-4]], where some appear from offscreen; [[World 6-1 (New Super Mario Bros.)|World 6-1]]; {{world-link|6|castlen|World 6-Castle (New Super Mario Bros.)}}, during the [[Monty Tank]] fight only, [[World 7-5 (New Super Mario Bros.)|World 7-5]], and [[World 8-1 (New Super Mario Bros.)|World 8-1]]}}.


====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
[[File:SMG Bullet Bill.png|thumb|Artwork from ''Super Mario Galaxy'']]
[[File:SMG Bullet Bill.png|thumb|Artwork from ''Super Mario Galaxy'']]
Bullet Bills are enemies in ''[[Super Mario Galaxy]]''. They are very common and appear in several [[galaxy|galaxies]]. Upon being fired, if Bullet Bills notice the player character, their eyes turn red and they home in on him until hitting either him, an obstacle, or an enemy; this method can break open cages, destroy fences, and attack and eventually defeat [[Megaleg]] in [[Bowser Jr.'s Robot Reactor]]. If a Bullet Bill hits Mario, he is knocked down for a few seconds and loses a wedge of health. Both [[Bomber Bill|Banzai Bill]]s and [[Torpedo Ted]]s also make a reappearance.
Bullet Bills are enemies in ''[[Super Mario Galaxy]]''. They are very common and appear in several [[galaxy|galaxies]]. Upon being fired, if Bullet Bills notice the player character, their eyes turn red and they home in on him until hitting either him, an obstacle, or an enemy; this method can break open cages, destroy fences, and attack and eventually defeat [[Megaleg]] in [[Bowser Jr.'s Robot Reactor]]. If a Bullet Bill hits Mario, he is knocked down for a few seconds and loses a wedge of health. Both [[Banzai Bill]]s and [[Torpedo Ted]]s also make a reappearance.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
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====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
Bullet Bills are enemies in ''[[New Super Mario Bros. U]]''. They act similarly as before, though produce a red smoky flare like in ''Super Mario 3D Land''. Bullet Bills also appear in the battle against [[Roy|Roy Koopa]], who shoots them from a Bill Blaster at players. Besides the returning [[Torpedo Ted]]s from ''Super Mario World'', Bullet Bills also have a variant named [[Targeting Ted]]s.
Bullet Bills are enemies in ''[[New Super Mario Bros. U]]''. They act similarly as before, though produce a red smoky flare like in ''Super Mario 3D Land''. Bullet Bills also appear in the battle against [[Roy Koopa]], who shoots them from a Bill Blaster at players. Besides the returning [[Torpedo Ted]]s from ''Super Mario World'', Bullet Bills also have a variant named [[Targeting Ted]]s.


====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
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====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
[[File:SMO Art - E3 Char7.png|thumb|Artwork from ''Super Mario Odyssey'' of a captured Bullet Bill]]
[[File:SMO Art - E3 Char7.png|thumb|Artwork from ''Super Mario Odyssey'' of a captured Bullet Bill]]
Bullet Bills are enemies ''[[Super Mario Odyssey]]''. They are encountered in the [[Metro Kingdom]] and the [[Sand Kingdom]], where they wear visors, as well as in the [[Underground Moon Caverns]] in the [[Moon Kingdom]], where they wear white top hats. Bullet Bills chase after Mario upon being fired from a Bill Blaster. If the Bullet Bill cannot see Mario, usually because he is inside a two-dimensional area and the Bullet Bill is not, the Bullet Bill just flies forward. They explode on contact with anything, including other Bullet Bills. This can break certain [[Block (Super Mario Odyssey)|Blocks]] or interact with a number of objects. They start to glow red if they fly for too long, which signifies that the Bullet Bill will explode on its own soon. Bullet Bills can also appear in two-dimensional areas, using their sprite from ''Super Mario Bros.''. They function as they do in that game, but still explode on contact with any surface. Bullet Bills are allowed to fly into and out of two-dimensional areas, with their behavior changing as part of the swap.
Bullet Bills are enemies ''[[Super Mario Odyssey]]''. They are encountered in the [[Metro Kingdom]] and the [[Sand Kingdom]], where they wear visors, as well as in the Underground Caverns in the [[Moon Kingdom]], where they wear white top hats. Bullet Bills chase after Mario upon being fired, exploding after a little while. A Bullet Bill can be [[capture]]d temporarily if its hat has been knocked off. As a captured Bullet Bill, Mario can travel across [[pit]]s, though the Bullet Bill explodes upon impact with a wall or if Mario controls it for too long. Bullet Bills depicted in their ''Super Mario Bros.'' form appear in two-dimensional parts through murals, where they are fired from Bill Blasters and behave exactly as in ''Super Mario Bros.'' If a Bullet Bill goes outside mural, it transforms into its three-dimensional counterpart and starts behaving as such.
 
