Editing Bowser's Tank Terror
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|type=Boss minigame | |type=Boss minigame | ||
|track=Bowser!<br>Bowser Showdown<br>Dry Bowser!<br>Dry Bowser Showdown | |track=Bowser!<br>Bowser Showdown<br>Dry Bowser!<br>Dry Bowser Showdown | ||
|sample=Bowser!: | |sample=Bowser!:[[File:MP10 Bowser!.oga]]<br>Bowser Showdown:[[File:MP10 Bowser Showdown.oga]]<br>Dry Bowser!:[[File:MP10 Dry Bowser!.oga]]<br>Dry Bowser Showdown:[[File:MP10 Dry Bowser Showdown.oga]] | ||
}} | }} | ||
'''Bowser's Tank Terror''' is the final boss [[minigame]] appearing in ''[[Mario Party 10]]''. It takes place in [[Chaos Castle]] and pits players against [[Bowser]]. | '''Bowser's Tank Terror''' is the final boss [[minigame]] appearing in ''[[Mario Party 10]]''. It takes place in [[Chaos Castle]] and pits players against [[Bowser]]. | ||
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As Bowser takes damage, his tank begins losing parts of its armor, including its side cannons (disabling one of his flame jets). When his [[Health Meter|health]] approaches the halfway point, Bowser begins using a charge attack that takes away two points from any player it hits. | As Bowser takes damage, his tank begins losing parts of its armor, including its side cannons (disabling one of his flame jets). When his [[Health Meter|health]] approaches the halfway point, Bowser begins using a charge attack that takes away two points from any player it hits. | ||
When Bowser loses half of his health, his tank | When Bowser loses half of his health, his tank explodes and hurls him into the lava north of the arena. However, he quickly returns as [[Dry Bowser]], enlarging himself and destroying the outer edges of the arena with a monstrous roar. | ||
===Phase 2=== | ===Phase 2=== | ||
[[File:Dry Bowser MP10 in battle.png|thumb|left | [[File:Dry Bowser MP10 in battle.png|thumb|left]] | ||
Now on a smaller, rectangular arena, players must continue to fire at Dry Bowser to earn points and deplete his health. Mushrooms still spawn periodically, enabling players to double their damage output until they get hit. | Now on a smaller, rectangular arena, players must continue to fire at Dry Bowser to earn points and deplete his health. Mushrooms still spawn periodically, enabling players to double their damage output until they get hit. | ||
Dry Bowser mainly attacks by breathing large blue fireballs or throwing bones across the stage. He can also jump into the background (out of the range of the players' cannons) and bombard the stage with fireballs; players should watch for the blue spots and move to another part of the stage. All of Dry Bowser's attacks take three points from anyone they hit; his fireballs can redirect the movement of Mushrooms that touch them, but his bone attack knocks them out of the arena. | Dry Bowser mainly attacks by breathing large blue fireballs or throwing bones across the stage. He can also jump into the background (out of the range of the players' cannons) and bombard the stage with fireballs; players should watch for the blue spots and move to another part of the stage. All of Dry Bowser's attacks take three points from anyone they hit; his fireballs can redirect the movement of Mushrooms that touch them, but his bone attack knocks them out of the arena. | ||
Bowser has 286 hit points in total, across both phases. The player who lands the finishing blow gets | Bowser has 286 hit points in total, across both phases. The player who lands the finishing blow gets ten extra points before the result screen is shown. The player with the most points overall wins the minigame. | ||
===Ending=== | ===Ending=== | ||
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|Por=Tanque Terrível do Bowser | |Por=Tanque Terrível do Bowser | ||
|PorM=Bowser's Dreadful Tank | |PorM=Bowser's Dreadful Tank | ||
| | |Fra= Tank terrible de Bowser | ||
| | |FraM= Bowser's terrible tank | ||
|SpaA=Tanque terrorífico de Bowser | |SpaA=Tanque terrorífico de Bowser | ||
|SpaAM=Bowser's Terrifying Tank | |SpaAM=Bowser's Terrifying Tank |