Editing Bowser's Fury

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|developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD Tokyo]]<br>[[Nintendo Software Technology Corporation]] <br>[[1-UP Studio]]
|developer=[[Nintendo Entertainment Planning and Development|Nintendo EPD Tokyo]]<br>[[Nintendo Software Technology Corporation]] <br>[[1-UP Studio]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release={{flag list|Japan|February 12, 2021<ref>[https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 "新しい要素をプラスしてNintendo Switchに登場。『スーパーマリオ 3Dワールド + フューリーワールド』2021年2月12日発売。"]. ''Nintendo''. Retrieved May 28, 2021. ([https://web.archive.org/web/20210416194606if_/https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 Archived] April 16, 2021, 19:46:06 UTC via Wayback Machine.)</ref>|USA|February 12, 2021<ref>Nintendo (September 3, 2020). [https://www.youtube.com/watch?v=s_UcjEq2Dgk "Super Mario Bros. 35th Anniversary Direct"]. ''YouTube''. Retrieved September 3, 2020.</ref>|Mexico|February 12, 2021<ref>[https://www.nintendo.com/es_LA/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ Official Spanish game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Europe|February 12, 2021<ref>[https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html Official UK game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Australia|February 12, 2021<ref>[https://www.nintendo.com.au/catalogue/super-mario-3d-world-and-bowsers-fury Official Australian game page for ''Super Mario 3D World + Bowser’s Fury'']</ref>|HK|February 12, 2021<ref>[https://www.nintendo.com.hk/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210215032559/https://www.nintendo.com.hk/topics/article/a_200904_02.html Archived] February 15, 2021, 03:25:59 UTC via Wayback Machine.)</ref>|South Korea|February 12, 2021<ref>[https://www.nintendo.co.kr/news/view.php?no=494 슈퍼 마리오브라더스 35주년!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210214162954/https://www.nintendo.co.kr/news/view.php?no=494 Archived] February 14, 2021, 16:29:54 UTC via Wayback Machine.)</ref>|ROC|February 12, 2021<ref>[https://www.nintendo.tw/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210219162703/https://www.nintendo.tw/topics/article/a_200904_02.html Archived] February 19, 2021, 16:27:03 UTC via Wayback Machine.)</ref>}}
|release={{release|Japan|February 12, 2021<ref>[https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 "新しい要素をプラスしてNintendo Switchに登場。『スーパーマリオ 3Dワールド + フューリーワールド』2021年2月12日発売。"]. ''Nintendo''. Retrieved May 28, 2021. ([https://web.archive.org/web/20210416194606if_/https://topics.nintendo.co.jp/article/ca5a68e7-cefb-4085-8ef8-869ad2068bd7 Archived] April 16, 2021, 19:46:06 UTC via Wayback Machine.)</ref>|USA|February 12, 2021<ref>Nintendo (September 3, 2020). [https://www.youtube.com/watch?v=s_UcjEq2Dgk "Super Mario Bros. 35th Anniversary Direct"]. ''YouTube''. Retrieved September 3, 2020.</ref>|Mexico|February 12, 2021<ref>[https://www.nintendo.com/es_LA/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ Official Spanish game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Europe|February 12, 2021<ref>[https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-World-Bowser-s-Fury-1832228.html Official UK game page for ''Super Mario 3D World + Bowser's Fury'']</ref>|Australia|February 12, 2021<ref>[https://www.nintendo.com.au/catalogue/super-mario-3d-world-and-bowsers-fury Official Australian game page for ''Super Mario 3D World + Bowser’s Fury'']</ref>|HK|February 12, 2021<ref>[https://www.nintendo.com.hk/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210215032559/https://www.nintendo.com.hk/topics/article/a_200904_02.html Archived] February 15, 2021, 03:25:59 UTC via Wayback Machine.)</ref>|South Korea|February 12, 2021<ref>[https://www.nintendo.co.kr/news/view.php?no=494 슈퍼 마리오브라더스 35주년!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210214162954/https://www.nintendo.co.kr/news/view.php?no=494 Archived] February 14, 2021, 16:29:54 UTC via Wayback Machine.)</ref>|ROC|February 12, 2021<ref>[https://www.nintendo.tw/topics/article/a_200904_02.html 超級瑪利歐兄弟 35週年!] ''Nintendo''. September 4, 2020. Retrieved September 4, 2020. ([https://web.archive.org/web/20210219162703/https://www.nintendo.tw/topics/article/a_200904_02.html Archived] February 19, 2021, 16:27:03 UTC via Wayback Machine.)</ref>}}
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|genre=[[Genre#Platform|Platformer]], action
|genre=[[Genre#Platform|Platformer]], action
|modes=
|modes=
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|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
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'''''Bowser's Fury''''' is a 3D action-adventure platformer for the [[Nintendo Switch]]. It is included in ''[[Super Mario 3D World + Bowser's Fury]]'', serving as its own standalone adventure campaign. The game features sandbox-like elements similar to those in ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', and ''[[Super Mario Odyssey]]'' and revolves around [[Mario]] exploring [[Lake Lapcat]]. After [[Bowser Jr.]] paints [[Bowser]] with black [[goop]], the latter turns into [[Fury Bowser]]. [[Mario]] must cooperate with Bowser Jr. to collect [[Cat Shine]]s and use their power to activate [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s, both of which enable them to gradually rid Fury Bowser and Lake Lapcat of goop. Rather than providing the [[Health Meter]] as in open-world ''Super Mario'' series games, the game uses the power-up system of the 2D platformers with the exception of ''[[Super Mario Bros. 2]]''.
'''''Bowser's Fury''''' is a 3D action-adventure platformer for the [[Nintendo Switch]]. It is the twenty-first entry in the ''[[Super Mario (series)|Super Mario]]'' series and was included in ''[[Super Mario 3D World + Bowser's Fury]]'', serving as its own standalone adventure campaign. The game features sandbox-like elements similar to those in ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', and ''[[Super Mario Odyssey]]'' and revolves around [[Mario]] exploring [[Lake Lapcat]]. After [[Bowser Jr.]] paints [[Bowser]] with black [[goop]], the latter turns into [[Fury Bowser]]. [[Mario]] must cooperate with Bowser Jr. to collect [[Cat Shine]]s and use their power to activate [[Lighthouse (Bowser's Fury)|lighthouses]] and [[Giga Bell]]s, both of which enable them to gradually rid Fury Bowser and Lake Lapcat of goop. Rather than providing the [[Health Meter]] as in open-world ''Super Mario'' series games, the game uses the power-up system of the 2D platformers with the exception of ''[[Super Mario Bros. 2]]''.


