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|developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD Tokyo]]<br>[[Nintendo Software Technology Corporation]] <br>[[1-UP Studio]] | |developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD Tokyo]]<br>[[Nintendo Software Technology Corporation]] <br>[[1-UP Studio]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release={{ | |release={{release|Japan|February 12, 2021<ref>[https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 "新しい要素をプラスしてNintendo Switchに登場。『スーパーマリオ 3Dワールド + フューリーワールド』2021年2月12日発売。"]. ''Nintendo''. Retrieved May 28, 2021. ([https://web.archive.org/web/20210416194606if_/https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 Archived] April 16, 2021, 19:46:06 UTC via Wayback Machine.)</ref>|USA|February 12, 2021<ref>Nintendo (September 3, 2020). [https://www.youtube.com/watch?v=s_UcjEq2Dgk "Super Mario Bros. 35th Anniversary Direct"]. ''YouTube''. Retrieved September 3, 2020.</ref>|Mexico|February 12, 2021<ref>[https://www.nintendo.com/es_LA/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ Official Spanish game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Europe|February 12, 2021<ref>[https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html Official UK game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Australia|February 12, 2021<ref>[https://www.nintendo.com.au/catalogue/super-mario-3d-world-and-bowsers-fury Official Australian game page for ''Super Mario 3D World + Bowser’s Fury'']</ref>|HK|February 12, 2021<ref>[https://www.nintendo.com.hk/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210215032559/https://www.nintendo.com.hk/topics/article/a_200904_02.html Archived] February 15, 2021, 03:25:59 UTC via Wayback Machine.)</ref>|South Korea|February 12, 2021<ref>[https://www.nintendo.co.kr/news/view.php?no=494 슈퍼 마리오브라더스 35주년!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210214162954/https://www.nintendo.co.kr/news/view.php?no=494 Archived] February 14, 2021, 16:29:54 UTC via Wayback Machine.)</ref>|ROC|February 12, 2021<ref>[https://www.nintendo.tw/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210219162703/https://www.nintendo.tw/topics/article/a_200904_02.html Archived] February 19, 2021, 16:27:03 UTC via Wayback Machine.)</ref>}} | ||
|languages={{languages| | |languages={{languages|en_us=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_pt=y|jp=y|kr=y|zh_simp=y|zh_trad=y}} | ||
|genre=[[Genre#Platform|Platformer]], action | |genre=[[Genre#Platform|Platformer]], action | ||
|modes= | |modes= | ||
|ratings={{ratings|esrb=E|pegi=7|acb=G|cero=A|usk=6| | |ratings={{ratings|esrb=E|pegi=7|acb=G|cero=A|usk=6|dejus=l|rars=6+|grac=All|gsrr=P|fpb=10-12|gcam=7|nmc=7}} | ||
|platforms=[[Nintendo Switch]] | |platforms=[[Nintendo Switch]] | ||
| | |media={{media|switch=1|switchdl=1}} | ||
|input={{input|joy-con | |input={{input|joy-con=1|switchpro=1|switchgcn=1}} | ||
}} | }} | ||
'''''Bowser's Fury''''' is a 3D action-adventure platformer for the [[Nintendo Switch]]. It is included in ''[[Super Mario 3D World + Bowser's Fury]]'', serving as its own standalone adventure campaign. The game features sandbox-like elements similar to those in ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', and ''[[Super Mario Odyssey]]'' and revolves around [[Mario]] exploring [[Lake Lapcat]]. After [[Bowser Jr.]] paints [[Bowser]] with black [[goop]], the latter turns into [[Fury Bowser]]. [[Mario]] must cooperate with Bowser Jr. to collect [[Cat Shine]]s and use their power to activate [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s, both of which enable them to gradually rid Fury Bowser and Lake Lapcat of goop. Rather than providing the [[Health Meter]] as in open-world ''Super Mario'' series games, the game uses the power-up system of the 2D platformers with the exception of ''[[Super Mario Bros. 2]]''. | '''''Bowser's Fury''''' is a 3D action-adventure platformer for the [[Nintendo Switch]]. It is the twenty-first entry in the ''[[Super Mario (series)|Super Mario]]'' series and was included in ''[[Super Mario 3D World + Bowser's Fury]]'', serving as its own standalone adventure campaign. The game features sandbox-like elements similar to those in ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', and ''[[Super Mario Odyssey]]'' and revolves around [[Mario]] exploring [[Lake Lapcat]]. After [[Bowser Jr.]] paints [[Bowser]] with black [[goop]], the latter turns into [[Fury Bowser]]. [[Mario]] must cooperate with Bowser Jr. to collect [[Cat Shine]]s and use their power to activate [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s, both of which enable them to gradually rid Fury Bowser and Lake Lapcat of goop. Rather than providing the [[Health Meter]] as in open-world ''Super Mario'' series games, the game uses the power-up system of the 2D platformers with the exception of ''[[Super Mario Bros. 2]]''. | ||
The game supports two-player co-op, allowing a second player to use a single Joy-Con or Pro Controller to control Bowser Jr. independently from Mario. [[amiibo]] can also be used to summon power-ups as well as cause Fury Bowser to burst out. | The game supports two-player co-op, allowing a second player to use a single Joy-Con or Pro Controller to control Bowser Jr. independently from Mario. [[amiibo]] can also be used to summon power-ups as well as cause Fury Bowser to burst out. | ||
{{br|toc=1}} | {{br|toc=1}} | ||
==Story== | ==Story== | ||
[[File:Bowser'sFuryPrologue.png|thumb|left|200px|Mario investigating the trail of black goop]] | [[File:Bowser'sFuryPrologue.png|thumb|left|200px|Mario investigating the trail of black goop]] | ||
During a bright and clear day, [[Mario]] walks down a path in front of [[Peach's Castle]], seemingly the same path as the one seen | During a bright and clear day, [[Mario]] walks down a path in front of [[Peach's Castle]], seemingly the same path as the one seen at the beginning of the main ''Super Mario 3D World'' mode. He notices small puddles of black [[goop]] on the path and follows them, eventually stopping at a mass of black graffiti shaped like [[Shadow Mario]]'s logo from ''[[Super Mario Sunshine]]''. The graffiti expands to create a portal that Mario falls through, transporting him to [[Lake Lapcat]], where a rainstorm is occurring. | ||
Shortly after Mario lands, he encounters [[Bowser]], who has become a larger and more powerful form known as [[Fury Bowser]]. Mario finds a [[Cat Shine]] in the surrounding area, which clears the goop off of a nearby [[Lighthouse (Bowser's Fury)|lighthouse]]. Fury Bowser is blinded by the beam of light that shines from the lighthouse, and retreats into the [[Fury Sun]] in the middle of Lake Lapcat. Immediately afterward, several islands emerge from the water. | Shortly after Mario lands, he encounters [[Bowser]], who has become a larger and more powerful form known as [[Fury Bowser]]. Mario finds a [[Cat Shine]] in the surrounding area, which clears the goop off of a nearby [[Lighthouse (Bowser's Fury)|lighthouse]]. Fury Bowser is blinded by the beam of light that shines from the lighthouse, and retreats into the [[Fury Sun]] in the middle of Lake Lapcat. Immediately afterward, several islands emerge from the water. | ||
[[File:MarioVoidBowser'sFury.png|thumb|200px||Mario falling into the portal]] | [[File:MarioVoidBowser'sFury.png|thumb|200px||Mario falling into the portal]] | ||
After Fury Bowser retreats, the storm clears and Mario finds a panicking [[Bowser Jr.]], who explains why Bowser transformed. He shows Mario a picture he painted of his father and paints it black with his [[ | After Fury Bowser retreats, the storm clears and Mario finds a panicking [[Bowser Jr.]], who explains why Bowser transformed. He shows Mario a picture he painted of his father and paints it black with his [[Magic Paintbrush]], showing that Bowser Jr. was the one who corrupted Bowser. He realizes that both he and his father are in trouble, reluctantly asking Mario to help him. The latter agrees to do so, with Bowser Jr. joining him for the rest of the adventure. | ||
[[File:Bowser'sFuryVictoryPose.png|thumb|left|200px|Mario and the kittens striking victory poses]] | [[File:Bowser'sFuryVictoryPose.png|thumb|left|200px|Mario and the kittens striking victory poses]] | ||
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==Gameplay== | ==Gameplay== | ||
The objective of the campaign is to free every island from the black goop that [[Fury Bowser]] is covered in by collecting [[Cat Shine]]s across [[Lake Lapcat]]. However, at slightly varying intervals of several minutes, Fury Bowser emerges from the Fury Sun and begins to rampage. When this occurs, a rainstorm begins throughout the area, [[ | The objective of the campaign is to free every island from the black goop that [[Fury Bowser]] is covered in by collecting [[Cat Shine]]s across [[Lake Lapcat]]. However, at slightly varying intervals of several minutes, Fury Bowser emerges from the Fury Sun and begins to rampage. When this occurs, a rainstorm begins throughout the area, [[Disaster Spike]]s fall from the sky, and Fury Bowser attacks the entire lake with large beams of fire and fireballs. All kittens and [[Neko Parent]]s on Lake Lapcat also become [[Disaster Neko|corrupted]], and attack Mario if he approaches them. Fury Bowser returns to the Fury Sun either after a brief time or if a Cat Shine is collected, as the Cat Shine powers a nearby lighthouse, and the brightness of this light forces Fury Bowser to retreat. | ||
[[File:BowsersFury-CatShine-Collected.jpg|thumb|200px|Mario and Bowser Jr. collecting a Cat Shine]] | [[File:BowsersFury-CatShine-Collected.jpg|thumb|200px|Mario and Bowser Jr. collecting a Cat Shine]] | ||
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If all one hundred Cat Shines are collected and Giant Bowser is defeated again, an additional painting by Bowser Jr. is shown after the credits; following this, Mario's Cat Suit changes to look like a much smaller version of Giga Cat Mario, and Bowser Jr. and his [[Junior Clown Car]] become cat versions of themselves. Fury Bowser's appearance also changes, as the orange sections of his spikes, belly, and eyebrows all turn white. However, all of these changes are purely visual. | If all one hundred Cat Shines are collected and Giant Bowser is defeated again, an additional painting by Bowser Jr. is shown after the credits; following this, Mario's Cat Suit changes to look like a much smaller version of Giga Cat Mario, and Bowser Jr. and his [[Junior Clown Car]] become cat versions of themselves. Fury Bowser's appearance also changes, as the orange sections of his spikes, belly, and eyebrows all turn white. However, all of these changes are purely visual. | ||
