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{{quote|King of Speed|[[List of sponsors in Mario Kart Wii#Bullet Oil|Bullet Oil]] poster|[[Mario Kart Wii]]}}
{{quote|King of Speed|[[List of sponsors in Mario Kart Wii#Bullet Oil|Bullet Oil]] poster|[[Mario Kart Wii]]}}


'''Bullet Bills''' are bullet-like projectiles with arms and common [[List of enemies|enemies]] that are horizontally shot out of [[Bill Blaster]]s, coupled with a firing sound effect to indicate their presence, and fly in a straight line, going through walls. Some Bullet Bills additionally approach from off-screen without the presence of a Bill Blaster, though a firing sound effect is still heard. Bullet Bills are immune to fireballs; in most games, Bullet Bills can be defeated by jumping on them. Ever since ''[[Super Mario 64]]'', some Bullet Bills have the ability to home in on Mario as a missile, similarly to [[Bull's-Eye Bill]]s. In some series, mostly the [[Mario Kart (series)|''Mario Kart'' series]], Bullet Bills have been portrayed as items, either as projectiles themselves or are used to take advantage of their speed by either riding on them or transforming into one. While they have been primarily portrayed as obstacles, some games depict them as individual characters.
'''Bullet Bills''' are anthropomorphic, bullet-like projectiles with arms and common enemies in the [[Super Mario (franchise)|''Super Mario'' franchise]]. They are horizontally shot out of [[Bill Blaster]]s, coupled with a firing sound effect to indicate their presence, and fly in a straight line, going through walls. Some Bullet Bills additionally approach from off-screen without the presence of a Bill Blaster, though a firing sound effect is still heard. Bullet Bills are immune to fireballs; in most games, Bullet Bills can be defeated by jumping on them. Ever since ''[[Super Mario 64]]'', some Bullet Bills have the ability to home in on Mario as a missile, similarly to [[Bull's-Eye Bill]]s. In some series, mostly the [[Mario Kart (series)|''Mario Kart'' series]], Bullet Bills have been portrayed as items, either as projectiles themselves or are used to take advantage of their speed by either riding on them or transforming into one. While they have been primarily portrayed as obstacles, some games depict them as individual characters.


==History==
==History==
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For ''[[Super Mario Sunshine]]'', the appearance of Bullet Bills is greatly altered. One of the major changes includes the fact that the Bullet Bills in this game are smiling in a manner akin to [[Torpedo Ted]]s, as opposed to the ones from ''Super Mario 64'', which have a shark-like row of teeth like [[Banzai Bill]]s. In addition, the Bullet Bills in this game have an overall more robotic appearance, including a metallic exterior and google-eyes. They constantly make a quick radar beeping as they fly. Bullet Bills appear with different colors and behaviors at various points in the game, coming in black, purple, [[Gold Bullet Bill|gold]], and blue. Most types of Bullet Bills release two [[coin]]s when squirted by [[F.L.U.D.D.|FLUDD]], except Golden Bullet Bills, which instead release eight coins.
For ''[[Super Mario Sunshine]]'', the appearance of Bullet Bills is greatly altered. One of the major changes includes the fact that the Bullet Bills in this game are smiling in a manner akin to [[Torpedo Ted]]s, as opposed to the ones from ''Super Mario 64'', which have a shark-like row of teeth like [[Banzai Bill]]s. In addition, the Bullet Bills in this game have an overall more robotic appearance, including a metallic exterior and google-eyes. They constantly make a quick radar beeping as they fly. Bullet Bills appear with different colors and behaviors at various points in the game, coming in black, purple, [[Gold Bullet Bill|gold]], and blue. Most types of Bullet Bills release two [[coin]]s when squirted by [[F.L.U.D.D.|FLUDD]], except Golden Bullet Bills, which instead release eight coins.


Black Bullet Bills are first shown at [[Pinna Park]] during [[Mecha-Bowser Appears!|Episode 1]], being fired from four cannons in [[Mecha-Bowser]]'s chest. They follow the tracks of the roller coaster Mario rides on for the fight, but loosely enough they may miss him by a wide margin on certain turns. They can either approach from the front or the back.
Black Bullet Bills are first shown at [[Pinna Park]] in [[Mecha-Bowser Appears!]], being fired from four cannons in [[Mecha-Bowser]]'s chest. They follow the tracks of the roller coaster Mario rides on for the fight, but loosely enough they may miss him by a wide margin on certain turns. They can either approach from the front or the back.


