Editing Bowser's Roulette Rage
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{minigame infobox | {{minigame-infobox | ||
|image=[[File:Bowser's Roulette Rage.png|260px]] | |image=[[File:Bowser's Roulette Rage.png|260px]] | ||
| | |appeared_in=''[[Mario Party 10]]'' | ||
|type=Bowser minigame | |type=Bowser minigame | ||
| | |song=Bowser's Punishment 4 | ||
}} | }} | ||
'''Bowser's Roulette Rage''' is a Bowser [[minigame]] appearing in ''[[Mario Party 10]]''. It is one of the extended minigames that appear only when [[Bowser]] gets angry or enters Big Bad Bowser Mode. | '''Bowser's Roulette Rage''' is a Bowser [[minigame]] appearing in ''[[Mario Party 10]]''. It is one of the extended minigames that appear only when [[Bowser]] gets angry or enters Big Bad Bowser Mode. | ||
==Introduction== | ==Introduction== | ||
Bowser stands over a large roulette with | Bowser stands over a large roulette with Team Mario inside. He gives it a spin after lighting up a section, but Team Mario is able to avoid being hit by the [[bomb]] that falls. The minigame begins in earnest afterwards. | ||
==Gameplay== | ==Gameplay== | ||
The | The game consists of three rounds. At the beginning of a round, Bowser (controlled by the {{button|wiiu|GamePad}}) grabs the wheel and places three Bowser emblems on the outside rim; he can put them on separate panels or put multiple marks on the same panel. Once all three emblems are placed, Bowser spins the wheel. Team Mario's objective is to avoid being in the marked sections when Bowser stops the roulette. A moment after the roulette stops, fences will rise up between the panels, and a bomb will fall onto each panel with a Bowser mark. Each bomb deals three [[heart (item)|heart]]s of damage to Team Mario's players, so the maximum damage per round is nine (if all three Bowser marks are on the same panel). | ||
As with all other Bowser Party minigames, depleting all of Team Mario's hearts causes Bowser to automatically win the game. If any member of Team Mario survives, the minigame ends and play continues as normal. | |||
==Controls== | ==Controls== | ||
Line 33: | Line 31: | ||
|JapR=Kuppa no bakudan rūretto | |JapR=Kuppa no bakudan rūretto | ||
|JapM=Bowser's Bomb Roulette | |JapM=Bowser's Bomb Roulette | ||
| | |Fra=Roulette explosive de Bowser | ||
| | |FraM=Bowser's Explosive Roulette | ||
|Spa= Ruleta explosiva | |||
|SpaM= Explosive Roulette | |||
|Spa=Ruleta explosiva | |||
|SpaM=Explosive Roulette | |||
|Ger=Bowsers Roulette-Rage | |Ger=Bowsers Roulette-Rage | ||
|GerM=Bowser's Roulette Rage | |GerM=Bowser's Roulette Rage | ||
Line 47: | Line 42: | ||
|DutM=Bowser's Rough Roulette | |DutM=Bowser's Rough Roulette | ||
|Por=Roleta Explosiva | |Por=Roleta Explosiva | ||
|PorM=Explosive Roulette | |PorM=Explosive Roulette}} | ||
}} | |||
{{MP10 | {{MP10 Minigames}} | ||
[[Category:Bowser Battle minigames]] | [[Category:Bowser Battle minigames]] | ||
[[Category:Mario Party 10 minigames]] | [[Category:Mario Party 10 minigames]] |