===Controls=== | ===Controls=== | ||
Mario controls identically to how he does in the ''Super Mario 3D World'' campaign. However, Bowser Jr. can also be controlled by a second player. | Mario controls identically to how he does in the ''Super Mario 3D World'' campaign. However, Bowser Jr. can also be controlled by a second player. | ||
====Mario==== | ====Mario==== | ||
<center> | <center> | ||
{| | {|border="1"cellpadding="2"style="text-align:center;border-collapse:collapse;margin-bottom:5px;width:100%;" | ||
|+Main controls | |+Main controls | ||
|-style="background: | |-style="background:gold"align=center | ||
!width=10%|Action | !width=10%|Action | ||
!width=25%|Dual Joy-Con or Pro Controller Controls | !width=25%|Dual Joy-Con or Pro Controller Controls | ||
!width=25%|Single Joy-Con Controls | !width=25%|Single Joy-Con Controls | ||
|- | |-style="background:gold"align=center | ||
!colspan=5|Stage controls | |||
|- | |- | ||
|Move | |Move | ||
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|{{button|switch|plus}} | |{{button|switch|plus}} | ||
|{{button|switch|minus}} (left Joy-Con); {{button|switch|plus}} (right Joy-Con) | |{{button|switch|minus}} (left Joy-Con); {{button|switch|plus}} (right Joy-Con) | ||
|- | |-style="background:gold"align=center | ||
!colspan=5|Menu controls | |||
|- | |- | ||
|Select option | |Select option | ||
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|} | |} | ||
</center> | </center> | ||
<center> | <center> | ||
{| | {|border="1"cellpadding="2"style="text-align:center;border-collapse:collapse;margin-bottom:5px;width:100%;" | ||
|+Action Guide | |+Action Guide | ||
|-style="background: | |-style="background:gold"align=center | ||
!width=10%|Image | !width=10%|Image | ||
!width=20%|Action | !width=20%|Action | ||
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|- | |- | ||
|[[File:SM3DWBF Action Guide 05.png|x75px]] | |[[File:SM3DWBF Action Guide 05.png|x75px]] | ||
|[[ | |[[Crouch Jump]] | ||
|Hold {{button|switch|zl}}, then press {{button|switch|b}} | |Hold {{button|switch|zl}}, then press {{button|switch|b}} | ||
|Hold {{button|switch|sl}}, then press {{button|switch|jc-bottom}} | |Hold {{button|switch|sl}}, then press {{button|switch|jc-bottom}} | ||
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|While touching a wall in midair, press {{button|switch|b}} | |While touching a wall in midair, press {{button|switch|b}} | ||
|While touching a wall in midair, press {{button|switch|jc-bottom}} | |While touching a wall in midair, press {{button|switch|jc-bottom}} | ||
|- | |-style="background:gold"align=center | ||
!colspan=5|Exclusive to the [[Super Bell]] | |||
|- | |- | ||
|[[File:SM3DWBF Action Guide 14.png|x75px]] | |[[File:SM3DWBF Action Guide 14.png|x75px]] | ||
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|While touching a wall in midair, tilt {{button|switch|leftstick}} | |While touching a wall in midair, tilt {{button|switch|leftstick}} | ||
|While touching a wall in midair, tilt {{button|switch|stick}} | |While touching a wall in midair, tilt {{button|switch|stick}} | ||
|- | |-style="background:gold"align=center | ||
!colspan=5|Exclusive to the [[Fire Flower]] | |||
|- | |- | ||
|[[File:SM3DWBF Action Guide 18.png|x75px]] | |[[File:SM3DWBF Action Guide 18.png|x75px]] | ||
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|{{button|switch|y}} | |{{button|switch|y}} | ||
|{{button|switch|jc-left}} | |{{button|switch|jc-left}} | ||
|- | |-style="background:gold"align=center | ||
!colspan=5|Exclusive to the [[Boomerang Flower]] | |||
|- | |- | ||
|[[File:SM3DWBF Action Guide 19.png|x75px]] | |[[File:SM3DWBF Action Guide 19.png|x75px]] | ||
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|{{button|switch|y}} | |{{button|switch|y}} | ||
|{{button|switch|jc-left}} | |{{button|switch|jc-left}} | ||
|- | |-style="background:gold"align=center | ||
!colspan=5|Exclusive to the [[Super Leaf]] | |||
|- | |- | ||
|[[File:SM3DWBF Action Guide 20.png|x75px]] | |[[File:SM3DWBF Action Guide 20.png|x75px]] | ||
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====Bowser Jr.==== | ====Bowser Jr.==== | ||
<center> | <center> | ||
{| | {|border="1"cellpadding="2"style="text-align:center;border-collapse:collapse;margin-bottom:5px;width:100%;" | ||
|-style="background: | |-style="background:gold"align=center | ||
!width=10%|Action | !width=10%|Action | ||
!width=25%|Dual Joy-Con or Pro Controller Controls | !width=25%|Dual Joy-Con or Pro Controller Controls | ||
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|} | |} | ||
</center> | </center> | ||
==Characters== | |||
===Playable characters=== | |||
{|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;" | |||
|-style="background:gold"align=center | |||
!Character | |||
!Description | |||
|- | |||
|align=center|[[File:SM3DWBF Mario Solo Art.png|150x150px]]<br>'''[[Mario]]''' | |||
|The main playable character in ''Bowser's Fury'', and the only one to return from the playable cast in ''[[Super Mario 3D World]]''. He controls identically to how he does in the main campaign, and can utilize power-ups to traverse [[Lake Lapcat]] and collect [[Cat Shine]]s. | |||
|- | |||
|align=center|[[File:SM3DWBF Bowser Jr Solo Art.png|150x150px]]<br>'''[[Bowser Jr.]]''' | |||
|The deuteragonist of the game, Bowser Jr. reluctantly helps Mario collect Cat Shines in an attempt to save his [[Bowser|father]] from [[Fury Bowser|corruption]]. In single-player, he is an AI-controlled helper; the player can choose to have him help a little, a lot, or not at all. Alternatively, he can be controlled by a second player in two-player mode. | |||
Unlike Mario, Bowser Jr. cannot use power-ups, but instead can fly freely in his [[Junior Clown Car]], and use his [[Magic Paintbrush]] to attack enemies or reveal items from special [[graffiti]] spots on walls. Additionally, he can use a [[Ground Pound]] attack to defeat enemies from above, and he produces items the player selects from the item storage. Mario is able to jump on him up to two times after leaving the ground; attempting to do so a third time before touching the ground again will fail, however. | |||
In single-player, the player can use the cursor (with touch or gyro controls) to send Bowser Jr. to any location on the screen by selecting it. He then swings his paintbrush once he reaches his destination. By doing this, the player can have Bowser Jr. collect items such as [[Cat Shine Shard]]s and coins for them, as he collects these items on contact. Certain locations have a yellow glow while Fury Bowser is active, and Bowser Jr. points at them while they glow; the player can send him to these spots at any time to make him investigate, usually producing a small number of coins. The only item Bowser Jr. cannot interact with that Mario can are Cat Shines, which must be contacted by Mario to register as collected. If Bowser Jr. moves too far away from Mario in single-player, he automatically teleports back to Mario; in multiplayer, the second player can do this manually. | |||
When all 100 Cat Shines are collected, Bowser Jr. gains a cat form and his Junior Clown Car gains whiskers, although both of these changes are cosmetic. | |||
|} | |||
===Supporting cast=== | |||
{|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;" | |||
|-style="background:gold"align=center | |||
!Character | |||
!Description | |||
|- | |||
|align=center|[[File:SM3DWBF Cats Art.png|150x150px]]<br>'''[[Kitten]]s''' | |||
|The residents of [[Lake Lapcat]]. They run away from [[Mario]] unless he is [[Cat Mario]], [[Lucky Cat Mario]], or [[White Cat Mario]]<ref>BeardBear (May 15, 2021). [https://www.youtube.com/watch?v=iBG1roysT5A "Evolution of Invincible Mario (1985 - 2021)"]. ''YouTube''. Retrieved May 28, 2021.</ref> in which case they are affectionate by nuzzling him and following him around. If Mario picks a kitten up, it scratches rapidly in front of him, which can be used to attack enemies. After the main story is completed, kittens can ride on Cat Plessie's back. If a kitten comes into contact with water or [[lava]], then it instantly teleports back to its original location. Except for calico kittens, their colors reference those of the main playable characters in ''Super Mario 3D World''. When [[Fury Bowser]] is active, kittens become [[Fury Cat|corrupted]] and attack Mario. | |||
|- | |||
|align=center|[[File:SM3DW+BF Calico Cat Parent Model.png|150x150px]]<br>'''[[Neko Parent]]s''' | |||
|Three larger cats found in each region of Lake Lapcat, who each have missing calico kittens. If Mario brings all of the kittens back to their Neko Parent, he is rewarded with a [[Cat Shine]]. Like kittens, Neko Parents become corrupted when Fury Bowser attacks. | |||
|- | |||
|align=center|[[File:SM3DWBF Plessie.png|150x150px]]<br>[[File:Catplessie.png|150x150px]]<br>'''[[Plessie]] / [[Cat Mario|Cat]] Plessie''' | |||
|Plessie returns from the ''Super Mario 3D World'' adventure, now with a more prominent role as transportation between the islands of Lake Lapcat. It now has the ability to dive, which allows it to avoid low obstacles or attacks. If it jumps right after resurfacing, it performs a high jump. After collecting the three Giga Bells at the end of the [[Giant Bowser]] battle, Plessie becomes [[Giga Cat Mario|Giga Cat Plessie]], and permanently remains as Cat Plessie after the main story is completed. | |||
|- | |||
|align=center|[[File:SM3DWBF Toad Brigade.png|200x200px]]<br>'''[[Toad Brigade]]''' | |||
|After the main story is completed, [[Toadette]] appears next to a tent on [[Fur Step Island]] and asks Mario and Bowser Jr. to find [[Captain Toad]], [[Hint Toad]], [[Banktoad]], and [[Yellow Toad (Toad Brigade)|Yellow Toad]] around Lake Lapcat, who each give a Cat Shine when found. Each Toad Brigade member then stays at the camp with Toadette. | |||
|- | |||
|align=center|[[File:SM3DWBF Rabbit.png|150x150px]]<br>'''[[Rabbit]]s''' | |||
|Rabbits from the original ''Super Mario 3D World'' return in ''Bowser's Fury''. While not as big as [[Mega Rabbit]]s, they are significantly larger, much faster, and now have the ability to run on water, making them impossible to catch without riding Plessie. Upon touching them, they release a Cat Shine and then disappear. | |||
|- | |||
|align=center|[[File:SM3DW+BF Asset Model Gull.png|150x150px]]<br>'''[[Seagull]]s''' | |||
|The seagulls around Lake Lapcat have cat ears. They fly away if a moving character or object approaches them, or if it begins to rain. | |||
|} | |||
==Enemies== | |||
===New=== | |||
{|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;" | |||
|-style="background:gold"align=center | |||
!Image | |||
!Description | |||
|- | |||
|align=center|[[File:Corruptcat.png|150x150px]]<br>'''[[Disaster Neko]]''' | |||