A Bullet Bill can be [[capture]]d temporarily, first by using the [[Cap Throw]] to knock off its hat and then using the Cap Throw a second time. As a captured Bullet Bill, Mario can travel across [[pit]]s. The player can accelerate with {{button|switch|Y}} or {{button|switch|X}}, causing purple flames to erupt from the Bullet Bill as it flies faster. Shaking the controller has the Bullet Bill twirl, increasing the speed further. Mario cannot change elevation. Between capturing the Bullet Bill and starting to fly, the player can rotate the Bullet Bill in any direction. Bullet Bills continue to explode on contact with anything or when their timer elapses, though this does not harm Mario and is easier to direct to the player's advantage since the Bullet Bill is being guided. The timer for exploding is reset when a Bullet Bill is captured for the first time. In dark areas, the eyes of a captured Bullet Bill are flashlights, illuminating the area in front of it and showing where Mario is  After being released, a Bullet Bill is not stunned. A second timer is set, and the Bullet Bill flies forward instead of chasing Mario until that timer runs out.
 
Banzai Bills appear much later in the game, functioning similarly to Bullet Bills but with an immunity to Blocks and enemies. [[Knucklotec]], a boss in the Sand Kingdom, has two floating hands each named Kuncklotec's Fist. They can be captured, and control identically to Bullet Bills. The hands do not explode, but are still timed.
{{br}}
{{br}}


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In the 1993 ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' film, miniature, non-explosive Bullet Bills appear as the fuel cartridges of the [[Thwomp Stomper]]s used by [[Mario (film character)|Mario]], [[Luigi (film character)|Luigi]] and [[Big Bertha (film character)|Big Bertha]]. A neon sign advertising a bar called "Bullet Bill's" can also be seen prominently displayed in the [[Koopa Square]] in [[Dinohattan]] throughout the film. [[Princess Daisy (film character)|Daisy]] can be seen wearing various Bullet Bills in the film's ending when she interrupts Mario, Luigi and [[Daniella]]'s meal.
In the 1993 ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' film, miniature, non-explosive Bullet Bills appear as the fuel cartridges of the [[Thwomp Stomper]]s used by [[Mario (film character)|Mario]], [[Luigi (film character)|Luigi]] and [[Big Bertha (film character)|Big Bertha]]. A neon sign advertising a bar called "Bullet Bill's" can also be seen prominently displayed in the [[Koopa Square]] in [[Dinohattan]] throughout the film. [[Princess Daisy (film character)|Daisy]] can be seen wearing various Bullet Bills in the film's ending when she interrupts Mario, Luigi and [[Daniella]]'s meal.


Though they are officially meant to be Bullet Bills, they more resemble [[Bomber Bill|Banzai Bill]]s; an earlier draft of the script more appropriately referred to these cartridges as "Banzai Bills".<ref>{{cite|url=www.nintendoplayer.com/feature/super-mario-bros-movie|title=Fungus Among Us: Super Mario Bros. Movie Memorabilia Saved from the Set|publisher=Nintendo Player|language=en|accessdate=June 28, 2024}}</ref>
Though they are officially meant to be Bullet Bills, they more resemble [[Banzai Bill]]s; an earlier draft of the script more appropriately referred to these cartridges as "Banzai Bills".<ref>{{cite|url=www.nintendoplayer.com/feature/super-mario-bros-movie|title=Fungus Among Us: Super Mario Bros. Movie Memorabilia Saved from the Set|publisher=Nintendo Player|language=en|accessdate=June 28, 2024}}</ref>


===''Yoshi's Safari''===
===''Yoshi's Safari''===
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Bullet Bills first appear in ''[[Super Smash Bros.]]'' One of {{iw|smashwiki|Master Hand}}'s attacks firing pairs of Bullet Bills from his fingers, though later games replace them with regular bullets. The Bullet Bills shot by Master Hand are gold and resemble their design in ''Yoshi's Story''.
Bullet Bills first appear in ''[[Super Smash Bros.]]'' One of {{iw|smashwiki|Master Hand}}'s attacks firing pairs of Bullet Bills from his fingers, though later games replace them with regular bullets. The Bullet Bills shot by Master Hand are gold and resemble their design in ''Yoshi's Story''.


