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{{unreferenced|more=yes|Sources for English and Japanese names}}
{{bisenemy
{{character infobox
|title='''''[[Mario & Luigi: Bowser's Inside Story|Bowser's Inside Story]]'' Enemy'''
|image=[[File:MLBISBJJBowserMemoryMOverworld.png]] [[File:MLBISBJJBowserMemoryLOverworld.png]]
|image=[[File:Bowser Memory MXP.png]][[File:Bowser Memory LXP.png]]
|first_appearance=''[[Mario & Luigi: Bowser's Inside Story]]'' ([[List of games by date#2009|2009]])
|location=[[Memory Banks]]
|latest_appearance=''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' ([[List of games by date#2018|2018]])
|hp=M-730/1,095 (with challenge medal), L-845/1,268
|power=M-74/185, L-62/155
|defense=M-53/80, L-60/90
|speed=M-51/77, L-31/47
|experience=3,600
|coins=1,122/1,683
|items=[[Star Candy]] (M), [[Syrup|Max Syrup Jar]] (L)
|gear=[[Clothing|Grown-up Wear]] (both)
|related=[[Bowser Memory P]]
}}
}}
{{quote|REPEL VIRUS!|Bowser Memory ML|Mario & Luigi: Bowser's Inside Story}}
{{Quote|REPEL VIRUS!|Bowser Memory ML|Mario & Luigi: Bowser's Inside Story}}
'''Bowser Memory ML'''{{ref needed}} is a boss in ''[[Mario & Luigi: Bowser's Inside Story]]'' and its [[Nintendo 3DS]] remake, ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', encountered in the [[Memory Banks]] of [[Bowser's body]]. The boss is an embodiment of [[Bowser]]'s memories of [[Mario]] and [[Luigi]], appearing as digital, pixelated copies of the brothers, known as '''Bowser Memory M''' and '''Bowser Memory L''' respectively. Their attacks and behavior reflect those of their counterparts and are references to the original ''[[Super Mario Bros.]]'' Bowser Memory M is much stronger than Bowser Memory L, but Bowser Memory L has more [[Heart Point|HP]] and assists Memory M using healing items.


Bowser Memory ML appears when Mario, Luigi, and [[Starlow]] visit the Memory Banks in order to recover the combination to the safe containing a [[Star Cure]], after Bowser finds out he has forgotten it. The [[guardian]] of the Memory Banks scans the trio and mistakenly thinks they are viruses and therefore threats to the Memory Banks, splitting into Bowser Memory M and Bowser Memory L to repel them.  
'''Bowser Memory ML''' is a boss in ''[[Mario & Luigi: Bowser's Inside Story]],'' encountered in the [[Memory Banks]] of [[Bowser's body]]. It's an embodiment of [[Bowser]]'s memories of [[Mario]] and [[Luigi]], appearing as digital, pixelated copies of the brothers, '''Bowser Memory M''' and '''Bowser Memory L''', respectively. Their attacks and behavior reflect those of their counterparts and are references to the original ''[[Super Mario Bros.]]''


After being defeated, the guardian takes on a new form based on [[Princess Peach]]; it says that it has switched to a temporary observation protocol based on Bowser's most carefully preserved memory.
Bowser Memory ML appears when Mario, Luigi, and [[Starlow]] visit the Memory Banks in order to recover the combination to the safe containing a [[Star Cure]], after Bowser finds out he has forgotten it. The guardian of the Memory Banks perceives the foreign trio as viruses and therefore threats to the Memory Banks, and promptly attacks the brothers.  


Like the game's other bosses, a stronger version of Bowser Memory ML, [[Bowser Memory MLX]], can be fought in [[The Gauntlet]].
After the fight, Bowser Memory ML takes on a new form, [[Bowser Memory P]], that looks like a pixelated copy of [[Princess Peach]]. It says that it has switched to a temporary observation protocol, which has taken the form of Peach.
 
==Battle==
[[File:Memory ML.png|thumb|[[Mario]] and [[Luigi]] fighting Bowser Memory ML]]
Both Memories fight alongside each other; however, both of them need to be defeated in order to win the battle.