|All kittens and Neko Parents become corrupted when Fury Bowser begins rampaging. They chase Mario upon sight and can damage him upon contact. They can be stunned if Mario or Bowser Jr. attack them, and revert to normal when Fury Bowser stops rampaging. | |||
|- | |||
|align=center|[[File:Furyshadowluigi.png|150x150px]]<br>'''[[Fury Shadow]]s''' | |||
|Dark, goop-covered enemies resembling [[Luigi]] that Mario must chase to get a Cat Shine, much like [[Shadow Mario]] in ''[[Super Mario Sunshine]]''. They must be hit three times to defeat them, and every time they are hit, they transform into a spiky black goop ball and dash away. | |||
|} | |||
===Cat variations=== | |||
While ''Bowser's Fury'' does not introduce many new enemies, many of those that come from the ''Super Mario 3D World'' campaign are seen as cat versions of themselves. While they possess cat-like features, such as cat ears, fur, and tails, their behavior is identical to that of their normal counterparts, with the one exception being [[Cat Bullet Bill]]s, which still home in on Mario. As such, Cat [[Goomba]]s in [[Lake Lapcat]] do not have the abilities of [[Cat Goomba]]s from ''Super Mario 3D World'', and instead have their standard brown color. | |||
{|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;" | |||
|-style="background:gold"align=center | |||
!Name | |||
!Location(s) | |||
|- | |||
|align=center|[[File:Bigcatpiranhaplant.png|x125px]]<br>'''{{conjectural|Big Cat [[Big Piranha Plant|Piranha Plant]]s}}''' | |||
|align=left| | |||
*Roiling Roller Isle | |||
|- | |||
|align=center|[[File:SM3DW+BF Cat Biddybuds.png|x50px]]<br>'''Cat [[Biddybud]]s'''<ref>[https://supermario3dworld.nintendo.com/assets/img/bowsers-fury/multiplayer/cat-biddybud-l.png File name of Biddybud artwork on the official website for ''Super Mario 3D World + Bowser's Fury'']; <tt>cat-biddybud-l.png</tt>. Retrieved May 12, 2021. ([https://web.archive.org/web/20210114051455/https://supermario3dworld.nintendo.com/assets/img/bowsers-fury/multiplayer/cat-biddybud-l.png Archived] January 14, 2021, 05:14:55 UTC via Wayback Machine.)</ref> | |||
|align=left| | |||
*Lakeside | |||
*Crisp Climb Castle | |||
*Wasteland | |||
|- | |||
|align=center|[[File:Catstepper.png|x125px]]<br>'''{{conjectural|Cat [[Blockstepper]]s}}''' | |||
|align=left| | |||
*Pounce Bounce Isle | |||
|- | |||
|align=center|[[File:Catbobomb.png|x125px]]<br>'''{{conjectural|Cat [[Bob-omb]]s}}''' | |||
|align=left| | |||
*Ruins | |||
*Clawswipe Colosseum | |||
*Roiling Roller Isle | |||
|- | |||
|align=center|[[File:Catrangbro.png|x125px]]<br>'''{{conjectural|Cat [[Boomerang Bro]]s.}}''' | |||
|align=left| | |||
*Pounce Bounce Isle | |||
|- | |||
|align=center|[[File:Furycatbill.png|x125px]]<br>'''[[Cat Bullet Bill]]s''' | |||
|align=left| | |||
*Pounce Bounce Isle | |||
|- | |||
|align=center|[[File:SM3DW+BF Artwork Bully (Cat).png|x125px]]<br>'''Cat [[Bully|Bullies]]''' | |||
|align=left| | |||
*Fort Flaptrap | |||
|- | |||
|align=center|[[File:Catcheepcheep.png|x125px]]<br>'''{{conjectural|Cat [[Cheep Cheep]]s}}''' | |||
|align=left| | |||
*Lakeside | |||
*Ruins | |||
|- | |||
|align=center|[[File:Catcoincoffer.png|x125px]]<br>'''{{conjectural|Cat [[Coin Coffer]]s}}''' | |||
|align=left| | |||
*Fur Step Island | |||
*Fort Flaptrap | |||
*Ruins | |||
*Clawswipe Colosseum | |||
*Crisp Climb Castle | |||
*Wasteland | |||
*Mount Magmeow | |||
|- | |||
|align=center|[[File:SM3DW+BF Artwork Conkdor (Cat).png|x125px]]<br>'''Cat [[Conkdor]]s'''<ref name=Cat>Nintendo of America [@NintendoAmerica] (February 2, 2021). [https://twitter.com/NintendoAmerica/status/1356708999979274240 "Think you can spot an enemy without cat ears in Bowser's Fury? Think again! From Cat Goomba & Cat Piranha Plant to Cat Koopa Troopa and even Cat Conkdor. These enemies are unique to #SuperMario3DWorld + #BowsersFury!"] (Tweet) – via Twitter. Retrieved May 28, 2021. ([https://web.archive.org/web/20210507054331/https://twitter.com/NintendoAmerica/status/1356708999979274240 Archived] May 7, 2021, 05:43:21 UTC via Wayback Machine.</ref> | |||
|align=left| | |||
*Scamper Shores | |||
*Mount Magmeow | |||
|- | |||
|align=center|[[File:Catfirebro.png|x125px]]<br>'''{{conjectural|Cat [[Fire Bro]]s.}}''' | |||
|align=left| | |||
*Pipe Path Tower | |||
*Mount Magmeow | |||
|- | |||
|align=center|[[File:Catfireplant.png|x125px]]<br>'''{{conjectural|Cat [[Fire Piranha Plant]]s}}''' | |||
|align=left| | |||
*Scamper Shores | |||
*Ruins | |||
*Roiling Roller Isle | |||
|- | |||
|align=center|[[File:Catflopter.png|x125px]]<br>'''{{conjectural|Cat [[Flopter]]s}}''' | |||
|align=left| | |||
*Crisp Climb Castle | |||
|- | |||
|align=center|[[File:Cat Fuzzler.png|x125px]]<br>'''{{conjectural|Cat [[Fuzzler]]s}}''' | |||
|align=left| | |||
*Mount Magmeow | |||
|- | |||
|align=center|[[File:Catfuzzy.png|x125px]]<br>'''{{conjectural|Cat [[Fuzzy|Fuzzies]]}}''' | |||
|align=left| | |||
*Risky Whisker Island | |||
|- | |||
|align=center|[[File:SM3DW+BF Artwork Goomba (Cat).png|x125px]]<br>'''Cat [[Goomba]]s'''<ref name=Cat/> | |||
|align=left| | |||
*Lakeside | |||
*Fur Step Island | |||
*Scamper Shores | |||
*Ruins | |||
*Slipskate Slope | |||
*Wasteland | |||
|- | |||
|align=center|[[File:Catgoombatower.png|x125px]]<br>'''{{conjectural|Cat [[Goomba Tower]]s}}''' | |||
|align=left| | |||
*Fur Step Island | |||
*Ruins | |||
*Slipskate Slope | |||
*Wasteland | |||
*Roiling Roller Isle | |||
|- | |||
|align=center|[[File:SM3DWBF Cat Hammer Bro.png|x125px]]<br>'''{{conjectural|Cat [[Hammer Bro]]s}}''' | |||
|align=left| | |||
*Wasteland | |||
|- | |||
|align=center|[[File:CatSwimRingGoomba.png|x125px]]<br>'''{{conjectural|Cat [[Innertube Goomba]]s}}''' | |||
|align=left| | |||
*Ruins | |||
*Wasteland | |||
|- | |||
|align=center|[[File:SM3DW+BF Artwork Koopa Troopa (Cat).png|x125px]]<br>'''Cat [[Koopa Troopa]]s'''<ref name=Cat/> | |||
|align=left| | |||
*Ruins | |||
*Clawswipe Colosseum | |||
*Trickity Tower | |||
|- | |||
|align=center|[[File:Catmagikoopa.png|x125px]]<br>'''Cat [[Magikoopa]]s''' | |||
|align=left| | |||
*Fort Flaptrap | |||
*Risky Whisker Island | |||
*Roiling Roller Isle | |||
|- | |||
|align=center|[[File:Catparabud.png|x125px]]<br>'''{{conjectural|Cat [[Para-Biddybud]]s}}''' | |||
|align=left| | |||
*Crisp Climb Tower | |||
*Coin Heaven | |||
*Wasteland | |||
|- | |||
|align=center|[[File:Catcreeper.png|x125px]]<br>'''{{conjectural|Cat [[Piranha Creeper]]s}}''' | |||
|align=left| | |||
*Scamper Shores | |||
*Mount Magmeow | |||
|- | |||
|align=center|[[File:SM3DW+BF Artwork Piranha Plant (Cat).png|x125px]]<br>'''Cat [[Piranha Plant]]s'''<ref name=Cat/> | |||
|align=left| | |||
*Scamper Shores | |||
*Roiling Roller Isle | |||
|- | |||
|align=center|[[File:SM3DWBF Cat Potted Piranha Plant.png|x125px]]<br>'''Cat [[Potted Piranha Plant|Piranha Plants (potted)]]''' | |||
|align=left| | |||
*Risky Whisker Island | |||
|- | |||
|align=center|[[File:Catrammerhead.png|x125px]]<br>'''{{conjectural|Cat [[Rammerhead]]s}}''' | |||
|align=left| | |||
*Ruins | |||
|- | |||
|align=center|[[File:Cat Ice Skate Goomba.png|x125px]]<br>'''{{conjectural|Cat [[Skating Goomba]]s}}''' | |||
|align=left| | |||
*Slipskate Slope | |||
|- | |||
|align=center|[[File:Catskipsqueak.png|x125px]]<br>'''{{conjectural|Cat [[Skipsqueak]]s}}''' | |||
|align=left| | |||
*Slipskate Slope | |||
|- | |||
|align=center|[[File:Catsnowpokey.png|x125px]]<br>'''{{conjectural|Cat [[Snow Pokey]]s}}''' | |||
|align=left| | |||
*Crisp Climb Castle | |||
|- | |||
|align=center|[[File:Catspike.png|x125px]]<br>'''{{conjectural|Cat [[Spike]]s}}''' | |||
|align=left| | |||
*Wasteland | |||
*Trickity Tower | |||
|- | |||
|align=center|[[File:Catsplounder.png|x125px]]<br>'''{{conjectural|Cat [[Splounder]]s}}''' | |||
|align=left| | |||
*Wasteland | |||
|- | |||
|align=center|[[File:Catstingby.png|x125px]]<br>'''{{conjectural|Cat [[Stingby|Stingbies]]}}''' | |||
|align=left| | |||
*Fort Flaptrap | |||
*Slipskate Slope | |||
|} | |||
==Bosses== | |||
{|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;" | |||
|-style="background:gold"align=center | |||
!Image | |||
!Description | |||
|- | |||
|align=center|[[File:SM3DWBF Bowser Solo Art.png|200x150px]]<br>'''[[Fury Bowser]]''' | |||
|A gigantic, powerful form of [[Bowser]] accidentally created by [[Bowser Jr.]] by painting him with black [[goop]]. He is referred to as "the beast" by the [[Giga Bell]]s and [[lighthouse (Bowser's Fury)|lighthouses]]. Every few minutes, he emerges from the [[Fury Sun]] and begins rampaging, only taking damage if [[Mario]] collects a [[Cat Shine]]. However, [[Giga Cat Mario]] is able to battle him directly, as they are both at a similar size. Defeating Fury Bowser in direct combat gradually reveals new islands of [[Lake Lapcat]] to explore. Going between Fury Bowser's legs while he is active rewards the player with a [[Super Bell]]. | |||
|- | |||
|align=center|[[File:Catboomboom.png|200x150px]]<br>'''[[Cat Mario|Cat]] [[Boom Boom]]''' | |||
|A miniboss that appears in [[Clawswipe Colosseum]], during the "Clash with Cat Boom Boom" mission. He spins around in a closed battle arena, and retreats into his shell when jumped on. After being jumped on three times, being struck five times by Bowser Jr.'s [[Magic Paintbrush]] or [[Boomerang Mario]]'s [[Boomerang]]s, or getting hit by 15 [[fireball]]s from [[Fire Mario]], he is defeated, and yields a Cat Shine as a reward. He reappears during the "Final Bout with Cat Boom Boom" mission in the same arena, now with alternating [[Spike Trap]]s in place of the ground, and yields an additional Cat Shine when defeated again. | |||
|- | |||
|align=center|[[File:Catpompom.png|200x150px]]<br>'''Cat [[Pom Pom]]''' | |||
|A miniboss that appears in [[Clawswipe Colosseum]], during the "Cat Pom Pom's Counterattack" mission. She creates clones of herself, then throws shurikens at Mario, who must find and attack the real Pom Pom. After being jumped on three times, being struck five times by Bowser Jr.'s Magic Paintbrush or Boomerang Mario's Boomerangs, or getting hit by 15 fireballs from Fire Mario, she is defeated, and yields a Cat Shine as a reward. | |||
|- | |||
|align=center|[[File:Catprincebully.png|200x150px]]<br>'''Cat [[Prince Bully]]''' | |||
|A miniboss that appears in [[Mount Magmeow]], during the "Back Off, Cat Prince Bully!" mission. He breathes fire and charges at Mario, who must knock him into one of the [[Clear Pipe]]s surrounding his battle arena to leave him vulnerable to kicks. After being hit three times, he is defeated, and yields a Cat Shine as a reward. | |||
|- | |||
|align=center|[[File:Bowsersfuryfinalboss.png|200x150px]]<br>'''[[Giant Bowser]]''' | |||