''[[Super Smash Bros. Melee]]'' is the only ''Super Smash Bros.'' game where Bullet Bills do not appear. However, the [[trophy (Super Smash Bros. series)|trophy]] of the Banzai Bill enemy from [[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]] erroneously identifies it as "Bullet Bill" when the language is set to English. This was fixed in later NTSC revisions and the PAL version to match the Japanese text.
''[[Super Smash Bros. Melee]]'' is the only ''Super Smash Bros.'' game where Bullet Bills do not appear. However, the [[Trophy (Super Smash Bros. series)|trophy]] of the Banzai Bill enemy from [[Princess Peach's Castle (Super Smash Bros. Melee)|Princess Peach's Castle]] erroneously identifies it as "Bullet Bill" when the language is set to English. This was fixed in later NTSC revisions and the PAL version to match the Japanese text.
[[File:Bullet Bill SSB4 3DS.jpg|thumb|left|The Bullet Bill enemy in ''Super Smash Bros. for Nintendo 3DS'']]
[[File:Bullet Bill SSB4 3DS.jpg|thumb|left|The Bullet Bill enemy in ''Super Smash Bros. for Nintendo 3DS'']]
Bullet Bills have appeared in a few of the series' single-player campaigns. In ''[[Super Smash Bros. Brawl]]'', Bullet Bills are enemies in [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]], where they are affiliated with Bowser's forces and the [[smashwiki:Subspace Army|Subspace Army]]. Here, Bullet Bills launch straight from right to left, like with most of their appearances in the ''Super Mario'' franchise, although they appear larger than in most of their other appearances and cannot be stomped on. Bullet Bills do sometimes home in on the character, similarly to [[Bull's-Eye Bill]]s, and can be temporarily deflected. In a cutscene, silver Bullet Bills are seen pursuing [[Diddy Kong]] and [[Donkey Kong]], but explode after being defeated by the [[Kong]]s' attacks. In ''[[Super Smash Bros. for Nintendo 3DS]]'', Bullet Bills are an enemy in the [[smashwiki:Smash Run|Smash Run]] mode, where they slowly fly toward the player to try and hit them and inflict damage.
Bullet Bills have appeared in a few of the series' single-player campaigns. In ''[[Super Smash Bros. Brawl]]'', Bullet Bills are enemies in [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]], where they are affiliated with Bowser's forces and the [[smashwiki:Subspace Army|Subspace Army]]. Here, Bullet Bills launch straight from right to left, like with most of their appearances in the ''Super Mario'' franchise, although they appear larger than in most of their other appearances and cannot be stomped on. Bullet Bills do sometimes home in on the character, similarly to [[Bull's-Eye Bill]]s, and can be temporarily deflected. In a cutscene, silver Bullet Bills are seen pursuing [[Diddy Kong]] and [[Donkey Kong]], but explode after being defeated by the [[Kong]]s' attacks. In ''[[Super Smash Bros. for Nintendo 3DS]]'', Bullet Bills are an enemy in the [[smashwiki:Smash Run|Smash Run]] mode, where they slowly fly toward the player to try and hit them and inflict damage.
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In ''Super Smash Bros. for Nintendo 3DS'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', Bullet Bills are also featured as an item. When a player picks up a Bullet Bill, they attack by ramming into opponents at full speed. Players explode if they hit a solid wall, including ceilings and floors, and the resulting explosion deals even further damage to players and has a blast radius.
In ''Super Smash Bros. for Nintendo 3DS'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', Bullet Bills are also featured as an item. When a player picks up a Bullet Bill, they attack by ramming into opponents at full speed. Players explode if they hit a solid wall, including ceilings and floors, and the resulting explosion deals even further damage to players and has a blast radius.


In ''Super Smash Bros. Ultimate'', in addition to returning as items, a Bullet Bill also appears as one of the drawings drawn by [[smashwiki:Nikki|Nikki]]. After it is fully drawn, it launches off, damaging any opponent in its path. A Bullet Bill also appears in the game as a Novice-class Attack-type {{iw|smashwiki|primary spirit}}. Once it reaches level 99, it can be enhanced to a [[Bomber Bill|Banzai Bill]]. In [[smashwiki:Adventure Mode: World of Light|World of Light]], the [[Spirit (Super Smash Bros. Ultimate)|spirit]] is encountered on {{iw|smashwiki|The Light Realm}} map; the puppet fighters are four small {{iw|smashwiki|Captain Falcon (SSBU)|Captain Falcons}} fought on the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage, with Bullet Bill items spawning throughout the battle.
In ''Super Smash Bros. Ultimate'', in addition to returning as items, a Bullet Bill also appears as one of the drawings drawn by [[smashwiki:Nikki|Nikki]]. After it is fully drawn, it launches off, damaging any opponent in its path. A Bullet Bill also appears in the game as a Novice-class Attack-type {{iw|smashwiki|primary spirit}}. Once it reaches level 99, it can be enhanced to a [[Banzai Bill]]. In [[smashwiki:Adventure Mode: World of Light|World of Light]], the [[Spirit (Super Smash Bros. Ultimate)|spirit]] is encountered on {{iw|smashwiki|The Light Realm}} map; the puppet fighters are four small {{iw|smashwiki|Captain Falcon (SSBU)|Captain Falcons}} fought on the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage, with Bullet Bill items spawning throughout the battle.


