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{{rewrite-expand|include ''[[Mario + Rabbids Sparks of Hope]]'' | {{rewrite-expand|include ''[[Mario + Rabbids Sparks of Hope]]'' information}} | ||
{{about|actual bubbles|other uses of the term "bubble"|[[Bubble (disambiguation)]]}} | {{about|actual bubbles|other uses of the term "bubble"|[[Bubble (disambiguation)]]}} | ||
{{item infobox | {{item infobox | ||
|image=[[File: | |image=[[File:MKT Icon Bubble.png]]<br>The Bubble special skill from ''[[Mario Kart Tour]]'' | ||
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | |first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | ||
|latest_appearance=''[[Super Mario | |latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]]) | ||
}} | }} | ||
{{quote|If you're out of breath, grab a bubble for some air!|Penguin|Super Mario Galaxy}} | {{quote|If you're out of breath, grab a bubble for some air!|Penguin|Super Mario Galaxy}} | ||
'''Bubbles''' appear | '''Bubbles''' are floating objects that appear throughout the [[Super Mario (franchise)|''Super Mario'' franchise]] of games. Bubbles sometimes have contents within them, and bubbles can be ridden inside in some games. Some bubbles also replenish the air meter if [[Mario]] or [[Luigi]] is underwater. | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario World''==== | ====''Super Mario World''==== | ||
[[File:KuribonBubble.jpg|thumb|125px|Artwork of a [[Galoomba]] in a bubble from ''Super Mario World''.]] | |||
{{multiframe | {{multiframe | ||
|[[File:SMW Cheep Cheep in Bubble.png]] [[File:SMW Galoomba in Bubble.png]] [[File:SMW Mushroom in Bubble.png]] [[File:SMW Bob-omb in Bubble.png]] | |[[File:SMW Cheep Cheep in Bubble.png]] [[File:SMW Galoomba in Bubble.png]] [[File:SMW Mushroom in Bubble.png]] [[File:SMW Bob-omb in Bubble.png]] | ||
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}} | }} | ||
Bubbles in ''[[Super Mario World]]'' can be found floating around in | Bubbles first appear in ''[[Super Mario World]]'', where they can be found floating around in [[Forest of Illusion 3]], [[Chocolate Island 2]], and [[Chocolate Island 5]]. Bubbles contain either [[Super Mushroom]]s, [[Bob-omb]]s, [[Galoomba|Goomba]]s, or [[Cheep Cheep]]s. Simply touching one causes it to burst, with whatever in it falling down. [[Big Bubble|Large green bubbles]] also appear as obstacles in [[Vanilla Ghost House]] and [[Valley Ghost House]]. | ||
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====''Super Mario Land 2: 6 Golden Coins''==== | ====''Super Mario Land 2: 6 Golden Coins''==== | ||
[[File:SuperMarioLand2Artwork3.png|160px|thumb|Artwork of Mario in a soap bubble from ''Super Mario Land 2: 6 Golden Coins'']] | [[File:SuperMarioLand2Artwork3.png|160px|thumb|left|Artwork of Mario in a soap bubble from ''Super Mario Land 2: 6 Golden Coins'']][[File:SML2 Hippo.png|frame]] | ||
In [[Hippo (level)|the Hippo level]], the titular [[Hippo]] blows '''soap bubbles''',<ref> | In [[Hippo (level)|the Hippo level]], the titular [[Hippo]] blows '''soap bubbles''',<ref>''Super Mario Land 2: 6 Golden Coins'' English instruction booklet, page 16.</ref> that allow Mario to "swim" in air, allowing him to reach the entrance to the [[Space Zone]]. They pop when they touch water or an enemy - in the latter case, a powered-up Mario briefly flashes between his large and [[small Mario]] sprites as if he has taken damage, but will not lose his current power-up (e.g., [[Fire Mario]] does not become [[Super Mario (form)|Super Mario]]). | ||
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====''Super Mario 64'' / ''Super Mario 64 DS''==== | ====''Super Mario 64'' / ''Super Mario 64 DS''==== | ||
[[File:Coffre 64.png|thumb | [[File:Plunder in the Sunken Ship.png|thumb|left]] | ||