The game supports two-player co-op, allowing a second player to use a single Joy-Con or Pro Controller to control Bowser Jr. independently from Mario. [[amiibo]] can also be used to summon power-ups as well as cause Fury Bowser to burst out.
The game supports two-player co-op, allowing a second player to use a single Joy-Con or Pro Controller to control Bowser Jr. independently from Mario. [[amiibo]] can also be used to summon power-ups as well as cause Fury Bowser to burst out.
{{br|toc=1}}
{{br|toc=1}}
==Story==
==Story==
[[File:Bowser'sFuryPrologue.png|thumb|left|200px|Mario investigating the trail of black goop]]
[[File:Bowser'sFuryPrologue.png|thumb|left|200px|Mario investigating the trail of black goop]]
During a bright and clear day, [[Mario]] walks down a path in front of [[Peach's Castle]], seemingly the same path as the one seen in the prologue of the main ''Super Mario 3D World'' mode. He notices small puddles of black [[goop]] on the path and follows them, eventually stopping at a mass of black graffiti shaped like [[Shadow Mario]]'s logo from ''[[Super Mario Sunshine]]''. The graffiti expands to create a portal that Mario falls through, transporting him to [[Lake Lapcat]], where a rainstorm is occurring.
During a bright and clear day, [[Mario]] walks down a path in front of [[Peach's Castle]], seemingly the same path as the one seen at the beginning of the main ''Super Mario 3D World'' mode. He notices small puddles of black [[goop]] on the path and follows them, eventually stopping at a mass of black graffiti shaped like [[Shadow Mario]]'s logo from ''[[Super Mario Sunshine]]''. The graffiti expands to create a portal that Mario falls through, transporting him to [[Lake Lapcat]], where a rainstorm is occurring.


Shortly after Mario lands, he encounters [[Bowser]], who has become a larger and more powerful form known as [[Fury Bowser]]. Mario finds a [[Cat Shine]] in the surrounding area, which clears the goop off of a nearby [[Lighthouse (Bowser's Fury)|lighthouse]]. Fury Bowser is blinded by the beam of light that shines from the lighthouse, and retreats into the [[Fury Sun]] in the middle of Lake Lapcat. Immediately afterward, several islands emerge from the water.
Shortly after Mario lands, he encounters [[Bowser]], who has become a larger and more powerful form known as [[Fury Bowser]]. Mario finds a [[Cat Shine]] in the surrounding area, which clears the goop off of a nearby [[Lighthouse (Bowser's Fury)|lighthouse]]. Fury Bowser is blinded by the beam of light that shines from the lighthouse, and retreats into the [[Fury Sun]] in the middle of Lake Lapcat. Immediately afterward, several islands emerge from the water.


[[File:MarioVoidBowser'sFury.png|thumb|200px||Mario falling into the portal]]
[[File:MarioVoidBowser'sFury.png|thumb|200px||Mario falling into the portal]]
After Fury Bowser retreats, the storm clears and Mario finds a panicking [[Bowser Jr.]], who explains why Bowser transformed. He shows Mario a picture he painted of his father and paints it black with his [[magic brush]], showing that Bowser Jr. was the one who corrupted Bowser. He realizes that both he and his father are in trouble, reluctantly asking Mario to help him. The latter agrees to do so, with Bowser Jr. joining him for the rest of the adventure.
After Fury Bowser retreats, the storm clears and Mario finds a panicking [[Bowser Jr.]], who explains why Bowser transformed. He shows Mario a picture he painted of his father and paints it black with his [[Magic Paintbrush]], showing that Bowser Jr. was the one who corrupted Bowser. He realizes that both he and his father are in trouble, reluctantly asking Mario to help him. The latter agrees to do so, with Bowser Jr. joining him for the rest of the adventure.


