Editing Bros. Move

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To use a Bros. Move in most games (with the exception of ''[[Mario & Luigi: Brothership]]''), the Action Icon for that move has to be selected by cycling through Action Icons using {{button|L}} or {{button|R}}. (Certain games make {{button|L}} default back to the first Action Icons, meaning that button cannot be used to reach the Bros. Actions) Then, pressing the {{button|A}} button or the {{button|B}} button starts the move, dependent on which brother has the Action Icon. Some Bros. Moves have further controls. Some Bros. Moves have the first button press set the Bros. in position to use the move, requiring a second button press to start. These Bros. Moves have the other brother's button used as a "BACK" button that returns Mario and Luigi to normal without using the move. A subset of such moves can be concluded early through the "BACK" input. Touching enemies while using a Bros. Move usually causes the move to end while starting the battle, though some Bros. Moves can stun an enemy in the field. Entering battle while using a Bros. Move has no effect, but some of them are jumps and thus can trigger a [[First Strike]] if they land on enemies.
To use a Bros. Move in most games (with the exception of ''[[Mario & Luigi: Brothership]]''), the Action Icon for that move has to be selected by cycling through Action Icons using {{button|L}} or {{button|R}}. (Certain games make {{button|L}} default back to the first Action Icons, meaning that button cannot be used to reach the Bros. Actions) Then, pressing the {{button|A}} button or the {{button|B}} button starts the move, dependent on which brother has the Action Icon. Some Bros. Moves have further controls. Some Bros. Moves have the first button press set the Bros. in position to use the move, requiring a second button press to start. These Bros. Moves have the other brother's button used as a "BACK" button that returns Mario and Luigi to normal without using the move. A subset of such moves can be concluded early through the "BACK" input. Touching enemies while using a Bros. Move usually causes the move to end while starting the battle, though some Bros. Moves can stun an enemy in the field. Entering battle while using a Bros. Move has no effect, but some of them are jumps and thus can trigger a [[First Strike]] if they land on enemies.


To use a Bros. Move in ''Mario & Luigi: Brothership'', {{button|switch|rightstick}} must be tilted in a specific direction (left, right, or down). Instead of a "BACK" button, {{button|switch|rightstick}} must be tilted up to return to normal. In this game, {{button|switch|x}} and {{button|switch|y}} are used for Bros. Move actions, such as initiating or stopping the move.
To use a Bros. Move in ''Mario & Luigi: Brothership'', {{button|switch|rightstick}} must be tilted in a specific direction (left, right, or down). Instead of a "BACK" button, {{button|switch|rightstick}} must be tilted up to return to normal. In this game, {{button|switch|x}} and {{button|switch|y}} are used for Bros. Move actions.


Bros. Moves are typically taught to Mario and Luigi by other characters. Such characters are usually pairs, demonstrating the move themselves as part of the tutorial. Usually, but not always, these characters are color coded red and green to match Mario and Luigi and the user interface. Certain tutorials take the Mario Brothers to a separate area otherwise unused, while others occur on the same map as normal gameplay. ''Mario & Luigi'' games sometimes introduce obstacles where a Bros. Move is used in before the interaction where a move is learned, requiring that the player backtrack to use the move against the obstacle. All Bros. Moves are required to complete a game, as obstacles requiring their use are always on the main path through the story.
Bros. Moves are typically taught to Mario and Luigi by other characters. Such characters are usually pairs, demonstrating the move themselves as part of the tutorial. Usually, but not always, these characters are color coded red and green to match Mario and Luigi and the user interface. Certain tutorials take the Mario Brothers to a separate area otherwise unused, while others occur on the same map as normal gameplay. ''Mario & Luigi'' games sometimes introduce obstacles where a Bros. Move is used in before the interaction where a move is learned, requiring that the player backtrack to use the move against the obstacle. All Bros. Moves are required to complete a game, as obstacles requiring their use are always on the main path through the story.

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