Bubbles in ''[[Super Mario 64]]'' and | [[File:Coffre 64.png|thumb|A bubble found in a treasure chest in ''Super Mario 64'']] | ||
{{br | Bubbles can be found in the underwater levels of ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. They usually appear when Mario opens a [[treasure chest]] underwater, and contain oxygen that refills his [[Health Meter]]. | ||
{{br}} | |||
====''Super Mario Sunshine''==== | ====''Super Mario Sunshine''==== | ||
[[File:SunshineBubbles.png|thumb|Breathable bubbles forming after Mario squirts Eely-Mouth's toxic bubbles | [[File:SunshineBubbles.png|thumb|left|Breathable bubbles forming after Mario squirts Eely-Mouth's toxic bubbles]] | ||
In ''[[Super Mario Sunshine]]'', Mario can use bubbles in [[Noki Bay]] when he dives to see [[Eely-Mouth]]. There [[Eely-Mouth]] spews forth toxic bubbles. If Mario were to squirt the toxic bubbles long enough, they turn into breathable air, filling up Mario's air life meter. | |||
During the fight with King Boo, if the slots end with any incorrect combination, King Boo will spew out bubbles that drop water bottles when sprayed, but will also home in on Mario and hurt him if he touches them. | |||
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====''Super Mario Advance''==== | |||
In ''[[Super Mario Advance]]'', the [[Game Boy Advance]] [[Reissue|remake]] of ''[[Super Mario Bros. 2]]'', there are big solid bubbles which hold [[1-Up Mushroom]]s and can only be popped by throwing three [[Vegetables]] or enemies at them. | |||
====''Super Mario Advance 4: Super Mario Bros. 3''==== | ====''Super Mario Advance 4: Super Mario Bros. 3''==== | ||
''[[Super Mario Advance 4: Super Mario Bros. 3]]'' has two bubbles that can be found in the [[World-e]] levels [[Vegetable Volley]] and [[A Sky-High Adventure]]. The first one houses a [[Super Mushroom]], and the second holds an [[Advance Coin]]; they work just as they do in ''Super Mario Advance''. | |||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== | ||
[[File:NSMBDS Coin In Bubble.png|frame | [[File:NSMBDS Coin In Bubble.png|frame]] | ||
Bubbles in ''[[New Super Mario Bros.]]'' | Bubbles also appear in ''[[New Super Mario Bros.]]'' They are found in water levels and they carry [[Coin]]s. | ||
{{br | {{br}} | ||
====''Super Mario Galaxy''==== | ====''Super Mario Galaxy''==== | ||
[[File:SMG Bubble Breeze Question Coin.png|thumb|left|200px| | [[File:SMG Bubble Breeze Question Coin.png|thumb|left|200px|Mario in a Bubble in ''[[Super Mario Galaxy]]'']] | ||
[[File:SMG Bubble.png|thumb|100px|The underwater variant of the bubble]] | [[File:SMG Bubble.png|thumb|100px|The underwater variant of the bubble]] | ||
In ''[[Super Mario Galaxy]]'', bubbles have two roles. They can be found throughout underwater areas, and refill Mario or Luigi's oxygen meter if he touches one, much like in ''Super Mario 64''. There are also bubbles that can be found on land, which Mario or Luigi can enter and ride around in. The player must use the [[Wii#Wii Remote|Wii Remote]] to aim the bubble in the desired direction, blow it around by pressing {{button|wii|A}}, and leave the bubble by pressing {{button|wii|Z}}. [[List of Super Mario Galaxy pre-release and unused content|Originally]], the bubbles in this game were going to be shaped like cubes.<ref>Newer Team (October 1, 2010). [https://youtu.be/KomnH1jRPAQ Super Mario Galaxy - Even more unused zones]. ''YouTube''. Retrieved January 19, 2011.</ref> | |||
{{br}} | {{br}} | ||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
[[File:NSMBW 7-2 Bubblewater.png|thumb|Mario in a [[Water Ball]] in [[World 7-2 (New Super Mario Bros. Wii)|World 7-2]] | [[File:NSMBW 7-2 Bubblewater.png|thumb|Mario in a [[Water Ball]] in [[World 7-2 (New Super Mario Bros. Wii)|World 7-2]]]] | ||