===''Mario Party'' series===
===''Mario Party'' series===
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====''Super Mario Party''====
====''Super Mario Party''====
Bullet Bills are non-playable characters in the minigames [[Follow the Money]] and [[Drop Quiz]] in ''[[Super Mario Party]]''.
Bullet Bills are non-playable characters in the minigames [[Follow the Money]] and [[Drop Quiz]] in ''[[Super Mario Party]]''.
====''Mario Party Superstars''====
Bullet Bills reappear in ''[[Mario Party Superstars]]'' in the returning Bill Blasters minigame from ''Mario Party 5''.
====''Super Mario Party Jamboree''====
Bullet Bills reappear in ''[[Super Mario Party Jamboree]]'' in the returning Jump the Gun minigame from ''Mario Party 6'', but are fired from Bill Blasters instead of generic cannons.


===''Paper Mario'' series===
===''Paper Mario'' series===
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Bullet Bills appear in various games of the [[Mario & Sonic (series)|''Mario & Sonic'' series]]. In the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'', Bullet Bills are enemies in [[Airship (minigame)|Airship]]. In the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', Bullet Bills make their first appearance in an Olympic event, [[Dream Snowball Fight]], where they periodically appear in the area and knock down characters when they hit them, but can be turned around by hitting them with snowballs. In the Story Mode of the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]'', Bowser Jr. uses a Bullet Bill to travel between areas, and there is an obtainable [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of a Bullet Bill from the badge machine. In ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', Bullet Bills are featured prominently in the [[Bullet Bill Sledge Race]] event, where each sled is pulled by a pair of harnessed Bullet Bills. In the Nintendo 3DS version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', Bullet Bills appear in [[Boxing Plus]], as an item that can deplete the opponent's Guard Gauge, as well as [[Rhythmic Gymnastics Plus]], where they occasionally fire from offscreen to show upcoming buttons for the player to input.
Bullet Bills appear in various games of the [[Mario & Sonic (series)|''Mario & Sonic'' series]]. In the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]'', Bullet Bills are enemies in [[Airship (minigame)|Airship]]. In the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', Bullet Bills make their first appearance in an Olympic event, [[Dream Snowball Fight]], where they periodically appear in the area and knock down characters when they hit them, but can be turned around by hitting them with snowballs. In the Story Mode of the [[Nintendo 3DS]] version of ''[[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Mario & Sonic at the London 2012 Olympic Games]]'', Bowser Jr. uses a Bullet Bill to travel between areas, and there is an obtainable [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of a Bullet Bill from the badge machine. In ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'', Bullet Bills are featured prominently in the [[Bullet Bill Sledge Race]] event, where each sled is pulled by a pair of harnessed Bullet Bills. In the Nintendo 3DS version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', Bullet Bills appear in [[Boxing Plus]], as an item that can deplete the opponent's Guard Gauge, as well as [[Rhythmic Gymnastics Plus]], where they occasionally fire from offscreen to show upcoming buttons for the player to input.


Though Bullet Bills do not appear in the Nintendo DS version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', a [[Big Bullet Bill]] appears as a rival in [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)#Adventure Tours story|Adventure Tours]] mode, where it is faced in [[Cubyrinth]]. Big Bullet Bill is also the fourth rival in [[Skeleton (Mario & Sonic at the Olympic Winter Games for Wii)|Skeleton]] in Single Festival and the second rival in [[Bobsleigh (Mario & Sonic at the Olympic Winter Games for Wii)|Bobsleigh]] in Team Festival.
Though Bullet Bills do not appear in the Nintendo DS version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', a [[Big Bullet Bill]] appears as a rival in [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)#Adventure Tours story|Adventure Tours]] mode, where it is faced in [[Cubyrinth]]. Big Bullet Bill is also a rival in [[Skeleton (Mario & Sonic at the Olympic Winter Games for Wii)|Skeleton]] in Single Festival and [[Bobsleigh (Mario & Sonic at the Olympic Winter Games for Wii)|Bobsleigh]] in Team Festival.
{{br|left}}
{{br|left}}


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Bullet Bills are enemies and allies in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Their main attribute is Dark. As enemies, Bullet Bills sometimes deliver first strike blows, and tend to attack every turn. They can even increase the ATK of every enemy on the field, making their attacks deal more damage than normal to the player. As allies, Bullet Bills have a skill that halves the defense of all the enemies for three turns.
Bullet Bills are enemies and allies in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''. Their main attribute is Dark. As enemies, Bullet Bills sometimes deliver first strike blows, and tend to attack every turn. They can even increase the ATK of every enemy on the field, making their attacks deal more damage than normal to the player. As allies, Bullet Bills have a skill that halves the defense of all the enemies for three turns.


