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[[File:Mlsssplashbros.png|frame|[[Mario]] and [[Luigi]] performing the Bros. Attack, [[Splash Bros.]]]] | [[File:Mlsssplashbros.png|frame|[[Mario]] and [[Luigi]] performing the Bros. Attack, [[Splash Bros.]]]] | ||
'''Bros. Attacks''' are special methods of attacking, which require Mario and Luigi to work together. These moves are used in most of the games in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, with the exception of ''[[Mario & Luigi: Partners in Time]]'' | '''Bros. Attacks''' are special methods of attacking, which require Mario and Luigi to work together. These moves are used in most of the games in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series, with the exception of ''[[Mario & Luigi: Partners in Time]]''. | ||
==History== | ==History== | ||
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{{see also|Super Attack}} | {{see also|Super Attack}} | ||
[[File:MLSS-Bros. Attack Tutorial.png|frame|left|The [[Starshade Bros.]] explaining Bros. Attacks]] | [[File:MLSS-Bros. Attack Tutorial.png|frame|left|The [[Starshade Bros.]] explaining Bros. Attacks]] | ||
In ''Mario & Luigi: Superstar Saga'', [[Mario]] and [[Luigi]] learn eight Bros. Attacks during the adventure, four for each brother; the required moves are based off their | In ''Mario & Luigi: Superstar Saga'', [[Mario]] and [[Luigi]] learn eight Bros. Attacks during the adventure, four for each brother; the required moves are based off their overworld Bros. Actions, ex. the [[Bounce Bros.]] attack, which is based off of the [[High Jump]], and are obtained at the same time. In addition, there are [[Swing Bros.|two secret]] [[Cyclone Bros.|Bros. Attacks]] that they can learn by acquiring the [[Secret Scroll 1|two]] [[Secret Scroll 2|Secret Scrolls]] in the [[Hammerhead Bros.]]' caverns in eastern [[Beanbean Fields|Beanbean Outskirts]]. A very small selection of enemies can use attacks similar to Bros. Attacks, such as the bosses [[Popple]] and [[Rookie]] in their second battle. | ||
Bros. Attacks use up Mario and Luigi's [[Bros. Point]]s, or BP. Each Bros. attack costs three to eight Bros. Points, which can be replenished with [[Syrup Jar]]s, other BP restorative items (like [[Golden Mushroom (crownless)|Golden Mushroom]]s), and/or certain [[List of badges in Mario & Luigi: Superstar Saga|badges]]. | Bros. Attacks use up Mario and Luigi's [[Bros. Point]]s, or BP. Each Bros. attack costs three to eight Bros. Points, which can be replenished with [[Syrup Jar]]s, other BP restorative items (like [[Golden Mushroom (crownless)|Golden Mushroom]]s), and/or certain [[List of badges in Mario & Luigi: Superstar Saga|badges]]. | ||
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After executing a Bros. Attack successfully (i.e. pressing all of the buttons correctly) a certain number of times, [[Super Attack|Advanced Command]]s are learned. Advanced Bros. Attacks are generally harder to perform than regular ones, but Advanced attacks often have added bonuses such as stealing items, inflicting status ailments, or simply doing more damage to the boss or enemy. | After executing a Bros. Attack successfully (i.e. pressing all of the buttons correctly) a certain number of times, [[Super Attack|Advanced Command]]s are learned. Advanced Bros. Attacks are generally harder to perform than regular ones, but Advanced attacks often have added bonuses such as stealing items, inflicting status ailments, or simply doing more damage to the boss or enemy. | ||
In '' | In ''Mario & Luigi: Superstar Saga + Bowser's Minions'', Modes 1, 2, and 3 no longer exist for the Bros. Attacks, instead they are replaced by "Normal" or "Easy" difficulty, with the Easy difficulty being more lenient in timing but with the downside of costing more BP to perform. The slowed down pace of Mode 1 is also removed. Additionally, all battle backgrounds now scroll whenever Mario or Luigi use a Bros. Attack. The "Advanced" Bros. Attacks have been given their own separate category of "Super Bros. Attacks". Even if the Bros. fail to obtain an "Excellent!" rating for the original attacks, it still counts towards the number of times that the move is performed, meaning that there is no penalty for failing to perform the attack properly. Furthermore, the Bros. have a chance to practice their Bros. attacks if they lack knowledge on proper timing during "Practice" mode or watch a "Demo" of the attacks in order to learn how to perform them properly, both of which are accessed during combat. Some attacks, such as Swing Bros., have had their inputs changed. | ||
====''Mario & Luigi: Partners in Time''==== | ====''Mario & Luigi: Partners in Time''==== | ||
{{main|Bros. Item}} | {{main|Bros. Item}} | ||
The concept of Bros. Attacks was replaced with [[Bros. Item]]s in the sequel, ''[[Mario & Luigi: Partners in Time]]'', which are disposable attacks that can be bought from shops or found in ? Blocks | The concept of Bros. Attacks was replaced with [[Bros. Item]]s in the sequel, ''[[Mario & Luigi: Partners in Time]]'', which are disposable attacks that can be bought from shops or found in ? Blocks. | ||
