Editing Bowser's Lovely Lift!
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==Gameplay== | ==Gameplay== | ||
[[File:MP7 Lovely Lift Koopa Kid.png|left|200px|thumb|Bowser and a Koopa Kid attack in unison.]] | [[File:MP7 Lovely Lift Koopa Kid.png|left|200px|thumb|Bowser and a Koopa Kid attack in unison.]] | ||
The | The object of the minigame is to make it to the 100th floor while avoiding [[Bowser]], who attacks the player. To beat this minigame, the player must hit four [[Dice Block]]s, and the [[lift|elevator]] goes up a number of floors based on the total roll. For example, on one turn, if the player rolls a 7, a 9, a 10, and a second 10, they advance to the 36th floor. The minimum number of floors the player can progress on one turn is four, and the maximum is 40. | ||
After the 50th floor, a [[Koopa Kid]] appears and assists Bowser in attacking. They can perform a team attack with laser beams. Individually, the Koopa Kid has the exact same attacks as Bowser: shooting three [[fireball]]s or three missiles. | After the 50th floor, a [[Koopa Kid]] appears and assists Bowser in attacking. They can perform a team attack with laser beams. Individually, the Koopa Kid has the exact same attacks as Bowser: shooting three [[fireball]]s or three missiles. |