|A gigantic form of Bowser that he transforms into after Giga Cat Mario defeats Fury Bowser for the fifth time. He retains the ability to shoot fury blasts, fireballs, and [[Disaster Spike]]s. Mario must ride [[Plessie]] to damage and break the crystal ball Giant Bowser is protecting, which contains the three Giga Bells in Lake Lapcat. Upon hitting this ball four times, Mario and Plessie break it, collect the three Giga Bells, and defeat Giant Bowser, ending the main story of the campaign. | |||
|} | |||
==Locations== | ==Locations== | ||
[[Lake Lapcat]] is split into three main regions, each represented by a [[Giga Bell]]. Each region contains four major islands, and each island has a lighthouse covered in black goop. By collecting a [[Cat Shine]] on any island, its power removes this goop. If Mario collects a Cat Shine, leaves the island, and returns at a later point, the layout of platforms and enemies will often be slightly changed to accommodate a newly available mission. However, upon returning, the goop on that island's lighthouse also returns, and does not permanently disappear from a lighthouse until all five Cat Shines have been collected on its island. When this occurs, a [[Fling Pole]] appears atop that island's lighthouse, with a cat variation of Mario's [[Goal Pole]] flag attached to it. | [[Lake Lapcat]] is split into three main regions, each represented by a [[Giga Bell]]. Each region contains four major islands, and each island has a lighthouse covered in black goop. By collecting a [[Cat Shine]] on any island, its power removes this goop. If Mario collects a Cat Shine, leaves the island, and returns at a later point, the layout of platforms and enemies will often be slightly changed to accommodate a newly available mission. However, upon returning, the goop on that island's lighthouse also returns, and does not permanently disappear from a lighthouse until all five Cat Shines have been collected on its island. When this occurs, a [[Fling Pole]] appears atop that island's lighthouse, with a cat variation of Mario's [[Goal Pole]] flag attached to it. | ||
There are a total of one hundred Cat Shines in the campaign, some of which can only be collected after completing the main story. Sixty Cat Shines are earned from the five different missions on each of the twelve major islands. Each island always contains a mission where five [[Cat Shine Shard]]s must be collected, and a mission where Fury Bowser must break [[Fury Block]]s with a fury blast. Other missions reappear throughout multiple islands, such as collecting [[Blue Coin]]s from a [[P Switch]], or using a [[key]] to open a [[ | There are a total of one hundred Cat Shines in the campaign, some of which can only be collected after completing the main story. Sixty Cat Shines are earned from the five different missions on each of the twelve major islands. Each island always contains a mission where five [[Cat Shine Shard]]s must be collected, and a mission where Fury Bowser must break [[Fury Block]]s with a fury blast. Other missions reappear throughout multiple islands, such as collecting [[Blue Coin]]s from a [[P Switch]], or using a [[key]] to open a [[Neko Kago]]. Thirty-five Cat Shines are earned throughout Lake Lapcat, which contains many individual Cat Shines not based in any island. Five Cat Shines are earned from a special golden island called the [[Lucky Isle]], which only begins to appear after the main story is completed. It appears in one of five set locations during Fury Bowser's rampages, and disappears when he stops rampaging. Mario must visit each of the five locations to obtain one Cat Shine each time. | ||
Fury Bowser must be battled a total of five times to complete the story. To do so, Mario must collect enough Cat Shines to activate the Giga Bells he currently has access to. Each time Fury Bowser is defeated, the number of Cat Shines needed to activate the Giga Bells increases, from 5 initially to 15 to 20 to 40 and finally to 50 Cat Shines. However, to make collecting more Cat Shines easier, more islands rise out of the water and become available to explore upon defeating Fury Bowser for the first and third times. | Fury Bowser must be battled a total of five times to complete the story. To do so, Mario must collect enough Cat Shines to activate the Giga Bells he currently has access to. Each time Fury Bowser is defeated, the number of Cat Shines needed to activate the Giga Bells increases, from 5 initially to 15 to 20 to 40 and finally to 50 Cat Shines. However, to make collecting more Cat Shines easier, more islands rise out of the water and become available to explore upon defeating Fury Bowser for the first and third times. | ||
While [[Fur Step Island]] is the first location visited in the campaign, only the first Cat Shine can be obtained before completing the main story. A large amount of black goop surrounds the area before this point, and an invisible barrier is present to prevent any attempt to bypass the goop. After the main story is completed and the player opens the save file again from the title screen, gameplay resumes on Fur Step Island, which is now clear of goop. | While [[Fur Step Island]] is the first location visited in the campaign, only the first Cat Shine can be obtained before completing the main story. A large amount of black goop surrounds the area before this point, and an invisible barrier is present to prevent any attempt to bypass the goop. After the main story is completed and the player opens the save file again from the title screen, gameplay resumes on Fur Step Island, which is now clear of goop. | ||
===Table of locations=== | ===Table of locations=== | ||
<sup>*</sup> indicates that a Cat Shine is only available after seeing the credits once. | <sup>*</sup> indicates that a Cat Shine is only available after seeing the credits once. | ||
{| | {|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;" | ||
|-style=" | |-style="background:gold"align=center | ||
!Region | !Region | ||
!Islands | !Islands | ||
Line 296: | Line 551: | ||
!Other Cat Shines | !Other Cat Shines | ||
|- | |- | ||
|rowspan=4|[[File:Lakesidegigabell.png|250x250px]]<br>'''Lakeside [[Giga Bell]]''' | |align=center rowspan=4|[[File:Lakesidegigabell.png|250x250px]]<br>'''Lakeside [[Giga Bell]]''' | ||
|[[File:Mariofurstepisland.png|250x250px]]<br>'''[[Fur Step Island]]''' | |align=center|[[File:Mariofurstepisland.png|250x250px]]<br>'''[[Fur Step Island]]''' | ||
| | | | ||
*Make the [[Lighthouse (Bowser's Fury)|Lighthouse]] Shine | *Make the [[Lighthouse (Bowser's Fury)|Lighthouse]] Shine | ||
Line 314: | Line 569: | ||
*Plessie Medal Catcher* | *Plessie Medal Catcher* | ||
|- | |- | ||
|[[File:Marioscampershores.png|250x250px]]<br>'''[[Scamper Shores]]''' | |align=center|[[File:Marioscampershores.png|250x250px]]<br>'''[[Scamper Shores]]''' | ||
| | |||
*Make the Lighthouse Shine | *Make the Lighthouse Shine | ||
*Fury Shadow by the Shore | *Fury Shadow by the Shore | ||
Line 322: | Line 577: | ||
*Blast the Fury Blocks | *Blast the Fury Blocks | ||
|- | |- | ||
|[[File:Mariopouncebounceisle.png|center|250x250px]] '''[[Pounce Bounce Isle]]''' | |align=center|[[File:Mariopouncebounceisle.png|center|250x250px]] '''[[Pounce Bounce Isle]]''' | ||
| | |||
*Make the Lighthouse Shine | *Make the Lighthouse Shine | ||
*Hurry! [[Jump]] High, Jump Fast! | *Hurry! [[Jump]] High, Jump Fast! | ||
Line 330: | Line 585: | ||
*Blast the Fury Blocks | *Blast the Fury Blocks | ||
|- | |- | ||
|[[File:Mariofortflaptrap.png|250x250px]]<br>'''[[Fort Flaptrap]]''' | |align=center|[[File:Mariofortflaptrap.png|250x250px]]<br>'''[[Fort Flaptrap]]''' | ||
| | |||
*Bully the [[Bully| | *Bully the [[Cat Mario|Cat]] [[Bully|Bullies]] | ||
*[[Blue Coin]] Bustle | *[[Blue Coin]] Bustle | ||
*Show's Over, Cat [[Magikoopa]]s | *Show's Over, Cat [[Magikoopa]]s | ||
Line 338: | Line 593: | ||
*Blast the Fury Blocks | *Blast the Fury Blocks | ||
|- | |- | ||
|rowspan=4|[[File:Ruinsgigabell.png|250x250px]]<br>'''Ruins Giga Bell''' | |align=center rowspan=4|[[File:Ruinsgigabell.png|250x250px]]<br>'''Ruins Giga Bell''' | ||
|[[File:Marioslipskateslope.png|250x250px]]<br>'''[[Slipskate Slope]]''' | |align=center|[[File:Marioslipskateslope.png|250x250px]]<br>'''[[Slipskate Slope]]''' | ||
| | |||
*Make the Lighthouse Shine | *Make the Lighthouse Shine | ||
*Blue Coin Bustle | *Blue Coin Bustle | ||
Line 361: | Line 616: | ||
*Plessie Medal Mania* | *Plessie Medal Mania* | ||
|- | |- | ||
|[[File:Marioclawswipecolosseum.png|250x250px]]<br>'''[[Clawswipe Colosseum]] | |align=center|[[File:Marioclawswipecolosseum.png|250x250px]]<br>'''[[Clawswipe Colosseum]] | ||
| | |||
*Clash with [[ | *Clash with Cat [[Boom Boom]] | ||
*Cat [[Pom Pom]]'s Counterattack | *Cat [[Pom Pom]]'s Counterattack | ||
*Final Bout with Cat Boom Boom | *Final Bout with Cat Boom Boom | ||
Line 369: | Line 624: | ||
*Blast the Fury Blocks | *Blast the Fury Blocks | ||
|- | |- | ||
|[[File:Mariotrickitytower.png|250x250px]]<br>'''[[Trickity Tower]]''' | |align=center|[[File:Mariotrickitytower.png|250x250px]]<br>'''[[Trickity Tower]]''' | ||
| | |||
*So Close Yet So Far | *So Close Yet So Far | ||
*Blue Coin Bustle | *Blue Coin Bustle | ||
Line 377: | Line 632: | ||
*Blast the Fury Blocks | *Blast the Fury Blocks | ||
|- | |- | ||
|[[File:Mariocrispclimbcastle.png|250x250px]]<br>'''[[Crisp Climb Castle]]''' | |align=center|[[File:Mariocrispclimbcastle.png|250x250px]]<br>'''[[Crisp Climb Castle]]''' | ||
| | |||
*Make the Lighthouse Shine | *Make the Lighthouse Shine | ||
*Hurry! Fly through the Frost! | *Hurry! Fly through the Frost! | ||
Line 385: | Line 640: | ||
*Blast the Fury Blocks | *Blast the Fury Blocks | ||
|- | |- | ||
|rowspan=4|[[File:Wastelandgigabell.png|250x250px]]<br>'''Wasteland Giga Bell''' | |align=center rowspan=4|[[File:Wastelandgigabell.png|250x250px]]<br>'''Wasteland Giga Bell''' | ||
|[[File:Marioriskywhiskerisland.png|250x250px]]<br>'''[[Risky Whisker Island]]''' | |align=center|[[File:Marioriskywhiskerisland.png|250x250px]]<br>'''[[Risky Whisker Island]]''' | ||
| | | | ||
*Fury Shadow Hops to It | *Fury Shadow Hops to It | ||
Line 409: | Line 664: | ||
*Plessie Medal Master* | *Plessie Medal Master* | ||
|- | |- | ||
|[[File:Mariopipepathtower.png|250x250px]]<br>'''[[Pipe Path Tower]]''' | |align=center|[[File:Mariopipepathtower.png|250x250px]]<br>'''[[Pipe Path Tower]]''' | ||
| | |||
*Make the Lighthouse Shine | *Make the Lighthouse Shine | ||
*Blue Coin Bustle | *Blue Coin Bustle | ||
Line 417: | Line 672: | ||
*Blast the Fury Blocks | *Blast the Fury Blocks | ||
|- | |- | ||
|[[File:Marioroilingrollerisle.png|250x250px]]<br>'''[[Roiling Roller Isle]]''' | |align=center|[[File:Marioroilingrollerisle.png|250x250px]]<br>'''[[Roiling Roller Isle]]''' | ||
| | |||