====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ====''Mario & Luigi: Bowser's Inside Story'' / ''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''==== | ||
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|image2=MLBISDX GreenShell.png | |image2=MLBISDX GreenShell.png | ||
}} | }} | ||
In '' | In ''Mario & Luigi: Bowser's Inside Story'', Bros. Attacks are referred to as '''Special Attacks''' and they use up [[Brawl Point|Special Point]]s. Unlike in ''Mario & Luigi: Superstar Saga'', all Special Attacks can be activated by both Mario and Luigi, Advanced Commands are completely omitted, and they are unlocked by collecting ten [[Attack Piece]]s in a given area instead of gaining them as the player gains new field techniques for Mario and Luigi, either by hitting [[Attack Piece Block]]s or by completing certain quests to obtain all ten pieces at a time. | ||
In the remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', "Special Attacks" and "Special Points" are renamed back to "Bros. Attacks" and "Bros. Points," respectively. Just like in ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the "Easy" difficulty mode for Special Attacks can be toggled on or off in the remake using {{button|3ds|y}}, which makes the timing of button presses for the attacks much more lenient, but at the cost of more Bros. Points being used up. | In the remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', "Special Attacks" and "Special Points" are renamed back to "Bros. Attacks" and "Bros. Points," respectively. Just like in ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the "Easy" difficulty mode for Special Attacks can be toggled on or off in the remake using {{button|3ds|y}}, which makes the timing of button presses for the attacks much more lenient, but at the cost of more Bros. Points being used up. | ||
====''Mario & Luigi: Dream Team''==== | ====''Mario & Luigi: Dream Team''==== | ||
{{see also|Luiginary Attack}} | {{see also|Luiginary Attack}} | ||
Bros. Attacks return in ''Mario & Luigi: Dream Team'', and can be used in battles in the Real World. Mario | Bros. Attacks return in ''Mario & Luigi: Dream Team'', and can be used in battles in the Real World. Mario & Luigi have five Bros. Attacks each, making a total of 10. They are unlocked by collecting 10 [[Attack Piece]]s in various places in the Real World for each attack, similar to how Special Attacks are unlocked in the preceding game. In the Dream World, [[Luiginary Attack]]s are used instead of Bros. Attacks, though they are acquired the same way as Bros. Attacks in the Real World: by collecting 10 Attack Pieces in a certain area. Two Bros. Attacks are also available for [[Dreamy Luigi]] in [[Giant Luigi|Giant Battles]]. | ||
====''Mario & Luigi: Paper Jam''==== | ====''Mario & Luigi: Paper Jam''==== | ||
{{see also|Trio Attack}} | {{see also|Trio Attack}} | ||
Bros. Attacks return for the fourth time in '' | Bros. Attacks return for the fourth time in ''Mario & Luigi: Paper Jam'', where like in ''Mario & Luigi: Dream Team'', Mario and Luigi have five Bros. Attacks each. When the player uses a Bros. Attack, Mario and Luigi will execute the attack while [[Paper Mario (character)|Paper Mario]] cheers for the duo; as a result Bros. Attacks can even be used if Paper Mario is knocked out or absent entirely. Paper Mario instead has the option to use [[Trio Attack]]s that work similarly to Bros. Attacks; but require Mario, Luigi, and Paper Mario to cooperate with each other. Unlike in ''Mario & Luigi: Bowser's Inside Story'' and ''Mario & Luigi: Dream Team'', Bros. Attacks are not gained by collecting Attack Pieces; they are instead gained by getting them back from [[Nabbit]] who stole them at the beginning of the game, with the exception of [[Toad Trail]] which is obtained after defeating [[King Bob-omb]] at the top of [[Mount Brrr]] and after gaining access to [[Neo Bowser Castle]]. | ||
==List of Bros. Attacks== | ==List of Bros. Attacks== | ||
===''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''=== | ===''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''=== | ||
{| width=85% cellspacing=0 border=2 cellpadding=3 style="text-align: center; margin: 0 auto; border-collapse:collapse;" | {| width=85% cellspacing=0 border=2 cellpadding=3 style="text-align: center; margin: 0 auto; border-collapse:collapse;" | ||
! colspan=" | ! colspan="4;" style="color:white; background:red" | Mario | ||
|- style="color:white; background:red" | |- style="color:white; background:red" | ||
!width=5%|Bros. Attack | !width=5%|Bros. Attack | ||
!width= | !width=50%|Description | ||
!width=15%|BP | !width=15%|BP | ||
!width=15%|Location | !width=15%|Location | ||
|- | |- | ||
|style="background-color: #bfd3e3" rowspan=2|[[File:MLSSBMBrosAttackIcon.png]]<br>[[Splash Bros.]] | |style="background-color: #bfd3e3" rowspan=2|[[File:MLSSBMBrosAttackIcon.png]]<br>[[Splash Bros.]] | ||
|GBA: ''Jump high and drop!'' | |GBA: ''Jump high and drop!'' | ||
|GBA: 4 (Modes 1 & 2), 3 (Mode 3) | |GBA: 4 (Modes 1 & 2), 3 (Mode 3) | ||
|GBA: After meeting the Starshade Bros. (in tandem with [[Spin Jump (Mario & Luigi series)|Spin Jump]]) | |GBA:After meeting the Starshade Bros. (in tandem with [[Spin Jump (Mario & Luigi series)|Spin Jump]]) | ||