===Bowser Memory M===
===Bowser Memory M===
{{multiframe
[[File:Blockmarios.jpg|thumb|left|[[Mario]] and [[Luigi]] fighting '''Bowser Memory ML'''.]]
|[[File:Bowser Memory M.png]] [[File:MLBISBJJBowserMemoryM.png]]
Bowser Memory M has two attacks: [[Super Mushroom]] and [[Star]]. When using the Super Mushroom, Bowser Memory M will grow and strike a series of red or green [[Brick Block]]s above him. When the block is struck, the resulting debris will fall on the bro the color it pertains to. The debris can be defended against by using the brothers' [[Hammer]]s. If hit, it may make a brother [[Dizzy]]. Bowser Memory M will then shrink back to normal after being bitten by a [[Koopa Troopa]] Memory. To avoid this attack, memorize the pattern of bricks bottom to top, and swing hammers in that order. The player can also avoid it by checking the way Bowser Memory M jumps. If it is a regular jump, the debris will hit Mario, and spin jumps fling bricks at Luigi.
|align=left
}}
Bowser Memory M has two attacks which involve a digital [[Super Mushroom]] ([[Mega Mushroom]] in the remake) and a [[Super Star]]. When using either Mushroom, he will grow to a few times his normal size and strike a series of red or green [[Mega Block|Big Block]]s above his head. When the block is struck by him, the resulting debris will fall on the bro whose color matches it; the type of jump also indicates the target, with regular jumps knocking debris at Mario, and spin jumps knocking bricks at Luigi. The debris can be deflected using the [[Hammer]], and may make a brother [[Dizzy]] if it hits. Bowser Memory M will then shrink back to normal (after a digital [[Koopa Troopa]] bites him in the original version).


When using a Super Star, Bowser Memory M will become [[Invincible Mario|invincible]] and dash straight towards one bro or other. The brothers can avoid this attack by [[jump]]ing over him as he runs underneath, but if Mario or Luigi is hit, he will be knocked off the screen (but will automatically avoid the rest of the attack) and re-emerge when the invincibility wears off. However, a [[coin]] may occasionally appear, and Bowser Memory M will go after it. If a coin appears above a brother's head, Bowser Memory M will jump and grab the coin, and the bro. should refrain from jumping (unless they jump before Bowser Memory M does and collects it, adding to the coin drop at the end of the fight). A coin may also appear in front of a bro, usually the one not in his line of sight; in that case, Bowser Memory M will switch targets.
When using the Star, Bowser Memory M will become [[Invincible Mario|invincible]] and dash straight towards one bro or other. The brothers can avoid this attack by [[jump]]ing over him as he runs underneath, but if Mario or Luigi is attacked, he will be knocked off the screen and re-emerge when the invincibility wears off. However, a [[coin]] may occasionally appear, signaling a quick change of plans: if a coin appears above a Bro's head, Bowser Memory M will jump and grab the coin (so the Bro. should refrain from jumping, unless the targeted Bro. jumps before Bowser Memory M does, that coin will be added to the coin drop at the end of the fight), or a coin could appear in front of a Bro., signaling that Bowser Memory M will grab the coin and attack the Bro. nearby.


===Bowser Memory L===
===Bowser Memory L===
{{multiframe
Bowser Memory L also has two attacks: being chased by a [[Boo]] Memory or throwing a Hammer Memory. When being chased by a Boo Memory, Bowser Memory L will run and jump over a Bro; the Bro must then jump over or on the Boo Memory. Bowser Memory L will often run in circles, alternating the bro he jumps over. He stops either after a few cycles or Boo Memory is defeated. In his other attack, Bowser Memory L will wield a Hammer Memory and approach a bro, but will trip and toss the Hammer Memory through the air and directly at his target. The flying Hammer Memory can be defended against with the swing of a bro's own Hammer.
|[[File:Bowser Memory L.png]] [[File:MLBISBJJBowserMemoryL.png]]
|align=left
}}
Bowser Memory L also has two attacks: being chased by a digital [[Boo]] or throwing a [[hammer]]. When being chased by a Boo, Bowser Memory L will run and jump over a bro; the bro must then jump over or on the Boo. Bowser Memory L will often run in circles, alternating the bro he jumps over. He stops after a few cycles pass or the Boo is defeated with a stomp. In his other attack, Bowser Memory L will wield a digital hammer and approach a bro, but will trip and toss the hammer through the air at his target. The bros. can deflect the flying hammer with their own hammer. The target can be identified by Bowser Memory L's path, with him walking northwest meaning Mario is the target and him walking due west meaning Luigi is the target.