*Make the Lighthouse Shine | *Make the Lighthouse Shine | ||
*Hurry! Hot Cross Run! | *Hurry! Hot Cross Run! | ||
Line 425: | Line 680: | ||
*Blast the Fury Blocks | *Blast the Fury Blocks | ||
|- | |- | ||
|[[File:Mariomountmagmeow.png|250x250px]]<br>'''[[Mount Magmeow]]''' | |align=center|[[File:Mariomountmagmeow.png|250x250px]]<br>'''[[Mount Magmeow]]''' | ||
| | |||
*Back Off, Cat [[Prince Bully]]! | *Back Off, Cat [[Prince Bully]]! | ||
*Atop [[Mount Magmeow]] | *Atop [[Mount Magmeow]] | ||
Line 433: | Line 688: | ||
*Blast the Fury Blocks | *Blast the Fury Blocks | ||
|- | |- | ||
| | |align=center|'''None''' | ||
|[[File:Marioluckyisle.png|250x250px]]<br>'''[[Lucky Isle]]''' | |align=center|[[File:Marioluckyisle.png|250x250px]]<br>'''[[Lucky Isle]]''' | ||
|colspan=2| | |colspan=2| | ||
*First Lucky Shine* | *First Lucky Shine* | ||
Line 443: | Line 698: | ||
|} | |} | ||
== | ==Items== | ||
=== | ===Power-ups=== | ||
{| | {|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;" | ||
|-style=" | |-style="background:gold"align=center | ||
! | !Image | ||
!Transformation | |||
!Description | !Description | ||
|-style="background:gold"align=center | |||
!colspan=3|New | |||
|- | |- | ||
| | |align=center|[[File:SM3DWBF Giga Bell Art.png|100px]]<br>'''[[Giga Bell]]''' | ||
| | |align=center|[[File:SM3DWBF Giga Cat Mario Art.png|100px]]<br>'''[[Giga Cat Mario]]''' | ||
|Three [[Giga Bell]]s (giant versions of [[Super Bell]]s) are present in each region of [[Lake Lapcat]]. They are initially covered in goop, and require a certain amount of [[Cat Shine]]s to uncorrupt them and use them. When used, [[Mario]] transforms into Giga Cat Mario, a giant version of [[Cat Mario]] that resembles a ''{{wp|komainu}}''. This giant form enables him to fight [[Fury Bowser]] directly and also grants immunity to goop. | |||
When all 100 Cat Shines are collected and [[Giant Bowser]] is then defeated again, the appearance of Cat Mario changes to resemble Giga Cat Mario, though this is merely aesthetic and does not change Cat Mario's abilities. This change does not appear in ''Super Mario 3D World''. | |||
|- | |- | ||
|[[File:SM3DWBF | |align=center|[[File:SM3DWBF Invincibility Bell Screenshot.png|96px]]<br>'''[[Invincibility Bell]]''' | ||
| | |align=center|[[File:SM3DWBF White Cat Mario Screenshot.png|100px]]<br>'''[[White Cat Mario]]''' | ||
|align=left|The Invincibility Bell also appears in the ''Bowser's Fury'' campaign, but still can only be accessed by scanning the Cat Mario or Cat Peach [[amiibo]]. It functions identically in both campaigns. | |||
|-style="background:gold"align=center | |||
!colspan=3|Returning | |||
|- | |- | ||
|[[File: | |align=center|N/A | ||
| | |align=center|[[File:Small Mario Artwork - Super Mario 3D World.png|x150px]]<br>'''[[Small Mario]]''' | ||
|The weakest form of Mario. Small Mario is defeated after taking a single hit and cannot break [[Brick Block]]s. He also lacks his [[Mario Cap|cap]]. | |||
During battles with Fury Bowser, if Giga Cat Mario takes damage twice, he reverts to Small Mario, although he remains giant. | |||
|- | |- | ||
|[[File: | |align=center|[[File:Super Mushroom Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Super Mushroom]]''' | ||
| | |align=center|[[File:Mario Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Super Mario (form)|Super Mario]]''' | ||
|align=left|A red mushroom with white spots that transforms [[Small Mario]] into Super Mario, making him grow in size. This allows him to break Brick Blocks, take a hit from an enemy without immediately being defeated, and find higher-tiered power-ups in blocks. This is the default form of Mario. | |||
|[[File: | |||
| | |||
As of the 1.1.0. patch of the game, if Mario collects 100 [[coin]]s before leaving [[Fur Step Island]], only Super Mushrooms are rewarded, rather than any power-up. | |||
If Giga Cat Mario takes damage once while battling Fury Bowser, he reverts to Super Mario, but keeps his gigantic size. This state is similar to [[Mega Mario]]. | |||
|- | |- | ||
|[[File: | |align=center|[[File:Super Bell Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Super Bell]]''' | ||
| | |align=center|[[File:Cat Mario Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Cat Mario]]''' | ||
| | |align=left|A golden bell that transforms Mario into Cat Mario, allowing him to climb walls, [[Dive|pounce]] at enemies, and swipe at enemies near him. This also allows him to attract [[kitten]]s rather than scare them. | ||
|- | |- | ||
|[[File: | |align=center|[[File:Lucky Bell SM3DW Prima.jpg|x75px]]<br>'''[[Lucky Bell]]''' | ||
| | |align=center|[[File:Golden Statue Mario.png|x100px]]<br>'''[[Lucky Cat Mario]]''' | ||
| | |align=left|A bronze bell that transforms Mario into a special variation of Cat Mario with a red collar and a bronze bell resembling the Lucky Bell. This allows him to turn into an invincible golden statue called Lucky Cat Mario when [[Ground Pound]]ing, which is similar to Tanooki Mario's [[Statue Mario|Statue form]]. In this state, he collects coins while falling, and defeats most enemies that cannot otherwise be defeated. | ||
|- | |- | ||
|[[File: | |align=center|[[File:Fire Flower Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Fire Flower]]''' | ||
| | |align=center|[[File:Fire Mario Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Fire Mario]]''' | ||
| | |align=left|A flower that transforms Mario into Fire Mario. This allows him to throw [[fireball]]s to defeat enemies. | ||
|- | |- | ||
|[[File: | |align=center|[[File:SM3DW Boomerang Flower Artwork.png|x75px]]<br>'''[[Boomerang Flower]]''' | ||
| | |align=center|[[File:SM3DW Boomerang Mario Artwork.png|x100px]]<br>'''[[Boomerang Mario]]''' | ||
|align=left|A boomerang-shaped flower that turns Mario into Boomerang Mario, which lets him throw [[boomerang]]s to collect items or defeat enemies. The form strongly resembles [[Boomerang Bro]]s., but the colors of its boomerangs are inverted (red with a white stripe, rather than white with a red stripe). | |||
|- | |- | ||
|[[File: | |align=center|[[File:Super Leaf Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Super Leaf]]''' | ||
| | |align=center|[[File:Tanooki Mario Artwork - Super Mario 3D World.png|x100px]]<br>'''[[Tanooki Mario]]''' | ||
| | |align=left|A brown leaf that makes Mario become Tanooki Mario, allowing him to float through the air for a short time and whip enemies with his tail. | ||
|- | |- | ||
|[[File: | |align=center|[[File:Invincibility Leaf Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Invincibility Leaf]]''' | ||
| | |align=center|[[File:White Tanooki Mario Artwork - Super Mario 3D World.png|x100px]]<br>'''[[White Tanooki Mario]]''' | ||
|align=left|A white and yellow striped leaf that makes Mario become White Tanooki Mario, which gives him the abilities of Tanooki Mario and permanent invincibility (except to black goop). Due to no [[Assist Block]]s appearing in Bowser's Fury, no Invincibility Leaves can be found naturally in Lake Lapcat. However, if the player scans the [[Cat Mario|Cat]] [[Princess Peach|Peach]] amiibo, an Invincibility Leaf sometimes appears. | |||
|- | |- | ||
|[[File: | |align=center|[[File:Super Star Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Super Star]]''' | ||
| | |align=center|[[File:SM3DWBF Invincible Mario.png|x100px]]<br>'''[[Invincible Mario]]''' | ||
|align=left|When Mario collects a Super Star, he becomes Invincible Mario, and cannot be defeated by any enemy or object (except black goop). He also runs faster for a short time and defeats most enemies he touches. The only Super Stars found naturally in Lake Lapcat are in [[Coin Heaven]]s and [[Fort Flaptrap]], but additional Super Stars can be produced anywhere by scanning an [[amiibo]] of a ''[[Super Mario (series)|Super Mario]]'' character. | |||
|} | |} | ||
=== | ===Support items=== | ||
{|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;" | |||
{| | |-style="background:gold"align=center | ||
|-style=" | !Image | ||
! | |||
!Description | !Description | ||
|- | |- | ||
|[[File:SM3DWBF | |align=center|[[File:Green Shell Artwork - Super Mario 3D World.png|100px]] [[File:SM3DWBF Mario Shell.png|100px]]<br>'''[[Green Shell]]''' | ||
| | |align=left|Shells originally from [[Cat Mario|Cat]] [[Koopa Troopa]]s. If Mario crouches while holding one, he will [[shell dash|enter the shell]] and can slide around for a few seconds, defeating enemies and bouncing off walls. The shell also changes color to match Mario’s theme color. | ||
|- | |- | ||
|[[File: | |align=center|[[File:Ice Skate SM3DW artwork.png|100px]] [[File:SM3DWBF Mario Ice Skate.png|100px]]<br>'''[[Ice Skate]]''' | ||
| | |align=left|Items based on [[Goomba's Shoe]]s. After defeating the Goomba riding it, Mario can ride the Ice Skate found at the beginning of [[Slipskate Slope]]. He can also immediately ride other Ice Skates found throughout the island by coming into contact with them. While riding an Ice Skate, Mario moves faster and can defeat most enemies by coming into contact with them, but at the expense of poor movement control and the inability to stop until collding with a wall. | ||
|- | |- | ||
|[[File: | |align=center|[[File:SM3DWBF Cat Potted Piranha Plant.png|100px]] [[File:SM3DWBF Mario Piranha Plant.png|100px]]<br>'''[[Potted Piranha Plant|Cat Piranha Plant]]''' | ||
| | |align=left|Cat versions of potted [[Piranha Plant]]s that Mario can hold. When Mario approaches them, they will attempt to damage him by biting him, but will be unable to if he is far enough from them. Mario can hold it, and when doing so, they eat any enemies they come in contact with. | ||
|- | |- | ||
|[[File: | |align=center|[[File:Propeller Box Artwork - Super Mario 3D World.png|100px]] [[File:Propeller Box Mario - Super Mario 3D Land.png|100px]]<br>'''[[Propeller Box]]''' | ||
| | |align=left|Some [[? Block]]s turn into Propeller Boxes when hit, which can be worn by Mario and allow him to fly for a short time. | ||
|- | |- | ||
|[[File: | |align=center|[[File:Shiny Question Block Artwork - Super Mario 3D World.png|100px]] [[File:SM3DWBF Mario Coin Box.jpg|100px]]<br>'''[[Coin Box]]''' | ||
| | |align=left|If a [[? Block]] on top of a [[Disaster Spike]] contains [[coin]]s, Mario can hit it several times to turn it into a Coin Box. Jumping into it allows Mario to gain up to 100 coins while running until it disappears or he takes damage. | ||
|} | |} | ||
== | ===Collectibles=== | ||
{|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:5px;width:100%;" | |||
|-style="background:gold"align=center | |||
{| | !Image | ||
|-style=" | |||
! | |||
!Description | !Description | ||
|-style="background:gold;"align=center | |||
!colspan=2|'''New''' | |||
|- | |- | ||
