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Bowser Jr. is an unlockable playable character in ''[[Super Smash Bros. Ultimate]]''. He retains the Koopalings as his seven alternate costumes. Bowser Jr.'s neutral special move was changed to end with an uppercut, whilst several of his attacks have decreased {{iw|smashwiki|range}}. Bowser Jr. was given a stronger {{iw|smashwiki|down throw}}. Bowser Jr.'s {{iw|smashwiki|down tilt}} now enables him to eat food items. His {{iw|smashwiki|forward smash}} is called Smash Twin Drills. Bowser's {{iw|smashwiki|up tilt}} has a {{iw|smashwiki|sourspot}} that inflicts less damage, Bowser Jr.'s {{iw|smashwiki|down tilt}}, {{iw|smashwiki|dash attack}}, and {{iw|smashwiki|neutral aerial}} all deal more damage. Bowser Jr. benefits from universal changes, including increased mobility, reduced short hop timing, lessened landing lag in his aerial attacks, the reintroduction of directional {{iw|smashwiki|air dodge}}s, and the abilities to use any ground attack out of a run, as well as using {{iw|smashwiki|aerial attack}}s on {{iw|smashwiki|ladder}}s. The Junior Clown Car's {{iw|smashwiki|hitbox}} is prioritized over Bowser Jr.'s, protecting him from being affected by potential additional damage to him. Bowser Jr.'s special attacks also receive a mixture of {{iw|smashwiki|buff}}s and {{iw|smashwiki|nerf}}s to rebalance them.
Bowser Jr. is an unlockable playable character in ''[[Super Smash Bros. Ultimate]]''. He retains the Koopalings as his seven alternate costumes. Bowser Jr.'s neutral special move was changed to end with an uppercut, whilst several of his attacks have decreased {{iw|smashwiki|range}}. Bowser Jr. was given a stronger {{iw|smashwiki|down throw}}. Bowser Jr.'s {{iw|smashwiki|down tilt}} now enables him to eat food items. His {{iw|smashwiki|forward smash}} is called Smash Twin Drills. Bowser's {{iw|smashwiki|up tilt}} has a {{iw|smashwiki|sourspot}} that inflicts less damage, Bowser Jr.'s {{iw|smashwiki|down tilt}}, {{iw|smashwiki|dash attack}}, and {{iw|smashwiki|neutral aerial}} all deal more damage. Bowser Jr. benefits from universal changes, including increased mobility, reduced short hop timing, lessened landing lag in his aerial attacks, the reintroduction of directional {{iw|smashwiki|air dodge}}s, and the abilities to use any ground attack out of a run, as well as using {{iw|smashwiki|aerial attack}}s on {{iw|smashwiki|ladder}}s. The Junior Clown Car's {{iw|smashwiki|hitbox}} is prioritized over Bowser Jr.'s, protecting him from being affected by potential additional damage to him. Bowser Jr.'s special attacks also receive a mixture of {{iw|smashwiki|buff}}s and {{iw|smashwiki|nerf}}s to rebalance them.


Bowser Jr. is seen in {{iw|smashwiki|Ken (SSBU)|Ken}}'s and {{iw|smashwiki|Incineroar (SSBU)|Incineroar}}'s debut trailer nearing the end, where he, [[King K. Rool]], and {{iw|smashwiki|Villager (SSBU)|Villager}} await to challenge Incineroar for the bout after it beat Ken, much to its chagrin. Bowser Jr. briefly appears in the reveal trailer for Sephiroth.
Bowser Jr. is seen in [[Ken (Street Fighter) |Ken]]'s and [[Incineroar]]'s debut trailer nearing the end, where he, [[King K. Rool]], and [[Villager]] await to challenge [[Incineroar]] for the bout after it beat [[Ken (Street Fighter) |Ken]], much to its chagrin. Bowser Jr. briefly appears in the reveal trailer for [[Sephiroth]].


