Editing Bowser's Tank Terror
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|type=Boss minigame | |type=Boss minigame | ||
|track=Bowser!<br>Bowser Showdown<br>Dry Bowser!<br>Dry Bowser Showdown | |track=Bowser!<br>Bowser Showdown<br>Dry Bowser!<br>Dry Bowser Showdown | ||
| | |music=Bowser!:[[File:MP10 Bowser!.oga]] | ||
Bowser Showdown:[[File:MP10 Bowser Showdown.oga]] | |||
Dry Bowser!:[[File:MP10 Dry Bowser!.oga]] | |||
Dry Bowser Showdown:[[File:MP10 Dry Bowser Showdown.oga]] | |||
}} | }} | ||
'''Bowser's Tank Terror''' is the final boss [[minigame]] appearing in ''[[Mario Party 10]]''. It takes place in [[Chaos Castle]] and pits players against [[Bowser]]. | '''Bowser's Tank Terror''' is the final boss [[minigame]] appearing in ''[[Mario Party 10]]''. It takes place in [[Chaos Castle]] and pits players against [[Bowser]]. | ||
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===Phase 1=== | ===Phase 1=== | ||
Initially, players must fire [[bomb]]s at Bowser's tank, gaining one [[point]] per hit. [[Super Mushroom|Mushrooms]] | Initially, players must fire [[bomb]]s at Bowser's tank, gaining one [[point]] per hit. [[Super Mushroom|Mushrooms]] will periodically float into the arena in bubbles; touching one will enlarge the player, doubling their damage but slowing their speed. If hit while giant, the player shrinks back to normal; if hit at normal size, the player will bounce off from Bowser's tank (if they hit his tank with their tank). | ||
Bowser mainly attacks by firing spiked bombs from his tank's main cannon, but he can also launch flame jets from the four cannons on the corners of the vehicle—at this point, he usually | Bowser mainly attacks by firing spiked bombs from his tank's main cannon, but he can also launch flame jets from the four cannons on the corners of the vehicle—at this point, he will usually rotate in place to try to catch players offguard. Being hit by any of Bowser's attacks deducts two points from the player's total. Touching Bowser's tank does no damage, but it can still shrink a giant player. | ||
As Bowser takes damage, his tank | As Bowser takes damage, his tank will begin losing parts of its armor, including its side cannons (which disables one of his flame jets). When his [[Health Meter|health]] approaches the halfway point, Bowser will begin using a charge attack that takes away two points from any player it hits. | ||
When Bowser loses half of his health, his tank | When Bowser loses half of his health, his tank will explode and hurl him into the lava north of the arena. However, he quickly returns as [[Dry Bowser]], enlarging himself and destroying the outer edges of the arena with a monstrous roar. | ||
===Phase 2=== | ===Phase 2=== | ||
[[File:Dry Bowser MP10 in battle.png|thumb|left | [[File:Dry Bowser MP10 in battle.png|thumb|left]] | ||
Now on a smaller, rectangular arena, players must continue to fire at Dry Bowser to earn points and deplete his health. Mushrooms still spawn periodically, enabling players to double their damage output until they get hit. | Now on a smaller, rectangular arena, players must continue to fire at Dry Bowser to earn points and deplete his health. Mushrooms will still spawn periodically, enabling players to double their damage output until they get hit. | ||
Dry Bowser mainly attacks by breathing large blue fireballs or throwing bones across the stage. He can also jump into the background (out of the range of the players' cannons) and bombard the stage with fireballs; players should watch for the blue spots and move to another part of the stage. All of Dry Bowser's attacks take three points from anyone they hit; his fireballs can redirect the movement of Mushrooms that touch them, but his bone attack | Dry Bowser mainly attacks by breathing large blue fireballs or throwing bones across the stage. He can also jump into the background (out of the range of the players' cannons) and bombard the stage with fireballs; players should watch for the blue spots and move to another part of the stage. All of Dry Bowser's attacks take three points from anyone they hit; his fireballs can redirect the movement of Mushrooms that touch them, but his bone attack will knock them out of the arena. | ||
Bowser has 286 hit points in total, across both phases. The player who lands the finishing blow gets ten extra points before the result screen is shown. The player with the most points overall wins the minigame. | Bowser has 286 hit points in total, across both phases. The player who lands the finishing blow gets ten extra points before the result screen is shown. The player with the most points overall wins the minigame. | ||
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*{{button|wii|2}} − Fire | *{{button|wii|2}} − Fire | ||
==In-game | ==In-game description== | ||
''Attack with {{button|wii|2}}! Power up with Mushrooms!'' | ''Attack with {{button|wii|2}}! Power up with Mushrooms!'' | ||
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|Por=Tanque Terrível do Bowser | |Por=Tanque Terrível do Bowser | ||
|PorM=Bowser's Dreadful Tank | |PorM=Bowser's Dreadful Tank | ||
| | |Fra= Tank terrible de Bowser | ||
| | |FraM= Bowser's terrible tank | ||
|SpaA=Tanque terrorífico de Bowser | |SpaA=Tanque terrorífico de Bowser | ||
|SpaAM=Bowser's Terrifying Tank | |SpaAM=Bowser's Terrifying Tank | ||
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==Trivia== | ==Trivia== | ||
*When the players jump in shock at Dry Bowser's appearance, they have a unique voice clip not heard in any other minigame. | *When the players jump in shock at Dry Bowser's appearance, they have a unique voice clip not heard in any other minigame. | ||
*This is | *This is only boss minigame where the boss icon changes. | ||
{{MP10 | {{MP10 Minigames}} | ||
[[Category:Boss minigames]] | [[Category:Boss minigames]] | ||
[[Category:Mario Party 10 minigames]] | [[Category:Mario Party 10 minigames]] |