Editing Bros. Attack

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====''Mario & Luigi: Brothership''====
====''Mario & Luigi: Brothership''====
Bros. Attacks return again in ''[[Mario & Luigi: Brothership]]''. As before, they cannot be used if a brother cannot act (i.e., being [[Dizzy|dazed]], [[frozen]], [[Downed|KO'd]], or [[trip]]ped), but they are also prohibited if something results in a brother contracting [[Glohm]]. This time, [[Technikki]] serves as their creator (which, akin to [[Nabbit]]'s chases in ''Paper Jam'', renders [[Attack Pieces]] obsolete), although she only gives the first eight of them due to being trapped in one of [[Reclusa]]'s flowers after it awakens. The last two Bros. Attacks, [[Conductor Connector]] and [[Max-Mix Vortex]] are given by the [[Great Conductor]] and both [[Burnadette]] and [[Chilliam]], respectively near the end of the game. As with the previous two mainline installments, ''Dream Team'' and ''Paper Jam'', Mario and Luigi each have five Bros. Attacks. Five of them return from previous games (Red Shell and Bomb Derby from ''[[Mario & Luigi: Dream Team]]'', Green Shell, Jump Helmet, and Yoo Who Cannon from ''[[Mario & Luigi: Bowser's Inside Story]]''), with the rest being completely new attacks.
Bros. Attacks return again in ''[[Mario & Luigi: Brothership]]''. As before, they cannot be used if a brother cannot act (i.e., being [[Down|dead]] or [[Dizzy|stunned]]), but they are also prohibited if something results in a brother contracting [[Glohm]]. This time, [[Technikki]] serves as their creator (which, akin to [[Nabbit]]'s chases in ''Paper Jam'', renders [[Attack Pieces]] obsolete), although she only gives the first eight of them due to being trapped in one of [[Reclusa]]'s flowers after it awakens. The last two Bros. Attacks, [[Conductor Connector]] and [[Max-Mix Vortex]] are given by the [[Great Conductor]] and both [[Burnadette]] and [[Chilliam]], respectively near the end of the game. As with the previous two mainline installments, ''Dream Team'' and ''Paper Jam'', Mario and Luigi each have five Bros. Attacks. Five of them return from previous games (Red Shell and Bomb Derby from ''[[Mario & Luigi: Dream Team]]'', Green Shell, Jump Helmet, and Yoo Who Cannon from ''[[Mario & Luigi: Bowser's Inside Story]]''), with the rest being completely new attacks.


==List of Bros. Attacks==
==List of Bros. Attacks==
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Target: '''all enemies'''
Target: '''all enemies'''
|7
|7
|[[Shipshape Island]] (after [[Princess Peach|Peach]] or [[Luigi]] is sent to investigate [[Lottacoins Island]])
|[[Shipshape Island]] (after [[Princess Peach|Peach]] is taken to [[Lottacoins Island]] if Peach is sent to investigate the island)<br/>[[Lottacoins Island]] (after reuniting with Luigi if he is sent to investigate the island)
|-
|-
|style="background-color: #bfd3e3" |[[File:M&LB Jump Helmet icon.png|40px]]<br>[[Jump Helmet]]<ref name=JPWebsiteBattle/>
|style="background-color: #bfd3e3" |[[File:M&LB Jump Helmet icon.png|40px]]<br>[[Jump Helmet]]<ref name=JPWebsiteBattle/>
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ブラザーアタック
|Jap=ブラザーアタック
|JpnR=Burazā Atakku
|JapR=Burazā Atakku
|JpnM=Brother Attack
|JapM=Brother Attack
|Jpn2=スペシャルアタック
|Jap2=スペシャルアタック
|Jpn2N=Mario & Luigi: Bowser's Inside Story
|Jap2N=Mario & Luigi: Bowser's Inside Story
|Jpn2R=Supesharu Atakku
|Jap2R=Supesharu Atakku
|Jpn2M=Special Attack
|Jap2M=Special Attack
|Dut=Duoaanval
|Dut=Duoaanval
|DutM=Duo attack
|DutM=Duo attack
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|FreE3N=Mario & Luigi: Bowser's Inside Story
|FreE3N=Mario & Luigi: Bowser's Inside Story
|FreEM=Brother Attack
|FreEM=Brother Attack
|FreE2M=Duo Attack
|FreE2M=Special Attack
|FreE3M=Special Attack
|FreE3M=Duo Attack
|Ita=Attacco Fratelli
|Ita=Attacco Fratelli
|Ita2=Attacco Speciale  
|Ita2=Attacco Speciale  

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