Editing Bramble Blast (Donkey Kong Country 2)

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{level infobox
{{level infobox
|image=[[File:Bramble Blast DKC2.png]]
|image={{tabber|title1=Original|content1=[[File:Bramble Blast DKC2.png]]|title2=Remake|content2=[[File:Bramble Blast GBA narrow path.png]]<br>The Kongs blast from spinning Barrel Cannons in a very tight path between the brambles in the Game Boy Advance version}}
|code=3 - 6
|code=3 - 6
|world=[[Krem Quay]]
|world=[[Krem Quay]]
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
|track=Stickerbush Symphony
|track=Stickerbush Symphony
|before=[[Slime Climb (Donkey Kong Country 2)|<<]]
|before=[[Slime Climb (Donkey Kong Country 2: Diddy's Kong Quest)|<<]]
|after=[[Kudgel's Kontest|>>]]
|after=[[Kudgel's Kontest|>>]]
}}
}}
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The background music for this level, and the other bramble levels in the game, was originally intended as a water or clouds theme, but was repurposed due to the final game lacking those.<ref name=WiseTweet>[https://twitter.com/david_wise/status/940515439649665024?lang=en Tweet by David Wise, 12 December 2017]</ref> The song's title in the SNES version's sound test is "Brambles", while the official soundtrack labels it "Stickerbush Symphony". The [[Game Boy Advance]] remake's sound test, however, spells this as "Stickerbrush Symphony". An arrangement of the theme appears in ''[[Super Smash Bros. Brawl]]'', under the name "Bramble Blast", and reappears under the "Stickerbush Symphony" title in ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. In a tweet, David Wise stated that the official name of the theme is "Stickerbush Symphony (Bramble Blast)", but that he likes the names "Stickerbrush Symphony" and "Brambles".<ref name=WiseTweet/> A different arrangement appears in the ''[[Donkey Kong Country: Tropical Freeze]]'' level [[Twilight Terror]].
The background music for this level, and the other bramble levels in the game, was originally intended as a water or clouds theme, but was repurposed due to the final game lacking those.<ref name=WiseTweet>[https://twitter.com/david_wise/status/940515439649665024?lang=en Tweet by David Wise, 12 December 2017]</ref> The song's title in the SNES version's sound test is "Brambles", while the official soundtrack labels it "Stickerbush Symphony". The [[Game Boy Advance]] remake's sound test, however, spells this as "Stickerbrush Symphony". An arrangement of the theme appears in ''[[Super Smash Bros. Brawl]]'', under the name "Bramble Blast", and reappears under the "Stickerbush Symphony" title in ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. In a tweet, David Wise stated that the official name of the theme is "Stickerbush Symphony (Bramble Blast)", but that he likes the names "Stickerbrush Symphony" and "Brambles".<ref name=WiseTweet/> A different arrangement appears in the ''[[Donkey Kong Country: Tropical Freeze]]'' level [[Twilight Terror]].
==Layout==
==Layout==
[[File:Bramble Blast GBA narrow path.png|thumb|left|Bramble Blast in the Game Boy Advance version]]
The Kongs begin the level on some wooden boards that carry them over the sharp brambles. A [[Banana Bunch]] is above the entrance to the level, and it can be reached with their [[team up]] move. If the primates travel to the east from here, they reach a Blast Barrel that shoots them into an area full of Barrel Cannons. They must use these many barrels to shoot to the top-right corner of the area, where another Blast Barrel is located. Before the heroes access this Blast Barrel, they are able to shoot to a Banana Bunch in the bottom-right corner of the area and also to a [[DK Barrel]] near the top-left corner of the same area. Once they reach the Blast Barrel, they are shot into another section of Barrel Cannons. A Zinger and the [[KONG Letters|letter K]] are among these many barrels, which must be used to send the Kongs into the top-right corner of the area. Here, they can find a narrow passage containing a Zinger, and they must shoot through it to reach a larger area of Barrel Cannons. As they shoot towards the top of the area by using these barrels, they come up to some bananas, a Banana Bunch, and the letter O, which are all surrounded by the many cannons.  
The Kongs begin the level on some wooden boards that carry them over the sharp brambles. A [[Banana Bunch]] is above the entrance to the level, and it can be reached with their [[team up]] move. If the primates travel to the east from here, they reach a Blast Barrel that shoots them into an area full of Barrel Cannons. They must use these many barrels to shoot to the top-right corner of the area, where another Blast Barrel is located. Before the heroes access this Blast Barrel, they are able to shoot to a Banana Bunch in the bottom-right corner of the area and also to a [[DK Barrel]] near the top-left corner of the same area. Once they reach the Blast Barrel, they are shot into another section of Barrel Cannons. A Zinger and the [[KONG Letters|letter K]] are among these many barrels, which must be used to send the Kongs into the top-right corner of the area. Here, they can find a narrow passage containing a Zinger, and they must shoot through it to reach a larger area of Barrel Cannons. As they shoot towards the top of the area by using these barrels, they come up to some bananas, a Banana Bunch, and the letter O, which are all surrounded by the many cannons.  