[[File:NSMBW Bubble Screenshot.png|thumb|left|Luigi in a bubble in [[World 1-1 (New Super Mario Bros. Wii)|World 1-1]] | [[File:NSMBW Bubble Screenshot.png|thumb|left|Luigi in a bubble in [[World 1-1 (New Super Mario Bros. Wii)|World 1-1]]]] | ||
In ''[[New Super Mario Bros. Wii]]'', if a player loses a life in Multiplayer Mode, they reappear in a bubble. The player can also enter a bubble by pressing {{button|wii|A}} or {{button|wii|C}}, giving themselves immunity. The player can shake the [[Wii#Wii Remote|Wii Remote]] to move closer to the other players; each character will make pleas for help that can be heard from the Wii Remote's speakers. However, if all players end up in a bubble, or if the remaining player loses a life, those in bubbles lose their [[List of power-ups|power-ups]], but don't lose any lives. Players cannot bubble in Coin Battle mode. | |||
Coins and items can be found in bubbles floating around some levels, particularly in Free Mode; bubbles with coins appear in the underwater [[level]]s, just as in the game's DS predecessor. | |||
Also, in [[World 7-2 (New Super Mario Bros. Wii)|World 7-2]], there are water bubbles, called [[Water Ball]]s. Players can swim in them, and they also slow down [[Bullet Bill]]s. They move in mid-air that the player can jump in. Once in one, the player can swim through it to continue onward. | Also, in [[World 7-2 (New Super Mario Bros. Wii)|World 7-2]], there are water bubbles, called [[Water Ball]]s. Players can swim in them, and they also slow down [[Bullet Bill]]s. They move in mid-air that the player can jump in. Once in one, the player can swim through it to continue onward. | ||
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====''Super Mario Galaxy 2''==== | ====''Super Mario Galaxy 2''==== | ||
[[File:SMG2 CosmicCoveGalaxy.png|thumb|left|200px|A bubble in [[Cosmic Cove Galaxy]] | [[File:SMG2 CosmicCoveGalaxy.png|thumb|left|200px|A bubble in [[Cosmic Cove Galaxy]]]] | ||
Bubbles in '' | Bubbles reappear in ''Super Mario Galaxy 2'', and serve the same function as they did previously, though in this game, Mario and Luigi can no longer ride around in bubbles at all, so they are used only for replenishing Mario or Luigi's air gauge when it gets too low. One minor difference in this game involves the [[Co-Star Luma]] being able to physically fetch air bubbles that are far away from the player, and then bring them to the player. [[Princess Peach|Peach]] is also shown to be trapped inside a Bubble before the final boss. | ||
{{br}} | {{br}} | ||
====''New Super Mario Bros. 2''==== | ====''New Super Mario Bros. 2''==== | ||
In ''[[New Super Mario Bros. 2]]'', bubbles have the same function they did in ''New Super Mario Bros. Wii''. They are entered by pressing a special button on the [[Nintendo 3DS]]' touch screen. A player in a bubble can approach the other by pressing {{button|3ds|B}}. If the lead player goes too far off the other player's screen, the other automatically enters a bubble, as opposed to dying, which would have been the case in ''New Super Mario Bros. Wii''. | |||
====''New Super Mario Bros. U'' / ''New Super Mario Bros. U Deluxe''==== | ====''New Super Mario Bros. U'' / ''New Super Mario Bros. U Deluxe''==== | ||
[[File:LuigiBubbleNSMBU.png|thumb|110px|Artwork of [[Luigi]] in a | [[File:LuigiBubbleNSMBU.png|thumb|110px|Artwork of [[Luigi]] in a Bubble in ''New Super Mario Bros. U'']] | ||
In ''[[New Super Mario Bros. U]]'' and its [[Nintendo Switch]] [[New Super Mario Bros. U Deluxe|port]], bubbles reappear, functioning the same as in ''New Super Mario Bros. Wii''. [[Bubble Baby Yoshi]]s are also capable of shooting bubbles from their mouths, which can turn most enemies into [[Coin]]s, [[List of Power-Ups|power-up]]s or [[1-Up Mushroom]]s. When the player gets a power-up from a Bubble Baby Yoshi's bubble, the order in which they appear is as follows: [[Super Mushroom]], [[Fire Flower]], [[Ice Flower]], and [[Super Acorn]]. [[Water Ball]]s from ''New Super Mario Bros. Wii'' also reappear. In the game's credits sequence, there is a minigame that revolves around collecting coins in bubbles blown by Bubble Baby Yoshis. | |||