[[File:Bowser'sFuryVictoryPose.png|thumb|left|200px|Mario and the kittens striking victory poses]]
[[File:Bowser'sFuryVictoryPose.png|thumb|left|200px|Mario and the kittens striking victory poses]]
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==Gameplay==
==Gameplay==
The objective of the campaign is to free every island from the black goop that [[Fury Bowser]] is covered in by collecting [[Cat Shine]]s across [[Lake Lapcat]]. However, at slightly varying intervals of several minutes, Fury Bowser emerges from the Fury Sun and begins to rampage. When this occurs, a rainstorm begins throughout the area, [[Falling_spike_(Bowser%27s_Fury)|Falling spike]]s fall from the sky, and Fury Bowser attacks the entire lake with large beams of fire and fireballs. All kittens and [[cat (parent)|cat]]s on Lake Lapcat also become [[Disaster Cat|corrupted]], and attack Mario if he approaches them. Fury Bowser returns to the Fury Sun either after a brief time or if a Cat Shine is collected, as the Cat Shine powers a nearby lighthouse, and the brightness of this light forces Fury Bowser to retreat.
The objective of the campaign is to free every island from the black goop that [[Fury Bowser]] is covered in by collecting [[Cat Shine]]s across [[Lake Lapcat]]. However, at slightly varying intervals of several minutes, Fury Bowser emerges from the Fury Sun and begins to rampage. When this occurs, a rainstorm begins throughout the area, [[Disaster Spike]]s fall from the sky, and Fury Bowser attacks the entire lake with large beams of fire and fireballs. All kittens and [[Neko Parent]]s on Lake Lapcat also become [[Disaster Neko|corrupted]], and attack Mario if he approaches them. Fury Bowser returns to the Fury Sun either after a brief time or if a Cat Shine is collected, as the Cat Shine powers a nearby lighthouse, and the brightness of this light forces Fury Bowser to retreat.


[[File:BowsersFury-CatShine-Collected.jpg|thumb|200px|Mario and Bowser Jr. collecting a Cat Shine]]
[[File:BowsersFury-CatShine-Collected.jpg|thumb|200px|Mario and Bowser Jr. collecting a Cat Shine]]
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If all one hundred Cat Shines are collected and Giant Bowser is defeated again, an additional painting by Bowser Jr. is shown after the credits; following this, Mario's Cat Suit changes to look like a much smaller version of Giga Cat Mario, and Bowser Jr. and his [[Junior Clown Car]] become cat versions of themselves. Fury Bowser's appearance also changes, as the orange sections of his spikes, belly, and eyebrows all turn white. However, all of these changes are purely visual.
If all one hundred Cat Shines are collected and Giant Bowser is defeated again, an additional painting by Bowser Jr. is shown after the credits; following this, Mario's Cat Suit changes to look like a much smaller version of Giga Cat Mario, and Bowser Jr. and his [[Junior Clown Car]] become cat versions of themselves. Fury Bowser's appearance also changes, as the orange sections of his spikes, belly, and eyebrows all turn white. However, all of these changes are purely visual.
===Controls===
===Controls===
Mario controls identically to how he does in the ''Super Mario 3D World'' campaign. However, Bowser Jr. can also be controlled by a second player.
Mario controls identically to how he does in the ''Super Mario 3D World'' campaign. However, Bowser Jr. can also be controlled by a second player.
====Mario====
====Mario====
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<center>
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|}
</center>
</center>
<center>
<center>
{|border="1"cellpadding="2"style="text-align:center;border-collapse:collapse;margin-bottom:5px;width:100%;"
{|border="1"cellpadding="2"style="text-align:center;border-collapse:collapse;margin-bottom:5px;width:100%;"
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|The deuteragonist of the game, Bowser Jr. reluctantly helps Mario collect Cat Shines in an attempt to save his [[Bowser|father]] from [[Fury Bowser|corruption]]. In single-player, he is an AI-controlled helper; the player can choose to have him help a little, a lot, or not at all. Alternatively, he can be controlled by a second player in two-player mode.  
|The deuteragonist of the game, Bowser Jr. reluctantly helps Mario collect Cat Shines in an attempt to save his [[Bowser|father]] from [[Fury Bowser|corruption]]. In single-player, he is an AI-controlled helper; the player can choose to have him help a little, a lot, or not at all. Alternatively, he can be controlled by a second player in two-player mode.  


Unlike Mario, Bowser Jr. cannot use power-ups, but instead can fly freely in his [[Junior Clown Car]], and use his [[magic brush]] to attack enemies or reveal items from special [[graffiti]] spots on walls. Additionally, he can use a [[Ground Pound]] attack to defeat enemies from above, and he produces items the player selects from the item storage. Mario is able to jump on him up to two times after leaving the ground; attempting to do so a third time before touching the ground again will fail, however.
Unlike Mario, Bowser Jr. cannot use power-ups, but instead can fly freely in his [[Junior Clown Car]], and use his [[Magic Paintbrush]] to attack enemies or reveal items from special [[graffiti]] spots on walls. Additionally, he can use a [[Ground Pound]] attack to defeat enemies from above, and he produces items the player selects from the item storage. Mario is able to jump on him up to two times after leaving the ground; attempting to do so a third time before touching the ground again will fail, however.