Later in the same course, black, purple, and golden Bullet Bills appear fired by [[Monty Mole]] in [[The Beach Cannon's Secret]]. All of them travel in a long, downward arc, exploding when they hit the ground, with black and gold only differing in rarity and coin reward. '''Purple Bullet Bills''',<ref name=prima>{{cite|author=Hodgson, David S J, Bryan Stratton, and Stephen Stratton|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|publisher=Prima Games|page=19|date=September 3, 2002|language=en-us|isbn=0-7615-3961-1}}</ref> which have blinking red nosecones, follow Mario on a horizontal plane if they approach him, similar to the Bullet Bills in ''[[Super Mario 64]]'', though with a tight-but-lengthy u-turn if they miss comparable to the [[Bull's-Eye Bill|Missile Bill]]s in ''[[Super Mario Bros. 3]]''. They are used for breaking open the baskets that hold [[Blue Coin]]s found across the beach. In the game's demo reel, viewable by waiting on the "press start" screen, both black and purple Bullet Bills are shown with blinking red noses as well as solid red eyes with white pupils, suggesting the design was changed slightly very late in development.
Later in the same course, black, purple, and golden Bullet Bills appear fired by [[Monty Mole]] in [[The Beach Cannon's Secret]]. All of them travel in a long, downward arc, exploding when they hit the ground, with black and gold only differing in rarity and coin reward. '''Purple Bullet Bills''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 19.</ref> which have blinking red nosecones, follow Mario on a horizontal plane if they approach him, similar to the Bullet Bills in ''[[Super Mario 64]]'', though with a tight-but-lengthy u-turn if they miss comparable to the [[Bull's-Eye Bill|Missile Bill]]s in ''[[Super Mario Bros. 3]]''. They are used for breaking open the baskets that hold [[Blue Coin]]s found across the beach. In the game's demo reel, viewable by waiting on the "press start" screen, both black and purple Bullet Bills are shown with blinking red noses as well as solid red eyes with white pupils, suggesting the design was changed slightly very late in development.


In the first episode of [[Noki Bay]], [[Uncork the Waterfall]], a single inactive black Bullet Bill makes a small cameo laying dormant in the platform connecting the cannon to the giant cork.
In the first episode of [[Noki Bay]], [[Uncork the Waterfall]], a single inactive black Bullet Bill makes a small cameo laying dormant in the platform connecting the cannon to the giant cork.


At the end off the game during the fight against [[Bowser]] and [[Bowser Jr.]], the latter shoots Bullet Bills that are also known as '''special Purple Bullet Bills'''<ref name=prima/> or '''Guided Bullet Bills''',<ref>{{cite|author=Bogenn, Tim, and Doug Walsh|title=''Super Mario Sunshine'' Official Strategy Guide|page=133|publisher=BradyGAMES|language=en-us|isbn=0-7440-0180-3|date=2002}}</ref> which come in black and blue, the former having a blinking nosecone (aside than the first one launched) and the latter being solid-colored. These ones follow Mario more persistently when they get a lock on him, though due to the amount that are launched at once as the fight goes on, each has a fairly short and narrow line-of-sight, and they can also change their altitude to get on his level. These can be defeated by jumping on them, with the blue ones giving a [[1-Up Mushroom]] or [[Water Bottle]] if beaten this way. They are also immediately destroyed by Bowser's [[Fire Breath]].
At the end off the game during the fight against [[Bowser]] and [[Bowser Jr.]], the latter shoots Bullet Bills that are also known as '''special Purple Bullet Bills'''<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 19.</ref> or '''Guided Bullet Bills''',<ref>Bogenn, Tim, and Doug Walsh. ''Super Mario Sunshine'' BradyGames Official Strategy Guide. Page 133.</ref> which come in black and blue, the former having a blinking nosecone (aside than the first one launched) and the latter being solid-colored. These ones follow Mario more persistently when they get a lock on him, though due to the amount that are launched at once as the fight goes on, each has a fairly short and narrow line-of-sight, and they can also change their altitude to get on his level. These can be defeated by jumping on them, with the blue ones giving a [[1-Up Mushroom]] or [[Water Bottle]] if beaten this way. They are also immediately destroyed by Bowser's [[Fire Breath]].