|[[File:Catshinecloseup.png| | |align=center|[[File:Catshinecloseup.png|x75px]]<br>'''[[Cat Shine]]''' | ||
|A sun-shaped object with a cat's face on it, which functions similarly to [[Power Star]]s, [[Shine Sprite]]s, and [[Power Moon]]s. They are used to uncorrupt the [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s found across Lake Lapcat, and can send [[Fury Bowser]] back into slumber if he is active. | |A sun-shaped object with a cat's face on it, which functions similarly to [[Power Star]]s, [[Shine Sprite]]s, and [[Power Moon]]s. They are used to uncorrupt the [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s found across Lake Lapcat, and can send [[Fury Bowser]] back into slumber if he is active. | ||
|- | |- | ||
|[[File:Catmedal.png| | |align=center|[[File:Catmedal.png|x75px]]<br>'''[[Cat Shine Shard]]''' | ||
|A piece of a Cat Shine shaped like a cat's head. On each of the twelve major islands, five of them must be collected to make a Cat Shine appear. | |A piece of a Cat Shine shaped like a cat's head. On each of the twelve major islands, five of them must be collected to make a Cat Shine appear. | ||
|- | |- | ||
|[[File: | |align=center|[[File:Plessiemedal.png|x75px]]<br>'''[[Plessie Medal]]''' | ||
|Medals with [[Plessie]]'s face on them. They are found across the waters of Lake Lapcat. If they are collected, they start timed challenges that, when completed, make a Cat Shine appear. | |Medals with [[Plessie]]'s face on them. They are found across the waters of Lake Lapcat. If they are collected, they start timed challenges that, when completed, make a Cat Shine appear. | ||
|-style="background:gold;"align=center | |||
!colspan=3|'''Returning''' | |||
|- | |||
|align=center|[[File:Blue Coin SM3DW Prima.jpg|x75px]]<br>'''[[Blue Coin]]''' | |||
|Coins generated from [[P Switch]]es, four of which are found during four different missions titled "Blue Coin Bustle". After one set of them is collected, another set appears, and once all sets are collected, a Cat Shine appears. | |||
|- | |- | ||
|[[File:Coin Artwork - Super Mario 3D World.png| | |align=center|[[File:Coin Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Coin]]''' | ||
|Collecting 100 coins grants the player a random power-up, unless they have not yet left [[Fur Step Island]] for the first time, in which case it always grants a Super Mushroom instead. Prior to the 1.1.0 update of the game, a random power-up would always be generated upon collecting 100 coins, even during this section. | |Collecting 100 coins grants the player a random power-up, unless they have not yet left [[Fur Step Island]] for the first time, in which case it always grants a Super Mushroom instead. Prior to the 1.1.0 update of the game, a random power-up would always be generated upon collecting 100 coins, even during this section. | ||
|- | |- | ||
|[[File:Coin Stack Artwork - Super Mario 3D World.png| | |align=center|[[File:Coin Stack Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Coin pile]]''' | ||
|Coin piles give the player several coins at once. Three of them are found near each [[Giga Bell]]. | |Coin piles give the player several coins at once. Three of them are found near each [[Giga Bell]]. | ||
|- | |- | ||
| | |align=center|[[File:Coin Ring SM3DW Prima.jpg|x75px]]<br>'''[[Coin ring|Gold Ring]]''' | ||
|Gold Rings give the player three coins when passed through. They are mostly found in areas where riding Plessie is required. | |||
|[[File: | |||
| | |||
|} | |} | ||
==Objects== | |||
{|border="1"cellpadding="2"style="text-align:left;border-collapse:collapse;margin-bottom:1px;width:100%;"align=center | |||
{| | |||
|- | |- | ||
! | !bgcolor="gold"align=center|Image | ||
!bgcolor="gold"align=center|Description | |||
|-style="background:gold;"align=center | |||
!colspan=2|'''Trigger objects''' | |||
|- | |- | ||
| | |align=center|[[File:Cat Wheel SM3DW Prima.jpg|x100px]]<br>'''[[Cat Wheel]]''' | ||
|[[File:Cat Wheel SM3DW Prima.jpg| | |||
|Wheels that spin when clawed by [[Cat Mario]], similarly to [[Tail Wheel]]s. They allow [[Mario]] to reach Cat Shines that are too high up for him to [[jump]] to. | |Wheels that spin when clawed by [[Cat Mario]], similarly to [[Tail Wheel]]s. They allow [[Mario]] to reach Cat Shines that are too high up for him to [[jump]] to. | ||
|- | |- | ||
| | |align=center|[[File:Bowserfurygpswitch.png|x100px]]<br>'''[[Ground-Pound Switch]]''' | ||
|[[File:Bowserfurygpswitch.png| | |||
|Switches that must be [[Ground Pound]]ed by Mario to activate. When activated, they temporarily reveal a path leading to a Cat Shine, which must be collected before the time limit (usually 20 seconds) expires. They may also create a battle arena surrounding them, where Mario and [[Bowser Jr.]] must defeat every enemy for a Cat Shine. | |Switches that must be [[Ground Pound]]ed by Mario to activate. When activated, they temporarily reveal a path leading to a Cat Shine, which must be collected before the time limit (usually 20 seconds) expires. They may also create a battle arena surrounding them, where Mario and [[Bowser Jr.]] must defeat every enemy for a Cat Shine. | ||
|- | |- | ||
|[[File:SM3DW Jump Panel.jpg| | |align=center|[[File:SM3DW Jump Panel.jpg|x100px]]<br>'''[[Jump Panel]]''' | ||
|Panels that allow Mario to [[jump]] higher than normal. Their red counterparts launch Mario much higher. | |Panels that allow Mario to [[jump]] higher than normal. Their red counterparts launch Mario much higher. | ||
|- | |- | ||
|[[File: | |align=center|[[File:Bowserfurykey.png|x100px]]<br>'''[[Key]]''' | ||
|Keys that have cat ears | |Keys that have cat ears and can be carried by Mario and used to open the locks on caged Cat Shines. | ||
|- | |- | ||
|[[File:P Switch SM3DW Prima.jpg| | |align=center|[[File:SM3DWBF Mega Question Block.png|100px]]<br>'''[[Mega ? Block]]''' | ||
|Giant versions of ? Blocks that temporarily release giant Empty Blocks when hit, allowing Mario to cross an area with an incomplete path or go up high, much like [[! Block]]s in ''[[Super Mario Maker 2]]''. | |||
|- | |||
|align=center|[[File:SM3DWBF Cat Basket.jpg|x150px]]<br>'''[[Neko Kago]]''' | |||
|Cages that protect [[Cat Shine]]s. Five of these are found on different islands, and can only be opened using the key hidden somewhere on that island. Opening the Neko Kago allows Mario to obtain its Cat Shine and complete its respective mission. | |||
|- | |||
|align=center|[[File:P Switch SM3DW Prima.jpg|x75px]]<br>'''[[P Switch]]''' | |||
|Switches that, when pressed, generate [[Blue Coin]]s for a limited time. Unlike in ''Super Mario 3D World'', the switch can be re-pressed to retry the challenge if not all Blue Coins are collected before time runs out. | |Switches that, when pressed, generate [[Blue Coin]]s for a limited time. Unlike in ''Super Mario 3D World'', the switch can be re-pressed to retry the challenge if not all Blue Coins are collected before time runs out. | ||
|- | |- | ||
|[[File:Redjumppanel.png| | |align=center|[[File:Redjumppanel.png|x150px]]<br>'''[[Super Jump Panel]]''' | ||
|Giant, red versions of Jump Panels. They launch Mario much higher than their orange counterparts. | |Giant, red versions of Jump Panels. They launch Mario much higher than their orange counterparts. | ||
|- | |- | ||
|[[File:SM3DWBF | |align=center|[[File:SM3DWBF Plessie Ring.png|x150px]]<br>'''[[Timer Gate]]''' | ||
|Large rings with [[Plessie]]'s face on them that, when passed through while riding Plessie, start timed swimming challenges with a Cat Shine at the end of an obstacle course. | |Large rings with [[Plessie]]'s face on them that, when passed through while riding Plessie, start timed swimming challenges with a Cat Shine at the end of an obstacle course. | ||
|-style="background:gold"align=center | |||
!colspan=2|'''Blocks and platforms''' | |||
|- | |- | ||
|align=center|[[File:Question Block Artwork - Super Mario 3D World.png|x75px]]<br>[[File:Long Question Block Artwork - Super Mario 3D World.png|100px]]<br>'''[[? Block]]''' | |||
|Blocks that contain power-ups or [[coin]]s, which are released when they are hit, attacked, or Ground Pounded. There are two kinds of ? Blocks: those that are cube-shaped and those that are box-shaped. Plessie destroys them upon ramming into them. | |||
|- | |- | ||
|[[File: | |align=center|[[File:Baddie Box SM3DW Prima.jpg|x100px]]<br>'''[[Baddie Box]]''' | ||
|When Mario is nearby, the [[Bowser]] [[emblem]] on Baddie Boxes glow red, and they release a [[Cat Mario|Cat]] [[Bob-omb]]. Unlike in ''Super Mario 3D World'', only one is produced at a time. | |||
|- | |- | ||
|[[File:Brick Block Artwork - Super Mario 3D World.png| | |align=center|[[File:Brick Block Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Brick Block]]''' | ||
|Blocks that Mario can destroy if he is not [[Small Mario]]. They are usually empty, but sometimes contain items. | |Blocks that Mario can destroy if he is not [[Small Mario]]. They are usually empty, but sometimes contain items. | ||
|- | |- | ||
|[[File:SM3DW Chain Link.jpg| | |align=center|[[File:SM3DW Chain Link.jpg|x75px]]<br>'''[[Chain-Link]]''' | ||
|Moving fence-like walls that Cat Mario can climb. They appear in [[Scamper Shores]]. | |Moving fence-like walls that Cat Mario can climb. They appear in [[Scamper Shores]]. | ||
|- | |- | ||
|[[File:SM3DWBF Cloud Lift.jpg| | |align=center|[[File:SM3DWBF Cloud Lift.jpg|x100px]]<br>'''[[Cloud Lift]]''' | ||
|Cloud-like [[lift]]s that Mario can jump through, found in high places. Some are invisible, and can only be seen if Mario walks on or Ground Pounds them. | |Cloud-like [[lift]]s that Mario can jump through, found in high places. Some are invisible, and can only be seen if Mario walks on or Ground Pounds them. | ||
|- | |- | ||
|[[File:Crate | |align=center|[[File:Crate SM3DW Prima.jpg|x100px]]<br>'''[[Crate]]''' | ||
|Wooden boxes that act as obstacles, which can be broken by being attacked. Some of them contain coins or power-ups. | |Wooden boxes that act as obstacles, which can be broken by being attacked. Some of them contain coins or power-ups. | ||
|- | |- | ||
|[[File: | |align=center|[[File:Dash Panel SM3DW Prima.jpg|x100px]]<br>'''[[Dash Panel]]''' | ||
|Panels that allow Mario to briefly run faster, and also run on water for a brief period of time. Platforms with Dash Panels rise from the water when [[Fury Bowser]] begins rampaging. | |Panels that allow Mario to briefly run faster, and also run on water for a brief period of time. Platforms with Dash Panels rise from the water when [[Fury Bowser]] begins rampaging. | ||
|- | |- | ||
|[[File: | |align=center|[[File:SM3DWBF Disaster Spike.jpg|x100px]]<br><br>[[File:SM3DWBF Gold Disaster Spike.jpg|x100px]]<br>'''[[Disaster Spike]]''' | ||