In single-player, the player can use the cursor (with touch or gyro controls) to send Bowser Jr. to any location on the screen by selecting it. He then swings his paintbrush once he reaches his destination. By doing this, the player can have Bowser Jr. collect items such as [[Cat Shine Shard]]s and coins for them, as he collects these items on contact. Certain locations have a yellow glow while Fury Bowser is active, and Bowser Jr. points at them while they glow; the player can send him to these spots at any time to make him investigate, usually producing a small number of coins. The only item Bowser Jr. cannot interact with that Mario can are Cat Shines, which must be contacted by Mario to register as collected. If Bowser Jr. moves too far away from Mario in single-player, he automatically teleports back to Mario; in multiplayer, the second player can do this manually.  
In single-player, the player can use the cursor (with touch or gyro controls) to send Bowser Jr. to any location on the screen by selecting it. He then swings his paintbrush once he reaches his destination. By doing this, the player can have Bowser Jr. collect items such as [[Cat Shine Shard]]s and coins for them, as he collects these items on contact. Certain locations have a yellow glow while Fury Bowser is active, and Bowser Jr. points at them while they glow; the player can send him to these spots at any time to make him investigate, usually producing a small number of coins. The only item Bowser Jr. cannot interact with that Mario can are Cat Shines, which must be contacted by Mario to register as collected. If Bowser Jr. moves too far away from Mario in single-player, he automatically teleports back to Mario; in multiplayer, the second player can do this manually.  
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|The residents of [[Lake Lapcat]]. They run away from [[Mario]] unless he is [[Cat Mario]], [[Lucky Cat Mario]], or [[White Cat Mario]]<ref>BeardBear (May 15, 2021). [https://www.youtube.com/watch?v=iBG1roysT5A "Evolution of Invincible Mario (1985 - 2021)"]. ''YouTube''. Retrieved May 28, 2021.</ref> in which case they are affectionate by nuzzling him and following him around. If Mario picks a kitten up, it scratches rapidly in front of him, which can be used to attack enemies. After the main story is completed, kittens can ride on Cat Plessie's back. If a kitten comes into contact with water or [[lava]], then it instantly teleports back to its original location. Except for calico kittens, their colors reference those of the main playable characters in ''Super Mario 3D World''. When [[Fury Bowser]] is active, kittens become [[Fury Cat|corrupted]] and attack Mario.
|The residents of [[Lake Lapcat]]. They run away from [[Mario]] unless he is [[Cat Mario]], [[Lucky Cat Mario]], or [[White Cat Mario]]<ref>BeardBear (May 15, 2021). [https://www.youtube.com/watch?v=iBG1roysT5A "Evolution of Invincible Mario (1985 - 2021)"]. ''YouTube''. Retrieved May 28, 2021.</ref> in which case they are affectionate by nuzzling him and following him around. If Mario picks a kitten up, it scratches rapidly in front of him, which can be used to attack enemies. After the main story is completed, kittens can ride on Cat Plessie's back. If a kitten comes into contact with water or [[lava]], then it instantly teleports back to its original location. Except for calico kittens, their colors reference those of the main playable characters in ''Super Mario 3D World''. When [[Fury Bowser]] is active, kittens become [[Fury Cat|corrupted]] and attack Mario.
|-
|-
|align=center|[[File:SM3DW+BF Calico Cat Parent Model.png|150x150px]]<br>'''[[Cat (parent)|Cat]]s'''
|align=center|[[File:SM3DW+BF Calico Cat Parent Model.png|150x150px]]<br>'''[[Neko Parent]]s'''
|Three mother cats found in each region of Lake Lapcat, who each have missing calico kittens. If Mario brings all of the kittens back to their parent, he is rewarded with a [[Cat Shine]]. Like kittens, cats become corrupted when Fury Bowser attacks.
|Three larger cats found in each region of Lake Lapcat, who each have missing calico kittens. If Mario brings all of the kittens back to their Neko Parent, he is rewarded with a [[Cat Shine]]. Like kittens, Neko Parents become corrupted when Fury Bowser attacks.
|-
|-
|align=center|[[File:SM3DWBF Plessie.png|150x150px]]<br>[[File:Catplessie.png|150x150px]]<br>'''[[Plessie]] / [[Cat Mario|Cat]] Plessie'''
|align=center|[[File:SM3DWBF Plessie.png|150x150px]]<br>[[File:Catplessie.png|150x150px]]<br>'''[[Plessie]] / [[Cat Mario|Cat]] Plessie'''
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!Description
!Description
|-
|-
|align=center|[[File:Corruptcat.png|150x150px]]<br>'''[[Disaster Cat]]'''
|align=center|[[File:Corruptcat.png|150x150px]]<br>'''[[Disaster Neko]]'''
|All kittens and cats become corrupted when Fury Bowser begins rampaging. They chase Mario upon sight and can damage him upon contact. They can be stunned if Mario or Bowser Jr. attack them, and revert to normal when Fury Bowser stops rampaging.
|All kittens and Neko Parents become corrupted when Fury Bowser begins rampaging. They chase Mario upon sight and can damage him upon contact. They can be stunned if Mario or Bowser Jr. attack them, and revert to normal when Fury Bowser stops rampaging.
|-
|-
|align=center|[[File:Furyshadowluigi.png|150x150px]]<br>'''[[Fury Shadow]]s'''
|align=center|[[File:Furyshadowluigi.png|150x150px]]<br>'''[[Fury Shadow]]s'''
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*Risky Whisker Island
*Risky Whisker Island
|-
|-
|align=center|[[File:SM3DW+BF Artwork Goomba (Cat).png|x125px]]<br>'''[[Cat Goomba|Cat Goombas]]'''<ref name=Cat/>
|align=center|[[File:SM3DW+BF Artwork Goomba (Cat).png|x125px]]<br>'''Cat [[Goomba]]s'''<ref name=Cat/>
|align=left|
|align=left|
*Lakeside
*Lakeside
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|-
|-
|align=center|[[File:Catboomboom.png|200x150px]]<br>'''[[Cat Mario|Cat]] [[Boom Boom]]'''
|align=center|[[File:Catboomboom.png|200x150px]]<br>'''[[Cat Mario|Cat]] [[Boom Boom]]'''
|A miniboss that appears in [[Clawswipe Colosseum]], during the "Clash with Cat Boom Boom" mission. He spins around in a closed battle arena, and retreats into his shell when jumped on. After being jumped on three times, being struck five times by Bowser Jr.'s [[magic brush]] or [[Boomerang Mario]]'s [[Boomerang]]s, or getting hit by 15 [[fireball]]s from [[Fire Mario]], he is defeated, and yields a Cat Shine as a reward. He reappears during the "Final Bout with Cat Boom Boom" mission in the same arena, now with alternating [[Spike Trap]]s in place of the ground, and yields an additional Cat Shine when defeated again.
|A miniboss that appears in [[Clawswipe Colosseum]], during the "Clash with Cat Boom Boom" mission. He spins around in a closed battle arena, and retreats into his shell when jumped on. After being jumped on three times, being struck five times by Bowser Jr.'s [[Magic Paintbrush]] or [[Boomerang Mario]]'s [[Boomerang]]s, or getting hit by 15 [[fireball]]s from [[Fire Mario]], he is defeated, and yields a Cat Shine as a reward. He reappears during the "Final Bout with Cat Boom Boom" mission in the same arena, now with alternating [[Spike Trap]]s in place of the ground, and yields an additional Cat Shine when defeated again.
|-
|-
|align=center|[[File:Catpompom.png|200x150px]]<br>'''Cat [[Pom Pom]]'''
|align=center|[[File:Catpompom.png|200x150px]]<br>'''Cat [[Pom Pom]]'''
|A miniboss that appears in [[Clawswipe Colosseum]], during the "Cat Pom Pom's Counterattack" mission. She creates clones of herself, then throws shurikens at Mario, who must find and attack the real Pom Pom. After being jumped on three times, being struck five times by Bowser Jr.'s magic brush or Boomerang Mario's Boomerangs, or getting hit by 15 fireballs from Fire Mario, she is defeated, and yields a Cat Shine as a reward.
|A miniboss that appears in [[Clawswipe Colosseum]], during the "Cat Pom Pom's Counterattack" mission. She creates clones of herself, then throws shurikens at Mario, who must find and attack the real Pom Pom. After being jumped on three times, being struck five times by Bowser Jr.'s Magic Paintbrush or Boomerang Mario's Boomerangs, or getting hit by 15 fireballs from Fire Mario, she is defeated, and yields a Cat Shine as a reward.
|-
|-
|align=center|[[File:Catprincebully.png|200x150px]]<br>'''Cat [[Prince Bully]]'''
|align=center|[[File:Catprincebully.png|200x150px]]<br>'''Cat [[Prince Bully]]'''
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|align=center|[[File:Bowsersfuryfinalboss.png|200x150px]]<br>'''[[Giant Bowser]]'''
|align=center|[[File:Bowsersfuryfinalboss.png|200x150px]]<br>'''[[Giant Bowser]]'''
|A gigantic form of Bowser that he transforms into after Giga Cat Mario defeats Fury Bowser for the fifth time. He retains the ability to shoot fury blasts, fireballs, and [[Falling_spike_(Bowser%27s_Fury)|Falling spike]]s. Mario must ride [[Plessie]] to damage and break the crystal ball Giant Bowser is protecting, which contains the three Giga Bells in Lake Lapcat. Upon hitting this ball four times, Mario and Plessie break it, collect the three Giga Bells, and defeat Giant Bowser, ending the main story of the campaign.
|A gigantic form of Bowser that he transforms into after Giga Cat Mario defeats Fury Bowser for the fifth time. He retains the ability to shoot fury blasts, fireballs, and [[Disaster Spike]]s. Mario must ride [[Plessie]] to damage and break the crystal ball Giant Bowser is protecting, which contains the three Giga Bells in Lake Lapcat. Upon hitting this ball four times, Mario and Plessie break it, collect the three Giga Bells, and defeat Giant Bowser, ending the main story of the campaign.
|}
|}