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
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===''Mario Kart'' series===
===''Mario Kart'' series===
Bullet Bills<ref>{{cite|language=ja|title=「VSマッチ専用の敵キャラ、キラー。ヤツが勝敗を決めることも。」Nintendo Official Guidebook of ''Super Mario Kart''|page={{file link|SMK NOG Killer.png|126}}}}</ref> appear as both obstacles and items in the [[Mario Kart (series)|''Mario Kart'' series]].
In the [[Mario Kart (series)|''Mario Kart'' series]], Bullet Bills<ref>「VSマッチ専用の敵キャラ、キラー。ヤツが勝敗を決めることも。」Nintendo Official Guidebook of ''Super Mario Kart''. {{file link|SMK NOG Killer.png|Page 126}}.</ref> appear as both obstacles and items.


====''Super Mario Kart''====
====''Super Mario Kart''====
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In the 1993 ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' film, miniature, non-explosive Bullet Bills appear as the fuel cartridges of the [[Thwomp Stomper]]s used by [[Mario (film character)|Mario]], [[Luigi (film character)|Luigi]] and [[Big Bertha (film character)|Big Bertha]]. A neon sign advertising a bar called "Bullet Bill's" can also be seen prominently displayed in the [[Koopa Square]] in [[Dinohattan]] throughout the film. [[Princess Daisy (film character)|Daisy]] can be seen wearing various Bullet Bills in the film's ending when she interrupts Mario, Luigi and [[Daniella]]'s meal.
In the 1993 ''[[Super Mario Bros. (film)|Super Mario Bros.]]'' film, miniature, non-explosive Bullet Bills appear as the fuel cartridges of the [[Thwomp Stomper]]s used by [[Mario (film character)|Mario]], [[Luigi (film character)|Luigi]] and [[Big Bertha (film character)|Big Bertha]]. A neon sign advertising a bar called "Bullet Bill's" can also be seen prominently displayed in the [[Koopa Square]] in [[Dinohattan]] throughout the film. [[Princess Daisy (film character)|Daisy]] can be seen wearing various Bullet Bills in the film's ending when she interrupts Mario, Luigi and [[Daniella]]'s meal.


Though they are officially meant to be Bullet Bills, they more resemble [[Banzai Bill]]s; an earlier draft of the script more appropriately referred to these cartridges as "Banzai Bills".<ref>{{cite|url=www.nintendoplayer.com/feature/super-mario-bros-movie|title=Fungus Among Us: Super Mario Bros. Movie Memorabilia Saved from the Set|publisher=Nintendo Player|language=en|accessdate=June 28, 2024}}</ref>
Though they are officially meant to be Bullet Bills, they more resemble [[Banzai Bill]]s; an earlier draft of the script more appropriately referred to these cartridges as "Banzai Bills".<ref>[http://www.nintendoplayer.com/feature/super-mario-bros-movie/ Fungus Among Us: Super Mario Bros. Movie Memorabilia Saved from the Set]</ref>


===''Yoshi's Safari''===
===''Yoshi's Safari''===
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Bullet Bills appear as enemies in ''[[Super Mario World 2: Yoshi's Island]]'', where they are colored green instead of black, and feature facial expressions as well. This game also introduces [[Bouncing Bullet Bill]]s, which bounce and ricochet off walls after being fired. The [[Yoshi's Island: Super Mario Advance 3|Game Boy Advance version]] also adds [[Bull's-Eye Bill|Missile Bill]]s that home in on Yoshi while biting upon being shot out of their cannons. Any of the Bullet Bills in this game can be defeated by the way most enemies can be defeated. If Yoshi catches a Bullet Bill with his tongue, it can be spit out and flies away from Yoshi like it has been shot out of a cannon, or Yoshi can eat one to produce an egg.
Bullet Bills appear as enemies in ''[[Super Mario World 2: Yoshi's Island]]'', where they are colored green instead of black, and feature facial expressions as well. This game also introduces [[Bouncing Bullet Bill]]s, which bounce and ricochet off walls after being fired. The [[Yoshi's Island: Super Mario Advance 3|Game Boy Advance version]] also adds [[Bull's-Eye Bill|Missile Bill]]s that home in on Yoshi while biting upon being shot out of their cannons. Any of the Bullet Bills in this game can be defeated by the way most enemies can be defeated. If Yoshi catches a Bullet Bill with his tongue, it can be spit out and flies away from Yoshi like it has been shot out of a cannon, or Yoshi can eat one to produce an egg.