Additionally, Bowser Memory L will take a step backwards from his spot for every attack sustained. When he is attacked for a second time, he will run off of the screen, leaving Bowser Memory M to fight alone. Bowser Memory L will return to help him after some time, but will retreat again when he is attacked two times. However, if Bowser Memory M is knocked out when Bowser Memory L runs away, Bowser Memory L will revive Bowser Memory M with around 60-120 [[Heart Point|HP]] via a digital 1-Up Mushroom before leaving the battle. If the Bros. defeat Bowser Memory M, Bowser Memory L will instantly return if he already retreated.
Additionally, Bowser Memory L will take a step backwards when he is attacked. When he's attacked for a second time, he will run off of the screen, leaving Bowser Memory M to fight alone. Bowser Memory L will return after some time, but will retreat again when he's attacked two times. However, if Bowser Memory M is knocked out when Memory L runs away, he will revive Memory M with 73 [[Heart Point|HP]] before leaving the battle.


Bowser Memory L also will sometimes throw Mushrooms to Bowser Memory M to recover 40 HP (23 HP in the remake).
Bowser Memory L also will sometimes throw Mushrooms to Bowser Memory M to recover 40 HP. He can also revive him via Memory [[1-Up Mushroom]]s. Both entities have to be both knocked down in order to win the battle.
{{br|left}}


==Quotes==
===Bowser Memory MLX===
*"''REPEL VIRUS!''"
{{bisenemy
*"''Affirmative. Correct.''"
|title='''''[[Mario & Luigi: Bowser's Inside Story|Bowser's Inside Story]]'' Enemy'''
|image=[[File:Bowser Memory MXP.png]] [[Image:Bowser Memory LXP.png]]
|name=Bowser Memory MLX
|location=[[Challenge Node]]
|hp=M-2,500/3,750 (with challenge medal), L-3,000/4,500
|power=M-200/500, L-186/465
|defense=M-96/144, L-104/156
|speed=M-85/128, L-51/77
|experience=0
|coins=6,000
|items=None
|gear=None
|related=None
}}
Bowser Memory MLX is an opponent in [[the Gauntlet]], and has to be defeated in ten turns or less. Memory MLX is the only X boss (besides [[Bowser#Bowser X|Bowser X]]) whose color scheme is not drastically altered from the original, instead appearing somewhat darker.


==Statistics==
==Names in Other Languages==
===''Mario & Luigi: Bowser's Inside Story''===
{{foreignname
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Bowser Memory M|align=horizontal|image=[[File:Bowser_Memory_M.gif]]}}
|Jap=クッパメモリーML
{{:Mario & Luigi: Bowser's Inside Story bestiary|transcludesection=Bowser Memory L|align=horizontal|image=[[File:Bowser_Memory_L.gif]]}}
===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Bowser Memory M|align=horizontal|}}
{{:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey bestiary|transcludesection=Bowser Memory L|align=horizontal|}}
 
==Gallery==
===''Mario & Luigi: Bowser's Inside Story''===
<gallery>
BowserMemoryKoopaTroopa.png|[[Koopa Troopa]]
BowserMemoryBoo.png|[[Boo]]
BowserMemoryStar.png|[[Super Star]]
BowserMemoryMushroom.png|[[Super Mushroom]]
</gallery>
 