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ||
In ''[[Super Mario 3D World]]'', players are able to put themselves inside bubbles just like in the ''New Super Mario Bros.'' series, but unlike in those games, if only one player is active, they cannot put themselves into a bubble. This marks the first time it can be done in a 3D ''Super Mario'' game. In addition, some [[Super Mushroom]]s can be found encased in bubbles, while bubbles containing [[Super Bell]]s can be found above water in ''[[Super Mario 3D World + Bowser's Fury#Bowser's Fury|Bowser's Fury]]''. | |||
====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
[[File:SMR Bubble.png|thumb|150px|[[Mario]] inside a bubble in ''[[Super Mario Run]]'']] | [[File:SMR Bubble.png|thumb|150px|[[Mario]] inside a bubble in ''[[Super Mario Run]]'']] | ||
[[File:Bubble SMR.png|thumb|left|100px|[[Small Mario]] inside a bubble]] | [[File:Bubble SMR.png|thumb|left|100px|[[Small Mario]] inside a bubble]] | ||
In ''[[Super Mario Run]]'', bubbles serve as extra lives for the player, essentially replacing [[1-Up Mushroom]]s. Unlike in previous games, they are not carried over between levels, as each level starts the player off with two bubbles. If the player is hit by an enemy in [[Small Mario|small form]] or falls into a [[pit]], they reappear in a bubble and float to the left, allowing them to backtrack to a previous part of the level and retry once they pop the bubble by tapping the screen. If the player loses all of their bubbles and dies, they fail the level and have to restart from the beginning. The player can also manually activate a bubble by tapping the bubble icon at the top left corner of the screen. Extra bubbles can be found in [[? Block]]s. | |||
The player can manually activate a bubble by tapping the bubble icon at the top left corner of the screen | |||
{{br|left}} | {{br|left}} | ||
====''Super Mario Odyssey''==== | ====''Super Mario Odyssey''==== | ||
[[File:SMO 8bit Bubble.png|thumb|left]] | [[File:SMO 8bit Bubble.png|thumb|left]] | ||
In ''[[Super Mario Odyssey]]'', when Mario falls into a pit while in Assist Mode, instead of resuming from the last checkpoint, he is carried back inside a bubble to the last stationary platform he was on, although he loses one hit point in the process. When falling off certain areas of the game, such as the concert stage during the [[A Traditional Festival!|New Donk City Festival]] and the Floating Island in the [[Luncheon Kingdom]], he is placed in a bubble without losing any coins, similar to the transparent sphere from the [[Comet Observatory]] in ''[[Super Mario Galaxy]]'' and the credits in ''[[Super Mario Galaxy 2]]''. Large bubbles appear in some underwater parts of the game and replenish Mario's air meter like in the ''Super Mario Galaxy'' games. They appear from [[Bubbler (object)|Bubblers]]. When a [[Checkpoint Flag]] is touched underwater, it creates a bubble. | |||
====''Super Mario Maker 2''==== | ====''Super Mario Maker 2''==== | ||
{{multiframe|[[File:SMM2-SMB-Bubble.png]]|align=left}} | {{multiframe | ||
|[[File:SMM2-SMB-Bubble.png]] | |||
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}} | |||
In ''[[Super Mario Maker 2]]'', if a player is defeated in Multiplayer Co-op mode, they return inside a bubble, similar to the ''New Super Mario Bros.'' games. Additionally, when a player carrying a [[Key]] or a completed [[Super Mario Maker 2#Clear conditions|Clear Condition]] is defeated in multiplayer, the Key or Clear condition enter a bubble, allowing other players to grab them. | |||