During ''Super Mario World 2: Yoshi's Island''{{'}}s development, the Bullet Bill was colored its usual black and was intended to bite as it moved.<ref>{{cite|author=TCRF|title=[[tcrf:Development:Super Mario World 2: Yoshi's Island/Sprites#killer.CGX|Development:Super Mario World 2: Yoshi's Island/Sprites#killer.CGX]]|publisher=The Cutting Room Floor|accessdate=November 12, 2021|language=en}}</ref>
During ''Super Mario World 2: Yoshi's Island''{{'}}s development, the Bullet Bill was colored its usual black and was intended to bite as it moved.<ref>TCRF. [[tcrf:Development:Super Mario World 2: Yoshi's Island/Sprites#killer.CGX|Development:Super Mario World 2: Yoshi's Island/Sprites#killer.CGX]]. ''The Cutting Room Floor''. Retrieved November 12, 2021.</ref>


Bullet Bills return in the sequel, ''[[Yoshi's Island DS]]'', where they were changed to black to be consistent with their appearance in ''Super Mario'' games. Bullet Bills also return in ''[[Yoshi's New Island]]'', performing the same actions as in previous ''Yoshi's Island'' games and retaining their design from games in the ''Super Mario'' series, like with ''Yoshi's Island DS''.
Bullet Bills return in the sequel, ''[[Yoshi's Island DS]]'', where they were changed to black to be consistent with their appearance in ''Super Mario'' games. Bullet Bills also return in ''[[Yoshi's New Island]]'', performing the same actions as in previous ''Yoshi's Island'' games and retaining their design from games in the ''Super Mario'' series, like with ''Yoshi's Island DS''.
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In ''Super Smash Bros. for Nintendo 3DS'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', Bullet Bills are also featured as an item. When a player picks up a Bullet Bill, they attack by ramming into opponents at full speed. Players explode if they hit a solid wall, including ceilings and floors, and the resulting explosion deals even further damage to players and has a blast radius.
In ''Super Smash Bros. for Nintendo 3DS'' / ''[[Super Smash Bros. for Wii U|Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', Bullet Bills are also featured as an item. When a player picks up a Bullet Bill, they attack by ramming into opponents at full speed. Players explode if they hit a solid wall, including ceilings and floors, and the resulting explosion deals even further damage to players and has a blast radius.


In ''Super Smash Bros. Ultimate'', in addition to returning as items, a Bullet Bill also appears as one of the drawings drawn by [[smashwiki:Nikki|Nikki]]. After it is fully drawn, it launches off, damaging any opponent in its path. A Bullet Bill also appears in the game as a Novice-class Attack-type {{iw|smashwiki|primary spirit}}. Once it reaches level 99, it can be enhanced to a [[Banzai Bill]]. In [[smashwiki:Adventure Mode: World of Light|World of Light]], the [[Spirit (Super Smash Bros. Ultimate)|spirit]] is encountered on {{iw|smashwiki|The Light Realm}} map; the puppet fighters are four small {{iw|smashwiki|Captain Falcon (SSBU)|Captain Falcons}} fought on the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage, with Bullet Bill items spawning throughout the battle.
In ''Super Smash Bros. Ultimate'', in addition to returning as items, a Bullet Bill also appears as one of the drawings drawn by [[smashwiki:Nikki|Nikki]]. After it is fully drawn, it launches off, damaging any opponent in its path. A Bullet Bill also appears in the game as a Novice-class Attack-type primary [[Spirit (Super Smash Bros. Ultimate)|spirit]]. Once it reaches level 99, it can be enhanced to a [[Banzai Bill]]. In [[smashwiki:Adventure Mode: World of Light|World of Light]], the spirit is encountered on the [[smashwiki:Light Realm|Light Realm]] map; the puppet fighters are four small [[Captain Falcon]]s fought on the [[Mushroom Kingdom (Super Smash Bros.)|Mushroom Kingdom]] stage, with Bullet Bill items spawning throughout the battle.


