Editing Bros. Attack

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In the remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', "Special Attacks" and "Special Points" are renamed back to "Bros. Attacks" and "Bros. Points," respectively. Just like in ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the "Easy" difficulty mode for Special Attacks can be toggled on or off in the remake using {{button|3ds|y}}, which makes the timing of button presses for the attacks much more lenient, but at the cost of more Bros. Points being used up.
In the remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', "Special Attacks" and "Special Points" are renamed back to "Bros. Attacks" and "Bros. Points," respectively. Just like in ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the "Easy" difficulty mode for Special Attacks can be toggled on or off in the remake using {{button|3ds|y}}, which makes the timing of button presses for the attacks much more lenient, but at the cost of more Bros. Points being used up.
[[Bowser]]'s equivalent to Bros. Attacks are [[Brawl Attack]]s (also named "Special Attacks" in the original version), which function the same way as Bros. Attacks.


====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
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====''Mario & Luigi: Brothership''====
====''Mario & Luigi: Brothership''====
Bros. Attacks return again in ''[[Mario & Luigi: Brothership]]''. As before, they cannot be used if a brother cannot act (i.e., being [[Dizzy|dazed]], [[frozen]], [[Downed|KO'd]], or [[trip]]ped), but they are also prohibited if something results in a brother contracting [[Glohm]]. This time, [[Technikki]] serves as their creator (which, akin to [[Nabbit]]'s chases in ''Paper Jam'', renders [[Attack Piece]]s obsolete), although she only gives six of them due to being trapped in one of [[Reclusa]]'s flowers after it awakens (and another Concordian gives the [[Red Shell]] and [[Green Shell]]). The last two Bros. Attacks, [[Conductor Connector]] and [[Max-Mix Vortex]] are given by the [[Great Conductor]] and both [[Burnadette]] and [[Chilliam]], respectively near the end of the game. As with the previous two mainline installments, ''Dream Team'' and ''Paper Jam'', Mario and Luigi each have five Bros. Attacks. Five of them return from previous games (Red Shell and Bomb Derby from ''[[Mario & Luigi: Dream Team]]'', Green Shell, Jump Helmet, and Yoo Who Cannon from ''[[Mario & Luigi: Bowser's Inside Story]]''), with the rest being completely new attacks.
Bros. Attacks return again in ''[[Mario & Luigi: Brothership]]''. As before, they cannot be used if a brother cannot act (i.e., being [[Dizzy|dazed]], [[frozen]], [[Downed|KO'd]], or [[trip]]ped), but they are also prohibited if something results in a brother contracting [[Glohm]]. This time, [[Technikki]] serves as their creator (which, akin to [[Nabbit]]'s chases in ''Paper Jam'', renders [[Attack Pieces]] obsolete), although she only gives the first eight of them due to being trapped in one of [[Reclusa]]'s flowers after it awakens. The last two Bros. Attacks, [[Conductor Connector]] and [[Max-Mix Vortex]] are given by the [[Great Conductor]] and both [[Burnadette]] and [[Chilliam]], respectively near the end of the game. As with the previous two mainline installments, ''Dream Team'' and ''Paper Jam'', Mario and Luigi each have five Bros. Attacks. Five of them return from previous games (Red Shell and Bomb Derby from ''[[Mario & Luigi: Dream Team]]'', Green Shell, Jump Helmet, and Yoo Who Cannon from ''[[Mario & Luigi: Bowser's Inside Story]]''), with the rest being completely new attacks.
 
While Mario and Luigi's combo attacks have them attacking the enemy simultaneously, they are not considered Bros. Attacks.


==List of Bros. Attacks==
==List of Bros. Attacks==
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==Names in other languages==
==Names in other languages==
===Bros. Attack===
{{foreign names
{{foreign names
|Jpn=ブラザーアタック
|Jpn=ブラザーアタック
|JpnR=Burazā Atakku
|JpnR=Burazā Atakku
|JpnM=Brother Attack
|JpnM=Brother Attack
|Jpn2=スペシャルアタック
|Jpn2N=Mario & Luigi: Bowser's Inside Story
|Jpn2R=Supesharu Atakku
|Jpn2M=Special Attack
|Dut=Duoaanval
|Dut=Duoaanval
|DutM=Duo attack
|DutM=Duo attack
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|FreE2=Attaque duo
|FreE2=Attaque duo
|FreE2N=Mario & Luigi: Superstar Saga
|FreE2N=Mario & Luigi: Superstar Saga
|FreE3=Attaque spéciale
|FreE3N=Mario & Luigi: Bowser's Inside Story
|FreEM=Brother Attack
|FreEM=Brother Attack
|FreE2M=Duo Attack
|FreE2M=Duo Attack
|FreE3M=Special Attack
|Ita=Attacco Fratelli
|Ita=Attacco Fratelli
|Ita2=Attacco Speciale
|Ita2N=Mario & Luigi: Bowser's Inside Story
|ItaM=Brothers Attack
|ItaM=Brothers Attack
|Kor=브라더 어택<br>''Beuradeo Eotaek''
|Ita2M=Special Attack
|KorM=Brother Attack
|Kor=브라더 어택<br>''Beuradeo Eotaek''<br>스페셜 어택<br>''Seupesyol Eotaek''
|KorM=Brother Attack<br><br>Special Attack
|Rus=Дуплет
|Rus=Дуплет
|RusR=Duplet
|RusR=Duplet
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|PorM=Bros. Attack
|PorM=Bros. Attack
|Spa=Ataque tándem
|Spa=Ataque tándem
|Spa2=Ataque especial
|Spa2N=Mario & Luigi: Bowser's Inside Story
|SpaM=Tandem attack
|SpaM=Tandem attack
|Spa2M=Special attack
|Ger=Paar-Attacke
|Ger=Paar-Attacke
|Ger2=Spezialattacke
|Ger2N=Mario & Luigi: Bowser's Inside Story
|GerM=Pair attack
|GerM=Pair attack
}}
|Ger2M=Special attack
===Special Attack===
{{foreign names
|Jpn=スペシャルアタック
|JpnR=Supesharu Atakku
|JpnM=Special Attack
|FreE=Attaque spéciale
|FreEM=Special attack
|Ita=Attacco Speciale
|ItaM=Special Attack
|Kor=스페셜 어택<br>''Seupesyol Eotaek''
|KorM=Special Attack
|Ger=Spezialattacke
|GerM=Special attack
|Spa=Ataque especial
|SpaM=Special attack
}}
}}


==Notes==
==Trivia==
*[[Green Shell]], [[Red Shell]], [[Fire Flower]], and [[Bomb Derby]] are the only Bros. Attacks to appear in more than two games in the series.  
*[[Green Shell]], [[Red Shell]], [[Fire Flower]], and [[Bomb Derby]] are the only Bros. Attacks to appear in more than two games in the series.  
**Bomb Derby is also the only Bros. Attack to appear in every game in the series following its first appearance.
**Bomb Derby is also the only Bros. Attack to appear in every game in the series following its first appearance.

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