|- | |- | ||
|3DS: ''Press the {{button|3ds|A}} Button before Mario jumps on Luigi. Press the {{button|3ds|B}} Button when Mario is directly over Luigi. Press {{button|3ds|A}} when they smash into the enemy. Time button inputs well for an Excellent rating!'' | |3DS: ''Press the {{button|3ds|A}} Button before Mario jumps on Luigi. Press the {{button|3ds|B}} Button when Mario is directly over Luigi. Press {{button|3ds|A}} when they smash into the enemy. Time button inputs well for an Excellent rating!'' | ||
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|rowspan=2|6 (Normal)/9 (Easy) | |rowspan=2|6 (Normal)/9 (Easy) | ||
|GBA: Use Splash Bros. 20 times. | |GBA: Use Splash Bros. 20 times. | ||
|- | |- | ||
|3DS: Get an Excellent with Splash Bros. 6 times. | |3DS: Get an Excellent with Splash Bros. 6 times. | ||
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|GBA: 5 (Modes 1 & 2), 3 (Mode 3) | |GBA: 5 (Modes 1 & 2), 3 (Mode 3) | ||
|rowspan=2|After freeing Cork and Cask in [[Chateau de Chucklehuck]] (in tandem with [[Dunk Hammer]]). | |rowspan=2|After freeing Cork and Cask in [[Chateau de Chucklehuck]] (in tandem with [[Dunk Hammer]]). | ||
|- | |- | ||
|3DS: ''Press the {{button|3ds|A}} Button when Mario swings his Hammer over his head. Press the {{button|3ds|B}} Button when Mario jumps on Luigi to pop up. Tap the {{button|3ds|A}} Button once Mario decends to the same height as the enemy!'' | |3DS: ''Press the {{button|3ds|A}} Button when Mario swings his Hammer over his head. Press the {{button|3ds|B}} Button when Mario jumps on Luigi to pop up. Tap the {{button|3ds|A}} Button once Mario decends to the same height as the enemy!'' | ||
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|rowspan=2|10 (Normal)/13 (Easy) | |rowspan=2|10 (Normal)/13 (Easy) | ||
|GBA: Use Chopper Bros. 32 times. | |GBA: Use Chopper Bros. 32 times. | ||
|- | |- | ||
|3DS: Get an Excellent with Chopper Bros. 6 times. | |3DS: Get an Excellent with Chopper Bros. 6 times. | ||
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|GBA: 6 (Modes 1 & 2), 4 (Mode 3) | |GBA: 6 (Modes 1 & 2), 4 (Mode 3) | ||
|rowspan=2|Obtain the [[Secret Scroll 1]] in the Hammerhead Bros.' cave, after obtaining the Super Hammers. | |rowspan=2|Obtain the [[Secret Scroll 1]] in the Hammerhead Bros.' cave, after obtaining the Super Hammers. | ||
|- | |- | ||
|3DS: ''Press {{button|3ds|A}} when Luigi and Mario hold hands! Keep holding the button to make them spin around. They will keep spinning faster. The faster they spin, the more damage they will deal. When Mario and Luigi reach top speed, let go of the {{button|3ds|A}} Button! Press {{button|3ds|B}} when Luigi collides with a foe! Pull it off flawlessly to earn an Excellent rating!'' | |3DS: ''Press {{button|3ds|A}} when Luigi and Mario hold hands! Keep holding the button to make them spin around. They will keep spinning faster. The faster they spin, the more damage they will deal. When Mario and Luigi reach top speed, let go of the {{button|3ds|A}} Button! Press {{button|3ds|B}} when Luigi collides with a foe! Pull it off flawlessly to earn an Excellent rating!'' | ||
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|rowspan=2|15 (Normal)/18 (Easy) | |rowspan=2|15 (Normal)/18 (Easy) | ||
|GBA:Use Swing Bros. 10 times. | |GBA:Use Swing Bros. 10 times. | ||
|- | |- | ||
|3DS: Get an Excellent with Swing Bros. 6 times. | |3DS: Get an Excellent with Swing Bros. 6 times. | ||
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|GBA: 6 (Modes 1 & 2), 3 (Mode 3) | |GBA: 6 (Modes 1 & 2), 3 (Mode 3) | ||
|rowspan=2|After visiting the Relaxation Room (in tandem with [[Dash (Mario & Luigi: Superstar Saga)|Dash]]). | |rowspan=2|After visiting the Relaxation Room (in tandem with [[Dash (Mario & Luigi: Superstar Saga)|Dash]]). | ||
|- | |- | ||
|3DS: ''When Mario throws a fireball, press the {{button|3ds|A}} Button quickly to make it grow. When the fire gets close to Luigi, hit it by pressing the {{button|3ds|B}} Button! The bigger the flame, the better your chances of an Excellent! And the more damage you'll deal!'' | |3DS: ''When Mario throws a fireball, press the {{button|3ds|A}} Button quickly to make it grow. When the fire gets close to Luigi, hit it by pressing the {{button|3ds|B}} Button! The bigger the flame, the better your chances of an Excellent! And the more damage you'll deal!'' | ||
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|rowspan=2|14 (Normal)/17 (Easy) | |rowspan=2|14 (Normal)/17 (Easy) | ||
|GBA: Use Fire Bros. 28 times. | |GBA: Use Fire Bros. 28 times. | ||
|- | |- | ||
|3DS: Get an Excellent with Fire Bros. 6 times. | |3DS: Get an Excellent with Fire Bros. 6 times. | ||
|- | |- | ||
! colspan=" | ! colspan="4;" style="color:white; background:green" |Luigi | ||
|- style="color:white; background:green" | |- style="color:white; background:green" | ||
!width=20%|Bros. Attack | !width=20%|Bros. Attack | ||
!width= | !width=50%|Description | ||
!width=15%|BP | !width=15%|BP | ||
!width=15%|Location | !width=15%|Location | ||
|- | |- | ||
|style="background-color: #bfd3e3" rowspan=2|[[File:MLSSBMBrosAttackIcon.png]]<br>[[Bounce Bros.]] | |style="background-color: #bfd3e3" rowspan=2|[[File:MLSSBMBrosAttackIcon.png]]<br>[[Bounce Bros.]] | ||
