Editing Bowser's Warped Orbit

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[[File:MP8 Bowser's Warped Orbit Logo.png|left|thumb|280px|The Bowser's Warped Orbit logo.]]
[[File:MP8 Bowser's Warped Orbit Logo.png|left|thumb|280px|The Bowser's Warped Orbit logo.]]
Unlike boards themed around Bowser in previous ''Mario Party'' games, this board does not have a [[Lava|lava]] theme. Instead, this board is a space station located above a star. Additionally, [[Kamek|Magikoopa]] and [[Toady|Toadies]] appear in shops and board events, rather than underlings like [[Goomba]]s and [[Koopa Kid]]s which appeared on Bowser's boards in previous games. The objective here is to steal [[Star (Mario Party series)|Star]]s. Each player starts out with five (ten Stars for each team on Tag Battle mode), but the handicap setting can add more starting Stars.  
Unlike boards themed around Bowser in previous ''Mario Party'' games, this board does not have a [[Lava|lava]] theme. Instead, this board is a space station located above a star. Additionally, [[Kamek|Magikoopa]] and [[Toady|Toadies]] appear in shops and board events, rather than underlings like [[Goomba]]s and [[Koopa Kid]]s which appeared on Bowser's boards in previous games. The objective here is to steal [[Star (Mario Party series)|Star]]s, with each player starting out with five (ten Stars for each team on Tag Battle mode).  


This board is similar to [[Snowflake Lake]] from ''[[Mario Party 6]]'' and [[Pyramid Park]] from ''[[Mario Party 7]]''. However, instead of [[Chain Chomp]]s to steal Stars, players must use special [[Candy (Mario Party 8)|Candy]] to steal from their opponents: [[Bowser Candy]] and [[Bullet Candy]], both of which are found only on this board. The Bullet Candy lets the player roll three Dice Blocks and steal one Star, while the Bowser Candy lets the player roll two Dice Blocks and steal two Stars.
This board is similar to [[Snowflake Lake]] from ''[[Mario Party 6]]'' and [[Pyramid Park]] from ''[[Mario Party 7]]''. However, instead of [[Chain Chomp]]s to steal Stars, players must use special [[Candy (Mario Party 8)|Candy]] to steal from their opponents: [[Bowser Candy]] and [[Bullet Candy]], both of which are found only on this board. The Bullet Candy lets the player roll three Dice Blocks and steal one Star, while the Bowser Candy lets the player roll two Dice Blocks and steal two Stars.


[[File:BowserWarpedOrbit (Star Battle Arena).png|left|thumb|250px|Star Battle Arena layout.]]
[[File:BowserWarpedOrbit (Star Battle Arena).png|left|thumb|250px|Star Battle Arena layout.]]
Landing on a [[DK Space]] causes [[Donkey Kong]] to appear on a [[Iron Barrel|Steel Barrel]] satellite, and give the player a free Star (a piece of Candy in Star Battle Arena). This adds the Star to the circulation. Landing on the [[Bowser Space]] causes Bowser to come down from his observation tower to steal a Star from the player (although if the player has no Stars, Bowser will give them ten [[Coin]]s instead). This usually removes the Star DK added to the circulation, except if Bowser provided coins.
Landing on a [[DK Space]] causes [[Donkey Kong]] to appear on a [[Iron Barrel|Steel Barrel]] satellite, and give the player a free Star (a piece of Candy in Star Battle Arena). Landing on the [[Bowser Space]] causes Bowser to come down from his observation tower to steal a Star from the player (although if the player has no Stars, Bowser will give them ten [[Coin]]s instead). Everyone is gifted a total of twenty Stars (five for each player in Battle Royale; 10 for both teams on Tag Battle), not including handicaps. However, when a player lands on the DK Space, one additional Star can be received, or in the case of a Bowser Space, that additional Star can be taken out of circulation.


Landing on the [[Lucky Space]] takes the player to [[Shy Guy's Space Buffet]], which has a path of Blue Spaces, each one with three coins, and the player can also get three free pieces of candy, Bullet Candy or Bowser Candy.
Landing on the [[Lucky Space]] takes the player to [[Shy Guy's Space Buffet]], which has a path of Blue Spaces, each one with three coins, and the player can also get three free pieces of candy, Bullet Candy or Bowser Candy.


One of the [[Event Space|? Space]]s on the board causes Bowser to come down and chase the player all around the board in a complete loop. Anyone that is in their path will also get chased down (this essentially just moves all the players involved to the same space). The ? Space next to [[Kamek|Magikoopa]] makes him use his magic to shuffle everyone's Candies around, like he did back in ''[[Mario Party 5]]''. The ? Spaces (arrow spaces in Duel Battle mode) next to the Warp Tube<ref>{{cite|author=Black, Fletcher|title=''Mario Party 8'' PRIMA Official Game Guide|page=50|publisher=[[Prima Games]]|date=May 25, 2007|language=en-us|isbn=0-7615-5618-4}}</ref> (underneath the observation tower) causes players to travel through the tube and reach to the other side of the board, always collecting twenty Coins along the way (but nothing in [[Mario Party 8#Star Battle Arena|Star Battle Arena]] because the tube is part of the board's path, not a shortcut). All the other ? Spaces make Bowser reverse the direction of the flow of the board.
One of the [[Event Space|? Space]]s on the board causes Bowser to come down and chase the player all around the board in a complete loop. Anyone that is in their path will also get chased down (this essentially just moves all the players involved to the same space). The ? Space next to [[Kamek|Magikoopa]] makes him use his magic to shuffle everyone's Candies around, like he did back in ''[[Mario Party 5]]''. The ? Spaces (arrow spaces in Duel Battle mode) next to the Warp Tube<ref>Black, Fletcher. ''Mario Party 8'' PRIMA Official Game Guide. Page 50.</ref> (underneath the observation tower) causes players to travel through the tube and reach to the other side of the board, always collecting twenty Coins along the way (but nothing in [[Mario Party 8#Star Battle Arena|Star Battle Arena]] because the tube is part of the board's path, not a shortcut). All the other ? Spaces make Bowser reverse the direction of the flow of the board.


Another feature of the board is the three directional buttons (two in Duel Battle), which players encounter when the path splits into two. When a player steps on one, it makes the player go in a random direction: left or right.
Another feature of the board is the three directional buttons (two in Duel Battle), which players encounter when the path splits into two. When a player steps on one, it makes the player go in a random direction: left or right.
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|JapR=Kuppa no Supēsu Koroshiamu
|JapR=Kuppa no Supēsu Koroshiamu
|JapM=Bowser's Space Colosseum
|JapM=Bowser's Space Colosseum
|Fre=Station Mirobolante de Bowser
|Fra=Station Mirobolante de Bowser
|FreM=Bowser's Whopping Station
|FraM=Bowser's Whopping Station
|Ger=Bowsers Stahlstern
|Ger=Bowsers Stahlstern
|GerM=Bowser's Steel Star
|GerM=Bowser's Steel Star
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|ItaM=Bowser's Orbit Station
|ItaM=Bowser's Orbit Station
|Kor=쿠파의 스페이스콜로세움
|Kor=쿠파의 스페이스콜로세움
|KorR=Kupa-ui Seupeiseu Kollose'um
|KorR=Kupaui Seupeiseukollose-um
|KorM=Bowser's Space Colosseum
|KorM=Bowser's Space Colosseum
}}
}}

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