===''Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey''===
<gallery>
MLBISBJJBowserMemoryBoo.png|Boo
MLBISBJJBowserMemorySuperStar.png|Super Star
MLBISBJJBowserMemorySuperMushroom.png|Super Mushroom
MLBISBJJBowserMemoryMegaMushroom.png|[[Mega Mushroom]]
MLBISBJJBowserMemory1-UpMushroom.png|[[1-Up Mushroom]]
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=クッパメモリーML{{ref needed}}
|JapR=Kuppa Memorī ML
|JapR=Kuppa Memorī ML
|JapM=Bowser Memory ML
|JapM=Bowser Memory ML
Line 78: Line 61:
|SpaE=Bowsermemo ML
|SpaE=Bowsermemo ML
|SpaEM=From Bowser and ''memoria'' (memory).
|SpaEM=From Bowser and ''memoria'' (memory).
|FreA=Mémoire Bowser ML
|Fra=Bowser_ROM/ML
|FreAM=Bowser Memory ML
|FraM="ROM" refers to [[Wikipedia:Read-Only Memory|Read-Only Memory]].
|FreE=Bowser_ROM/ML
|Ger=Memo-Mario and<br />Memo-Luigi
|FreEM="ROM" refers to {{wp|read-only memory}}.
|Ger=Memo-Mario and<br>Memo-Luigi
|GerM=''Memo'' is short for the English "memory"
|GerM=''Memo'' is short for the English "memory"
|Ita=Memoria M&L<br>Memoria M<br>Memoria L
|Ita= Memoria M&L
|ItaM=Memory M&L<br>Memory M<br>Memory L
|ItaM= From "memoria" (memory)}}
|Kor=쿠파메모리ML
==Quotes==
|KorR=Kupa Memori ML
*''"REPEL VIRUS!"''
|KorM=Bowser Memory ML
*''"Affirmative. Correct."''
}}


==Trivia==
==Trivia==
*The duo's attacks reference ''[[Super Mario Bros.]]'' and other titles in the series:
*When Memory M uses a Super Mushroom, he grows, but is reverted when he is hit by a Koopa Troopa, referencing ''[[Super Mario Bros.]]'' and other platforming titles in the series.
**When Bowser Memory M uses a Super Mushroom, he grows, but reverts to normal when he is hit by a Koopa Troopa. In the remake, he uses a Mega Mushroom instead, thus shrinking due to its time limit expiring.
*When Bowser Memory M becomes invincible, a remix of the ''Super Mario Bros.'' starman theme plays while he is invincible.
**When Bowser Memory M uses a Super Star, an arrangement of the ''Super Mario Bros.'' invincibility theme plays while he is invincible. Also, Mario and Luigi fall off-screen if hit by this attack, just like the enemies in the 2D ''Super Mario'' games.
*Bowser Memory L's behavior during the battle is very similar to Luigi's personality.
**Bowser Memory L's behavior during the battle is very similar to Luigi's personality, particularly his cowardice and fears (retreating after being attacked enough times and the Boo chasing him), as well as his clumsiness (tripping over and tossing his hammer). These traits also reference the [[Luigi's Mansion (series)|''Luigi's Mansion'']] games.
**Memory L retreating away from the battle references Luigi's cowardice.
***The digital Boo attack also partially references the [[Chain Chomp]] attack used by the [[Elder Princess Shroob]] from [[Mario & Luigi: Partners in Time|the previous game]].  
**The Boo attack references Luigi's fear of ghosts. It also references the Shroob Chomp attack used by the [[Elder Princess Shroob]] from the previous game.  
*Similar to the [[Hammer Bro (Mario & Luigi: Partners in Time)|Hammer Bro]] bosses from ''Mario & Luigi: Partners in Time'', their explosion animation is the same as that of normal enemies, as opposed to bosses. The same thing happens with the [[Shroob]]s. In the remake, their boss explosions are more minor than those of other bosses.
**The Hammer attack references Luigi's clumsiness.
*In the remake, Bowser Memory ML and Bowser Memory MLX are the only bosses to not gain the [[Fury]] status effect as they receive damage.
*They seem to explode differently from other bosses, such as an enemy does.
*In the remake, if players use the Green Shell is used to deplete the HP off of either Bowser Memory, but fails to get an Excellent rating, the memory will explode, but will also crash the game since it's attempting to play an animation for an entity that no longer exists.
{{BoxTop}}
 
{{ML:BIS}}
==Interwiki links==
[[Category:Items]]
*German: [[:de:Memo-Mario]], [[:de:Memo-Luigi]]
[[Category:Objects]]
{{M&LBIS}}
[[Category:Bosses]]
[[Category:Bowser's body]]
[[Category:Mario & Luigi Series Bosses]]
[[Category:Mario & Luigi: Bowser's Inside Story bosses]]
[[Category:Mario & Luigi: Bowser's Inside Story]]
[[Category:Mario & Luigi: Bowser's Inside Story characters]]
[[Category:Bowser's Body]]
[[Category:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey characters]]
[[Category:Mario & Luigi: Bowser's Inside Story Bosses]]
[[it:Memoria M&L]]
[[Category:Characters]]

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