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|GBA: 4 (Modes 1 & 2), 3 (Mode 3) | |GBA: 4 (Modes 1 & 2), 3 (Mode 3) | ||
|GBA: After meeting the Starshade Bros. (in tandem with [[High Jump]]) | |GBA: After meeting the Starshade Bros. (in tandem with [[High Jump]]) | ||
|- | |- | ||
|3DS: ''Press {{button|3ds|B}} before Luigi jumps on Mario. Press {{button|3ds|A}} when both are directly above the enemy! Press the {{button|3ds|B}} Button when jumping on an enemy. Time all jumps well to get an Excellent rating!'' | |3DS: ''Press {{button|3ds|B}} before Luigi jumps on Mario. Press {{button|3ds|A}} when both are directly above the enemy! Press the {{button|3ds|B}} Button when jumping on an enemy. Time all jumps well to get an Excellent rating!'' | ||
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|rowspan=2|8 (Normal)/11 (Easy) | |rowspan=2|8 (Normal)/11 (Easy) | ||
|GBA: Use Bounce Bros. 8 times. | |GBA: Use Bounce Bros. 8 times. | ||
|- | |- | ||
|3DS: Get an Excellent with Bounce Bros. 6 times. | |3DS: Get an Excellent with Bounce Bros. 6 times. | ||
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|GBA: 5 (Modes 1 & 2), 3 (Mode 3) | |GBA: 5 (Modes 1 & 2), 3 (Mode 3) | ||
|rowspan=2|After freeing Cork and Cask in [[Chateau de Chucklehuck]] (In tandem with [[Mini-Mario]]) | |rowspan=2|After freeing Cork and Cask in [[Chateau de Chucklehuck]] (In tandem with [[Mini-Mario]]) | ||
|- | |- | ||
|3DS: ''Press {{button|3ds|B}} when Luigi swings his Hammer over his head. Mario will become Mini Mario! Press the {{button|3ds|B}} Button whenever Luigi's Hammer is about to hit Mario! Press {{button|3ds|A}} when Mario hits an enemy. Nail all button inputs to earn an Excellent rating!'' | |3DS: ''Press {{button|3ds|B}} when Luigi swings his Hammer over his head. Mario will become Mini Mario! Press the {{button|3ds|B}} Button whenever Luigi's Hammer is about to hit Mario! Press {{button|3ds|A}} when Mario hits an enemy. Nail all button inputs to earn an Excellent rating!'' | ||
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|rowspan=2|10 (Normal)/13 (Easy) | |rowspan=2|10 (Normal)/13 (Easy) | ||
|GBA: Use Knockback Bros. 43 times. | |GBA: Use Knockback Bros. 43 times. | ||
|- | |- | ||
|3DS: Get an Excellent with Knockback Bros. 6 times. | |3DS: Get an Excellent with Knockback Bros. 6 times. | ||
|- | |- | ||
|style="background-color: #bfd3e3" rowspan=2|[[File:MLSSBMBrosAttackIcon4.png]]<br>[[Thunder Bros.]] | |style="background-color: #bfd3e3" rowspan=2|[[File:MLSSBMBrosAttackIcon4.png]]<br>[[Thunder Bros.]] | ||
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|GBA: 6 (Modes 1 & 2), 4 (Mode 3) | |GBA: 6 (Modes 1 & 2), 4 (Mode 3) | ||
|rowspan=2|After visiting the Relaxation Room (In tandem with [[Tickle]]). | |rowspan=2|After visiting the Relaxation Room (In tandem with [[Tickle]]). | ||
|- | |- | ||
|3DS: ''Press {{button|3ds|B}} when Luigi builds up his thunder. Press {{button|3ds|B}} when Luigi gets on top of Mario to perform a big jump! Press {{button|3ds|B}} when Luigi is highest in his jump. Get an Excellent to deal heavy damage! If you succeed, there's a chance you'll lower the enemy's DEF.'' | |3DS: ''Press {{button|3ds|B}} when Luigi builds up his thunder. Press {{button|3ds|B}} when Luigi gets on top of Mario to perform a big jump! Press {{button|3ds|B}} when Luigi is highest in his jump. Get an Excellent to deal heavy damage! If you succeed, there's a chance you'll lower the enemy's DEF.'' | ||
|3DS: 14 (Normal)/17 (Easy) | |3DS: 14 (Normal)/17 (Easy) | ||
|- | |- | ||
|style="background-color: #bfd3e3" rowspan=2|[[File:MLSSBMSuperBrosAttackIcon4.png]]<br>[[Advanced Command|Super Thunder Bros.]] | |style="background-color: #bfd3e3" rowspan=2|[[File:MLSSBMSuperBrosAttackIcon4.png]]<br>[[Advanced Command|Super Thunder Bros.]] | ||
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|rowspan=2|10 (Normal)/13 (Easy) | |rowspan=2|10 (Normal)/13 (Easy) | ||
|GBA: Use Thunder Bros. 24 times. | |GBA: Use Thunder Bros. 24 times. | ||
|- | |- | ||
|3DS: Get an Excellent with Thunder Bros. 6 times. | |3DS: Get an Excellent with Thunder Bros. 6 times. | ||
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|GBA: 8 (Modes 1 & 2), 4 (Mode 3) | |GBA: 8 (Modes 1 & 2), 4 (Mode 3) | ||
|rowspan=2|Obtain the [[Secret Scroll 2]] in the Hammerhead Bros.' cave after obtaining the Ultra Hammers. | |rowspan=2|Obtain the [[Secret Scroll 2]] in the Hammerhead Bros.' cave after obtaining the Ultra Hammers. | ||
|- | |- | ||
|3DS: ''Press {{button|3ds|B}} when Luigi swings his Hammer over his head. Mario will become Mini Mario! When Luigi jumps, tap the {{button|3ds|A}} Button! This will spin Mini Mario around at high speed! Get many consecutive hits for an Excellent! You can attack enemies several times. During the attack, you can change the foe you are targeting. When Mario starts to move forward, move the Circle Pad toward the foe you want to target.'' | |3DS: ''Press {{button|3ds|B}} when Luigi swings his Hammer over his head. Mario will become Mini Mario! When Luigi jumps, tap the {{button|3ds|A}} Button! This will spin Mini Mario around at high speed! Get many consecutive hits for an Excellent! You can attack enemies several times. During the attack, you can change the foe you are targeting. When Mario starts to move forward, move the Circle Pad toward the foe you want to target.'' | ||