===''Mario Party'' series===
===''Mario Party'' series===
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====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
Like with the previous game, Bullet Bills only appear in one level, [[Bowser Jr.'s Flotilla]], in World 6 in ''[[Paper Mario: Sticker Star]]''. In this level, there are two Bill Blasters mounted at the platforms on the airship's exterior. However, unlike previous iterations, they cannot be battled; instead, they fly at Mario and damage him upon contact. They can be defeated by hammering them or jumping on them. Touching a Bullet Bill causes Mario to lose 2 [[Heart Point|HP]]. They were originally able to be battled, as evidenced by the text dump.<ref>{{cite|url=tcrf.net/Paper_Mario:_Sticker_Star#Enemies|title=''Paper Mario: Sticker Star'' § Enemies|publisher=The Cutting Room Floor|accessdate=November 12, 2018|language=en}}</ref>
Like with the previous game, Bullet Bills only appear in one level, [[Bowser Jr.'s Flotilla]], in World 6 in ''[[Paper Mario: Sticker Star]]''. In this level, there are two Bill Blasters mounted at the platforms on the airship's exterior. However, unlike previous iterations, they cannot be battled; instead, they fly at Mario and damage him upon contact. They can be defeated by hammering them or jumping on them. Touching a Bullet Bill causes Mario to lose 2 [[Heart Point|HP]]. They were originally able to be battled, as evidenced by the text dump.<ref>[https://tcrf.net/Paper_Mario:_Sticker_Star#Enemies Paper Mario: Sticker Star § Enemies]. ''The Cutting Room Floor''. Retrieved November 12, 2018.</ref>


====''Paper Mario: Color Splash''====
====''Paper Mario: Color Splash''====
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===Unused appearances===
===Unused appearances===
====''Yoshi''====
====''Yoshi''====
Hidden within the data of the [[Game Boy]] version of ''[[Yoshi (game)|Yoshi]]'' is an unused Bullet Bill that would have functioned similarly to the [[Goomba]]s, [[Blooper]]s, [[Boo]]s, and [[Piranha Plant]]s in both that game and the [[Family Computer]] and [[Nintendo Entertainment System]] version.<ref>{{cite|url=tcrf.net/Yoshi_(Game_Boy)|title=''Yoshi'' (Game Boy)|language=en|publisher=The Cutting Room Floor|accessdate=October 20, 2021}}</ref> It is fully functional, though it turns into garbage graphics when it settles on a plate.
Hidden within the data of the [[Game Boy]] version of ''[[Yoshi (game)|Yoshi]]'' is an unused Bullet Bill that would have functioned similarly to the [[Goomba]]s, [[Blooper]]s, [[Boo]]s, and [[Piranha Plant]]s in both that game and the [[Nintendo Entertainment System|NES]] version.<ref>[https://tcrf.net/Yoshi_(Game_Boy) Yoshi (Game Boy) - The Cutting Room Floor)]. ''TCRF''. Retrieved October 20, 2021.</ref> It is fully functional, though it turns into garbage graphics when it settles on a plate.


===Other appearances===
===Other appearances===
====''The Legend of Zelda'' series====
====''The Legend of Zelda'' series====
In ''{{iw|zeldawiki|The Legend of Zelda: Twilight Princess}}'', a Bullet Bill can be seen on the shirt of {{iw|zeldawiki|Fyer}}, a {{iw|zeldawiki|Hylian}} who operates the cannon at {{iw|zeldawiki|Lake Hylia}}.
In ''[[zeldawiki:The Legend of Zelda: Twilight Princess|The Legend of Zelda: Twilight Princess]]'', a Bullet Bill can be seen on the shirt of [[zeldawiki:Fyer|Fyer]], a [[zeldawiki:Hylian|Hylian]] that operates the cannon at [[zeldawiki:Lake Hylia|Lake Hylia]].