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[[Lake Lapcat]] is split into three main regions, each represented by a [[Giga Bell]]. Each region contains four major islands, and each island has a lighthouse covered in black goop. By collecting a [[Cat Shine]] on any island, its power removes this goop. If Mario collects a Cat Shine, leaves the island, and returns at a later point, the layout of platforms and enemies will often be slightly changed to accommodate a newly available mission. However, upon returning, the goop on that island's lighthouse also returns, and does not permanently disappear from a lighthouse until all five Cat Shines have been collected on its island. When this occurs, a [[Fling Pole]] appears atop that island's lighthouse, with a cat variation of Mario's [[Goal Pole]] flag attached to it.
[[Lake Lapcat]] is split into three main regions, each represented by a [[Giga Bell]]. Each region contains four major islands, and each island has a lighthouse covered in black goop. By collecting a [[Cat Shine]] on any island, its power removes this goop. If Mario collects a Cat Shine, leaves the island, and returns at a later point, the layout of platforms and enemies will often be slightly changed to accommodate a newly available mission. However, upon returning, the goop on that island's lighthouse also returns, and does not permanently disappear from a lighthouse until all five Cat Shines have been collected on its island. When this occurs, a [[Fling Pole]] appears atop that island's lighthouse, with a cat variation of Mario's [[Goal Pole]] flag attached to it.