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|rowspan=2|15 (Normal)/18 (Easy) | |rowspan=2|15 (Normal)/18 (Easy) | ||
|GBA: Use Cyclone Bros. 21 times. | |GBA: Use Cyclone Bros. 21 times. | ||
|- | |- | ||
|3DS: Get an Excellent with Cyclone Bros. 6 times. | |3DS: Get an Excellent with Cyclone Bros. 6 times. | ||
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|[[File:M&LDT 3D Red Shell illustration.png]] | |[[File:M&LDT 3D Red Shell illustration.png]] | ||
|''Use the A Button for Mario and the B Button for Luigi, and kick that shell!'' | |''Use the A Button for Mario and the B Button for Luigi, and kick that shell!'' | ||
|Mario and Luigi kick a [[Red Shell]] at enemies, first targeting one enemy before moving to the next. If the targeted enemy is in the back, the Bros. will fire the shell at any enemies in the | |Mario and Luigi kick a [[Red Shell]] at enemies, first targeting one enemy before moving to the next. If the targeted enemy is in the back, the Bros. will fire the shell at any enemies in the enemy's way. It ends with Mario using a charged kick upon Luigi kicking it to him. | ||
|4 | |4 | ||
|Boots | |Boots | ||
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|[[File:M&LDT Bye-Bye Cannon illustration page 1.png]]<br>[[File:M&LDT Bye-Bye Cannon illustration page 2.png]]<br>[[File:M&LDT Bye-Bye Cannon illustration page 3.png]] | |[[File:M&LDT Bye-Bye Cannon illustration page 1.png]]<br>[[File:M&LDT Bye-Bye Cannon illustration page 2.png]]<br>[[File:M&LDT Bye-Bye Cannon illustration page 3.png]] | ||
|''Memorise the order that the shadows of Mario and Luigi launch into the sky. As they land, press the A Button for Mario and the B Button for Luigi. If you get it perfect, they'll descend in the opposite. Stay focused!'' | |''Memorise the order that the shadows of Mario and Luigi launch into the sky. As they land, press the A Button for Mario and the B Button for Luigi. If you get it perfect, they'll descend in the opposite. Stay focused!'' | ||
|Mario and Luigi jump into a cannon. A randomized sequence of them | |Mario and Luigi jump into a cannon. A randomized sequence of them being fired out of the cannon starts. The player must hit the {{button|3ds|a}} and {{button|3ds|b}} Buttons in the same sequence Mario and Luigi came out, and if successful, must do the same sequence backwards for maximum damage. | ||
|7 | |7 | ||
|Boots | |Boots | ||
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|[[File:M&LDT Bomb Derby illustration page 1.png]]<br>[[File:M&LDT Bomb Derby illustration page 2.png]] | |[[File:M&LDT Bomb Derby illustration page 1.png]]<br>[[File:M&LDT Bomb Derby illustration page 2.png]] | ||
|''Slide right on the Circle Pad to toss bombs then hit 'em with the A Button! Don't delay your swings! Toss a bunch, feel the tempo, and hit all the bombs!'' | |''Slide right on the Circle Pad to toss bombs then hit 'em with the A Button! Don't delay your swings! Toss a bunch, feel the tempo, and hit all the bombs!'' | ||
|Using the {{button|3ds|stick}}, Luigi passes bombs to Mario who must | |Using the {{button|3ds|stick}}, Luigi passes bombs to Mario who must hit them towards the enemy using {{button|3ds|A}} before the bombs explode. The last bomb is bigger and does the most damage out of the other bombs. | ||
|9 | |9 | ||
|Hammer | |Hammer | ||
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|[[File:M&LDT Jet-Board Bash illustration.png]] | |[[File:M&LDT Jet-Board Bash illustration.png]] | ||
|''Press and hold the B Button to paddle. As you draw near, press the A Button!'' | |''Press and hold the B Button to paddle. As you draw near, press the A Button!'' | ||
| | |Luigi accelerates face-down on a board, Mario riding, and with the right timing Mario needs to hit the enemy with his hammer when the board is accelerating at maximum speed to deal the most damage. | ||
|12 | |12 | ||
|Hammer | |Hammer | ||
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|[[File:M&LDT Zee Egg illustration page 1.png]]<br>[[File:M&LDT Zee Egg illustration page 2.png]]<br>[[File:M&LDT Zee Egg illustration page 3.png]] | |[[File:M&LDT Zee Egg illustration page 1.png]]<br>[[File:M&LDT Zee Egg illustration page 2.png]]<br>[[File:M&LDT Zee Egg illustration page 3.png]] | ||
|''Slide the Circle Pad left/right to align the Zeekeeper and the Wakeorb. Once the Wakeorb and the Zeekeeper are aligned, Mario or Luigi will jump out! Use the A Button for Mario and the B Button for Luigi to hit the Wakeorb!'' | |''Slide the Circle Pad left/right to align the Zeekeeper and the Wakeorb. Once the Wakeorb and the Zeekeeper are aligned, Mario or Luigi will jump out! Use the A Button for Mario and the B Button for Luigi to hit the Wakeorb!'' | ||
|Mario throws the Zee Egg, unleashing the [[Zeekeeper]] | |Mario throws the Zee Egg, unleashing the [[Zeekeeper]] for him to take Mario and Luigi into the skies and prepare a Wakeorb for Mario and Luigi to hammer upon lining up with it for it to crash down on a single target mainly with maximum damage. | ||