Bowser Jr.'s fighter [[Spirit (Super Smash Bros. Ultimate)|spirit]] uses his artwork from ''[[Mario Party: Star Rush]]''. His alter ego [[Shadow Mario]] also appears as a spirit.
Bowser Jr. also appears two [[Spirit (Super Smash Bros. Ultimate) |spirits]]. First he appears as a fighter [[Spirit (Super Smash Bros. Ultimate) |spirit]] as the [[Spirit (Super Smash Bros. Ultimate) |spirit]] uses his artwork from ''[[Mario Party: Star Rush]]''. Second he appears as a primary ace [[Spirit (Super Smash Bros. Ultimate) |spirit]] in the form of [[Shadow Mario]] as the [[Spirit (Super Smash Bros. Ultimate) |spirit]] uses his artwork from ''[[Super Mario Sunshine]]''.


Bowser Jr.'s {{iw|smashwiki|Classic Mode (SSBU)|Classic Mode}} route involves him battling fighters who are parental figures/children of other characters or who fight alongside other loved ones or close partners. Bowser Jr.'s Classic Mode route's name is "Mama Peach, Where Are You?," alluding to him calling Peach "Mama" in ''Super Mario Sunshine'' and several other games. Bowser Jr. engages in the battles in the following order:
Bowser Jr.'s {{iw|smashwiki|Classic Mode (SSBU)|Classic Mode}} route involves him battling fighters who are parental figures/children of other characters or who fight alongside other loved ones or close partners. Bowser Jr.'s Classic Mode route's name is "Mama Peach, Where Are You?," alluding to him calling Peach "Mama" in ''Super Mario Sunshine'' and several other games. Bowser Jr. engages in the battles in the following order:


#[[Rosalina]] on [[Mario Galaxy (stage)|Mario Galaxy]]
#[[Rosalina]] on [[Mario Galaxy (stage)|Mario Galaxy]]
#{{iw|smashwiki|Lucina (SSBU)|Lucina}} and {{iw|smashwiki|Chrom (SSBU)|Chrom}} on {{iw|smashwiki|Arena Ferox}}
#[[Lucina]] and [[Chrom]] on {{iw|smashwiki|Arena Ferox}}
#[[Princess Daisy|Daisy]] and [[Luigi]] on [[Mushroom Kingdom U]]
#[[Princess Daisy|Daisy]] and [[Luigi]] on [[Mushroom Kingdom U]]
#{{iw|smashwiki|Zelda (SSBU)|Zelda}} on {{iw|smashwiki|Hyrule Castle}}
#[[Princess Zelda |Zelda]] on {{iw|smashwiki|Hyrule Castle}}
#A horde battle featuring two [[Mii Brawler]]s, two [[Mii Gunner]]s, and two [[Mii Swordfighter]]s on [[Peach's Castle (Super Smash Bros.)|Peach's Castle]]
#A horde battle featuring two [[Mii Brawler]]s, two [[Mii Gunner]]s, and two [[Mii Swordfighter]]s on [[Peach's Castle (Super Smash Bros.)|Peach's Castle]]
#[[Mario]] and [[Princess Peach|Peach]] on [[Delfino Plaza (stage)|Delfino Plaza]]
#[[Mario]] and [[Princess Peach|Peach]] on [[Delfino Plaza (stage)|Delfino Plaza]]
#A boss fight against {{iw|smashwiki|Master Hand}} (and {{iw|smashwiki|Crazy Hand}} on {{iw|smashwiki|Difficulty|intensity}} 7.0 or higher) at {{iw|smashwiki|Final Destination (SSBU)|Final Destination}}
#A boss fight against [[Master Hand]] and [[Crazy Hand]] on {{iw|smashwiki|Difficulty|intensity}} 7.0 or higher) at {{iw|smashwiki|Final Destination (SSBU)|Final Destination}}


===''Mario & Sonic'' series===
===''Mario & Sonic'' series===

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