{{br|left}} | {{br|left}} | ||
====''Super Mario Bros. Wonder''==== | ====''Super Mario Bros. Wonder''==== | ||
In ''[[Super Mario Bros. Wonder]]'', players can blow bubbles while in [[Bubble Mario|Bubble form]]. Bubbles can defeat enemies when they come into contact with them and can also be jumped off of by players.<ref>Nintendo of America (August 31, 2023). [https://youtu.be/G0m_uNaSres Super Mario Bros. Wonder Direct 8.31.2023]. ''YouTube''. Retrieved August 31, 2023.</ref> | |||
The role of bubbles from some previous games of reviving defeated players in multiplayer is succeeded by [[Ghost (form)|ghost]]s. | The role of bubbles from some previous games of reviving defeated players in multiplayer is succeeded by [[Ghost (form)|ghost]]s. | ||
===''Yoshi'' franchise=== | ===''Yoshi'' franchise=== | ||
====''Yoshi's Island'' | ====''Super Mario World 2: Yoshi's Island''==== | ||
[[File:Morphbubble.PNG|frame]] | [[File:Morphbubble.PNG|frame]] | ||
In ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island: Super Mario Advance 3]]'', Bubbles have a number of roles. They sometimes house [[Extra life|1UPs]], but usually appear in the form of [[morph bubble]]s. If the player is hit by an enemy, [[Baby Mario]] floats away in a Bubble. [[Bubble Dayzee]]s and [[Barney Bubble]]s also spit out Bubbles as their attack method. These Bubbles cannot hurt a [[Yoshi (species)|Yoshi]] directly, but are capable of knocking him back. Yoshis can also bounce up high after jumping onto these Bubbles. The Yoshis can also spit these Bubbles themselves upon licking them up, though theirs' defeat enemies instead, and must be restocked by licking up another bubble. | |||
====''Yoshi's Story''==== | ====''Yoshi's Story''==== | ||
[[File:Bubble_Pop.PNG|thumb|left]] | [[File:Bubble_Pop.PNG|thumb|left]] | ||
In ''[[Yoshi's Story]]'', bubbles appear in every level in the game. They commonly contain fruits such as [[apple]]s, [[banana]]s, [[grape]]s, [[watermelon]]s, and [[melon]]s. A Yoshi can pop a bubble by simply throwing an [[Yoshi's Egg|egg]] at it or by touching it about 15 to 30 times. When the Yoshi bumps into it once, it simply gets knocked around, without popping. Bubbles occasionally just float or move around the area of the level above the ground. In some levels in the game, a bubble contains a [[Heart Fruit]] that can actually help the Yoshi. Occasionally, bubbles marked with question marks, known as [[? Bubble]]s, contain surprises. | |||
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====''Yoshi's Island DS''==== | |||
Bubbles appear throughout ''[[Yoshi's Island DS]]'', and serve the same purpose as they do in the original ''Yoshi's Island''. | |||
====''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''==== | ====''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''==== | ||
[[File:Bigmontybubblefort.png|left|thumb | [[File:Bigmontybubblefort.png|left|thumb]] | ||
Bubbles in ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'' | Bubbles appear in ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'', in the levels [[Big Montgomery's Bubble Fort]], [[Woollet Bill's Last Ride]], and [[Wonderful World of Wool]]. Yoshi can bounce on top of them. [[Hook Guy]]s can pop them with their sticks. Enemies can also sometimes be found in bubbles. In ''Poochy & Yoshi's Woolly World'', they also appear in the [[Poochy Dash]] level [[Zippy Lagoon]], where they pop upon contact with [[Poochy]]. | ||
===''Wario Land'' series=== | ===''Wario Land'' series=== | ||
[[File:WL4-Bubble Sprite.png|frame]] | [[File:WL4-Bubble Sprite.png|frame]] | ||