|15 | |15 | ||
|Hammer | |Hammer | ||
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|[[File:M&LDT 3D Green Shell illustration.png]] | |[[File:M&LDT 3D Green Shell illustration.png]] | ||
|''Use the A Button for Mario, and the B Button for Luigi, and kick that shell!'' | |''Use the A Button for Mario, and the B Button for Luigi, and kick that shell!'' | ||
| | |The 3D Green Shell has the brothers kick a green shell. It targets all ground enemies; the shell is kicked at enemies randomly. It ends with Luigi using a charged kick upon Mario kicking it to him. | ||
|4 | |4 | ||
|Boots | |Boots | ||
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|[[File:M&LDT Fire Flower illustration page 1.png]]<br>[[File:M&LDT Fire Flower illustration page 2.png]] | |[[File:M&LDT Fire Flower illustration page 1.png]]<br>[[File:M&LDT Fire Flower illustration page 2.png]] | ||
|''Use the A and B Buttons for the bros. When the fireballs get big, throw 'em! If you throw all big fireballs, it's bonfire time! Mash the A and B Buttons!'' | |''Use the A and B Buttons for the bros. When the fireballs get big, throw 'em! If you throw all big fireballs, it's bonfire time! Mash the A and B Buttons!'' | ||
|Mario and Luigi generate fireballs. Shoot the fireballs when they are their biggest size for more damage. If this is done successfully, | |Mario and Luigi generate fireballs. Shoot the fireballs when they are their biggest size for more damage. If this is done successfully, the player will get a short time to repeatedly tap {{button|3ds|A}} and {{button|3ds|B}} for even more damage. | ||
|5 | |5 | ||
|Fire | |Fire | ||
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|[[File:M&LDT Dropchopper illustration page 1.png]]<br>[[File:M&LDT Dropchopper illustration page 2.png]]<br>[[File:M&LDT Dropchopper illustration page 3.png]] | |[[File:M&LDT Dropchopper illustration page 1.png]]<br>[[File:M&LDT Dropchopper illustration page 2.png]]<br>[[File:M&LDT Dropchopper illustration page 3.png]] | ||
|''Tilt the Nintendo 3DS left and right to pilot the craft once Mario and Luigi grab on. Jump up with the A and B Buttons! If you grab on quickly, you'll fly higher. Press the prompted button when you're above a foe for a devastating slam!'' | |''Tilt the Nintendo 3DS left and right to pilot the craft once Mario and Luigi grab on. Jump up with the A and B Buttons! If you grab on quickly, you'll fly higher. Press the prompted button when you're above a foe for a devastating slam!'' | ||
| | |Tilting the 3DS to move the Dropchopper, the player must get Mario and Luigi to jump and hang onto it. Afterwards, Mario and Luigi will do a powerful attack downwards on the unsuspecting enemies. The earlier Mario and Luigi jump on and head upwards, the more damage dealt upon impact. | ||
|7 | |7 | ||
|Boots | |Boots | ||
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|[[File:M&LDT Slingsniper illustration page 1.png]]<br>[[File:M&LDT Slingsniper illustration page 2.png]] | |[[File:M&LDT Slingsniper illustration page 1.png]]<br>[[File:M&LDT Slingsniper illustration page 2.png]] | ||
|''Slide and hold the Circle Pad down to draw back, hold the B Button, and aim. Tilt the 3DS to line up your target, then release the B Button to launch Luigi!'' | |''Slide and hold the Circle Pad down to draw back, hold the B Button, and aim. Tilt the 3DS to line up your target, then release the B Button to launch Luigi!'' | ||
|Mario pulls Luigi back in the string of a | |Mario pulls Luigi back in the string of a Slingsniper. The player must use the 3DS to aim to successfully sling Luigi into the target enemy. | ||
|9 | |9 | ||
|<nowiki>-</nowiki> | |<nowiki>-</nowiki> | ||
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|[[File:M&LDT Star Rocket illustration page 1.png]]<br>[[File:M&LDT Star Rocket illustration page 2.png]] | |[[File:M&LDT Star Rocket illustration page 1.png]]<br>[[File:M&LDT Star Rocket illustration page 2.png]] | ||
|''Tilt the 3DS to change the star's trajectory and grab all the little stars. Use the A and B Buttons as the bro land. More little stars mean more power.'' | |''Tilt the 3DS to change the star's trajectory and grab all the little stars. Use the A and B Buttons as the bro land. More little stars mean more power.'' | ||
|align="center"| | |align="center"|Tilting the 3DS to move the Star Rocket, the player must guide it around to collect all the smaller stars. At the end of the collecting, the player must perform a good timed jump with both Mario and Luigi for lots of damage. | ||
|12 | |12 | ||
|Boots | |Boots | ||
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|style="background-color: #bfd3e3" |[[Drill Stomp]] | |style="background-color: #bfd3e3" |[[Drill Stomp]] | ||
|''Spin more for a super stomp!'' | |''Spin more for a super stomp!'' | ||
|This move is unlocked during the battle against [[Mount Pajamaja (boss)|Mount Pajamaja]], but cannot be used against [[Robo-Drilldigger X]] | |This move is unlocked during the battle against [[Mount Pajamaja (boss)|Mount Pajamaja]], but cannot be used against [[Robo-Drilldigger X]]. The player must slide as many circles as possible in the direction shown three times to make Mario stomp down on Luigi and deal heavy damage to the enemy. | ||