|Large platforms created by Fury Bowser during his rampages and plunged into either the ground or walls. Various objects such as [[Mushroom Trampoline]]s may be on them, and they can sometimes help Mario traverse the area more quickly. They vanish when Fury Bowser stops rampaging. Giant versions of Disaster Spikes are created during the fight with Fury Bowser. [[Giga Cat Mario]] can pick these up and use them to damage Fury Bowser, while [[Giant Bowser]] launches them as attacks. The golden variations, which resemble [[Moon Rock]]s, produce several coins when broken. | |||
|- | |||
|align=center|[[File:Donut Block SM3DW Prima.jpg|x100px]]<br>'''[[Donut Block]]''' | |||
|Platforms that, when stepped on, change from orange to red, slowly fall, and disappear. | |Platforms that, when stepped on, change from orange to red, slowly fall, and disappear. | ||
|- | |- | ||
|[[File:Used Block Artwork - Super Mario 3D World.png| | |align=center|[[File:Used Block Artwork - Super Mario 3D World.png|x75px]]<br>'''[[Empty Block]]''' | ||
|? Blocks after releasing power-ups or coins. If Mario leaves an area with Empty Blocks and returns, they become ? Blocks again. | |? Blocks after releasing power-ups or coins. If Mario leaves an area with Empty Blocks and returns, they become ? Blocks again. | ||
|- | |- | ||
| | |align=center|[[File:Bowserblockfury.png|x150px]]<br>'''[[Fury Block]]''' | ||
|Blocks with Bowser's emblem on them. Found in groups on each island, they can only be broken by Fury Bowser's fury blasts. Once broken, they may reveal a Cat Shine or other object, and do not reappear. | |Blocks with Bowser's emblem on them. Found in groups on each island, they can only be broken by Fury Bowser's fury blasts. Once broken, they may reveal a Cat Shine or other object, and do not reappear. | ||
|- | |- | ||
|[[File:SMM2 Hidden Block SM3DW icon.png| | |align=center|[[File:SMM2 Hidden Block SM3DW icon.png|x75px]]<br>'''[[Hidden Block]]''' | ||
|Invisible ? Blocks that briefly become visible (but colorless) if Mario ground-pounds next to them. | |Invisible ? Blocks that briefly become visible (but colorless) if Mario ground-pounds next to them. | ||
|- | |- | ||
|[[File:Mushroom Trampoline SM3DW Prima.jpg| | |align=center|[[File:Mushroom Trampoline SM3DW Prima.jpg|x100px]]<br>'''[[Mushroom Trampoline]]''' | ||
|Trampolines that instantly propel Mario high up in the air upon contact, similarly to Jump Panels. They are only found on top of | |Trampolines that instantly propel Mario high up in the air upon contact, similarly to Jump Panels. They are only found on top of Disaster Spikes. | ||
|- | |||
|align=center|[[File:POW Block Artwork - Super Mario 3D World.png|x75px]]<br>'''[[POW Block]]''' | |||
|Blocks that create a red shockwave when hit that destroys any nearby enemies and most items. | |||
|- | |- | ||
|[[File:Red-Blue Panel SM3DW Prima.jpg| | |align=center|[[File:Red-Blue Panel SM3DW Prima.jpg|x100px]]<br>'''[[Red-Blue Panel]]''' | ||
|Panels that change position whenever Mario jumps. | |Panels that change position whenever Mario jumps. | ||
|- | |- | ||
|[[File: | |align=center|[[File:Rock Block SM3DW Prima.jpg|x100px]]<br>'''[[Rock Block]]''' | ||
| | |Big versions of [[Gray Block]]s that can only be destroyed by [[Cat Bullet Bill|Cat]] [[Bullet Bill]]s, [[bomb]]s, or Green Shells. | ||
|- | |- | ||
|[[File:Roulette Block SM3DW Prima.jpg| | |align=center|[[File:Roulette Block SM3DW Prima.jpg|x75px]]<br>'''[[Roulette Block]]''' | ||
|Blocks that constantly scroll through items and release the last one that appeared prior to the block being hit. | |Blocks that constantly scroll through items and release the last one that appeared prior to the block being hit. | ||
|- | |- | ||
|[[File:SM3DW Switch Block.jpg| | |align=center|[[File:SM3DWBF Spike Trap.jpg|x100px]]<br>'''[[Spike Trap]]''' | ||
|Platforms that release and retract metal spikes from their holes after a set time. They are only found during the "Final Bout with Cat [[Boom Boom]]" mission, where twenty-five of them cover Cat Boom Boom's battle arena and release their spikes in columns. | |||
|- | |||
|align=center|[[File:SM3DW Switch Block.jpg|x75px]]<br>'''[[Switch Block]]''' | |||
|Blocks that change the direction of Switchboards, or reveal new paths for them to take. | |Blocks that change the direction of Switchboards, or reveal new paths for them to take. | ||
|- | |- | ||
|[[File:Switchboard SM3DW Prima.jpg| | |align=center|[[File:Switchboard SM3DW Prima.jpg|x100px]]<br>'''[[Switchboard]]''' | ||
|Platforms that move along rails in a different direction depending on the arrow Mario is standing on. | |Platforms that move along rails in a different direction depending on the arrow Mario is standing on. | ||
|- | |- | ||
|[[File:SM3DWBF Turning Floor.png| | |align=center|[[File:SM3DWBF Turning Floor.png|x100px]]<br>'''[[Turning Floor]]''' | ||
|Rotating cylindrical floors that appear in the tunnels of [[Slipskate Slope]], and rotate in different directions to attempt to make Mario fall off or run into a wall of spikes. | |Rotating cylindrical floors that appear in the tunnels of [[Slipskate Slope]], and rotate in different directions to attempt to make Mario fall off or run into a wall of spikes. | ||
|- | |- | ||
!colspan=2 | |-style="background:gold"align=center | ||
!colspan=2|'''Throwable and kickable objects''' | |||
|- | |||
|align=center|[[File:Baseball Artwork - Super Mario 3D World.png|x65px]]<br>'''[[Baseball (object)|Baseball]]''' | |||
|align=left|Baseballs can be thrown to defeat enemies. Some [[kitten]]s can be seen playing with them. | |||
|- | |- | ||
|[[File: | |align=center|[[File:Bomb SM3DW Prima.jpg|x75px]]<br>'''[[Bomb]]''' | ||
| | |align=left|Inactive Cat [[Bob-omb]]s that light their fuses when picked up. They can be used to destroy objects. | ||
|- | |- | ||
|[[File:SM3DW Clear Pipe Cannon.jpg| | |align=center|[[File:Gold Shell SM3DW Prima.jpg|x75px]]<br>'''[[Gold Shell]]''' | ||
|align=left|Golden Cat [[Koopa Troopa]] shells that give coins when they move, similar to [[? Box]]es. After moving for a short time, they break. | |||
|- | |||
|align=center|[[File:Kick Bomb SM3DW Prima.jpg|x75px]]<br>[[File:Kick Bomb Bowser's Fury.png|x75px]]<br>'''[[Kick Bomb]]''' | |||
|align=left|Bombs that bounce parabolically before exploding on contact with a solid object. They appear in [[Risky Whisker Island]], where they are featured in the "Hurry! Hop behind the Wall!" mission to obtain a Cat Shine. Giant versions are summoned by Fury Bowser in later battles against him, and damage Mario upon contact. | |||
|- | |||
|align=center|[[File:Snowball SM3DW.png|x75px]]<br>'''[[Snowball]]''' | |||
|align=left|Snowballs can be thrown to defeat enemies. | |||
|- | |||
|-style="background:gold"align=center | |||
!colspan=2|'''Transportation objects''' | |||
|- | |||
|align=center|[[File:Clear Pipe Artwork - Super Mario 3D World.png|x70px]]<br>'''[[Clear Pipe]]''' | |||
|align=left|Transparent Warp Pipes that Mario can enter to move quickly from place to place. | |||
|- | |||
|align=center|[[File:SM3DW Clear Pipe Cannon.jpg|x70px]]<br>'''[[Clear Pipe Cannon]]''' | |||
|Clear Pipes with a cannon attached to them that shoot Mario to another area. Some are seen hiding in Fury Blocks. | |Clear Pipes with a cannon attached to them that shoot Mario to another area. Some are seen hiding in Fury Blocks. | ||
|- | |- | ||
|[[File:Cloud Cannon SM3DW Prima.jpg| | |align=center|[[File:Cloud Cannon SM3DW Prima.jpg|x70px]]<br>'''[[Cloud Cannon]]''' | ||
|Clouds that grow cannons on their heads when entered that automatically shoot Mario to a [[Coin Heaven]]. | |align=left|Clouds that grow cannons on their heads when entered that automatically shoot Mario to a [[Coin Heaven]]. | ||
|- | |- | ||
|[[File:Warp Pipe Artwork - Super Mario 3D World.png| | |align=center|[[File:Warp Pipe Artwork - Super Mario 3D World.png|x70px]]<br>'''[[Warp Pipe]]''' | ||
|When entered, Warp Pipes teleport Mario to another area. Golden versions appear when Bowser Jr. paints graffiti of them, which take Mario to a coin-filled bonus room. | |align=left|When entered, Warp Pipes teleport Mario to another area. Golden versions appear when Bowser Jr. paints graffiti of them, which take Mario to a coin-filled bonus room. | ||
|-style="background:gold"align=center | |||
!colspan=2|'''Other objects''' | |||
|- | |- | ||
|align=center|[[File:SM3DWBF Cat Arrow Sign.png|x100px]]<br>'''[[Arrow Sign]]''' | |||
|Signs with arrows that guide Mario throughout the different islands, usually pointing towards the end of an obstacle course, where a Cat Shine may await. | |||
|- | |- | ||
|[[File:SM3DWBF | |align=center|[[File:SM3DWBF Bill Blaster.jpg|x100px]]<br>'''[[Bill Blaster]]''' | ||
| | |Bill Blasters shoot Cat Bullet Bills at Mario. They appear in [[Pounce Bounce Isle]] after the island's third Cat Shine becomes available. | ||
|- | |- | ||
|[[File:SM3DWBF Bubble.jpg| | |align=center|[[File:SM3DWBF Bubble.jpg|x100px]]<br>'''[[Bubble]]''' | ||
|Bubbles encasing [[Super Bell]]s can be found in areas above the water in [[Lake Lapcat]]. | |Bubbles encasing [[Super Bell]]s can be found in areas above the water in [[Lake Lapcat]]. | ||
|- | |- | ||
|[[File:Furyspring.png| | |align=center|[[File:SM3DWBF Fire Bar.jpg|x125px]]<br>'''[[Fire Bar]]''' | ||
|Bars of rotating [[fireball]]s fixed to ? Blocks or Brick Blocks that are found in [[Mount Magmeow]]. | |||
|- | |||
|align=center|[[File:Furyspring.png|x125px]]<br><br>[[File:Catmarioflag.png|x100px]]<br>'''[[Fling Pole]]''' | |||
|Poles that Mario can climb and handstand atop, before aiming and bouncing off a long distance. If he lands on ground after this bounce, then he automatically begins [[dash]]ing. After all five of the Cat Shines on an island are collected, one of these appears atop that island's lighthouse, complete with a golden flag resembling a [[Goal Pole]] flag. | |Poles that Mario can climb and handstand atop, before aiming and bouncing off a long distance. If he lands on ground after this bounce, then he automatically begins [[dash]]ing. After all five of the Cat Shines on an island are collected, one of these appears atop that island's lighthouse, complete with a golden flag resembling a [[Goal Pole]] flag. | ||
|- | |- | ||
|[[File:SM3DWBF Graffiti Spot.png| | |align=center|[[File:SM3DWBF Fury Sun.png|x150px]]<br>'''[[Fury Sun]]''' | ||
|Spots on walls or floors where Bowser Jr. can use his [[ | |A gigantic, spiky blob of black goop resembling Bowser's [[Spike Ball (move)|Spike Ball]] form that Fury Bowser rests in when he is not active. It sits in the middle of [[Lake Lapcat]], and slowly rises up and begins to spin to signify that Fury Bowser is about to burst out of it and begin rampaging. | ||
|- | |||