There are a total of one hundred Cat Shines in the campaign, some of which can only be collected after completing the main story. Sixty Cat Shines are earned from the five different missions on each of the twelve major islands. Each island always contains a mission where five [[Cat Shine Shard]]s must be collected, and a mission where Fury Bowser must break [[Fury Block]]s with a fury blast. Other missions reappear throughout multiple islands, such as collecting [[Blue Coin]]s from a [[P Switch]], or using a [[key]] to open a [[cage]]. Thirty-five Cat Shines are earned throughout Lake Lapcat, which contains many individual Cat Shines not based in any island. Five Cat Shines are earned from a special golden island called the [[Lucky Isle]], which only begins to appear after the main story is completed. It appears in one of five set locations during Fury Bowser's rampages, and disappears when he stops rampaging. Mario must visit each of the five locations to obtain one Cat Shine each time.  
There are a total of one hundred Cat Shines in the campaign, some of which can only be collected after completing the main story. Sixty Cat Shines are earned from the five different missions on each of the twelve major islands. Each island always contains a mission where five [[Cat Shine Shard]]s must be collected, and a mission where Fury Bowser must break [[Fury Block]]s with a fury blast. Other missions reappear throughout multiple islands, such as collecting [[Blue Coin]]s from a [[P Switch]], or using a [[key]] to open a [[Neko Kago]]. Thirty-five Cat Shines are earned throughout Lake Lapcat, which contains many individual Cat Shines not based in any island. Five Cat Shines are earned from a special golden island called the [[Lucky Isle]], which only begins to appear after the main story is completed. It appears in one of five set locations during Fury Bowser's rampages, and disappears when he stops rampaging. Mario must visit each of the five locations to obtain one Cat Shine each time.  


Fury Bowser must be battled a total of five times to complete the story. To do so, Mario must collect enough Cat Shines to activate the Giga Bells he currently has access to. Each time Fury Bowser is defeated, the number of Cat Shines needed to activate the Giga Bells increases, from 5 initially to 15 to 20 to 40 and finally to 50 Cat Shines. However, to make collecting more Cat Shines easier, more islands rise out of the water and become available to explore upon defeating Fury Bowser for the first and third times.  
Fury Bowser must be battled a total of five times to complete the story. To do so, Mario must collect enough Cat Shines to activate the Giga Bells he currently has access to. Each time Fury Bowser is defeated, the number of Cat Shines needed to activate the Giga Bells increases, from 5 initially to 15 to 20 to 40 and finally to 50 Cat Shines. However, to make collecting more Cat Shines easier, more islands rise out of the water and become available to explore upon defeating Fury Bowser for the first and third times.  


While [[Fur Step Island]] is the first location visited in the campaign, only the first Cat Shine can be obtained before completing the main story. A large amount of black goop surrounds the area before this point, and an invisible barrier is present to prevent any attempt to bypass the goop. After the main story is completed and the player opens the save file again from the title screen, gameplay resumes on Fur Step Island, which is now clear of goop.
While [[Fur Step Island]] is the first location visited in the campaign, only the first Cat Shine can be obtained before completing the main story. A large amount of black goop surrounds the area before this point, and an invisible barrier is present to prevent any attempt to bypass the goop. After the main story is completed and the player opens the save file again from the title screen, gameplay resumes on Fur Step Island, which is now clear of goop.
===Table of locations===
===Table of locations===
<sup>*</sup> indicates that a Cat Shine is only available after seeing the credits once.
<sup>*</sup> indicates that a Cat Shine is only available after seeing the credits once.
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|-
|-
|align=center|[[File:Shiny Question Block Artwork - Super Mario 3D World.png|100px]] [[File:SM3DWBF Mario Coin Box.jpg|100px]]<br>'''[[Coin Box]]'''
|align=center|[[File:Shiny Question Block Artwork - Super Mario 3D World.png|100px]] [[File:SM3DWBF Mario Coin Box.jpg|100px]]<br>'''[[Coin Box]]'''
|align=left|If a [[? Block]] on top of a [[Falling_spike_(Bowser%27s_Fury)|Falling spike]] contains [[coin]]s, Mario can hit it several times to turn it into a Coin Box. Jumping into it allows Mario to gain up to 100 coins while running until it disappears or he takes damage.
|align=left|If a [[? Block]] on top of a [[Disaster Spike]] contains [[coin]]s, Mario can hit it several times to turn it into a Coin Box. Jumping into it allows Mario to gain up to 100 coins while running until it disappears or he takes damage.
|}
|}