A Bullet Bill can be transformed into a [[Bomber Bill|Banzai Bill]] by giving it four [[Fire Flower]]s. Alternatively, giving a Bullet Bill three [[Goomba Coin]]s transforms it into a mash-up enemy, called Bullet Bill & [[Goomba]] (a solo Goomba on a Bullet Bill blaster). Six more Goomba Coins transforms Bullet Bill & Goomba into Bullet Bill & Goombas (two Goombas on a Bullet Bill blaster).
A Bullet Bill can be transformed into a [[Banzai Bill]] by giving it four [[Fire Flower]]s. Alternatively, giving a Bullet Bill three [[Goomba Coin]]s transforms it into a mash-up enemy, called Bullet Bill & [[Goomba]] (a solo Goomba on a Bullet Bill blaster). Six more Goomba Coins transforms Bullet Bill & Goomba into Bullet Bill & Goombas (two Goombas on a Bullet Bill blaster).


Bullet Bills have ATK as their highest stat, while their HP and RCV are very low.
Bullet Bills have ATK as their highest stat, while their HP and RCV are very low.


===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
Bullet Bills are enemies in ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]''. They take on a knitted appearance, consistent with the game's theme. The game introduces the [[Woollet Bill]] variant.
[[File:YWW Bullet Bill.jpg|thumb|A Bullet Bill as seen in ''Yoshi's Woolly World'']]
Bullet Bills are enemies in ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]''. They take on a knitted appearance, consistent with the game's theme. The game introduces the [[Woollet Bill]] variant. Bullet Bills are depicted in their artwork similarly to their appearance in ''Super Mario World 2: Yoshi's Island'', though not in-game.


===''Yoshi's Crafted World''===
===''Yoshi's Crafted World''===
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A Bullet Bill appears in the background of a {{file link|The Super Mario Bros. Movie Rainbow Road poster.jpg|poster}} for ''[[The Super Mario Bros. Movie]]'' showcasing [[Princess Peach]] and numerous [[Kong]]s driving on [[Rainbow Road]]. In the movie itself, [[Koopa Troopa]]s fire them out of the cannons of their karts at the same location. One Bullet Bill is fired from its Bill Blaster at Mario and Donkey Kong's [[Rocket Barrel]] upon their return from the [[Maw-Ray]], while several of them alongside some [[Koopa Paratroopa]]s are flying in [[Brooklyn]], being easily taken down by Invincible Mario and Luigi.
A Bullet Bill appears in the background of a {{file link|The Super Mario Bros. Movie Rainbow Road poster.jpg|poster}} for ''[[The Super Mario Bros. Movie]]'' showcasing [[Princess Peach]] and numerous [[Kong]]s driving on [[Rainbow Road]]. In the movie itself, [[Koopa Troopa]]s fire them out of the cannons of their karts at the same location. One Bullet Bill is fired from its Bill Blaster at Mario and Donkey Kong's [[Rocket Barrel]] upon their return from the [[Maw-Ray]], while several of them alongside some [[Koopa Paratroopa]]s are flying in [[Brooklyn]], being easily taken down by Invincible Mario and Luigi.


[[Princess Peach]]'s [[Training Course]] also features Bullet Bills alongside [[Bomber Bill]]s. However, these do not explode. Mario is knocked out by a Bullet Bill in one of his failed attempts to complete the course.
[[Princess Peach]]'s [[Training Course (The Super Mario Bros. Movie)|Training Course]] also features Bullet Bills alongside [[Banzai Bill]]s. However, these do not explode. Mario is knocked out by a Bullet Bill in one of his failed attempts to complete the course.