[[File:Bramble Blast.png|thumb|The Kongs shoot among the brambles and to another Barrel Cannon.]]
Eventually, the heroes reach a passage that they must shoot through to access another Barrel Cannon that is guarded by a Zinger. This Barrel Cannon is placed in a narrow passage among the brambles. While trying not to shoot into the brambles, the Kongs must fire themselves southwest from here in order to access another Barrel Cannon in a wider area that contains more Barrel Cannons. These cannons are positioned on the perimeter of the area, and the heroes must shoot around the section to reach another curved passage among the brambles. Four Barrel Cannons are placed throughout this passage, and they must be used to shoot over the brambles. However, all four of them rotate when accessed, so the heroes must aim carefully. If they manage to reach the fourth barrel and then shoot northwest, they land inside of another Barrel Cannon in the fifth section of barrels. Most of this section consists of Barrel Cannons, but a few Blast Barrels are also mixed into it.
Eventually, the heroes reach a passage that they must shoot through to access another Barrel Cannon that is guarded by a Zinger. This Barrel Cannon is placed in a narrow passage among the brambles. While trying not to shoot into the brambles, the Kongs must fire themselves southwest from here in order to access another Barrel Cannon in a wider area that contains more Barrel Cannons. These cannons are positioned on the perimeter of the area, and the heroes must shoot around the section to reach another curved passage among the brambles. Four Barrel Cannons are placed throughout this passage, and they must be used to shoot over the brambles. However, all four of them rotate when accessed, so the heroes must aim carefully. If they manage to reach the fourth barrel and then shoot northwest, they land inside of another Barrel Cannon in the fifth section of barrels. Most of this section consists of Barrel Cannons, but a few Blast Barrels are also mixed into it.


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This Barrel Cannon tilts from left to right as it holds the Kongs, so they must shoot out of it when it leans to the right in order to shoot to another Barrel Cannon near here. This Barrel Cannon tilts just like the previous barrel, and it hovers under the letter N and next to a DK Barrel, which is followed by another Barrel Cannon. The heroes must shoot to this barrel to arrive in the sixth section of Barrel Cannons. Here, the cannons are placed along the perimeter of the diamond-shaped area. A single Blast Barrel is also placed among these Barrel Cannons, but shooting into it does not help them progress, as the barrel simply shoots them back to the beginning of the barrel section. As the two friends shoot through this section of barrels, they must watch out for a Zinger that flies in the center of the area. Soon, they make their way into a curvy, thin passage that contains a few Barrel Cannons that rotate when accessed.  
This Barrel Cannon tilts from left to right as it holds the Kongs, so they must shoot out of it when it leans to the right in order to shoot to another Barrel Cannon near here. This Barrel Cannon tilts just like the previous barrel, and it hovers under the letter N and next to a DK Barrel, which is followed by another Barrel Cannon. The heroes must shoot to this barrel to arrive in the sixth section of Barrel Cannons. Here, the cannons are placed along the perimeter of the diamond-shaped area. A single Blast Barrel is also placed among these Barrel Cannons, but shooting into it does not help them progress, as the barrel simply shoots them back to the beginning of the barrel section. As the two friends shoot through this section of barrels, they must watch out for a Zinger that flies in the center of the area. Soon, they make their way into a curvy, thin passage that contains a few Barrel Cannons that rotate when accessed.  