Bubbles in the | Bubbles debut in the series in ''[[Wario Land II]]'', then reappear in ''[[Wario Land 3]]'' and ''[[Wario Land 4]]''. In each game, bubbles are found in the underwater segments of various levels. If [[Wario]] makes contact with one, he becomes [[Bubble Wario]], being trapped inside and forced to float to the water's surface or until he hits a ceiling. In some areas, they are a helpful tool, allowing Wario to bypass water currents, but when Wario needs to swim down a channel, the bubbles become a nuisance, as they push him back to the surface. In ''Wario Land II'', the boss [[Awabō]] is made from a bubble. | ||
===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
====''Paper Mario''==== | ====''Paper Mario''==== | ||
In ''[[Paper Mario]]'', the [[Bubble Plant]] in [[Flower Fields]] blows a Bubble if given a [[Bubble Berry]]. [[Mario]] and his partner can hop into the Bubble and travel past a sea of thorns. | |||
====''Paper Mario: Color Splash''==== | ====''Paper Mario: Color Splash''==== | ||
In ''[[Paper Mario: Color Splash]]'', Mario and [[Huey]] are in a Bubble while playing ''[[Snifit or Whiffit]]''. If Mario fails four main rounds or one bonus round or refuses to take part in the game show, a [[Big Urchin]] pops the Bubble, giving him an instant [[Game Over]]. | |||
===''Donkey Kong Jungle Beat''=== | ===''Donkey Kong'' franchise=== | ||
====''Donkey Kong Jungle Beat''==== | |||
In ''[[Donkey Kong Jungle Beat]]'', bubbles are spawned by [[Bubble Shrub]]s. They can be climbed into, causing them to rise with him inside. In the original release, controlling the bubble is the same as controlling [[Donkey Kong]]'s walk, but in ''[[New Play Control! Donkey Kong Jungle Beat]]'', it is instead controlled by tilting the [[Wii Remote]]. Additionally, small bubbles hold [[Banana Bunch]]es in many levels, and can be popped with a [[clap]]. Winged versions of these move around. In the reissue, bubbles in the [[Opening Ceremony]] and [[Banana Banquet]] also contain trapped [[Helper Monkey]]s. | |||
==='' | ====''Donkey Kong Country: Tropical Freeze''==== | ||
[[File: | [[File:DKCTF Air Bubble Prima.jpg|240px|thumb]] | ||
'''Air bubbles'''<ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide. Page 23.</ref> are used in ''[[Donkey Kong Country: Tropical Freeze]]'' to recover air while underwater. Generally, air bubbles sprout discretely from sunken diving helmets, and the [[Kong]]s can run into them to restore air. In some levels, such as [[Deep Keep]], they also encounter clusters of tiny bubbles gushing out of sea sponge. These rising columns of bubbles have the same effect on the characters. | |||
===''Mario Sports Superstars''=== | |||
[[File:BabyLuigiEagle.png|thumb|left|Baby Luigi in a bubble during his Eagle animation, alongside various items in bubbles as well]] | |||
Bubbles make an appearance in [[Baby Luigi]]'s [[Eagle]] animation in the golf portion of the game, where, alongside Baby Luigi being in a bubble, various items, such as [[coin]]s, [[Super Mushrooms]], and [[Fire Flower]]s can be found in them, possibly referencing their appearances in bubbles in ''New Super Mario Bros. U''. | |||
===''Mario Party'' series=== | ===''Mario Party'' series=== | ||
====''Mario Party: Island Tour''==== | ====''Mario Party: Island Tour''==== | ||
{{main|Bubble clone}} | {{main|Bubble clone}} | ||
In ''[[Mario Party: Island Tour]]'', [[Bowser]] uses a bubble machine to lock the fun of the Mario Party Islands away and construct [[Bowser's Tower]]. He creates [[bubble clone]]s to attack the player in mini-games. At the end of the mode, it is revealed the Bowser they fight is also a bubble clone, with the real Bowser ambushing the player and knocking them off the tower. | |||
====''Super Mario Party''==== | ====''Super Mario Party''==== | ||