===Unused appearances===
===Unused appearances===
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===Other appearances===
===Other appearances===
In a sketch by the producers of ''{{wp|Robot Chicken}}'' from Nintendo's {{wp|E3}} 2014 YouTube video, a Bullet Bill helps [[Wario]] and [[List of fighters debuting in Super Smash Bros. Melee#Ganondorf|Ganondorf]] ambush [[Reggie Fils-Aimé]]'s presentation; however, it is defeated by Reggie and [[Mario]].
====''The Legend of Zelda'' series====
====''The Legend of Zelda'' series====
In ''{{iw|zeldawiki|The Legend of Zelda: Twilight Princess}}'', a Bullet Bill can be seen on the shirt of {{iw|zeldawiki|Fyer}}, a {{iw|zeldawiki|Hylian}} who operates the cannon at {{iw|zeldawiki|Lake Hylia}}.
In ''{{iw|zeldawiki|The Legend of Zelda: Twilight Princess}}'', a Bullet Bill can be seen on the shirt of {{iw|zeldawiki|Fyer}}, a {{iw|zeldawiki|Hylian}} who operates the cannon at {{iw|zeldawiki|Lake Hylia}}.
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==General information==
==General information==
===Physical appearance and traits===
===Physical appearance and traits===
Bullet Bills are black anthropomorphic {{wp|missile}}-like creatures. They have eyes with black pupils/irises and engines at their backsides, thus allowing them to travel in the air. In most games, they can be defeated by simply [[jump]]ing on them, though other games make them more resilient. Like other enemies, Bullet Bills have had varying appearances. In the earlier ''Super Mario'' games, Bullet Bills had a slightly brown hue, though this was due to color limitations. Bullet Bills were inspired by shark mouth {{wp|nose art}} on fighter planes<ref>{{cite|language=ja|url=www.ndw.jp/mario-220913-2|title=宮本茂さんに聞く“マリオたちの名前の由来”|publisher=''[[Nintendo DREAM]]'' WEB|date=September 13, 2022|accessdate=June 28, 2024}}</ref> and older artwork shows them with both arms and mouths, which are depicted variously in early sprites and models. To date, they appear with both arms and a visible mouth in the Game & Watch ''Super Mario Bros.'', the DIC Entertainment cartoons, ''Super Mario Bros. Print World'', the PC release of ''Mario's Time Machine'', ''Yoshi's Safari'', ''Super Mario RPG: Legend of the Seven Stars'', and ''Mario & Luigi: Superstar Saga''. In ''Super Mario Kart'', ''Super Mario 64'', and ''Yoshi's Story'', they lack arms but have an open mouth with sharp teeth and an angry expression, resembling [[Bomber Bill]]s. In ''Super Mario Land 2: 6 Golden Coins'', ''Super Mario World 2: Yoshi's Island'', and ''Yoshi's Island DS'', Bullet Bills display a grin instead, as well as a green color scheme in the second of these. In ''Super Mario Sunshine'', they have a slimmer shape in the vein of [[Torpedo Ted]]s, in addition to having a smile, fuller eyes, and rocket-like fins in the back. In the ''Nintendo Comics System'' and ''Mario Party Advance'', Bullet Bills are shown to be sentient and possess the ability to speak.
Bullet Bills are black anthropomorphic {{wp|missile}}-like creatures. They have eyes with black pupils/irises and engines at their backsides, thus allowing them to travel in the air. In most games, they can be defeated by simply [[jump]]ing on them, though other games make them more resilient. Like other enemies, Bullet Bills have had varying appearances. In the earlier ''Super Mario'' games, Bullet Bills had a slightly brown hue, though this was due to color limitations. Bullet Bills were inspired by shark mouth {{wp|nose art}} on fighter planes<ref>{{cite|language=ja|url=www.ndw.jp/mario-220913-2|title=宮本茂さんに聞く“マリオたちの名前の由来”|publisher=''[[Nintendo DREAM]]'' WEB|date=September 13, 2022|accessdate=June 28, 2024}}</ref> and older artwork shows them with both arms and mouths, which are depicted variously in early sprites and models. To date, they appear with both arms and a visible mouth in the Game & Watch ''Super Mario Bros.'', the DIC Entertainment cartoons, ''Super Mario Bros. Print World'', the PC release of ''Mario's Time Machine'', ''Yoshi's Safari'', ''Super Mario RPG: Legend of the Seven Stars'', and ''Mario & Luigi: Superstar Saga''. In ''Super Mario Kart'', ''Super Mario 64'', and ''Yoshi's Story'', they lack arms but have an open mouth with sharp teeth and an angry expression, resembling [[Banzai Bill]]s. In ''Super Mario Land 2: 6 Golden Coins'', ''Super Mario World 2: Yoshi's Island'', and ''Yoshi's Island DS'', Bullet Bills display a grin instead, as well as a green color scheme in the second of these. In ''Super Mario Sunshine'', they have a slimmer shape in the vein of [[Torpedo Ted]]s, in addition to having a smile, fuller eyes, and rocket-like fins in the back. In the ''Nintendo Comics System'' and ''Mario Party Advance'', Bullet Bills are shown to be sentient and possess the ability to speak.