|align=center|[[File:SM3DWBF Graffiti Spot.png|x100px]]<br>'''[[Goop#Super Mario 3D World + Bowser's Fury|Graffiti]]''' | |||
|Spots on walls or floors where Bowser Jr. can use his [[Magic Paintbrush]] to create art, denoted by ? marks. The finished art can have various effects, but usually produces a power-up to be added to the [[item storage]]. | |||
|- | |- | ||
|[[File:SM3DWBF Lighthouse Activated.png| | |align=center|[[File:SM3DWBF Lighthouse Activated.png|x150px]]<br>'''[[Lighthouse (Bowser's Fury)|Lighthouse]]''' | ||
|Tall towers found on each of the twelve major islands, typically at the end of an obstacle course. When a Cat Shine is collected on an island, it activates or powers the nearby lighthouse. The power of the light it emits can force Fury Bowser to retreat from a rampage. | |Tall towers found on each of the twelve major islands, typically at the end of an obstacle course. When a Cat Shine is collected on an island, it activates or powers the nearby lighthouse. The power of the light it emits can force Fury Bowser to retreat from a rampage. | ||
|- | |- | ||
|[[File: | |align=center|[[File:SM3DWBF Spike Ball.jpg|x75px]]<br>'''[[Spike ball (seed)|Spike ball]]''' | ||
| | |Spike balls are found in the Clear Pipes of [[Pipe Path Tower]] and damage Mario upon contact with them. They can be destroyed by hitting nearby POW Blocks, or by using the [[Fire Flower]], [[Boomerang Flower]], or any form of invincibility. | ||
|- | |||
|align=center|[[File:Catspike.png|x100px]]<br>'''[[Spiked roller]]''' | |||
|Spiked rollers are generated from Cat [[Spike]]s' mouths and roll down slopes or across floors towards Mario. They can only be destroyed if he is invincible. | |||
|- | |- | ||
|[[File:SM3DWBF Cat Tree.png| | |align=center|[[File:SM3DWBF Cat Tree.png|x125px]]<br><br>[[File:SM3DWBF Tree Bell.jpg|x125px]]<br>'''[[Tree]]''' | ||
|Trees with cat ears appear throughout Lake Lapcat, and may produce coins or power-ups if Mario handstands on their tops. Three [[Super Bell]]-shaped trees also appear near the Ruins Giga Bell, and produce exclusively Super Bells if Mario climbs to their tops. | |Trees with cat ears appear throughout Lake Lapcat, and may produce coins or power-ups if Mario handstands on their tops. Three [[Super Bell]]-shaped trees also appear near the Ruins Giga Bell, and produce exclusively Super Bells if Mario climbs to their tops. | ||
|} | |} | ||
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The player is granted a different item depending on which amiibo is scanned: | The player is granted a different item depending on which amiibo is scanned: | ||
*Scanning the Cat Mario amiibo | *Scanning the Cat Mario amiibo produces an [[Invincibility Bell]] that turns Mario into [[White Cat Mario]]. | ||
*Scanning the Cat Peach amiibo | *Scanning the Cat Peach amiibo produces a [[Super Bell]], [[Fire Flower]], [[Boomerang Flower]], [[Super Leaf]], [[Super Mushroom]], [[Lucky Bell]], [[Super Star]], [[Invincibility Leaf]], or [[Invincibility Bell]]. | ||
*Scanning any [[Bowser]] amiibo makes Fury Bowser appear. | *Scanning any [[Bowser]] amiibo makes Fury Bowser appear. | ||
*Scanning | *Scanning the [[Bowser Jr.]] amiibo makes a shockwave appear that knocks out blocks and enemies. | ||
*Scanning any other amiibo of characters in the ''Super Mario'' series produces a Super Star. | *Scanning any other amiibo of characters in the ''Super Mario'' series produces a Super Star. | ||
*Scanning any amiibo outside of the ''Super Mario'' series | *Scanning any amiibo outside of the ''Super Mario'' series a [[Super Mushroom]]. | ||
amiibo cannot be scanned at any point before leaving Fur Step Island and teaming up with Bowser Jr. | amiibo cannot be scanned at any point before leaving Fur Step Island and teaming up with Bowser Jr. | ||
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*''[[Super Mario Bros. 2]]'': A portion of the music of [[Scamper Shores]] references the start of this game's "[[Ground Theme (Super Mario Bros. 2)|Ground Theme]]". | *''[[Super Mario Bros. 2]]'': A portion of the music of [[Scamper Shores]] references the start of this game's "[[Ground Theme (Super Mario Bros. 2)|Ground Theme]]". | ||
*''[[Super Mario World]]'': The music that plays when Bowser emerges from the Fury Sun is an arrangement of Bowser's intro in this game's final battle. [[Plessie Medal]]s slightly resemble [[Dragon Coin]]s. | *''[[Super Mario World]]'': The music that plays when Bowser emerges from the Fury Sun is an arrangement of Bowser's intro in this game's final battle. [[Plessie Medal]]s slightly resemble [[Dragon Coin]]s. | ||
*''[[Super Mario 64]]'': The mission "Bully the [[Cat Mario|Cat]] [[Bully|Bullies]]" is a reference to the mission "[[Bully the Bullies]]" in both the title and the theme of knocking Bullies into lava. There are also missions where Mario must return calico [[kitten]]s to their [[ | *''[[Super Mario 64]]'': The mission "Bully the [[Cat Mario|Cat]] [[Bully|Bullies]]" is a reference to the mission "[[Bully the Bullies]]" in both the title and the theme of knocking Bullies into lava. There are also missions where Mario must return calico [[kitten]]s to their [[Neko Parent|parents]], similar to the mission "[[Li'l Penguin Lost]]". Bowser laughs when Mario dies, just like in this game. | ||
*''[[Super Mario Sunshine]]'': Bowser Jr. is seen wielding his [[ | *''[[Super Mario Sunshine]]'': Bowser Jr. is seen wielding his [[Magic Paintbrush]] from this game. Mario encounters [[Shadow Mario]]'s M graffiti on the ground during the intro cutscene. The way Mario chases the [[Fury Shadow]]s to get a [[Cat Shine]] is similar to how he has to chase Shadow Mario to get a [[Shine Sprite]] in this game. Likewise, Cat Shines themselves seem to reference Shine Sprites in name and function. | ||
*''[[Super Mario 3D Land]]'': Cat [[Boom Boom]]'s second fight is similar to Boom Boom's fight in {{world-link|s4|airship|Special 4-Airship}}, as they both take place on top of retractable spikes. | |||
*''[[Super Mario 3D Land]]'': Cat [[Boom Boom]]'s second fight is similar to Boom Boom's fight in {{world link|s4|airship|Special 4-Airship}}, as they both take place on top of retractable spikes. | |||
*''[[Captain Toad: Treasure Tracker]]'': [[Toadette]] appears here, using her appearance from this game. | *''[[Captain Toad: Treasure Tracker]]'': [[Toadette]] appears here, using her appearance from this game. | ||
<!--Do not include Paper Mario: Color Splash here, as that is not an intentional reference and very likely coincidental.--> | <!--Do not include Paper Mario: Color Splash here, as that is not an intentional reference and very likely coincidental.--> | ||
*''[[Super Mario Odyssey]]'': The structure of ''Bowser's Fury'' greatly resembles that of this game. Snapshot Mode and the map feature return from this game, and characters can [[Ground Pound]] through upright pipes and roll into sideways pipes to enter them faster, with the resulting sped-up warp noise being reused from this game. Saving and loading games work the same way as in this game. Mario's animation when he collects a Cat Shine resembles the animation when he collects a non-story-related [[Power Moon]] in this game. Rolling in midair is similar to the [[dive]]. When Mario is defeated in the ''Bowser's Fury'' campaign, he loses coins similar to in this game (albeit instead of losing 10 coins, | *''[[Super Mario Odyssey]]'': The structure of ''Bowser's Fury'' greatly resembles that of this game. Snapshot Mode and the map feature return from this game, and characters can [[Ground Pound]] through upright pipes and roll into sideways pipes to enter them faster, with the resulting sped-up warp noise being reused from this game. Saving and loading games work the same way as in this game. Mario's animation when he collects a Cat Shine resembles the animation when he collects a non-story-related [[Power Moon]] in this game. Rolling in midair is similar to the [[dive]]. When Mario is defeated in the ''Bowser's Fury'' campaign, he loses coins similar to in this game (albeit instead of losing 10 coins, they lose 50 coins). Mario's voice clips for when he falls into different kingdoms are reused for when he is transported through a portal to [[Lake Lapcat]] in this game's opening cutscene. After this cutscene, the way the player must press the jump button to gain control of Mario is similar to scenes when entering the [[Cap Kingdom|Cap]], [[Lost Kingdom|Lost]], and [[Ruined Kingdom]]s for the first time. | ||
*''[[Super Mario Maker 2]]'': Some of Toadette's voice clips are reused from this game. | *''[[Super Mario Maker 2]]'': Some of Toadette's voice clips are reused from this game. | ||
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*''[[Mario Kart Tour]]'': The [[Calico Parafoil]]'s design is a reference to the calico kittens in ''Bowser's Fury''. | *''[[Mario Kart Tour]]'': The [[Calico Parafoil]]'s design is a reference to the calico kittens in ''Bowser's Fury''. | ||
*''[[Super Smash Bros. Ultimate]]'': Giga Cat Mario, Fury Bowser and kittens appear as [[Spirit (Super Smash Bros. Ultimate)|spirit]]s, first becoming available during a Spirit Board event themed after ''Bowser's Fury''. | *''[[Super Smash Bros. Ultimate]]'': Giga Cat Mario, Fury Bowser and kittens appear as [[Spirit (Super Smash Bros. Ultimate)|spirit]]s, first becoming available during a Spirit Board event themed after ''Bowser's Fury''. | ||
*''[[The Super Mario Bros. Movie]]'': | *''[[The Super Mario Bros. Movie]]'': Fury Bowser's theme plays when Bowser rallies his army for his plan to destroy the Mushroom Kingdom. | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=フューリーワールド | ||
| | |JapR=Fyūrī Wārudo | ||
| | |JapM=Fury World | ||
|ChiS=狂怒世界 | |ChiS=狂怒世界 | ||
|ChiSR=Kuángnù Shìjiè | |ChiSR=Kuángnù Shìjiè | ||
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|KorM=Fury World | |KorM=Fury World | ||
}} | }} | ||
==External links== | ==External links== | ||
*[https://supermario3dworld.nintendo.com North American website] | *[https://supermario3dworld.nintendo.com North American website] | ||
*[https://www.nintendo.com/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ North American game page] | *[https://www.nintendo.com/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ North American game page] | ||
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*[https://www.nintendo.co.kr/software/switch/auzpa/ Korean website] | *[https://www.nintendo.co.kr/software/switch/auzpa/ Korean website] | ||
*[https://www.nintendo.com.hk/switch/auzpa/ Chinese website] | *[https://www.nintendo.com.hk/switch/auzpa/ Chinese website] | ||
==References== | |||
<references/> | |||
{{SM3DW}} | {{SM3DW}} | ||
{{Super Mario games}} | {{Super Mario games}} |