In ''[[Super Mario Party]]'', when the player uses an [[Ally Phone]] or lands on an [[Ally Space]], an ally comes in a bubble which pops upon touching the ground. | |||
===''Dr. Mario World''=== | ===''Dr. Mario World''=== | ||
[[File:DrMarioWorldBubble.png|thumb|An image demonstrating the bubble feature in ''Dr. Mario World''.]] | [[File:DrMarioWorldBubble.png|thumb|An image demonstrating the bubble feature in ''Dr. Mario World''.]] | ||
Bubbles in ''[[Dr. Mario World]]'' | Bubbles appear as stage features in ''[[Dr. Mario World]]'', first appearing in [[World 2 (Dr. Mario World)|World 2]]. A bubble will float to the top of the screen until it is obstructed by an object, and it may contain viruses or other objects. An object that can be matched with [[capsule]]s such as viruses or [[Exploder|exploders]] will require matching with the capsules to pop the bubble, while in other instances including empty bubbles, just making a capsule match near the bubble will pop the bubble. A bubble can also be popped through use of a skill or item. A bubble that is currently floating will not react to anything else in the stage until it lands, except for when pushing the bubble upwards or blocking the bubble from floating upwards with a capsule. Normally, popping a bubble would fill the skill meter by one point, but popping an empty bubble fills the skill meter by two points. The [[Hammer Bro.]] assistant will affect the floating speed of the bubble when equipped by slowing down the floating. | ||
[[Bowser Jr.|Dr. Bowser Jr.]]'s and [[Dolphin|Dr. Dolphin]]'s skills involves bubbles. For Dr. Bowser Jr., his stage mode skill pops up to 10 bubbles while his versus mode skill covers up to 10 viruses in the opponent's field in bubbles. For Dr. Dolphin, its stage mode skill pops up to 4 bubbles (3 prior to version 2.2.0), while its versus mode skill covers up to 6 viruses inside bubbles. Although Dr. Dolphin skill involves less bubbles than Dr. Bowser Jr., it is compensated by a lower skill meter to allow for potentially more uses of the skill. [[Morton Koopa Jr.|Dr. Morton]]'s skill in versus mode also involves bubbles (in addition to ice), in which he will cover some of the viruses inside bubbles. Bubbles may appear in some of the starting layouts in versus mode. | [[Bowser Jr.|Dr. Bowser Jr.]]'s and [[Dolphin|Dr. Dolphin]]'s skills involves bubbles. For Dr. Bowser Jr., his stage mode skill pops up to 10 bubbles while his versus mode skill covers up to 10 viruses in the opponent's field in bubbles. For Dr. Dolphin, its stage mode skill pops up to 4 bubbles (3 prior to version 2.2.0), while its versus mode skill covers up to 6 viruses inside bubbles. Although Dr. Dolphin skill involves less bubbles than Dr. Bowser Jr., it is compensated by a lower skill meter to allow for potentially more uses of the skill. [[Morton Koopa Jr.|Dr. Morton]]'s skill in versus mode also involves bubbles (in addition to ice), in which he will cover some of the viruses inside bubbles. Bubbles may appear in some of the starting layouts in versus mode. | ||
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===''Mario Kart Tour''=== | ===''Mario Kart Tour''=== | ||
[[File:MKT Icon Bubble.png|left|thumb|75px]] | [[File:MKT Icon Bubble.png|left|thumb|75px]] | ||