In most games, Bullet Bills simply fly around without targeting a victim, usually being launched from [[Bill Blaster]]s. However, the ''Super Mario Galaxy'' games give Bullet Bills the ability to home in on their opponents, while their eyes turn red. In the ''Super Smash Bros.'' games, Bullet Bills can also home in on their opponents, though only a few of them do this. In some cases, they can spin while flying. In ''Super Mario Odyssey'', Bullet Bills appear as [[Capture|capturable]] enemies; this game reveals that, Bullet Bills can fly at three different speeds, and can self-destruct after a certain period of time. In the ''Paper Mario'' games, Bullet Bills use a kamikaze attack, thus resulting in explosions. In ''Puzzles and Dragons: Super Mario Bros. Edition'', Bullet Bills are associated with the Dark attribute, boast higher ATK, and attack on every turn. The ''Mario & Sonic'' games depict Bullet Bill (and more specifically, [[Big Bullet Bill]]), as a Speed rival. This is supported by the ''Mario Kart'' series, which makes Bullet Bill a high-speed item with automatic turning capabilities. A billboard advertisement in ''Mario Kart Wii''{{'}}s [[Moonview Highway]] course addresses Bullet Bill as the "King of Speed".
In most games, Bullet Bills simply fly around without targeting a victim, usually being launched from [[Bill Blaster]]s. However, the ''Super Mario Galaxy'' games give Bullet Bills the ability to home in on their opponents, while their eyes turn red. In the ''Super Smash Bros.'' games, Bullet Bills can also home in on their opponents, though only a few of them do this. In some cases, they can spin while flying. In ''Super Mario Odyssey'', Bullet Bills appear as [[Capture|capturable]] enemies; this game reveals that, Bullet Bills can fly at three different speeds, and can self-destruct after a certain period of time. In the ''Paper Mario'' games, Bullet Bills use a kamikaze attack, thus resulting in explosions. In ''Puzzles and Dragons: Super Mario Bros. Edition'', Bullet Bills are associated with the Dark attribute, boast higher ATK, and attack on every turn. The ''Mario & Sonic'' games depict Bullet Bill (and more specifically, [[Big Bullet Bill]]), as a Speed rival. This is supported by the ''Mario Kart'' series, which makes Bullet Bill a high-speed item with automatic turning capabilities. A billboard advertisement in ''Mario Kart Wii''{{'}}s [[Moonview Highway]] course addresses Bullet Bill as the "King of Speed".
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|Enemy
|Enemy
|1986
|1986
|{{wp|PC-8800 series|NEC PC-88}}, X1
|[[NEC PC-88|PC-88]], X1
|-
|-
|''[[All Night Nippon: Super Mario Bros.]]''
|''[[All Night Nippon: Super Mario Bros.]]''
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SMBLL Bullet Bill Artwork.jpg|''[[Super Mario Bros.: The Lost Levels]]''
SMBLL Bullet Bill Artwork.jpg|''[[Super Mario Bros.: The Lost Levels]]''
Bullet Bill scan from Mario Mania.png|''[[Super Mario Bros. 3]]''
Bullet Bill scan from Mario Mania.png|''[[Super Mario Bros. 3]]''
SMRPG Bullet Bill.png|''[[Super Mario RPG: Legend of the Seven Stars]]''
Bullet Bill Artwork - Mario Kart Wii.png|''[[Mario Kart Wii]]''
Bullet Bill Artwork - Mario Kart Wii.png|''[[Mario Kart Wii]]''
SMO Artwork Captured Bullet Bill.png|''[[Super Mario Odyssey]]''
SNWBulletBill.png|[[Super Nintendo World]]
Super Mario Maker 2 SMB Bullet Bill.png|''[[Super Mario Maker 2]]''
</gallery>
</gallery>