[[File:Bramble Blast DKC2 shot 2.png|thumb|left|The Kongs in the square-shaped passage.]]
As they shoot through the thin passage with these barrels, they, in the Super Nintendo Entertainment System version of the game, come up to a red [[Extra Life Balloon]] that quickly floats away if they do not move fast enough. Eventually, the primates fire themselves into a slightly wider part of the passage, where they can find two more rotating Barrel Cannons and some more Barrel Cannons that simply tilt from left to right when accessed. As the primates fire through the area with these barrels, a few Zingers stand in their way, and they must avoid the enemies in order to reach a Blast Barrel that can shoot them upwards towards some wooden planks that support a Klampon. The Kongs must dodge this foe while avoiding the brambles only slightly above their heads in order to reach a trail of bananas that lead them into a narrow, square-shaped passage. Three Barrel Cannons are placed along this square-shaped area, and they rotate when the Kongs are inside of them. With precise aim, the duo must shoot around the square-shaped passage with them in order to reach another section of wooden planks. These planks, as the ones before, help carry the Kongs, along with two Click-Clack enemies, over some brambles.  
As they shoot through the thin passage with these barrels, they, in the Super Nintendo Entertainment System version of the game, come up to a red [[Extra Life Balloon]] that quickly floats away if they do not move fast enough. Eventually, the primates fire themselves into a slightly wider part of the passage, where they can find two more rotating Barrel Cannons and some more Barrel Cannons that simply tilt from left to right when accessed. As the primates fire through the area with these barrels, a few Zingers stand in their way, and they must avoid the enemies in order to reach a Blast Barrel that can shoot them upwards towards some wooden planks that support a Klampon. The Kongs must dodge this foe while avoiding the brambles only slightly above their heads in order to reach a trail of bananas that lead them into a narrow, square-shaped passage. Three Barrel Cannons are placed along this square-shaped area, and they rotate when the Kongs are inside of them. With precise aim, the duo must shoot around the square-shaped passage with them in order to reach another section of wooden planks. These planks, as the ones before, help carry the Kongs, along with two Click-Clack enemies, over some brambles.  
[[File:BrambleBlastSquawksSNES.png|thumb|The Kongs riding Squawks in the hidden path of Bramble Blast.]]
[[File:BrambleBlastSquawksSNES.png|thumb|The Kongs riding Squawks in the hidden path of Bramble Blast.]]
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==Gallery==
==Gallery==
<gallery>
<gallery>
Bramble Blast.png|The Kongs shoot among the brambles and to another Barrel Cannon.
Bramble Blast DKC2 shot 2.png|The Kongs in the square-shaped passage.
Bramble Blast DKC2 GBA.png|The Kongs blasting between a series of Barrel Cannons in the Game Boy Advance version
Bramble Blast DKC2 GBA.png|The Kongs blasting between a series of Barrel Cannons in the Game Boy Advance version
Bramble Blast GBA Golden Feather.png|Location of the golden feather in the Game Boy Advance version
Bramble Blast GBA Golden Feather.png|Location of the golden feather in the Game Boy Advance version
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|Fre=Chardon Ardent
|Fre=Chardon Ardent
|FreM=Fiery Thistle
|FreM=Fiery Thistle
|Ger=Affen Action (SNES)<br>Affen-Action (GBA)
|Ger=Affen Action (SNES)<br />Affen-Action (GBA)
|GerM=Monkey Action
|GerM=Monkey Action
|Ita=Labirinto di Rovi
|Ita=Labirinto di Rovi

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