====''Kirby'' series====
====''Kirby'' series====
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====''LEGO City Undercover''====
====''LEGO City Undercover''====
[[File:Mariocameo12LEGOCU.png|thumb|A Bullet Bill in ''{{wp|LEGO City Undercover|Lego City Undercover}}'']]
[[File:Mariocameo12LEGOCU.png|thumb|A Bullet Bill in ''{{wp|LEGO City Undercover|Lego City Undercover}}'']]
In ''{{iw|nwiki|Lego City Undercover|LEGO City Undercover}}'', a cannon in the King's Court district shoots LEGO Bullet Bills at Chase McCain when he approaches them. An optional puzzle requires Chase to use a Bullet Bill to break a cage resembling those seen in ''[[Super Mario Galaxy]]''. The Bullet Bill cameo was retained in the [[Nintendo Switch]] version of the game's remastered edition, but removed from all other versions.
In ''{{wp|Lego City Undercover|LEGO City Undercover}}'', a cannon in the King's Court district shoots LEGO Bullet Bills at Chase McCain when he approaches them. An optional puzzle requires Chase to use a Bullet Bill to break a cage resembling those seen in ''[[Super Mario Galaxy]]''. The Bullet Bill cameo was retained in the [[Nintendo Switch]] version of the game's remastered edition, but removed from all other versions.


===''Skylanders: SuperChargers''===
===''Skylanders: SuperChargers''===
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==General information==
==General information==
===Physical appearance and traits===
===Physical appearance and traits===
Bullet Bills are black anthropomorphic {{wp|missile}}-like creatures. They have eyes with black pupils/irises and engines at their backsides, thus allowing them to travel in the air. In most games, they can be defeated by simply [[jump]]ing on them, though other games make them more resilient. Like other enemies, Bullet Bills have had varying appearances. In the earlier ''Super Mario'' games, Bullet Bills had a slightly brown hue, though this was due to color limitations. Bullet Bills were inspired by shark mouth {{wp|nose art}} on fighter planes<ref>{{cite|language=ja|url=www.ndw.jp/mario-220913-2|title=宮本茂さんに聞く“マリオたちの名前の由来”|publisher=''[[Nintendo DREAM]]'' WEB|date=September 13, 2022|accessdate=June 28, 2024}}</ref> and older artwork shows them with both arms and mouths, which are depicted variously in early sprites and models. To date, they appear with both arms and a visible mouth in the Game & Watch ''Super Mario Bros.'', the DIC Entertainment cartoons, ''Super Mario Bros. Print World'', the PC release of ''Mario's Time Machine'', ''Yoshi's Safari'', ''Super Mario RPG: Legend of the Seven Stars'', and ''Mario & Luigi: Superstar Saga''. In ''Super Mario Kart'', ''Super Mario 64'', and ''Yoshi's Story'', they lack arms but have an open mouth with sharp teeth and an angry expression, resembling [[Banzai Bill]]s. In ''Super Mario Land 2: 6 Golden Coins'', ''Super Mario World 2: Yoshi's Island'', and ''Yoshi's Island DS'', Bullet Bills display a grin instead, as well as a green color scheme in the second of these. In ''Super Mario Sunshine'', they have a slimmer shape in the vein of [[Torpedo Ted]]s, in addition to having a smile, fuller eyes, and rocket-like fins in the back. In the ''Nintendo Comics System'' and ''Mario Party Advance'', Bullet Bills are shown to be sentient and possess the ability to speak.
Bullet Bills are black anthropomorphic {{wp|missile}}-like creatures. They have eyes with black pupils/irises and engines at their backsides, thus allowing them to travel in the air. In most games, they can be defeated by simply [[jump]]ing on them, though other games make them more resilient. Like other enemies, Bullet Bills have had varying appearances. In the earlier ''Super Mario'' games, Bullet Bills had a slightly brown hue, though this was due to color limitations. Bullet Bills were inspired by shark mouth {{wp|nose art}} on fighter planes<ref>[https://www.ndw.jp/mario-220913-2/ "Shigeru Miyamoto on the origin of the names of Mario and his friends"]. ''[[Nintendo DREAM]]''. February 2010 volume. Retrieved April 22, 2023.</ref> and older artwork shows them with both arms and mouths, which are depicted variously in early sprites and models. To date, they appear with both arms and a visible mouth in the Game & Watch ''Super Mario Bros.'', the DIC Entertainment cartoons, ''Super Mario Bros. Print World'', the PC release of ''Mario's Time Machine'', ''Yoshi's Safari'', ''Super Mario RPG: Legend of the Seven Stars'', and ''Mario & Luigi: Superstar Saga''. In ''Super Mario Kart'', ''Super Mario 64'', and ''Yoshi's Story'', they lack arms but have an open mouth with sharp teeth and an angry expression, resembling [[Banzai Bill]]s. In ''Super Mario Land 2: 6 Golden Coins'', ''Super Mario World 2: Yoshi's Island'', and ''Yoshi's Island DS'', Bullet Bills display a grin instead, as well as a green color scheme in the second of these. In ''Super Mario Sunshine'', they have a slimmer shape in the vein of [[Torpedo Ted]]s, in addition to having a smile, fuller eyes, and rocket-like fins in the back. In the ''Nintendo Comics System'' and ''Mario Party Advance'', Bullet Bills are shown to be sentient and possess the ability to speak.