|- | |- | ||
|style="background-color: #bfd3e3" |[[Finishing Bros.]] | |style="background-color: #bfd3e3" |[[Finishing Bros.]] | ||
|''Aim with the 3DS!'' | |''Aim with the 3DS!'' | ||
|This move is used at the end of each battle | |This move is used at the end of each battle. The player must tilt the 3DS to aim the star marker onto the enemy's weak point, which if hit will earn an "Excellent!" rating and reward the player with better items and more coins than if an "OK" rating is achieved upon missing the target. | ||
|- | |- | ||
|style="background-color: #bfd3e3" |[[Star Driver]] | |style="background-color: #bfd3e3" |[[Star Driver]] | ||
|''Control the star to attack!'' | |''Control the star to attack!'' | ||
|This move is used | |This move is used at the real end of the battle against [[Super Bowser|Bowser]], as well as [[Bowser X]]. The player must tilt the 3DS to dodge Bowser's fireballs, which, if hit, will nullify the attack and Luigi must push Bowser into the pool of lava again. | ||
|} | |} | ||
====Gallery==== | =====Gallery===== | ||
<gallery> | <gallery> | ||
Mario Bros. Attack Artwork4 - Mario & Luigi Dream Team.png|Artwork of Jet-Board Bash | Mario Bros. Attack Artwork4 - Mario & Luigi Dream Team.png|Artwork of Jet-Board Bash | ||
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===''Mario & Luigi: Paper Jam''=== | ===''Mario & Luigi: Paper Jam''=== | ||
{|width=100% cellspacing=0 border=2 cellpadding=3 style="text-align: center; margin: 0 auto; border-collapse:collapse;" | {|width=100% cellspacing=0 border=2 cellpadding=3 style="text-align: center; margin: 0 auto; border-collapse:collapse;" | ||
! colspan=" | ! colspan="4;" style="color:white;background:red" |Mario | ||
|- | |- | ||
! colspan="1;" style="color:white;background:red" width=9%|Bros. Attack | ! colspan="1;" style="color:white;background:red" width=9%|Bros. Attack | ||
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! colspan="1;" style="color:white;background:red" width=3%|BP | ! colspan="1;" style="color:white;background:red" width=3%|BP | ||
! colspan="1;" style="color:white;background:red" |Location | ! colspan="1;" style="color:white;background:red" |Location | ||
|- | |- | ||
|style="background-color: #bfd3e3" | | |style="background-color: #bfd3e3" |[[Red Shell#Mario & Luigi: Paper Jam|3D Red Shell]] | ||
|''Mario kicks the shell with {{button|3ds|A}}, and Luigi kicks with {{button|3ds|B}}. Chain multiple kicks together!'' | |''Mario kicks the shell with {{button|3ds|A}}, and Luigi kicks with {{button|3ds|B}}. Chain multiple kicks together!'' | ||
|3 | |3 | ||
|Dropped by [[Nabbit]] in [[Peach's Castle]]. | |Dropped by [[Nabbit]] in [[Peach's Castle]]. | ||
|- | |- | ||
|style="background-color: #bfd3e3" |[[Rocket Blast]] | |style="background-color: #bfd3e3" |[[Rocket Blast]] | ||
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|5 | |5 | ||
|Complete [[Catch Nabbit!]]. | |Complete [[Catch Nabbit!]]. | ||
|- | |- | ||
|style="background-color: #bfd3e3" | | |style="background-color: #bfd3e3" |[[Bomb Derby]] | ||
|''Slide <font color=blue>right</font color> on the Circle Pad to throw a bomb, and then press {{button|3ds|A}} to hit it towards an enemy. The faster you go, the more damage you can do. Make it to the end to launch a <font color=blue>giant bomb</font color>!'' | |''Slide <font color=blue>right</font color> on the Circle Pad to throw a bomb, and then press {{button|3ds|A}} to hit it towards an enemy. The faster you go, the more damage you can do. Make it to the end to launch a <font color=blue>giant bomb</font color>!'' | ||
|7 | |7 | ||
|Throw a Bomb Bud at Nabbit in [[Gloomy Woods]]. | |Throw a Bomb Bud at Nabbit in [[Gloomy Woods]]. | ||
|- | |- | ||
|style="background-color: #bfd3e3" |[[Cannonball Chuck]] | |style="background-color: #bfd3e3" |[[Cannonball Chuck]] | ||
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|9 | |9 | ||
|Complete [[Nabbit Multiplication]]. | |Complete [[Nabbit Multiplication]]. | ||
|- | |- | ||
|style="background-color: #bfd3e3" |[[Toad Trail]] | |style="background-color: #bfd3e3" |[[Toad Trail]] | ||
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|11 | |11 | ||
|Defeat [[King Bob-omb]] atop [[Mount Brrr]]. | |Defeat [[King Bob-omb]] atop [[Mount Brrr]]. | ||
|- | |- | ||
! colspan=" | ! colspan="4;" style="color:white;background:green" |Luigi | ||
|- | |- | ||
!colspan="1;" style="color:white;background:green" |Bros. Attack | !colspan="1;" style="color:white;background:green" |Bros. Attack | ||
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!colspan="1;" style="color:white;background:green" |BP | !colspan="1;" style="color:white;background:green" |BP | ||
!colspan="1;" style="color:white;background:green" |Location | !colspan="1;" style="color:white;background:green" |Location | ||
|- | |- | ||
|style="background-color: #bfd3e3" | | |style="background-color: #bfd3e3" |[[Fire Flower#Mario & Luigi: Paper Jam|Fire Flower]] | ||