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|Panels that allow Mario to briefly run faster, and also run on water for a brief period of time. Platforms with Dash Panels rise from the water when [[Fury Bowser]] begins rampaging.
|Panels that allow Mario to briefly run faster, and also run on water for a brief period of time. Platforms with Dash Panels rise from the water when [[Fury Bowser]] begins rampaging.
|-
|-
|align=center|[[File:SM3DWBF Disaster Spike.jpg|x100px]]<br><br>[[File:SM3DWBF Gold Disaster Spike.jpg|x100px]]<br>'''[[Falling_spike_(Bowser%27s_Fury)|Falling spike]]'''
|align=center|[[File:SM3DWBF Disaster Spike.jpg|x100px]]<br><br>[[File:SM3DWBF Gold Disaster Spike.jpg|x100px]]<br>'''[[Disaster Spike]]'''
|Large platforms created by Fury Bowser during his rampages and plunged into either the ground or walls. Various objects such as [[Mushroom Trampoline]]s may be on them, and they can sometimes help Mario traverse the area more quickly. They vanish when Fury Bowser stops rampaging. Giant versions of Falling spikes are created during the fight with Fury Bowser. [[Giga Cat Mario]] can pick these up and use them to damage Fury Bowser, while [[Giant Bowser]] launches them as attacks. The golden variations, which resemble [[Moon Rock]]s, produce several coins when broken.
|Large platforms created by Fury Bowser during his rampages and plunged into either the ground or walls. Various objects such as [[Mushroom Trampoline]]s may be on them, and they can sometimes help Mario traverse the area more quickly. They vanish when Fury Bowser stops rampaging. Giant versions of Disaster Spikes are created during the fight with Fury Bowser. [[Giga Cat Mario]] can pick these up and use them to damage Fury Bowser, while [[Giant Bowser]] launches them as attacks. The golden variations, which resemble [[Moon Rock]]s, produce several coins when broken.
|-
|-
|align=center|[[File:Donut Block SM3DW Prima.jpg|x100px]]<br>'''[[Donut Block]]'''
|align=center|[[File:Donut Block SM3DW Prima.jpg|x100px]]<br>'''[[Donut Block]]'''
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|-
|-
|align=center|[[File:Mushroom Trampoline  SM3DW Prima.jpg|x100px]]<br>'''[[Mushroom Trampoline]]'''
|align=center|[[File:Mushroom Trampoline  SM3DW Prima.jpg|x100px]]<br>'''[[Mushroom Trampoline]]'''
|Trampolines that instantly propel Mario high up in the air upon contact, similarly to Jump Panels. They are only found on top of Falling spikes.
|Trampolines that instantly propel Mario high up in the air upon contact, similarly to Jump Panels. They are only found on top of Disaster Spikes.
|-
|-
|align=center|[[File:POW Block Artwork - Super Mario 3D World.png|x75px]]<br>'''[[POW Block]]'''
|align=center|[[File:POW Block Artwork - Super Mario 3D World.png|x75px]]<br>'''[[POW Block]]'''
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|-
|-
|align=center|[[File:SM3DWBF Graffiti Spot.png|x100px]]<br>'''[[Goop#Super Mario 3D World + Bowser's Fury|Graffiti]]'''
|align=center|[[File:SM3DWBF Graffiti Spot.png|x100px]]<br>'''[[Goop#Super Mario 3D World + Bowser's Fury|Graffiti]]'''
|Spots on walls or floors where Bowser Jr. can use his [[magic brush]] to create art, denoted by ? marks. The finished art can have various effects, but usually produces a power-up to be added to the [[item storage]].
|Spots on walls or floors where Bowser Jr. can use his [[Magic Paintbrush]] to create art, denoted by ? marks. The finished art can have various effects, but usually produces a power-up to be added to the [[item storage]].
|-
|-
|align=center|[[File:SM3DWBF Lighthouse Activated.png|x150px]]<br>'''[[Lighthouse (Bowser's Fury)|Lighthouse]]'''
|align=center|[[File:SM3DWBF Lighthouse Activated.png|x150px]]<br>'''[[Lighthouse (Bowser's Fury)|Lighthouse]]'''
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The player is granted a different item depending on which amiibo is scanned:
The player is granted a different item depending on which amiibo is scanned:
*Scanning the Cat Mario amiibo figure produces an [[Invincibility Bell]] that turns Mario into [[White Cat Mario]].
*Scanning the Cat Mario amiibo produces an [[Invincibility Bell]] that turns Mario into [[White Cat Mario]].
*Scanning the Cat Peach amiibo figure produces a [[Super Bell]], [[Fire Flower]], [[Boomerang Flower]], [[Super Leaf]], [[Super Mushroom]], [[Lucky Bell]], [[Super Star]], [[Invincibility Leaf]], or [[Invincibility Bell]].
*Scanning the Cat Peach amiibo produces a [[Super Bell]], [[Fire Flower]], [[Boomerang Flower]], [[Super Leaf]], [[Super Mushroom]], [[Lucky Bell]], [[Super Star]], [[Invincibility Leaf]], or [[Invincibility Bell]].
*Scanning any [[Bowser]] amiibo makes Fury Bowser appear.
*Scanning any [[Bowser]] amiibo makes Fury Bowser appear.
*Scanning any [[Bowser Jr.]] amiibo makes a shockwave appear that knocks out blocks and enemies.
*Scanning the [[Bowser Jr.]] amiibo makes a shockwave appear that knocks out blocks and enemies.
*Scanning any other amiibo of characters in the ''Super Mario'' series produces a Super Star.
*Scanning any other amiibo of characters in the ''Super Mario'' series produces a Super Star.
*Scanning any amiibo outside of the ''Super Mario'' series produces a [[Super Mushroom]].
*Scanning any amiibo outside of the ''Super Mario'' series a [[Super Mushroom]].
amiibo cannot be scanned at any point before leaving Fur Step Island and teaming up with Bowser Jr.
amiibo cannot be scanned at any point before leaving Fur Step Island and teaming up with Bowser Jr.