In most games, Bullet Bills simply fly around without targeting a victim, usually being launched from [[Bill Blaster]]s. However, the ''Super Mario Galaxy'' games give Bullet Bills the ability to home in on their opponents, while their eyes turn red. In the ''Super Smash Bros.'' games, Bullet Bills can also home in on their opponents, though only a few of them do this. In some cases, they can spin while flying. In ''Super Mario Odyssey'', Bullet Bills appear as [[Capture|capturable]] enemies; this game reveals that, Bullet Bills can fly at three different speeds, and can self-destruct after a certain period of time. In the ''Paper Mario'' games, Bullet Bills use a kamikaze attack, thus resulting in explosions. In ''Puzzles and Dragons: Super Mario Bros. Edition'', Bullet Bills are associated with the Dark attribute, boast higher ATK, and attack on every turn. The ''Mario & Sonic'' games depict Bullet Bill (and more specifically, [[Big Bullet Bill]]), as a Speed rival. This is supported by the ''Mario Kart'' series, which makes Bullet Bill a high-speed item with automatic turning capabilities. A billboard advertisement in ''Mario Kart Wii''{{'}}s [[Moonview Highway]] course addresses Bullet Bill as the "King of Speed".
In most games, Bullet Bills simply fly around without targeting a victim, usually being launched from [[Bill Blaster]]s. However, the ''Super Mario Galaxy'' games give Bullet Bills the ability to home in on their opponents, while their eyes turn red. In the ''Super Smash Bros.'' games, Bullet Bills can also home in on their opponents, though only a few of them do this. In some cases, they can spin while flying. In ''Super Mario Odyssey'', Bullet Bills appear as [[Capture|capturable]] enemies; this game reveals that, Bullet Bills can fly at three different speeds, and can self-destruct after a certain period of time. In the ''Paper Mario'' games, Bullet Bills use a kamikaze attack, thus resulting in explosions. In ''Puzzles and Dragons: Super Mario Bros. Edition'', Bullet Bills are associated with the Dark attribute, boast higher ATK, and attack on every turn. The ''Mario & Sonic'' games depict Bullet Bill (and more specifically, [[Big Bullet Bill]]), as a Speed rival. This is supported by the ''Mario Kart'' series, which makes Bullet Bill a high-speed item with automatic turning capabilities. A billboard advertisement in ''Mario Kart Wii''{{'}}s [[Moonview Highway]] course addresses Bullet Bill as the "King of Speed".
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|JapR=Kirā
|JapR=Kirā
|JapM=Killer
|JapM=Killer
|ChiS=弹头杀手<ref>{{cite|author=无敌阿尔宙斯|date=August 28, 2013|title=神游 超级马力欧世界 敌人官译|publisher=Baidu Tieba|language= zh-hans|accessdate=February 2, 2017|archive=web.archive.org/web/20170227153847/https://tieba.baidu.com/p/2560204606|deadlink=y}}</ref>
|ChiS=弹头杀手<ref>{{cite|author=无敌阿尔宙斯|date=August 28, 2013|url=tieba.baidu.com/p/2560204606|title=神游 超级马力欧世界 敌人官译|publisher=Baidu Tieba|language= zh-hans|accessdate=February 2, 2017|archive=web.archive.org/web/20170227153847/https://tieba.baidu.com/p/2560204606|deadlink=y}}</ref>
|ChiSR=Dàntóu Shāshǒu
|ChiSR=Dàntóu Shāshǒu
|ChiSM=Bullet Killer
