Editing Bowser Time

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 14: Line 14:
}}
}}
{{quote|It's everyone's favorite time, BOWSER TIME!|Bowser|Mario Party 7}}
{{quote|It's everyone's favorite time, BOWSER TIME!|Bowser|Mario Party 7}}
'''Bowser Time''', titled '''Bowser Party''' in British English, is an event that occurs exclusively in {{a|MP7|l}}, occurring every five turns. It happens exclusively in the Party Cruise. The gauge always starts at 0% when the game begins, and each turn, after every [[minigame]], the gauge increases by 20%. The process repeats until the gauge is full, at which point [[Bowser]] shows up and does something that hinders players, and the gauge resets itself at 0%. When the game winds down to its last four turns, the gauge does not appear or fill up. Depending on the number of turns in a match, Bowser Time may occur only once or up to nine times. The gauge on the screen is Bowser's [[emblem]]. In later {{a|MPseries|l}} games, such as {{a|MPDS|l}} and {{a|MP9}}, landing on a Bowser Space triggers an event called "Bowser Time," but it is more similar to the usual effects of a Bowser Space than the special event from {{a|MP7}}. Likewise, {{a|MP10|l}} features a gimmick called "Bowser Party," whose name is derived from the British English name of the special event from {{a|MP7}}; however, rather than behaving the same as that event, this mechanic focuses on one player playing as Bowser, with others playing as any other character.
'''Bowser Time''', known in British English as '''Bowser Party''', is an event that occurs exclusively in {{a|MP7|l}}, occurring every five turns. It happens exclusively in the Party Cruise. The gauge always starts at 0% when the game begins, and each turn, after every [[minigame]], the gauge increases by 20%. The process repeats until the gauge is full, at which point [[Bowser]] shows up and does something that hinders players, and the gauge resets itself at 0%. When the game winds down to its last four turns, the gauge does not appear or fill up. Depending on the number of turns in a match, Bowser Time may occur only once or up to nine times. The gauge on the screen is Bowser's [[emblem]]. In later {{a|MPseries|l}} games, such as {{a|MPDS|l}} and {{a|MP9}}, landing on a Bowser Space triggers an event called "Bowser Time," but it is more similar to the usual effects of a Bowser Space than the special event from {{a|MP7}}. Likewise, {{a|MP10|l}} features a gimmick called "Bowser Party," whose name is derived from the British English name of the special event from {{a|MP7}}; however, rather than behaving the same as that event, this mechanic focuses on one player playing as Bowser, with others playing as any other character.


==Events==
==Events==
Line 28: Line 28:
|-
|-
|[[File:No image.png|200px]]<br>[[File:No image.png|200px]]<br>[[File:No image.png|200px]]<br>[[File:No image.png|200px]]<br>[[File:Windmillville Photo.png|200px]]
|[[File:No image.png|200px]]<br>[[File:No image.png|200px]]<br>[[File:No image.png|200px]]<br>[[File:No image.png|200px]]<br>[[File:Windmillville Photo.png|200px]]
|align=left|Bowser may take a picture of the players and make them each pay 10 or 20 [[coin]]s for it. Occasionally, Bowser "stumbles into" the photo, but this does not affect the cost at all. Either way, Bowser then leaves without giving the players their photograph, which [[Toadsworth]], in dismay, points out to the players.
|align=left|Bowser may take a picture of the players and make them pay 10 or 20 [[coin]]s for it. Occasionally, Bowser "stumbles into" the photo, but this does not affect the cost at all. Either way, Bowser then leaves without giving the players their photograph, which [[Toadsworth]] points out to the dejected group.
|[[Grand Canal]], [[Pagoda Peak]], [[Pyramid Park]], [[Neon Heights]], [[Windmillville]]
|[[Grand Canal]], [[Pagoda Peak]], [[Pyramid Park]], [[Neon Heights]], [[Windmillville]]
|-
|-
Line 40: Line 40:
|-
|-
|[[File:No image.png|200px]]
|[[File:No image.png|200px]]
|align=left|Bowser may slam the mountain, making the players fall down a few spaces (unless they are at the start), similar to the giant tree's sneeze in [[Towering Treetop]] in ''[[Mario Party 6]]''.
|align=left|Bowser may slam the mountain, making the players fall down a few spaces.
|[[Pagoda Peak]]
|[[Pagoda Peak]]
|-
|-
Line 93: Line 93:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=クッパタイム
|Jap=クッパタイム
|JpnR=Kuppa taimu
|JapR=Kuppa taimu
|JpnM=Bowser Time
|JapM=Bowser Time
|Ger=Bowser-Zeit!
|Ger=Bowser-Zeit!
|GerM=Bowser Time!
|GerM=Bowser Time!
Line 105: Line 105:
}}
}}


==Notes==
==Trivia==
*When Bowser Time begins, Bowser appears at the beginning of the board, but on Pagoda Peak, he can appear on top of the mountain during certain events.
*When Bowser Time begins, Bowser appears at the beginning of the board, but on Pagoda Peak, he can appear on top of the mountain during certain events.


Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)