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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jap=キラー<ref>{{cite|url=www.nintendo.co.jp/character/mario/archives/smb/index.html|title=''Super Mario Bros.'' entry on the official Mario Portal|language=en|publisher=nintendo.co.jp|accessdate=October 10, 2024}}</ref>
|Jap=キラー
|JapR=Kirā
|JapR=Kirā
|JapM=Killer
|JapM=Killer
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|ChiSR=Dàntóu Shāshǒu
|ChiSR=Dàntóu Shāshǒu
|ChiSM=Bullet Killer
|ChiSM=Bullet Killer
|ChiS2=炮弹刺客
|ChiS2=炮弹刺客 <small>(international releases for games since ''Super Mario Party'')</small>
|ChiS2N=International releases for games since ''Super Mario Party''
|ChiS2R=Pàodàn Cìkè
|ChiS2R=Pàodàn Cìkè
|ChiS2M=Bullet Assassin
|ChiS2M=Bullet Assassin
|ChiS3=炮弹先锋<ref>{{cite|language=zh-hans|url=www.nintendoswitch.com.cn/new_super_mario_bros_u_deluxe/pc/mode/index.html|title=新 超级马力欧兄弟U 豪华版|publisher=Nintendoswitch.com.cn|accessdate=December 15, 2019}}</ref>
|ChiS3=炮弹先锋<ref>{{cite|language=zh-hans|url=www.nintendoswitch.com.cn/new_super_mario_bros_u_deluxe/pc/mode/index.html|title=新 超级马力欧兄弟U 豪华版|publisher=Nintendoswitch.com.cn|accessdate=December 15, 2019}}</ref> <small>(China release for Nintendo Switch games)</small>
|ChiS3N=China release for Nintendo Switch games
|ChiS3R=Pàodàn Xiānfēng
|ChiS3R=Pàodàn Xiānfēng
|ChiS3M=Bullet Vanguard
|ChiS3M=Bullet Vanguard
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|Fre=Bill Balle
|Fre=Bill Balle
|FreM=Bullet Bill
|FreM=Bullet Bill
|Fre2=La balle menaçante<ref>{{cite|title=''Super Mario Bros.''/''Duck Hunt'' Canadian instruction booklet|page=32}}</ref><ref>{{cite|date=July 4, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Encyclopedia]]''|publisher=Soleil Productions|language=fr|isbn=2302070046|page=27}}</ref>
|Fre2=La balle menaçante<ref>{{cite|title=''Super Mario Bros.''/''Duck Hunt'' Canadian instruction booklet|page=32}}</ref><ref>{{cite|date=July 4, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Encyclopedia]]''|publisher=Soleil Productions|language=fr|isbn=2302070046|page=27}}</ref> <small>(''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'')</small>
|Fre2N=''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels''
|Fre2M=The menacing bullet
|Fre2M=The menacing bullet
|Fre3=Balle menaçante<ref>{{cite|date=July 4, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Encyclopedia]]''|publisher=Soleil Productions|language=fr|isbn=2302070046|page=19}}</ref>
|Fre3=Balle menaçante<ref>{{cite|date=July 4, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Encyclopedia]]''|publisher=Soleil Productions|language=fr|isbn=2302070046|page=19}}</ref> <small>(''Super Mario Bros.'')</small>
|Fre3N=''Super Mario Bros.''
|Fre3M=Menacing bullet
|Fre3M=Menacing bullet
|Ger=Kugelwilli<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=18}}</ref>
|Ger=Kugelwilli<brKugel-Willi
|GerM=Bullet Willi; "Willi" being a German given name equivalent to "Wily"
|GerM=Bullet Willi; "Willi" being a German given name equivalent to "Wily"
|Ger2=Kugel-Willi<ref>{{cite|author=Kraft, John D., Thomas Görg, and Marko Hein, editors|title=''Der offizielle Nintendo 64 Spieleberater "Super Mario 64"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1997|page=7}}</ref>
|Ger2=Raketen Willi<ref name=German>{{cite|title=Nintendo 64 ''Yoshi's Story'' Spieleberater|page={{file link|Yoshi's Story German Guide Enemies.png|19}}}}</ref>
|Ger2M=Bullet Willi; "Willi" being a German given name equivalent to "Wily"
|Ger2M=Rocket Willi
|Ger3=Raketen Willi<ref name=German>{{cite|title=Nintendo 64 ''Yoshi's Story'' Spieleberater|page={{file link|Yoshi's Story German Guide Enemies.png|19}}}}</ref>
|Ita=Bullet Bill <small>(''Super Mario Bros.'' instruction booklet)</small>
|Ger3M=Rocket Willi
|Ita=Bullet Bill
|ItaN=''Super Mario Bros.'' instruction booklet
|Ita2=Pallottolo Bill
|Ita2=Pallottolo Bill
|Ita2M=Bullet Bill; from ''pallottola'' ("bullet") in masculine form
|Ita2M=Bullet Bill; from ''pallottola'' ("bullet") in masculine form
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|KorR=Killeo
|KorR=Killeo
|KorM=Killer
|KorM=Killer
|Por=Bill Bala
|PorA={{hover|Bill Bala|Alternatively written as: Bill bala (''Super Mario Run'')}}
|PorN=Also spelled "Bill bala" in the Brazilian Portuguese localization of ''Super Mario Run''<br>Also spelled "Bill-Bala" in the European Portuguese localization of ''Super Mario 3D World''
|PorAM=Bullet Bill
|PorM=Bullet Bill
|PorE={{hover|Bill Bala|Alternatively written as: Bill-Bala (''Super Mario 3D World'')}}
|PorEM=Bullet Bill
|Rus=Билл-пуля
|Rus=Билл-пуля
|RusR=Bill-pulya
|RusR=Bill-pulya
|RusM=Bill-Bullet
|RusM=Bill-Bullet
|Spa=Bill Bala
|SpaA={{hover|Bill Bala|Alternatively written as: Bill bala}}
|SpaN=Also spelled "Bill bala" in the Latin American Spanish localization from 2012 to 2019, when species names were always written in lowercase.
|SpaAM=Bullet Bill
|Spa3=Koopa Misil
|SpaA2=Koopa Misil <small>(DIC cartoons)</small>
|Spa3N=DIC cartoons
|SpaA2M=Missile Koopa
|SpaM=Bullet Bill
|SpaE=Bill Bala
|Spa2M=Bullet Bill
|SpaEM=Bullet Bill
|Spa3M=Missile Koopa
|SpaE2=Koopa Misil <small>(DIC cartoons)</small>
|SpaE2M=Missile Koopa
}}
}}


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{{TSMBM}}
{{TSMBM}}
{{SMBW}}
{{SMBW}}
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[[Category:Bullet Bills|*]]
[[Category:Bullet Bills|*]]

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