|ChiSM=Bullet Killer
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|ChiS2R=Pàodàn Cìkè
|ChiS2R=Pàodàn Cìkè
|ChiS2M=Bullet Assassin
|ChiS2M=Bullet Assassin
|ChiS3=炮弹先锋<ref>{{cite|language=zh-hans|url=www.nintendoswitch.com.cn/new_super_mario_bros_u_deluxe/pc/mode/index.html|title=新 超级马力欧兄弟U 豪华版|publisher=Nintendoswitch.com.cn|accessdate=December 15, 2019}}</ref> <small>(China release for Nintendo Switch games)</small>
|ChiS3=炮弹先锋<ref>{{cite|url=www.nintendoswitch.com.cn/new_super_mario_bros_u_deluxe/pc/mode/index.html|title=新 超级马力欧兄弟U 豪华版|publisher=Nintendoswitch.com.cn|accessdate=December 15, 2019}}</ref> <small>(China release for Nintendo Switch games)</small>
|ChiS3R=Pàodàn Xiānfēng
|ChiS3R=Pàodàn Xiānfēng
|ChiS3M=Bullet Vanguard
|ChiS3M=Bullet Vanguard
Line 1,048: Line 1,048:
|Fre=Bill Balle
|Fre=Bill Balle
|FreM=Bullet Bill
|FreM=Bullet Bill
|Fre2=La balle menaçante<ref>{{cite|title=''Super Mario Bros.''/''Duck Hunt'' Canadian instruction booklet|page=32}}</ref><ref>{{cite|date=July 4, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Encyclopedia]]''|publisher=Soleil Productions|language=fr|isbn=2302070046|page=27}}</ref> <small>(''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'')</small>
|Fre2=La balle menaçante<ref>{{cite|title=''Super Mario Bros.''/''Duck Hunt'' Canadian instruction booklet|page=32}}</ref><ref>{{cite|title=''[[Super Mario Bros. Encyclopedia]]''|page=27}}</ref> <small>(''Super Mario Bros.'' and ''Super Mario Bros.: The Lost Levels'')</small>
|Fre2M=The menacing bullet
|Fre2M=The menacing bullet
|Fre3=Balle menaçante<ref>{{cite|date=July 4, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Encyclopedia]]''|publisher=Soleil Productions|language=fr|isbn=2302070046|page=19}}</ref> <small>(''Super Mario Bros.'')</small>
|Fre3=Balle menaçante<ref>{{cite|title=''Super Mario Bros. Encyclopedia''|page=19}}</ref> <small>(''Super Mario Bros.'')</small>
|Fre3M=Menacing bullet
|Fre3M=Menacing bullet
|Ger=Kugelwilli<br>Kugel-Willi
|Ger=Kugelwilli<br>Kugel-Willi
Line 1,085: Line 1,085:
==Trivia==
==Trivia==
[[File:LAGB-Bullet.png|55px|right|Bullet Bill in prototype ''The Legend of Zelda: Link's Awakening'' assets]]
[[File:LAGB-Bullet.png|55px|right|Bullet Bill in prototype ''The Legend of Zelda: Link's Awakening'' assets]]
*In ''[[The Legend of Zelda: Link's Awakening]]'' development assets, a Bullet Bill sprite can be found around the game's cameos.<ref>{{cite|author=TCRF|title=[[tcrf:Development:The Legend of Zelda: Link's Awakening (Game Boy)/Early and Unused Graphics|Development:The Legend of Zelda: Link's Awakening (Game Boy)/Early and Unused Graphics]]|language=en|publisher=The Cutting Room Floor|accessdate=April 12, 2022}}</ref>
*In ''[[The Legend of Zelda: Link's Awakening]]'' development assets, a Bullet Bill sprite can be found around the game's cameos.<ref>TCRF. [[tcrf:Development:The Legend of Zelda: Link's Awakening (Game Boy)/Early and Unused Graphics|Development:The Legend of Zelda: Link's Awakening (Game Boy)/Early and Unused Graphics]]. ''The Cutting Room Floor''. Retrieved April 12, 2022.</ref>
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