Editing Bowser Parade
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The Bowser Parade's initial path just travels straight to the south end of the board, and then east towards the starting area. However, there are special parade offices at the intersections at the north, west, and east ends of the board, where players can pay Baby Bowser five coins to change the direction of the parade if they wish. If nobody appears to be in the Bowser Parade's path once the parade starts, Baby Bowser will cancel it. | The Bowser Parade's initial path just travels straight to the south end of the board, and then east towards the starting area. However, there are special parade offices at the intersections at the north, west, and east ends of the board, where players can pay Baby Bowser five coins to change the direction of the parade if they wish. If nobody appears to be in the Bowser Parade's path once the parade starts, Baby Bowser will cancel it. | ||
The final Bowser Parade will occur at the start of the last turn, since at that point, there will not be enough time to get another parade going. The parade planning offices will be closed after this point. | The final Bowser Parade will occur at the start of the fifth last turn, since at that point, there will not be enough time to get another parade going. The parade planning offices will be closed after this point. | ||
The concept behind Bowser Parade would later be expanded upon as one of the central mechanics of the boards in ''[[Mario Party 7]]'', [[Bowser Time]]. | The concept behind Bowser Parade would later be expanded upon as one of the central mechanics of the boards in ''[[Mario Party 7]]'', [[Bowser Time]]. |