Editing Bowser's Pinball Machine
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 9: | Line 9: | ||
'''Bowser's Pinball Machine''' is a [[board (Mario Party series)|board]] that appears in ''[[Mario Party DS]]''. It is the final board to go through in Story Mode. When the player successfully finishes [[Bowser]]'s [[Bowser's Block Party|challenge]] in Story Mode, the board is unlocked and can be chosen in Party Mode. Despite being a Bowser- and pinball-themed board, no [[Bowser Space]]s or pinballs appear on the board, though the space still appears on the board results screen. It shares the former trait with [[Bowser's Enchanted Inferno!]] from ''[[Mario Party 7]]''. | '''Bowser's Pinball Machine''' is a [[board (Mario Party series)|board]] that appears in ''[[Mario Party DS]]''. It is the final board to go through in Story Mode. When the player successfully finishes [[Bowser]]'s [[Bowser's Block Party|challenge]] in Story Mode, the board is unlocked and can be chosen in Party Mode. Despite being a Bowser- and pinball-themed board, no [[Bowser Space]]s or pinballs appear on the board, though the space still appears on the board results screen. It shares the former trait with [[Bowser's Enchanted Inferno!]] from ''[[Mario Party 7]]''. | ||
There are [[Event Space|Green Space]]s with varying effects throughout the board. Some take the player to the Bowser Zone or the Star Zone, the latter of which allows the player to acquire 1–3 [[Star (Mario Party series)|Star]]s at random. Landing on the Green Spaces near the flippers knocks the player all the way to the top of the board; the player hits a bumper and then gets ten coins. Landing on the Green Space near the roulette lets the player bet coins on where they think the spinner will land. There are three areas: ×2 is the largest, ×3 is the second smallest, and ×5 is the smallest. If the spinner lands on the area the player bets on, the player wins the number of coins they bet on multiplied by the number on that area. As casino gambling is illegal in South Korea, the Korean version changes the roulette event to a {{wp|Whac-A-Mole|Whack-a-Mole}} game. The player earns coins if they hit Bowser or [[Bowser Jr.]]<ref name=KR/> while the reward is decreased if they hit a [[Bob-omb]].{{Ref needed}} Landing on the Green Spaces near the cannon launches the player in the direction of their choice. At the Bowser Zone, there are five Green Spaces. If the player stops at one of them, Bowser spits out a Zero Flame, and the player loses all their [[coin]]s and Stars (but not their items). One can be hit by the Zero Flame only if one lands on one of the three Green Spaces by the plunger. Although the plunger will most likely fire the player into the Bowser Zone, there is a chance that they will hit a bumper that bumps them into the Star Zone. All of the Green Spaces in the Bowser Zone activate the Zero Flame. If the player has a [[Double Dice|Double Dice Set]], [[Triple Dice|Triple Dice Set]], [[Warp Dice Block]], or [[Star Pipe]], they can easily escape the Bowser Zone and avoid the flame. | There are [[Event Space|Green Space]]s with varying effects throughout the board. Some take the player to the Bowser Zone or the Star Zone, the latter of which allows the player to acquire 1–3 [[Star (Mario Party series)|Star]]s at random. Landing on the Green Spaces near the flippers knocks the player all the way to the top of the board; the player hits a bumper and then gets ten coins. Landing on the Green Space near the roulette lets the player bet coins on where they think the spinner will land. There are three areas: ×2 is the largest, ×3 is the second smallest, and ×5 is the smallest. If the spinner lands on the area the player bets on, the player wins the number of coins they bet on multiplied by the number on that area. As casino gambling is illegal in South Korea, the Korean version changes the roulette event to a {{wp|Whac-A-Mole|Whack-a-Mole}} game. The player earns coins if they hit Bowser or [[Bowser Jr.]] <ref name=KR/> while the reward is decreased if they hit a [[Bob-omb]]. {{Ref needed}} Landing on the Green Spaces near the cannon launches the player in the direction of their choice. At the Bowser Zone, there are five Green Spaces. If the player stops at one of them, Bowser spits out a Zero Flame, and the player loses all their [[coin]]s and Stars (but not their items). One can be hit by the Zero Flame only if one lands on one of the three Green Spaces by the plunger. Although the plunger will most likely fire the player into the Bowser Zone, there is a chance that they will hit a bumper that bumps them into the Star Zone. All of the Green Spaces in the Bowser Zone activate the Zero Flame. If the player has a [[Double Dice|Double Dice Set]], [[Triple Dice|Triple Dice Set]], [[Warp Dice Block]], or [[Star Pipe]], they can easily escape the Bowser Zone and avoid the flame. | ||
The location of the Star is always randomized. Players can buy a Star for 20 coins (five if the [[Last Five Turns Event#Mario Party DS|Final 5 Frenzy]] shows Stars for five coins). Once a Star is purchased, a different one appears. | The location of the Star is always randomized. Players can buy a Star for 20 coins (five if the [[Last Five Turns Event#Mario Party DS|Final 5 Frenzy]] shows Stars for five coins). Once a Star is purchased, a different one appears. |