Bubbles in ''[[Mario Kart Tour]]'' | Bubbles reappear in ''[[Mario Kart Tour]]'' as the [[Special skill (Mario Kart Tour)|special skill]] of [[Baby Peach]], [[Baby Daisy]], [[Baby Rosalina]], [[Lemmy Koopa|Lemmy]], and the [[Mii|Cheep Cheep]], [[Mii|Lemmy]], and [[Mii|Fish Bone Mii Racing Suits]]. When used, they envelop the driver, allowing them to sustain one hit from almost any obstacle without crashing, but popping upon collision. However, colliding with a [[Clampy]] as it closes its valves will still cause the driver to spin out while the Bubble remains intact. The Bubble functions similarly to the [[Bullet Bill]] in that it pulls the player forwards automatically when activated, though it is slower and does not harm other drivers, and the player can steer a little while using a Bubble. Bubbles automatically pop after being used for a certain period of time. When Bubble+ is active, the Bubble has a faster movement speed than normal. Drivers cannot perform any actions while in a Bubble, but they constantly receive [[Mario Kart Tour race points system#Bonus points|bonus points]] from it to compensate. | ||
Starting from the version 3.0.0 update, bubbles can be popped earlier by constantly tapping the screen. | Starting from the version 3.0.0 update, bubbles can be popped earlier by constantly tapping the screen. | ||
{{br}} | {{br}} | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SM64 Asset Sprite Bubble.png|''[[Super Mario 64]]'' | SM64 Asset Sprite Bubble.png|''[[Super Mario 64]]'' | ||
Story Practice.png|''[[Yoshi's Story]]'' | Story Practice.png|''[[Yoshi's Story]]'' | ||
SMM2-SMB3-Bubble.png|''[[Super Mario Maker 2]]'' (''[[Super Mario Bros. 3]]'' style) | SMM2-SMB3-Bubble.png|''[[Super Mario Maker 2]]'' (''[[Super Mario Bros. 3]]'' style) | ||
SMM2-SMW-Bubble.png|''Super Mario Maker 2'' (''[[Super Mario World]]'' style) | SMM2-SMW-Bubble.png|''Super Mario Maker 2'' (''[[Super Mario World]]'' style) | ||
SMM2-NSMBU-Bubble.png|''Super Mario Maker 2'' (''[[New Super Mario Bros. U]]'' style) | SMM2-NSMBU-Bubble.png|''Super Mario Maker 2'' (''[[New Super Mario Bros. U]]'' style) | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=シャボン{{ | |Jap=シャボン{{hover|玉|だま}}<ref>''Super Mario Land 2: 6-tsu no Kinka'' Japanese instruction booklet, page 11.</ref><br>''Shabondama''<br>アイテムシャボン<ref>「キャッチ!タッチ!ヨッシー!任天堂公式ガイドブック」 (''Catch! Touch! Yoshi! Nintendo Kōshiki Guidebook''). {{media link|CTY Shogakukan P11.jpg|Page 11}}.</ref><br>''Aitemu Shabon''<br>シャボン<br>''Shabon''<br>バブル<br>''Baburu'' | ||
|JapM=Soap Bubble (''Super Mario Land 2: 6 Golden Coins'')<br><br>Item Bubble (''Yoshi Touch & Go'' item)<br><br>Bubble<br><br>Bubble | |||
|Chi=泡泡 <ref>[http://www.nintendo.com.hk/nsmb/play/index.htm 新超級瑪利歐兄弟Wii] (official Hong Kong ''New Super Mario Bros. Wii'' website). ''nintendo.com.hk''. Retrieved May 19, 2018.</ref> <small>(''New Super Mario Bros. Wii'')</small><br>''Pào pào''<br>肥皂泡 <small>(''Mario Kart Tour'')</small><br>''Féizào pào'' | |||
|ChiM=Bubble<br><br>Soap Bubble | |||
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|Dut=Luchtbel | |Dut=Luchtbel | ||
|DutM=Air Bubble | |DutM=Air Bubble | ||
| | |Fra=Bulle<br>Bulle d'eau<ref>Chaîne New Super Mario Bros U.[https://www.youtube.com/watch?v=KPRN-bC4hnI New Super Mario Bros. U - Paradis Chantilly-5 - Prêt, feu, gagnez ! (Wii U)] video description.</ref> | ||
|FraM=Bubble<br>water bubble | |||
|Ger=Luftblase | |Ger=Luftblase | ||
|GerM=Bubble | |GerM=Bubble | ||
|Ita=Bolla | |Ita=Bolla<br>Bolla di sapone<ref>''[[Super Mario Land 2: 6 Golden Coins]]'' Italian booklet, pag. 16</ref><ref>''Club Nintendo'' (Italy) Numero 1 - 1993, page 22.</ref> | ||
|ItaM=Bubble<br>Soap bubble | |||
|Kor=비눗방울 | |Kor=비눗방울 | ||
|KorR=Binut | |KorR=Binut Bangul | ||
|KorM=Soap Bubble | |KorM=Soap Bubble | ||
|Por=Bolha | |Por=Bolha | ||
|PorM=Bubble | |PorM=Bubble | ||
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<references/> | <references/> | ||
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[[Category:Bowser's Fury objects]] | [[Category:Bowser's Fury objects]] | ||
[[Category:Donkey Kong Jungle Beat objects]] | [[Category:Donkey Kong Jungle Beat objects]] | ||
[[Category:Donkey Kong Country: Tropical Freeze objects]] | [[Category:Donkey Kong Country: Tropical Freeze objects]] |