|''<font color=blue>Repeatedly press the button</font color> of the bro holding the <font color=blue>bigger fireball</font color>. The sizes of the fireballs will change from time to time. Whenever the sizes of the fireballs change, the thrower will also switch. Throw lots of fireballs to go into a bonus mode. Just keep mashing {{button|3ds|A}} and {{button|3ds|B}}!'' | |''<font color=blue>Repeatedly press the button</font color> of the bro holding the <font color=blue>bigger fireball</font color>. The sizes of the fireballs will change from time to time. Whenever the sizes of the fireballs change, the thrower will also switch. Throw lots of fireballs to go into a bonus mode. Just keep mashing {{button|3ds|A}} and {{button|3ds|B}}!'' | ||
|3 | |3 | ||
|Dropped by Nabbit in Peach's Castle. | |Dropped by Nabbit in Peach's Castle. | ||
|- | |- | ||
|style="background-color: #bfd3e3" |[[Drill Shell]] | |style="background-color: #bfd3e3" |[[Drill Shell]] | ||
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|5 | |5 | ||
|Catch Nabbit for the first time in [[Doop Doop Dunes]]. | |Catch Nabbit for the first time in [[Doop Doop Dunes]]. | ||
|- | |- | ||
|style="background-color: #bfd3e3" | | |style="background-color: #bfd3e3" |[[Dropchopper]] | ||
|''Move the Dropchopper above <font color=red>Mario</font color>'s and <font color=green>Luigi</font color>'s head using the <font color=blue>Circle Pad</font color>. Press {{button|3ds|A}} for Mario to grab on and {{button|3ds|B}} for Luigi. The faster they both grab it, the higher it goes. Aim for your enemies using the Circle Pad, and press the top character's button to release!'' | |''Move the Dropchopper above <font color=red>Mario</font color>'s and <font color=green>Luigi</font color>'s head using the <font color=blue>Circle Pad</font color>. Press {{button|3ds|A}} for Mario to grab on and {{button|3ds|B}} for Luigi. The faster they both grab it, the higher it goes. Aim for your enemies using the Circle Pad, and press the top character's button to release!'' | ||
|7 | |7 | ||
|Trio Drill Dash into Nabbit in Doop Doop Dunes. | |Trio Drill Dash into Nabbit in Doop Doop Dunes. | ||
|- | |- | ||
|style="background-color: #bfd3e3" |[[Balloon Blast]] | |style="background-color: #bfd3e3" |[[Balloon Blast]] | ||
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|9 | |9 | ||
|Complete [[Skyjinks with Nabbit]]. | |Complete [[Skyjinks with Nabbit]]. | ||
|- | |- | ||
|style="background-color: #bfd3e3" | | |style="background-color: #bfd3e3" |[[Mega Thwonk]] | ||
|''Press {{button|3ds|B}} each time Luigi stomps on the ground. You'll speed up if you time it right. Press {{button|3ds|A}} at just the right time to whack your enemy with the hammer. Continue pressing {{button|3ds|A}} each time Mario lands on an enemy's head to keep dealing damage!'' | |''Press {{button|3ds|B}} each time Luigi stomps on the ground. You'll speed up if you time it right. Press {{button|3ds|A}} at just the right time to whack your enemy with the hammer. Continue pressing {{button|3ds|A}} each time Mario lands on an enemy's head to keep dealing damage!'' | ||
|12 | |12 | ||
|Complete [[Bad Nabbit]]. | |Complete [[Bad Nabbit]]. | ||
|} | |} | ||
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Balloon Blast M&LPJ.png|Balloon Blast | Balloon Blast M&LPJ.png|Balloon Blast | ||
MLPJMegaThwonk.png|Mega Thwonk | MLPJMegaThwonk.png|Mega Thwonk | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ブラザーアタック | ||
| | |JapR=Burazā Atakku | ||
| | |JapM=Brother Attack | ||
| | |Jap2=スペシャルアタック (''Mario & Luigi: Bowser's Inside Story'') | ||
| | |Jap2R=Supesharu Atakku | ||
| | |Jap2M=Special Attack | ||
| | |FreE=Attaque duo (''Mario & Luigi: Superstar Saga'')<br>Attaque spéciale (''Mario & Luigi: Bowser's Inside Story'')<br>Attaque frère | ||
|FreEM=Duo Attack<br>Special Attack<br>Brother Attack | |||
|FreEM=Brother | |Ita=Attacco Fratelli<br>Attacco Speciale (''Mario & Luigi: Bowser's Inside Story'') | ||
|ItaM=Brothers Attack<br>Special Attack | |||
|Ita=Attacco Fratelli | |Kor=브라더 어택<br>''Beuradeo Eotaek''<br>스페셜 어택<br>''Seupesyol Eotaek'' | ||
|ItaM=Brothers Attack | |KorM=Brother Attack<br><br>Special Attack | ||
|Kor=브라더 어택<br>''Beuradeo Eotaek'' | |||
|KorM=Brother Attack | |||
|Rus=Дуплет | |Rus=Дуплет | ||
|RusR=Duplet | |RusR=Duplet | ||
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|Por=Ataque Bros. | |Por=Ataque Bros. | ||
|PorM=Bros. Attack | |PorM=Bros. Attack | ||
|Spa=Ataque tándem | |Spa=Ataque tándem<br>Ataque especial | ||
|SpaM=Tandem attack | |SpaM=Tandem attack<br>Special attack | ||
|Ger=Paar-Attacke | |Ger=Paar-Attacke <br> Spezialattacke (''Mario & Luigi: Bowser's Inside Story'') | ||
|GerM=Pair attack <br> Special attack | |||
|GerM= | |||
}} | }} | ||
{{M&LSS}} | {{M&LSS}} | ||
Line 790: | Line 594: | ||
{{M&LDT}} | {{M&LDT}} | ||
{{M&LPJ}} | {{M&LPJ}} | ||
[[Category:Mario & Luigi: Bowser's Inside Story attacks|*]] | [[Category:Mario & Luigi: Bowser's Inside Story attacks|*]] | ||
[[Category:Mario & Luigi: Dream Team attacks|*]] | [[Category:Mario & Luigi: Dream Team attacks|*]] | ||
[[Category:Mario & Luigi: Paper Jam attacks|*]] | [[Category:Mario & Luigi: Paper Jam attacks|*]] | ||
[[Category:Mario & Luigi: Superstar Saga Bros. Attacks|*]] | [[Category:Mario & Luigi: Superstar Saga Bros. Attacks|*]] | ||
[[it:Attacchi Fratelli]] | [[it:Attacchi Fratelli]] |