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*''[[Super Mario Bros. 2]]'': A portion of the music of [[Scamper Shores]] references the start of this game's "[[Ground Theme (Super Mario Bros. 2)|Ground Theme]]".
*''[[Super Mario Bros. 2]]'': A portion of the music of [[Scamper Shores]] references the start of this game's "[[Ground Theme (Super Mario Bros. 2)|Ground Theme]]".
*''[[Super Mario World]]'': The music that plays when Bowser emerges from the Fury Sun is an arrangement of Bowser's intro in this game's final battle. [[Plessie Medal]]s slightly resemble [[Dragon Coin]]s.
*''[[Super Mario World]]'': The music that plays when Bowser emerges from the Fury Sun is an arrangement of Bowser's intro in this game's final battle. [[Plessie Medal]]s slightly resemble [[Dragon Coin]]s.
*''[[Super Mario 64]]'': The mission "Bully the [[Cat Mario|Cat]] [[Bully|Bullies]]" is a reference to the mission "[[Bully the Bullies]]" in both the title and the theme of knocking Bullies into lava. There are also missions where Mario must return calico [[kitten]]s to their [[cat (parent)|parents]], similar to the mission "[[Li'l Penguin Lost]]". Bowser laughs when Mario dies, just like in this game.
*''[[Super Mario 64]]'': The mission "Bully the [[Cat Mario|Cat]] [[Bully|Bullies]]" is a reference to the mission "[[Bully the Bullies]]" in both the title and the theme of knocking Bullies into lava. There are also missions where Mario must return calico [[kitten]]s to their [[Neko Parent|parents]], similar to the mission "[[Li'l Penguin Lost]]". Bowser laughs when Mario dies, just like in this game.
*''[[Super Mario Sunshine]]'': Bowser Jr. is seen wielding his [[magic brush]] from this game. Mario encounters [[Shadow Mario]]'s M graffiti on the ground during the intro cutscene. The way Mario chases the [[Fury Shadow]]s to get a [[Cat Shine]] is similar to how he has to chase Shadow Mario to get a [[Shine Sprite]] in this game. Likewise, Cat Shines themselves seem to reference Shine Sprites in name and function.
*''[[Super Mario Sunshine]]'': Bowser Jr. is seen wielding his [[Magic Paintbrush]] from this game. Mario encounters [[Shadow Mario]]'s M graffiti on the ground during the intro cutscene. The way Mario chases the [[Fury Shadow]]s to get a [[Cat Shine]] is similar to how he has to chase Shadow Mario to get a [[Shine Sprite]] in this game. Likewise, Cat Shines themselves seem to reference Shine Sprites in name and function.
*''[[Super Mario Galaxy]]'': Part of the ending cutscene music includes a short excerpt from "Enter Bowser Jr.!"
*''[[Super Mario 3D Land]]'': Cat [[Boom Boom]]'s second fight is similar to Boom Boom's fight in {{world-link|s4|airship|Special 4-Airship}}, as they both take place on top of retractable spikes.
*''[[Super Mario 3D Land]]'': Cat [[Boom Boom]]'s second fight is similar to Boom Boom's fight in {{world link|s4|airship|Special 4-Airship}}, as they both take place on top of retractable spikes.
*''[[Captain Toad: Treasure Tracker]]'': [[Toadette]] appears here, using her appearance from this game.
*''[[Captain Toad: Treasure Tracker]]'': [[Toadette]] appears here, using her appearance from this game.
<!--Do not include Paper Mario: Color Splash here, as that is not an intentional reference and very likely coincidental.-->
<!--Do not include Paper Mario: Color Splash here, as that is not an intentional reference and very likely coincidental.-->
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=フューリーワールド
|Jap=フューリーワールド
|JpnR=Fyūrī Wārudo
|JapR=Fyūrī Wārudo
|JpnM=Fury World
|JapM=Fury World
|ChiS=狂怒世界
|ChiS=狂怒世界
|ChiSR=Kuángnù Shìjiè
|ChiSR=Kuángnù Shìjiè
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|KorM=Fury World
|KorM=Fury World
}}
}}
==References==
<references/>


==External links==
==External links==
*[https://www.nintendo.com/jp/character/mario/en/history/3d_fury_world/index.html Mario Portal Game Archive (EN)]
*[https://www.nintendo.com/jp/character/mario/history/3d_fury_world/index.html Mario Portal Game Archive (JP)]
*[https://supermario3dworld.nintendo.com North American website]
*[https://supermario3dworld.nintendo.com North American website]
*[https://www.nintendo.com/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ North American game page]
*[https://www.nintendo.com/games/detail/super-mario-3d-world-plus-bowsers-fury-switch/ North American game page]
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*[https://www.nintendo.co.kr/software/switch/auzpa/ Korean website]
*[https://www.nintendo.co.kr/software/switch/auzpa/ Korean website]
*[https://www.nintendo.com.hk/switch/auzpa/ Chinese website]
*[https://www.nintendo.com.hk/switch/auzpa/ Chinese website]
==References==
<references/>
{{SM3DW}}
{{SM3DW}}
{{Super Mario games}}
{{Super Mario games}}

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